petpasta

Report 26: A bit puzzled (1/2)

    Puzzle Agent

    Puzzle Agent

    7,5/10
    4 hours playtime
      no achievements

    This is a short adventure game, puzzles being the main focus (who would’ve seen that one coming?)
    I liked the artstyle and the plot, even though it ended so abruptly - I’m still thinking about whether it was a part of the joke or the sequel is going to be a direct continuation.
    The puzzles were neat - not too hard, but still not easy.
    Overall, I really liked that one and I’m looking forward to play the sequel.

    The 7th Guest

    The 7th Guest

    5,5/10
    5 hours playtime
      no achievements

    It’s a first-person point’n’click puzzle game.
    If I had to describe this game with one word, i’d say it is adorable. Over-the-top performances, hilariously cheesy FMV and all that stuff.
    But the only downside is that there’s a limit to my patience, and this game tried my patience way too hard. It is unbearably slow, all the mid-puzzle voiceovers are unskippable, navigating your character through the mansion is a pain the ass - and don’t forget the actual puzzles, that are not easy at all at times, which is not a problem by itself, but it kinda makes things even worse when you’re annoyed by the game quite a bit already. Trust me, these 5 hours I spent on the game felt like ages, and the game couldn’t end quick enough for me.
    It didn’t age very well and can be enjoyed as a relic of its’ time, rather than an actual playable game. I enjoyed some of the challenging puzzles, but the experience was really unpleasant overall. I haven’t (and most definitely won’t) played the remastered version that came out not so long ago, so I don’t know if it’s any better.

I should’ve reviewed Baba is You and Space Quest III here, but let’s be fair, I’m nowhere near beating them yet. So here’s…

    The First Tree

    The First Tree

    6/10
    4 hours playtime

    It’s a walking sim with the focus on finding and collecting stuff.
    The plot is just what you’d expect by the first ten minutes of the game. Somewhat sappy, not mindblowing, but not bad, actually.
    What I absolutely hated is the collectibles part. If you want to complete the game 100%, you absolutely can’t do that without a guide, since you’ll be going through points of all return all the time. And I STILL managed to screw up and skip literally the last collectibles in the game - so while I was watching an emotionally climactic ending, all I could think about was “holy shit, did I really waste so much time to f it all up right at the end?”. The levels are pretty empty and big, and there’s no way I’m gonna play it again for the achievements, but it still grinds my gears.
    Overall, it’s an okay game that would’ve been a much more calming and meditative experience if it gave player some slack, something like having the level select function with progress autosave.

    Bucket Detective

    Bucket Detective

    7,5/10
    61 minutes playtime

    This is a walking sim by the same dev who did “the static speaks my name”. It’s a bit more lighthearted than the previous game, but it’s still filled with very dark humor and disturbing imagery. It’s very short and conveniently designed to replay the specific parts (wasn’t so hard, huh, The First Tree?). The puzzles present are extremely simple and won’t take much of your time.
    Overall, it’s a pretty good experience if you’re into weird and dark themes.

Backlog progress status: my head hurts

11% (224/1953)
4% (73/1953)
8% (162/1953)
74% (1448/1953)
2% (46/1953)