RomTaka

Another update : it’s “almost Christmas” update ! (part 1)



I plead guilty for not writing very often these times. But I managed to play some games since my last post 3 months ago and even finish quite a few of them !

  • BattleBlock Theater

    8 hours playtime

    10 of 30 achievements

  • Saints Row: The Third

    27 hours playtime

    40 of 83 achievements

  • Pyre

    13 hours playtime

    34 of 51 achievements

  • Ori and the Blind Forest: Definitive Edition

    12 hours playtime

    30 of 57 achievements

Battleblock Theater : overall a good game, that was assigned to me as part of a monthly challenge. From BbT, I will remember 2 main things : the catchy jazzy-electronic menu music and the completely nutty narrator, telling you an equally nutty plot. If I were brave, I would commit to go on playing those handcrafted levels so that I can win more stamps and heads for the character but I’m weak and my backlog is still huge, so I will just give myself a pat on the back for finishing BbT.

Saints Row : the Third : I had been challenged to finish this game a while back (was it… in July maybe ?) and I finally succeeded in… November ! I had trouble with the main quest : for a moment, the missions that I was proposed to accomplish through the in-game phone seemed to be only side-quests, which rapidly became less and less fun and more and more grinding. But someday, I finally managed to trigger again the main quest and from then, I quickly completed the missions till the end(s). It was an enjoyable trip, to go always further in the WTF like this. Good memories.

Pyre : maybe my GOTY. I wrote a review in Steam (in French) that sums up what I thought of it, namely very few flaws and many great accomplishments by Supergiant team. I had played their 2 previous games (Bastion and Transistor) : the first one was attractive but dodgy, I had liked the second one for its gameplay more than for its story, but this 3rd one is a success on every level.
Let’s quickly brush aside the flaw : the game is a bit repetitive mainly because of those repeated rides in wagon, from star to star. BTW, the rendering of those wagon phases is a bit cheap compared to how splendid the rest of the graphics are.
Here comes the pros :

  • the music. I woke up the other morning with the ending theme (Bound Together) in mind and that’s generally a very good sign my subconscious really liked a song. It’s also very rare I consider an OST worthy of being listened for itself, outside of the game : for Pyre, it’s the case and Darren Korb is a composer name you should remember.
  • the graphic part, especially the lights effects and the chara-design, is outstanding. If you’ve read the comic book Saga, maybe like me you’ll find some analogies between the universe, with horned and winged people hating each other, star travels, very imaginative races, etc.
  • the story counts among the things that gives you the motive to try “just another rite” (as are called the 3-against-3 games), in order to learn more about the characters and the global plot. Yeah, like this good ol’ Civilization syndrome : “just another turn and I go to bed”. As a side note, the game is only in English at the time (not my native language obviously) and I found the required level higher than usual, because of the old-fashion vocabulary and turn of phrase : if you don’t like reading, you might be repelled by such a chatty game.
  • the almost perfect balance between VN and sport phases, and the learning curve very progressive and well imbricated with the story progression. It was a very daring bet from the devs to mix VN and sport : those who like VN might not like the sporty parts and vice versa. For my person, it works remarkably well and the 2 sides are perfectly assembled. For example, at the beginning, the story justifies the way you learn to practice the rites, and this sort of untold tutorial doesn’t feel artificial like it sometimes does in other games, because the fourth wall is never broken. Or you could say it is broken but within the story itself so the ludonarrative dissonance passes unnoticed. Play it and you’ll understand ! :)

Ori and the Blind Forest : I usually love metroidvania and platformer. This one, I struggled to love it but in the end, I’d say I spent a good time. If I struggled at first, it’s because I played for too long without improving my character with facultative abilities, and therefore, the more I advanced in the stages, the more difficult it was with my poor 3 life points and save slots. The saving system itself gave me a hard time because in this game, you choose when to save your progression, with a cost that prevents you to save too often : it’s a peculiar system and so many times I just forgot to save even though I could afford it ; other times, I couldn’t afford to save even if it was really needed, because after a difficulty peak that I wanted to be sure to pass. Some platform phases are really tricky and towards the end, I succumbed to watching some YouTube walkthroughs.
The story is average, so is the music. The graphics are above the average.
I have the Definitive Edition, with 2 extra levels, but I managed to miss those 2 levels in the maze-shaped map. It’s a shame that when you beat the game, there’s no way to come back to the world, nor New Game +.

To be continued…

JaffaCaffa

Glad you loved Pyre! That’s cool about the comparisons to Saga. It certainly looks beautiful.

And that’s a shame about Ori. I was just thinking about it again, really enjoyed the first hour but put it down for so long. Am a bit worried the difficulty spike is going to curve and I’m not gonna remember how the heck to play. I forgot about the saving system. As someone who has to take breaks often while playing it’s frustrating when you feel like you have to keep playing or lose progress. I’ve heard it gets difficult from a lot of people. I absolutely adore the soundtrack though. :)

Hope you enjoy your next games!

RomTaka

I played Ori very sporadically for a while and that didn’t help to remember the peculiar saving system. But lately, once I got really into it and that I realized I could improve the little hero with abilities and power-ups, the game turned out to be really enjoyable because - in spite of the difficulty curve - it was basically easier than before. Hope you’ll like it and finish it !

EvilBlackSheep

Pyre was SO GOOD, i’m still not over how good it was. Probably my GOTY too, or at least in my top of favorites (which reminds me I should start working on the list right now if I want it posted early january). I really loved reading all the lore in the book plus like you said the game AND the music are gorgeous. I got very attached to some of the characters and will definitely have another go at it.

I’m glad you liked Saints row the third, I think it’s still my favorite in the series, even over the 4th. The coop is pretty fun too depending of who you play it with.

RomTaka

Oh, it’s funny because Pyre’s lore is the part I cared the less for : I found it tedious to read, in a spidery writing, only disclosed piece by piece in the Book. Well, to each his own :-) .
What I forgot to mention about Pyre is that at first, for the first 3 rites, I tried to play with the keyboard, thinking my pad was not recognized, and it felt so unnatural. But after I swapped for the pad, everything set up and I fell in love with the game. So I definitely advise to play with a pad rather than with the keyboard. But maybe some would prefer the keyboard : hey, to each his own. ¯_(ツ)_/¯ … ;-)

About SR3, that’s the only SR I played so, I’m glad it might be the best of the series. To represent SR, I took a screenshot that I think sums up well the WTFesque universe.

EvilBlackSheep

Oh that’s weird that you mention that thing with the gamepad. I’m usually all for the comfort of the gamepad vs the keyboard/mouse combo, but for some weird reason for pyre i had the reverse experience. It might have been my fault though. After the discussion we had about it I tried playing with the gamepad and immediately lost a rite (I should have gone for a training one, so my bad). I got frustrated and reversed to the keyboard/mouse, and kept looking at that one defeat on my record til that last liberation rite where you know what i did with frustration toward my experience with the gamepad. Anyway, my opinion as always on the matter is: there is no ‘superior’ way, except the one you’re most comfy with.

RomTaka

To each his own might become my motto… ;-)
Hey, one last funny note : I just got myself one single defeat too during my campaign. It was during my first encounter with the True Nightwings : I was preparing to face these polite but weak curs (can’t remember the teams’ names but their leader is Dalbert, whose son is human) and emboldened to trigger 3 titan stars (including the one making the opponents quicker and bolder) but when the True Nightwings appeared, I regretted my boldness and I finally lost the rite.