petpasta

Report 32: Flashbacks and replays

    SUPERHOT

    SUPERHOT

    8,5/10
    9 hours playtime

    It’s the most innovative shooter I’ve played in years. I mean, ha-ha, epic meme, but really.
    It just feels too good to play. You completely forget that there’s no weapon, enemies and many more types of varieties while gunning down red guys and planning your next move. I’d say it’s easy to learn and easy to master.
    The “plot” was pretty well done, I enjoyed it fully to the end.
    It’s short, but it has endless mode and challenges if you decide to stick around. Speedrun challenges are STILL glitched (you get the achievement for beating the best score on ONE of the levels), but the no-death challenge seemed too stressful for me (while looking possible, to be fair), so I didn’t try it out.
    Overall, definitely recommend this one.

    SUPERHOT: MIND CONTROL DELETE

    SUPERHOT: MIND CONTROL DELETE

    8/10
    13 hours playtime

    This is basically an expansion pack for Superhot that plays somewhat roguelike-ish and is literally centered around the theme of wanting more. I’d call it more of a new game mode with a bunch of new features, but essentially it’s [more] of the same.
    While it took me some time to beat it, I thought the game length was just right.
    Overall, it was pretty entertaining.

    Flashback

    Flashback

    8/10
    12 hours playtime

    Pheeeew. I felt kinda bad for completing so many retro games by basically cheating, so now I’m more than proud to announce that I’ve beaten Flashback’s Classic version on Expert difficulty fair and square.
    It’s an action-adventure game with heavy platformer elements. The controls are really hard to get used to at first, and by the end of the game I still couldn’t figure out how exactly did I do a long jump to the higher platform, and neither can I count how many times did I accidentally rolled myself right off the cliff because the command to get up didn’t register quick enough.
    The plot is basically a mash-up of ideas from bunch of classic movies - “They Live”, “Running Man”, “Total Recall”, some bits of “Blade Runner”, “Alien”. Fun fact: I’ve checked the Wikipedia article after writing this and turns out I guessed right 5 out 5 times, lol. It’s somewhat cheesy and very charming.
    Oh, by the way, did I mention that this game can be HARD AS BALLS? I admit, it’s not as unforgiving and cruel as japanese retro games usually are, but damn, did that one had some moments. First of all, the distance between save points can sometimes be unbearably long. There’s no thing as heartbreaking as screwing up and dying on the screen before the save station. And getting there the second time is no easy task: enemies are ferocious, and if you’re attacked by more than one guy, you are most likely screwed if you can’t handle the situation like a pro (or be extremely lucky). The first enemies you’ll encounter are pretty timid, but oh boy, wait ‘till you get to the aliens.
    This game often forces you to think, and to think fast. I really enjoyed the “tactical” feel to it.
    Overall, it’s a really great (and hard) game - it’s not that easy to be just as enjoyable as it was almost 30 years ago.

    Castlevania Anniversary Collection

    Castlevania Anniversary Collection | Kid Dracula

    7,5/10
    2 hours playtime (8 overall)

    It’s a very light-hearted and cutesy Castlevania spin-off. Even though it seemed much easier at first, it got really hard later on, almost reaching the main games’ heights of frustration. There are minigames between stages that let you earn some lives if you collected enough money on the level before, which is a huge help. Also all of the special abilites are free to use now and you don’t have to worry about stocking up resourses before boss fights.
    Overall, it was really fun, but might be a bit too hard for the game that looks (deceptively) harmless.

Backlog progress status:

12% (245/2030)
4% (81/2030)
8% (160/2030)
73% (1485/2030)
3% (59/2030)
adil

SUPERHOT: MIND CONTROL DELETE was longer because you were doing all the achievements? Or is it actually a longer game than the original SUPERHOT?

petpasta

It IS longer and on top of that it’s structured differently. You’ll replay 25 (I think) levels over and over in a rogue-like-ish manner - to progress, you go through “nodes”, which are essentially randomized sets of levels that you have to complete from beginning to end with two (or three) lives, occasionally healing yourself and powering yourself up with hacks between levels.
Also, the last achievement demands you to literally wait for 2.5 hours, so here’s that.
So if original Superhot took me about 4.5-5 hours to beat without getting into achievement hunting, MCD took me at least twice that time if you don’t count the part where you just leave your game running.

adil

Wow, I see they went all out! It looks harder too, on paper at least. Though it looks nice for a free game!