petpasta

Report 23: Grind is my game

    Moon Hunters

    Moon Hunters

    7,5/10
    13 hours playtime

    It’s a pretty good rogue-lite that creates a perfect balance between feeding you its plot and gameplay. There’s quite a bit of lore in the game, but it never felt annoying nor got in the way of the game. All the dialogues are short enough so they won’t distract you from everything else.
    All the characters are pretty distinct, although some of them are too OP or crappy compared to others.
    It was somewhat easy and hard at the same time for me to find the exact moment I felt I was - sort of - done with the game. I’ve beaten the “true”(?) ending (which is one of the two “deus-ex-killswitch”-y endings in the game) and I’ve also beaten 30 waves of endless arena, but I’ve got quite a few game events still locked, and I’m way too far from completing it 100%. I might do some of the achievements later, but I don’t want to play it anymore for now.
    That said, it’s a beatiful, interesting and short game that I can surely recommend.

    Hero of the Kingdom III

    Hero of the Kingdom III

    6/10
    11 hours playtime

    Just like the previous games, it’s a resource management game with pixel-hunting elements. But good god is this one tedious. I don’t remember much about the previous parts, but the sheer fact that the third one took me as long as previous two combined to beat speaks for itself. The amount of grind you have to go through, being the whole point of the game in some sense, is somewhat annoying. The “dungeon” parts feel long as hell. Perhaps it’s a good (?) time to just stop.

    Betrayer

    Betrayer

    7 hours playtime

    I know it sounds funny, but if I wanted to describe Betrayer in just a few words, I’d say it’s an artsy Far Cry 3+. Pretty much all you’re doing is sneaking around, stealthily taking down enemies, visiting all points of interests marked on your map in advance and capturing the outposts.
    The game gets old and boring fairly quickly though, and the black and white (with occasional red) design doesn’t do much except for making my eyes hurt, and all the stuff going on harder to see. Lost all the interest for the plot pretty fast.
    I am NOT doing the grindy achievements - 200 stealthy kills (got 78) and 1000 kills overall (got 475) - at least, for now.
    Overall, it was okay but a little too long for me.

    Deep Dungeons of Doom

    Deep Dungeons of Doom

    7,5/10
    12 hours playtime

    This is a pretty simplistic and addictive game. Timing is the key when you switch between defending and attacking, learning enemies’ patterns and reacting quick enough. There’s really not much to say about this. The music and artwork are nice, it’s not too long and - most importantly, it’s fun. I might play it again some time later for the rest of achievements and it’s Endless Mode.

Backlog progress status: -99999999999

11%
4%
8%
74%
2%
Jaded

I liked Moon Hunters! I’m similar to you though, I’ve put my game on pause for the 100% achievements. I ended up getting 39/47, so still a fair bit to go as well.

petpasta

I have to admit, kissing your way out of final boss fight was kinda hilarious.

Jaded

Haha the best ending! I played it through a heap of times with a friend, and it was always hilarious when that ending came up when we didn’t intend it too >.>