stef

End of May Update!

Cat Quest

5.3 hours, 2 of 12 achievements

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Cat Quest is an adorable RPG where you play a cat who is looking for his kidnapped sister. This game doesn't take itself seriously, and honestly, I can't find anything I disliked about the game.

The protagonist is adorable, the customization is fun, the gameplay is simple but polished, and the story is fleshed out.

The game is fairly short and not that difficult so it's a great start to beginner RPG players or just anyone who wants to play a cute relaxing game.

I had a lot of fun with this one and I'd recommend it to any cat lover!


Monster Prom

5.5 hours, 4 of 32 achievements

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Monster Prom is a stat-raising dating VN. You play a monster trying to seduce other monsters to earn a date to Monster prom.

This game has co-op (online and local) so I decided to play with my boyfriend. We never played stat building games before though and managed to flunk most dates before we realized it wasn't for us. We did have a lot of fun with the choices and dialogue though.

The main draw of the game is the humor. The humor is mostly based on offensive, silly, or absurd scenarios that usually play on the fact that they are indeed monsters. The humor is hit or miss, but it's overall an enjoyable game. There are a lot of endings and variety so it's good for a few playthroughs.

Overall, it's not my type of game, but it was enjoyable to an extent. If you enjoy this type of thing then you'll probably have some fun with Monster Prom.


How to Take Off Your Mask

1.7 hours, 13 of 27 achievements

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This is one of those games that I knew wasn't for me, but I decided to play anyway. It did fit the monthly theme after all.
How to Take Off Your Mask is another romance Visual Novel. You play a girl named Lilia who wakes up one day to find out she's turned into a luccretia (half human - half cat.)
The two romance options are actually the same guy… but he has two different personas. One where he's a clumsy, awkward, "little brother" figure to the main character. The other, where he is a charming city guard.

Nothing in this story really appealed to me. The art wasn't bad, but that's about it. The dialogue felt childish and awkward. The story was really predictable and silly. All of the characters and situations felt forced, and overall I was glad it was so short.

I also hate the weird/creepy behaviors that are displayed in visual novels like this. For example: (spoilers?) Ronan (the love interest) thinks that she is a little girl when she is cat form. Yet he pets her head and flirts and other characters comment about how he is flirting with her. Even after he clearly displays how he thinks she is underage. Then later he comments about how he can't have feelings because she is young, but the rest of the game doesn't display that. There are other situations but I don't like most VN's that display this kind of thing.

Overall I wouldn't recommend this one unless you're a big fan of catgirls. It's not the worst VN I've read, but it's not a good one either.


Emily is Away Too

2.5 hours, 5 of 21 achievements

Emily is Away Too is a sequel to the free game "Emily is Away."

I played the first one and it was alright. I feel the same way about this one. Not bad, not great, just… alright.

This version has two different girls you talk too and it has multiple endings. I enjoyed the nostalgic part of the game. I'm an old (25) year old who remembers aol well. The game hits on some relatable topics and is more in-depth than the first one.

I got a good ending, but I do want to go back and see the other endings sometimes. I think the game benefits from multiple playthroughs.

I personally suggest turning on the auto-typing in the settings, because if not then you have to tap random keys a bunch to get each sentence out since you can't actually type what you want to. With the setting on, you can just make a choice, and have it typed out instantly.

Overall I recommend Emily is Away Too at a cheap price. If you liked the first one then you'll most likely like this one too.


The Final Station

5.0 hours, 4 of 23 achievements

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The Final Station is a linear survival game where you must fight your way through an infected, dying world, gather supplies, and keep your passengers alive.

I actually enjoy this game a bit, but I wish it was longer. The world is infected and you must stop at every station to gather health, food, and ammo. Also find people who are left. Then keep everyone on your train alive until the next stop.

The gameplay is pretty fun, but also very repetitive. I never got bored of it, but I can see it becoming boring for some people. I know a lot of people commented on the game's difficulty, but I felt like it gave very generous checkpoints and I never had to worry about starting a large section over again. The story is intriguing, even when I didn't understand all of it in the end.

Really, I enjoyed a lot about the game. The atmosphere, the story, the gameplay. I wanted to catch more dialogue, but the passengers talk while you're trying to fix your train, which is usually on the other side of the train, away from the passengers. I wish they had the dialogue boxes follow you on the screen. That way it's not impossible to catch 90% of the train dialogue. That's a small nitpick in an overall enjoyable game though.


Do Not Feed the Monkeys

8.6 hours, 10 of 33 achievements

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Do Not Feed the Monkeys is a surprising hidden gem.

I had an entire review written out but it somehow got deleted before I posted my update. So I'm going to write a much shorter one now.

