killergege

Monthly Report - June 2019

Slow month… but I still managed to complete a game !

  • Won : -
  • Free : -
  • From bundles/gifts/sales : -

Wait what ? No new game at ALL ? This is REALLY a slow month :).

  • Evoland 2

    32 hours playtime

    38 of 38 achievements

Evoland 2 - completed

I quite liked the first Evoland, although it was a bit rough on the edges and some mechanics were really annoying. Thanksfully I think they pretty much fixed those issues with this sequel, and the visual styles and games types are quite well integrated into the story. I love the concept and think it is a very good idea.
The game handles very nicely, for all the game types, everything is responsive and intuitive, the music is very nice most of the time, although sometimes quite repetitive as some loops may be a little short. Especially the library puzzles, I had to mute the game, the music was very annoying when you try to think ! But usually it is good (and a couple of songs are really awesome !).
The implementations of all the game types is pretty nice, not overused (that was one of the issues of the first one - especially the very repetitive turn by turn RPG combat style), here each game type is quite short and some replayable (so if you enjoyed it, you can enjoy it more ! And if you didn’t, it won’t be long), sadly not all. This is not really a hard game and the checkpoints are well placed so everybody can enjoy it !
On the downside, I encountered a few bugs here and there that forced me to quit the game and come back and I found some puzzles a little bit annoying, with too much walking & backtracking (and overall in the game, I think that there is a little too much travelling). For instance, after finishing the game you grab a device to travel through time easily, which is great, but I don’t think getting it earlier would have really hurt the game and it would have reduced the useless walking.
I missed an objective tracker or something reminding you what you’re supposed to do, especially when you’ve put down the game for a couple of days and try to remember what you were doing (take notes !). I understand that this is how old school games were, but nowadays, we’re a little bit used to having objectives, or a quest log. It’s not required, but it would help :).
The collectible card game part is quite good, and I played it a little bit more than I had to after finishing the game. It can be very very unfair though (as “difficulty” means the opponent has very powerful cards and a lot more hit points than you).
So overall a nice game, and I enjoyed my time with it ! I also found it was quite funny.
Achievements : Collecting the cards is okay but maybe there is little bit too many, as well as the stars. OK you can buy a device that tells you how many collectibles there is in the current zone, so it means that you’ll have to go to all zones, at all time periods. If you missed a couple of stars like me this is slightly annoying :).
Besides that, most achievements are unlocked by playing normally, and if you missed some you can continue to play once the game is finished so this one is not too difficult to complete.


Arbiter Libera

Definitely glad to hear it’s actually good. First Evoland had the idea of what it was trying to do, but it’s clear devs went with limited scope approach and basically made it like a Zelda title that transitioned into a JRPG as you went on. Sequel seems to have more “meat on the bones”, so to speak.

killergege

Yes, but it still stays a lot around a Zelda/basic RPG style (not a lot “J” RPG though), so you have to like that kind of game. The other game styles are fun parts inside the “main game”.