Ahhh once again I'm late with the monthly update, but I've been feeling rather under the weather the last few weeks, so posting the monthly update didn't really take priority. Half a year done already, I can't believe it! This year is just racing past. My baby is already 6 months old, and a very busy little person.
June is the month of my birth, so it means usually getting a few games in the steam sale and sometimes some PC upgrades. This year I decided to buy a new controller, being as between my kids and my own button mashing, my faithful companion of the last few years has slowed down a lot, making twitch games an excercise in frustration. So a new controller was bought, as well as a 512 gb SSD to finally have enough space to install a few big games on. Then during the steam sale, I was stuck between buying Hitman 2, Shadow of War, Kingdom come, and Wolfenstein II, I concluded that kingdom come was the most likely to be in a humble bundle soon, followed by shadow of war, and so I went for hitman and wolfenstein. What do you know the very next month, what should appear in the monthly? So glad I made the right call. I also got the usual array of little cheap games and DLC for games I want to beat. True to my word, I also deleted a whole bunch of games I know I'll never be playing.
In terms of gaming, I did a fair amount of co-op gaming, which is rare for me. To start with, I joined burnedstriker in playing through Saint's row : the third and finally put that to bed, 6 and a half years after starting. I also teamed up with my sniper elite buddy to knock out the multiplayer requirements for Sniper Elite IV, as well as finishing the 'authentic plus' mode achievements. So there's no difficult achievements standing in my way to finish that anymore. And then finally, I got the handsome jack collection on special, to add all the borderlands DLC I didn't have, and my brother and his GF also got them, so I've been playing with them a lot in the evenings. I don't know if they'll have the staying power to finish all of the achievements, but I think I've gone far enough to be able to finish myself at a later stage if they get bored. So all in all, it's been fun to play with some other people again, when you play solo for so long you can forget that sometimes teaming up creates great new experiences.
Apart from those, I played a lot of smaller games, and with 11 games done this month, my yearly goals are back on track with a bit of wiggle room if I need to take a slow month again.
So I had this sitting installed for ages and finally decided to play it with the kids. It's a simple little arcade shooter, with short levels and boss fights. It never gets too difficult, and it's only 6 levels, but it's a fine little diversion for a while.
Aparently the 'found phone' game is now a genre in itself. This one has a better story than the others I've played. Less of an emotional story, and more of thriller with multiple endings to find. Not bad. I will admit that I needed a walkthrough for a few of the secrets.
This was one of the first games I got when I started playing on Steam. So it was great to finally get it done. Burnedstriker and I started a new game and played through every mission and activity, and then there were just a couple of single player achievements to get. The one for getting all the mascots on the roof tops was tricky, but after realising a few tricks, it became a lot easier. I've always found these games a lot more palatable than GTA. I guess because the tone is just so over the top and silly. GTA tries to front as a mature game, but just has so many dirty jokes in it and horrible characters that I don't enjoy spending time in the world. SR is cheesy, but I'll still play it over GTA any day.
A game made in my home country, with people I recognise from their work in the local gaming press, so I was intrigued to play it. It's mostly a classic sort of adventure game, where you interact with objects and progress the story. The story itself was a bit unsettling, but didn't go into horror until the last few minutes. If it had been a full horror game I would never have played it. Anyhow, it's interesting enough that I'd be down to play something else made by them in the future.
Such a clver little puzzle game. Simple mechanics that quickly get very complicated. Some of the levels require a lot of back tracking, so it can get confusing to know if you're on the right track, but in all it's pretty well balanced and enjoyable. The art style is also fantastic.
Made by the same company as 'back to bed' and very much in the same style, you go into the mind of a broken man and fight his fears. I loved the puzzle elements and even though there was combat, it wasn't too difficult so as to distract from the main aspect of puzzle solving and story progression. A great soundtrack and good voice acting, really seals this as a complete package. A sequel is in the works, so I guess I'll be keeping an eye out for it.
Pixeljam make weird games, no denying that. This is not like any golf games I've ever played. There's an AI that keeps going on about learning all kinds of things from you, and the levels bounce back and forth in difficulty based on what's going on with the story. Some of the levels are VERY frustrating, but then the next ones might be one shot wonders, so if you're looking for consistency, you won't find it here. Not a bad way to spend some time.
Screw this game! Seriously. It's a nice game, for the most part. It has a satisfying platforming system and the rock paper scissors mechanic makes for interesting combat. BUT then comes the encounter with the fox/ 'primary antagonist'. Basically if you are playing on the hardest mode, you have to dodge five rounds of attacks and then get a hit in, 3 times. So far so platform boss. However, each time they attack there's a 1 in 10 chance they'll pick an attack that is bugged and they get stuck off screen, with no way to do anything further. So you have to restart the fight, over and over. So winning this fight means getting lucky at least 15 times, nevermind surviving the attacks in the meanwhile. I lost count of how many times I tried before eventually 'winning' the jackpot. I'm sure someone who is good at odds could work out the odds of winning, but basically it's going to take you a lot of frustration to win this game. Which is a pity, because it's a good game otherwise.
I had no idea about Franz Kafka, other than when people referred to something being 'kafkaesque'. I now have a better understanding of the man and his work. And he was certainly a weird one. The game itself is pretty straight forward, some nice little puzzles, usually fairly logical despite the bizarre nature of the man himself or the story in this game. Recommended if you have an hour or two to kill and like a puzzle or two.
Wow. This was just bad. Thought it might at least be educational as something the kids could play, but it wasn't even particularly true to life. It could have been a lot more useful if they spent some time putting research into the game, but maybe they were trying to make the reality a bit more palatable for a younger audience? The reality is there's not really a way to make the horrors of slavery nicer without diluting it. Avoid this one.
Bought on steam sale, because I wanted to finish the story. Short little homages to the sierra text parser adventure games. This one you get to play as the bad guys, which was a nice twist. I also got the final chapter and finished it in July.