UlverHausu

I still have a few more updates left. Hopefully i will find the time

PlataGO! Super Platform Game Maker

3 hours of playtime, no achievements
Date: 2018
^Click for Full Review

2D platformer GameMaker.
It is what it is, very steadily dropping towards overall mixed scored.
I think it's a bit unfair to compare a 5€ game to Mario Maker. Not that the devs games are all that impressive, seems like those have the same issues i do with this tool. Can't add acceleration, the lack of animations or Sprites, so on and so forth.
Controls are probably my biggest issue, that and the pre made levels, those are damn awful.
They said the tool is simple to use, and it is, to a point. But you would be missing a lot. Like the best thing it has going for it, is not being bound to a certain game´s rules. You can even add your own assets, not that they actually give you that as an option.
It should probably come with its own tool, especially since photoshop too damn much for what i need to do. Being a PC game and the way the assets are stored though, makes it easy to upload your own stuff, once its done, which is the hardest part.
Neon Neon


Loot Rascals

12 hours of playtime, 5 of 22 achievements
Date: 2017 | ★★★★☆ | Genre: Turned Based RPG, Roguelike ^Click for Full Review

I tried to beat the game, and i keep failing in the last world. Thats depressing. It's actually simpler than it looks, i just need to let go and stop killing enemies.
The initial 2 worlds are much more essential. Starts on low stats, kill weak enemies, hope they drop good cards.
The cards attributes are just attack and defense, and i do prefer the first option, i just cant always get the right cards for that, one thing i know, companions with High defense aren't as good. Special and passive abilities are always needed, otherwise, it's better to just start the game over.
The cards have special rules so you always need to place them well on the grid.
Fully exploring the first 2 world is usually enough for a good build, but i end up screwing it over looking for extra slabs or companions, and in later levels, things can get chaotic, especially after i waste all turns.
Companions: are dead players. When you find certain cards you have the option to keep or send them back, and if you are a good boy, they usually appear to help you kick some butt
Slabs: are cards that let you gather all cards of the same attribute to just one slot, losing bonus, but gaining free space for more cards.
The problem is, from W3 forward, im better off running away.
The game is practically dead, so, there goes the MP component, hopefully some people will get the cards i sent back. No one helps me though, i've had many cards that could help me finish the game, if only someone would find them and send them back.
NeonNeon


Fallout 4

126 hours of playtime, 47 of 84 achievements
Date: 2015 | Genre: RPG | ★★★☆☆| ^Click for Full Review

May contain spoilers
Through Family sharing, It's been a topic since it came out between me and a friend. I would always state, i would never pay for a AAA i think i wouldnt care for.
And i still wouldn't pay for this. I played a lot and did all the DLCs. But i didn't like this, its a common issue for me with long games, if there is something small that bothers me, it's going to be a snowball effect.

Even initially, i loved the gunplay, the enemy animation, that make every enemy stand out. But it gets progressively worse, especially if you own DLC.
Automatron, inserts another raider gang, fine...at least they have something unique to them, since they usually appear on the commonwealth attacking robots.
But Nuka World? holy crap, where they lazy, 3 Raider Gangs, and you can bring 2 more to the commonwealth.If you do they act like the minuteMen. The rest is just, the same animal with a different skin. They have ants that attack like scorpions, even though we had Fire Ants in the past.

That however doesn't even scratch the surface on how bad some of the DLCs are. You want a new FNV, it's called Far Harbor, it's better than the base game. Tackles some of the same themes better than F4.
Automatron is an intrusive DLC, and exists in the commonwealth, aside from bringing a bit of content, the quest itself is 90% fetch quests.
Nuka World is the epitome of radiant quest, why must we fill our pip boy with these?
Nuka world is probably one that needs a Karma Meter, its strange how much they let you do, without repercussions, simply because the "less Evil" option is depressingly short.
Killed innocents in Nuka World? Safe
Helped the raider faction in Nuka World? Safe
Went to the commonwealth to bring slaves? Safe
Asked your settlers to leave a settlement? Safe
Raised a Raider Flag? Preston hates you
the complexity of human behavior, reduced to a trigger.
I also dont care for any faction:
Brotherhood - We all know them, they have a good chain of command, but otherwise, would get all technology and resources available for themselves. That makes them a terrible force to reckon with
Minuteman - have no real involvement with the institute
Railroad - Lack any sort of logic, bad activist group
The institute - Might consider analyzing the reason why a certain group keeps leaving, could have saved their lives


Wrack: Exoverse

2 hours of playtime, no achievements
Date: 2018 | Genre: FPS, TD | ^Click for Full Review

I've been following updates, spoke to one of the developers.
i have no clue what the hell just happened, other than the creator keeps rushing the release of these games.
Its intended to be a mix between Tower Defense and Rogue Like, but not the way it was presented.
For the Roguelike aspect it's being updated, they have added new weapons. Other than that, it has perma death...which aint, well, what i expected from "rogue-like elements!"
As a TD, its weak, they launched with Corridor levels, which dampers the difficulty. The level designer from Wrack is working on fixing it.
The gunplay is great, i honestly hope for the best, Their a good team.
I'm still not super happy with it being TD, i feel it's even more niche than before.
At first i thought, "because it's easier to develop", but since they have no experience with the genre, it might not be the case