Chi

ABC Challenge: Update #1 - AB


Almightree: The Last Dreamer

Almightree: The Last Dreamer

Somewhat Recommended
7.5 hours
8 of 18 achievements

The first game of the challenge list is done! This was a bit of a mixed bag for me - the puzzle mechanic is unique, however I wasn’t a huge fan of the time restraints (but that’s mainly because I can’t do simple maths Plantsportation under pressure). The controls felt rather clunky too as there’s a small delay whenever you press a direction so your character can orientate himself before beginning to move, but I did manage to get used to it in the end.

I was definitely expecting more story due to the opening cutscene being full of exposition that is barely touched on in the 20 stages that single-player mode has. I feel that they should either split up the opening cut-scene into multiple scenes (that would play out over the course of the game), or just go straight into the game without any story in the first place. At it’s current state, the lack of any development during gameplay leaves a lot to be desired.

Aside from all the criticisms I have about this, Almightree isn’t a bad game at all. The game mechanic is simple - you can only place blocks one level higher than where you’re standing. New challenges are thrown into the mix as the game progresses, notably Metal Blocks you can’t Plantsport and Garlic Blocks which causes Vampirethorns to shrink away when next to it. Most of the stages were pretty easy to figure out, however near the end of the game, I struggled to complete the stages fast enough. At some stages I had to pause the game and just think for a moment about what I needed to do.

In the end, I feel like this game has a lot of potential. If there’s ever a sequel, I’d like to see more stages, new game-play mechanics, and better controls.



bit Dungeon II

bit Dungeon II

Somewhat Recommend
5.6 hours
15 of 15 achievements

I just want to preface this by saying, I originally had this as a “Would Recommend” game. However, as I was writing the following paragraphs, I realised that there are a lot of flaws in this game that really made bit Dungeon II feel… unfinished. I still had a lot of fun playing it, despite all of that, but I don’t feel that it’s right to rate it that way because of all the problems.

Well.. this was certainly a joyride of emotion. At first, it was confusion: What am I doing? How do I play this? There wasn’t any information about how to play until you press the Esc key, and even that didn’t really give you much of an explanation about anything. Sure, click to attack, hold to charge up and defend - simple, right? The game doesn’t mention anything about how you auto-attack anything you walk into, or that you walked to wherever you clicked. I was confused about how to best attack the monsters during the entirety of my first run of it (until I eventually I perma-died).

Next in the list was doubt: Am I just dumb? Are the controls really that obvious that it doesn’t need to be explained? Is the best way to fight really just walking into them? Spoiler alert: it was. On my second play through, I felt like I sped through the boss battles. There wasn’t any strategy to them aside from walking into them until they died. In most cases, I barely took any damage. My choices in equipment was solely based on how much +str and and +dex it had, the rest of the stats were just flavour text to me as I didn’t know what they actually did.

And then, after defeating the final boss, it just.. ended. Well, ended with you back at the beginning for you to repeat the whole process over and over again. I had fun hacking and slashing my way through the game, but not that much that I’d want to play through it again with stronger enemies.

End Note

Two games down in my ABC Challenge, 24 more to go! I’m thinking of maybe only posting updates every 2 or 3 games I beat in the challenge, especially since I plan on trying to format it like this. Next up on the agenda is Cook, Serve, Delicious! 2!! I didn’t realise that it had local co-op when I put it on my list, but I’m hoping to play it with my sib-sib. Also, if you managed to read all of this - thanks! I’m trying to write more for these challenge games since my posts will only focus on a couple at a time. I’ve noticed that I struggle a lot with putting my thoughts and feelings into words, so hopefully writing these up will help me to get better at it. Not aiming to be a reviewer or anything, just trying to think more critically.

uguleley

Bit Dungeon II sounds like it would get boring really quickly. That concept art looks cool though, the image that you have in your post kinda reminds me of the Little Horn boss in Super Meat Boy.

I checked out your ABC, you’ve got nice variety in there. Have fun with the challenge!

Chi

Yeah, that’s how I felt about it too. Maybe if there was some actual strategy I’d be more open to playing more, but definitely not with it’s current state.

And thank you! I hope I manage to get through it all.