Bangledeschler

August: My Time of Dying
This month felt rather unproductive. Largely due to the release of Monster Hunter: World, which became a vortex to suck all my free time away. Not to mention I had the unfortunate pleasure of becoming infested with scabies (not fun whatsoever). Luckily I gained my freedom from their bug tyranny and resumed my normal schedule. Anyways here is my progress update. I apologize in advance to any of the writing, I’m still feeling a little uninspired and lacking the motivation to write much. So be prepared for much typo and grammatical inconsistency… ugh.

The Awesome Adventures of Captain Spirit

1.8 hours, no achievements

I'm a little bit confused by this game. Mainly because it is not directly (or possibly indirectly) related to Life is Strange 2, which then makes it stranger as it seemed like there could be more coming for our little Captain Spirit. I do suppose the creators said Life is Stranger is more than a person or place, it is a universe and thus little stories could easily happen for no real relation to the rest… still would have liked to see this further. Otherwise an enjoyable little story with a lot of realistic family situations and how a young child may deal with this. Oh and it's FREE!


BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

21.9 hours, 26 of 26 achievements

IT. IS. DONE!!! I finally Triple Perfect+ every level (this means you need to get a perfect plus on every level on EVERY difficulty). very tedious.


Dark Elf

5.9 hours, no achievements

RPG Maker, adult, very uninteresting.


NEKOPARA Vol. 1

4.5 hours, 14 of 14 achievements

After playing Vol. 0 and getting catgirls shoved down my throat, I had some worry about playing the rest of the series. That worry was soon washed away as Vol. 1 more eased in the catgirl situation and only focused on two of the several that I had seen earlier. There are also plenty of great references thanks to Vanilla (one of the catgirls) It is still sickly sweet and still concerns me how catgirls are not equals to humans, but still allow odd relationships with humans. If you can handle the sweetness, like romantic VNs, and more obviously like catgirls, then this is a recommend. (I'm obligated to like this game after they made a very subtle Jojo reference shrug)


Otaku's Fantasy

6.2 hours, no achievements

This VN game is trash, I am trash, it is now completed trash. (To translate: Pretty bad story, Bad translations, purely Adult)


Otaku's Fantasy 2

5.0 hours, no achievements

This VN-ish game is trash too, I am trash still, it is now completed trash as well. (To translate: Pretty bad story, Bad translations, purely Adult, now incorporates a more RPG Maker scenario where you run through and fight monsters, you are forced to lose every first fight with the boss and will likely lose repeatedly until you win [you grow stronger the more you die])


Genital Jousting

5.2 hours, 26 of 28 achievements

What a very odd game this was. Everything and everyone is a genital with a sphincter, there is a short story filled with many metaphors, puns, and references… all pertaining a certain phallic organ. The real reason to play this game (as if there was one), is to play with friends in a bunch of minigames and modes. I played alone, so I didn't get that perk, but it looked good for a short laugh. Unfortunately two of the achievements are broken for now.


Hitman

9.6 hours, 17 of 69 achievements

I've been waiting a while to play the reboot of the legendary series. Though not as directly strange as it's immediate predecessor (Hitman: Absolution) it retains the ability to go through each mission the way you want and kill your targets in a large variety of ways (I'm certainly not as creative as some of the other assassins I have seen). Luckily, if you are not as creative, the game offers "opportunities" which you can follow to find more interesting ways to eliminate the target. Perhaps it's due to the new "season" way of releasing the game, it was rather short, the story was minimal and left it quite open for much more before the sequel actual happens. However, I believe it was/is cheaper than your typical AAA title, and each level offers a lot of replayability due to the many ways to go about your "business". As a bonus there are various challenges and creatable contracts to offer more time to spend being, the ever elusive, Agent 47.