Do Not Feed the Monkeys is a strange game that's actually hard to explain. Basically, you join a club in which you have to watch people over surveillance cameras. Then you have to buy and keep up with a certain number of cameras each day to stay in the club. Meanwhile, you have to take care of your health and earn money through jobs, club questions, etc.

The best part of the game is the different scenarios and possibilities. You can interact with the people through (mostly) indirect means, which can lead to different situations and scenarios. The game has a ton of replayability because you'll come across different people and different choices on how to approach the game. It doesn't hold your hand in any way so its very confusing at first, but the more you play, the more fun it gets.

Overall I'd recommend Do Not Feed Your Monkeys on sale or in a bundle. Especially if you like management games with choices and multiple endings.


Renowned Explorers: International Society

8.5 hours, 46 of 165 achievements

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Renowned Explorers is a rogue-lite where you must travel to different islands and get renowned. If you become the best explorer (get the most renowned) by the end of the trip, you win the game.
I was really excited to play this game, but once I got into it, I just didn't like it. The mechanics are confusing/explained confusingly. The AI are overpowered in a lot of ways. most of the game is random chance and it's just boring. This is one of those games that isn't made badly but you don't really have fun playing it.

I had a hard to specifying what I disliked about this game until I stumbled upon this review. I felt the same thoughts as this stranger so if you want a more in-depth review I recommend reading his/hers.


End of the month stats:

Games beaten this month: Higurashi: When They Cry CH 1, The Coma: Recut, Cat Quest, Monster Prom, How to Take off Your Mask, Emily is Away Too, Do not Feed The Monkeys, The Final Station, Renowned Explorers.
Favorite game this month: Higurashi, Cat Quest.
Least favorite game this month: How to Take off Your Msk
Most Exciting New Edition: Quantum Break
Biggest disappointment: Renowned Explorers
Biggest surprise: Do Not Feed the Monkeys

Next Time

like always, these are not guaranteed, but here’s a game plan for what I’ll be playing next. Two of these will be ps4 versions of the game.

Noble Gamer

Hey, I totally agree with you on Monkeys! Also, I found it more rewarding than other dystopian/voyeur games such as Beholder (who also published Monkeys) and the Orwell games. Makes me wonder what Mainlining is like compared to Monkeys and the other games I mentioned?

Thanks for the insight on Explorers - I got the complete edition through Humble Bundle’s Trove for subscribers, and haven’t gotten around to it yet.

What were your thoughts on Emily is Away Too, since it was missing a review from you? I liked the first one as a short throwback to my AIM/AOL chat days, but I haven’t been eager to purchase the sequel myself.

stef

I actually did write a review on Emily is Away Too, but I messed it up. It was very late at night so I appreciate you bringing it to my attention :P you can just click the bar since it’s missing a button (I’ll have to fix that when I get home).

I liked it but it wasn’t anything great. I think it does expand on the first one and add more choices and endings. I think I’ll appreciate it more when I get all the endings.

RikkiUW

Personally it just seemed like more highschool teen drama to me. I have no idea why anyone would want to relive that. But then I didn’t play the first game, so maybe that’s the reason.

stef

Nah you don’t have to play the first game. It’s just not your thing. I kind of feel the same way. I think reliving that part of life is the point. The whole game plays off nostalgia. I just wish the conversations flowed more naturally. I definetely never talked or used slang to that extent like in the game. It was just to much at times lol.

RikkiUW

Wow that really sucks about your Monkeys review. I recently got it and am looking forward to playing it.

I’ve played a bit of Renowned Explorers and I can understand the complaints from the review you linked but personally I enjoyed it. I didn’t find the combat system overly complex, but it’s entirely possible I just didn’t look at it in enough depth. My problem with it is that there’s not enough variety to keep me interested for long, but then I do tend to get bored of games quickly..

stef

Yeah I thought I understood the combat perfectly, but I could never figure out what I was doing wrong in each battle. It was way harder for me then most games like this, but not for the right reasons. It seemed more random chance then stratetic. But the main problem was that I just got very bored quickly. I love the style and the idea behind it though so I will check out any other games they make.

Yindy

Catquest was really cute! I like your batch, Emily is away too and Monsterprom are also on my ‘to finish’ list.
I kinda like how to take of your mask, but then again, I’m a girl and a sucker for cutesy things.

Also, 25 is not old!

stef

I dislike writing negative reviews because I know other people like a game I’m picking on. But hey, I’m not a big VN fan so I’m really picky with the ones I do read :P

Emily and Monster Prom are both very short so you can finish them quickly! Catquest was indeed one of the cutest games I’ve played in a while.

Also, 25 is not old!

I feel old. Especially when I had to explain to my niece what a VHS was the other day lol!

Yindy

I’m biased; I’m 31 :(.