petpasta

Yay, I’ve finished Bioshock Remastered challenge rooms. “The ‘I’ in Team” was a neat little puzzle, “A shocking turn of events” was a good exercise for resource managing, and “Worlds of Hurt” can go fuck itself. Speedrunning it using crossbow abuse and changing the difficulty midway just barely got me below 15 minutes, I honestly don’t know how you’re supposed to do it on Medium the fair way. I mean, it’s certainly possible (I got 6 of 8 rooms by 10 minutes mark on my first try without trying to abuse the game, which surprised me), but man, I guess I just hate LONG speedruns (and I guess I just suck, feel free to point it out in the comments). I did speedruns for two previous challenges (3min, 4min) with no problems at all.
I’m also playing the first Risk of Rain game together with my friend. It’s really fun, and I do see why some people can say it’s not really the best to play it alone. Although the microscopic scale of everything took a while to get used to.

Report 6: The running dead and the broken glass

    The Walking Dead: The Final Season

    The Walking Dead: The Final Season

    8/10
    19 hours playtime

    Welp, that was a pretty okay-ish finale of the long saga. The whole “eh, okay” feel to it was not really the script’s fault, it’s just when the thing drags for so long, you ought to feel burned out at some point, and these games just stop surprising you at all. I mean, I know that almost every decision I make will blow up in my face later in the worst way possible, what a shock, I know. Last episode was a somewhat predictable, yet a comforting note to finish on. It’s certainly better than just leaving it hanging because of the whole Telltale mess.
    Clementine is still really likeable. The way AJ sees the world and processes your attempts at upbringing through the childish prism seemed annoyingly extreme and unnatural at first, but I got over it really fast, considering he just didn’t had a moral foundation that living in society provides. Most of the season cast was, sadly, kinda forgettable.
    Louis > Violet. Dont @ me. I’m okay with m/m or f/f stuff if it’s well written and interesting. It’s not even the problem here: her romance plotline just felt really underwhelming and somewhat boring for me. Both romance options seem pretty forced and cheesy anyway, but if you’re spouting le epic funny jokes, you’ll get my vote anytime.
    The addition of action sequences actually spiced things up a bit and the graphics were better, but it’s still a Telltale game through and through, with all its cons and pros. It’s better than New Frontier and Michonne and worse than the first two seasons. I’m sort of glad we could finally see “Telltale formula” getting put to rest before it became insufferable, and it was painfully close.

    Riddled Corpses

    Riddled Corpses

    5/10
    23 hours playtime

    A pretty simplistic (but by no means an easy one) anime pixel zombie/demon shoot’em up. I wouldn’t call it exceptionally hard, because, first of all, you have slim chances - if not zero chances - of beating it if you’re not upgrading your characters. Which you’ll be doing a lot. A lot lot. I really wish this game wasn’t as grindy as it is - I’ve spent only 5 or so hours trying to actually beat the game, and spent the rest grinding money in survival mode. When you’re fully upgraded, the game is pretty challenging, but nothing mindboggling, it’s your typical bullethell. The last two levels can get pretty frustrating, but the bosses’ patterns are actually pretty easy, it’s getting to these bosses that can be hard. Enemies and especially bosses look really cool and menacing, the music is pretty good, the plot is pretty much in the who-cares-zone. It could’ve been a really fun little game and it sort of is, but man, the grinding was just obnoxious.

    Tribal Pass

    Tribal Pass

    6/10
    1.5 hours playtime

    A nice twist on the runner genre with very simple resource management mechanics. Some parts may come off as tricky at first, but you get the hang of things pretty quickly. It has a pretty nice pixel art and the achievements are fairly easy to get, so the game doesn’t overstay it’s welcome (yes, I’m looking at you, Riddled Corpses). In fact, completing the “hard mode” achievements unlocks even if you get a game over. …Fine by me.

    Glass Masquerade

    Glass Masquerade

    7/10
    8 hours playtime

    That was a nice puzzle game. There’s not much to say about it, since, well, there’s not much to discuss in the first place. No plot, just puzzles. Stained glass art looks cool, I guess.

vigor

I only played the first two of TWD and saw a few things of the third, maybe I lost interested on TWD series (the only one I liked was GoT one, probably cuz I’m a fan of it). Did you see or are you watching TWD series (tv)?

petpasta

Did you see or are you watching TWD series (tv)?

I actually do, and I’m one of the few people who think it’s still fine despite almost everyone saying it’s been stale for a while. It has a great first season, an ABYSMAL second one and the third season is pretty much how the show will play out onwards. You are likely to get bored with the series, if you lost interest in the Telltale universe that quickly.
There’s also Fear The Walking Dead, a spin-off that is way better in some parts and worse in some others. And there’s also another one in the works right now, so soon I’ll be able to watch the WD stuff all year long, I guess.