Update 92: July
July was a bad month for my backlog. I got far more games then I played, partly due to my birthday O_o
Guess I need to play more games in the new month.
Really liked this game. The puzzles were not too hard and not too easy. Had a lot of fun with them. Only thing that was a bit annoying was the search for the vases as some of them were hidden in the background.
It's an okay HOG, considering how old it is, it is good.
Things that annoyed me:
- no fast travelling
- HOS scenes popping up all over the place without a real reason
- and some of the items in the HOS scenes were very hard to find
Loved this game even more than the first one. Did clean up the last of the achievements.
This one was really fun. Though some of the costumes could have better powers. There are some hard to reach places that contain important stuff and it is not really easy to find your way there. Had to use guides.
This is a really old RPG that has not really aged well. The controlls are not very good and only kb+m. The difficulty is spiking between the levels without real reason. You might fly through one level and be punished in the next.
Really enjoyed this game. The story was captivating. The search for the cards was annoying, especially in the timed sequences.
Really liked this game, the fighting got a bit repetetive towards the end. But it's a nice dungeon crawler with deck building and hack'n'slash elements.
A really well written Visual Novel with nice mini game elements.
Overall Backlog Progress:+0,02% change to last times unfinished/never played games (67,6% unfinished games)
Overall SG Wins Progress:+0,35% change to last times unfinished/never played games (44,86% unfinished games)
SG wins:
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Hellpoint
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Black Mesa
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HITMAN™ 2
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STAR WARS Jedi: Fallen Order™
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Warhammer 40,000: Gladius - Relics of War
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Tower of Time
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King's Bounty: Dark Side
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MotoGP™15
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DIRT 5
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The Red Strings Club
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Gods Will Be Watching
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King's Bounty: Armored Princess
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Darksiders Genesis
(Birthday) gifts Thanks to 「Tomoki, MouseWithBeer and PV:
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Deus Ex: Mankind Divided™
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Baldur's Gate II: Enhanced Edition
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Industry Giant 2
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A Kiss For The Petals - Remembering How We Met
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Sudoku Quest
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Driftland: The Magic Revival
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Max Payne
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Max Payne 2: The Fall of Max Payne
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Max Payne 3
BLAEO Monthly: nothing chosen yet
PAGYWOSG: :
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HANAMI
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Crew 167: The Grand Block Odyssey
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DiRT 4
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The Secret Order 7: Shadow Breach
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The Secret Order 8: Return to the Buried Kingdom
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The Coma 2: Vicious Sisters
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Redeemer
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GET EVEN
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Agents of Mayhem
I noticed you called the gameplay in Path of Giants “riddles” instead of puzzles. Does that mean the game is constantly introducing new things you need to figure out and then abandoning them for newer things? Or does the game use its gimmicks consistently and instead increase challenge through level design?
Well you are not wrong, puzzles might fit better ( I wrote this with about 3h of sleep), though yes they introduce new elements in nearly every level that you have to use in order to figure out a solution. Basically you have 3 figures that you have to move through each level to reach certain end tiles. In order to do that you have to for example pull levers that move platforms, use the little guys as step ladder, etc
Happy late birthday! :D
Thanks :)