Metal Gear Rising: Revengeance

14.6 hours, 24 of 60 achievements

Platinum Games taking the time to change the Tactical Espionage Action series of MG/MGS from a stealth based game to a hack slash Devil May Cry esque style of game. Throughout my playthrough I was very mixed. I love the DMC style of gameplay, and this game delivered very near quality to that, however it centered it's importance around a parry mechanic that felt just a little bit off. (Slightly skill based, but seemed to not always work the way desired.) The game still retains the oddness that we know and love of a Hideo Kojima game, great battle music and overall great battles (as well as a mechanic that allows you to slice virtually anything into tiny pieces with free form swinging). It also offers free content which includes alternate mini stories of other characters, that I only wish you could bring to play the main story as well. Still a high recommend if you love the original series and moreso if you love games like Devil May Cry or Bayonetta, just beware of increased difficulty.
There are achievements for beating bosses without being damaged… I will attempt this… at another time.


MONSTER HUNTER: WORLD

89.2 hours, 33 of 50 achievements

From the PS4, and now again I return to the World of Monster Hunter. I think I spent about 180 hours on the ol' Sony4, and about to spend, likely, as much on Steam. Out of the series, it is definitely the easiest, but not so much that it takes teh fun out. There are still plenty of dangerous monsters, along with various events, and challenges to hunt, kill and capture… repeatedly. It gets to be grindy, but if you can enjoy the hunt, then it will be hardly noticed or bothered by it. Various armors and weapons offer individualized play style, and supports multiplayer (though it has the occasionally server issues at the moment.) Love the game, and wish they would hurry up on some of these events (looking at you Giant Angry Pickle and Golden Fashion Dragon) >.>


Street Fighter V

3.9 hours, 4 of 45 achievements

On release, this game was disgraceful. Now that we have reached Arcade Edition, we now get a story mode, first two season of characters, and varied V-Triggers to better customize our preferred characters combat. A shame I bought it before the Arcade Edition update… still the fighting is probably the best it has been, and I must retrain myself to become a hopefully great Street Fighter once more. It's been far too long…


TEKKEN 7

6.0 hours, 20 of 42 achievements

Probably one of my favorite fighting series of all time. 3D fighting is excellent and they bring back a nice amount of characters back from the series including some new additions (including Akuma from Street Fighter). My only real qualm is the amount of customization available seems limited, and where they took the time to create a useless VR mode, they could have likely put that time into any number of areas including more characters, customization, maps, etc. Still I love this game, and will likely get all the DLC when I feel my fighting ability has regained to its prime and more.



With my final year of college around the corner, I will likely not be doing much for the next few months, backlog wise. Hopefully I can finally complete it, get my degree and advance to my next choice of career (so done with the one I have now). Not much to say otherwise, until I regain higher spirits, I will see you all around, fellow Assassins.

EvilBlackSheep

For somebody who played MHW this month, you did accomplish a lot on the side. My failure is way worse AND i didn’t finish MHW yet. (but thankfully i have a wiggler hat now).

For captain spirit, did you see the trailer for LiS 2 ? (spoiler is about the connection with captain spirit) At the end of CS when the boy falls from the tree house, there were 2 other boys waving at him. They seem to be the protagonists of LiS2 from the trailer.

Good luck with your last year of college :3

Bangledeschler

Let the wiggler hats reign!
I thought that might’ve been them, but wasn’t too sure as I finished it before seeing the trailer and paid no mind OHHH! In the middle of writing this I just realized about the end part. It wasn’t the CS’s power, but the boys that made him not fall… maybe, thus confirming (obviously) that it is the two protagonists from LiS2.
So thank you for helping me realize this! :D

Thank you! ^_^

EvilBlackSheep

OMG THE REALIZATION. IT HADN’T COME TO MY MIND O___O thank you so much for this!!!

Arbiter Libera

Man, my Tekken memories go back to Tekken 2 which tells you how out of the loop I am with the series. Modern fighting games’ practice of selling additional characters with season passes or individual packs is plain annoying, though. Just makes me want to wait for the complete edition… when most of the fanbase has already moved on.

Bangledeschler

They have us all in a cage, when will this cycle end and we can have fighting game with a full roster with no additional charge without waiting for a dead community. Unfortunately I will likely still be playing their game until then.