stef

June/July Update!

I’m still working on those itchio games, but I have so many great steam games that I’ll have to mix it up!

 

borderlands 2

110 hours, 37 of 75 achievements
4/5 fun, silly, and still great on co-op

I've beaten this before with my bf, but we decided to add another friend to the mix and have a three person co-op session. The game is more broken then I remember. I took us a week to be able to play because the servers wouldn't allow for co-op. Then while playing, some days it would work, some it wouldn't. All on the games end.

When we did get it to work though, it was a blast. Last time I played the character Zero, this time I played Gaige. I felt like she was more fun to play with my playstyle. We did missions that we missed before and as always, we used the infamous Bane gun to take down the final boss.

The game is a lot of fun and it's more fun the more people you play it with. Hopefully we can save up for the third game soon!


Spore

19 hours, no achievements
3/5 nostalgic and cute but sadly outdated

This is my first ever game on steam. I remember buying it and playing a bunch of it, but giving up before making it past the second or third stage. Thanks to the Spring Cleaning Event, I finally defeated my very first steam game.

Spore is a game that gets worse with age. In Spore, you start off as a little organism trying to eat and survive in the world. Then you go through different stages in your life until you finally end up in (spoiler) space!

The stages didn't age well, like I previously mentioned. Ignore the next parts if you don't want to know about the levels.
The single cell stage is cute and relaxing. You pick herbivore or omnivore and you eat plants or little cells to grow bigger. Eventually you develop and enter the creature stage.

The creature stage has you making friends or enemies. You are on land now and you have to learn dances, poses, and greetings to impress and recruit the other species. You learn these by customizing and equipping different parts to your own creature. You can also choose to attack if you want to be violent. I liked this stage the best, although it can still be a drag. I just enjoyed the random unexplained events, and discovering new and interesting creatures.

The Tribal stage is when things get a little longer and a little more tedious. Your species has evolved in a tribe of creatures and you can command them all on what to do. This includes picking food (which is used to build resources and buildings) and going to other tribes. Equip instruments to befriend or weapons to attack. You have to defend your little village while also befriending/dominating the others to continue. Then the Civilation Stage.

This is where the game just goes off the wall in terms of even attempting to mimic reality. But you should go into Spore knowing that its more goofy than educational. In this stage you own land, and you want to own the whole city. It's a simulation level where you build buildings, conquer others, and bring in revenue.

Lastly, the space stage. This one would have been the most fun, if not for how long it is. At this point I wasn't having a ton of fun. Nostalgia was the only thing keeping me going. Also that the game's aren't necessarily bad, it's just that other games have surpassed it in terms of similar gameplay. The space level is most creative. You can do a lot. Travel to different planets, paint them, upgrade gear, study, create colonies, talk to other species, trade, etc. It's pretty detailed. The ending was very… meh.

Overall Spore is a cute little silly weird fun game, but it's not as fun as it used to be. I think it's outdated now and there's no reason to grab it unless you have a nostalgic attachment.


Firewatch

5 hours, 8 of 10 achievements
4/5 great characters, atmosphere, scenery, and story

I know I'm late to the party. I just bought this and then it got picked for my POP so I was happy to try it. I went into this game completely blind. The only thing I knew is that the ending was mixed with a lot of people. So I'll be really vague in this review because it's much better with zero spoilers.

Firewatch is a walking simulator with dialogue choices. You play as a man named Henry who takes a job at a wilderness reserve.
The location is beautiful and I found myself walking around just to grab nice screenshots. The characters are likable and fully voice acted. The voice acting is pretty good too and very believable.

The story, which I'll be very vague about, captures your attention and you want to know more about these people and the location you work at.

The ending was disappointing to a lot of people. I do agree that it drags the game down a little, but I didn't hate it. I think it leaves a lot to think about and figure out on your own. I do wish it ended differently though.

Overall, I really loved Firewatch. Go on completely blind and I think you'll become engrossed in the setting and characters.


Doorkickers: Action Squad

17 hours, 20 of 51 achievements
4/5 fun, simplistic, and great on co-op

This game is a blast. it wasn't even on my radar until someone on Steamgifts mentioned it.

Doorkickers: Action Squad is a pixel side scroller where you go into buildings, kill the bad guys, and save the hostages. The more levels you get through, the more gameplay elements they add to the game.

Action Squad has beautiful pixel art. It also let's you pick from different characters. You have the basic easier characters like assaulter,. then the more strategic ones such as recon or shield. On our first playthrough we did assaulter and off duty cop. You can equip different weapons and abilities. My off duty cop had a twinky that made him invincible for a few seconds. It was great.

The game also has workshop so you can create levels, character, enemies, or just download ones that others have made. That way you have more levels to level up each of your characters.

Overall, The game is just… fun. It's nice to put aside the more serious time consuming games and just put on something that is mindless and entertaining.


We Were Here Too

5 hours, 11 of 20 achievements
3/5 good idea, but buggy and not much different then first game

We Were Here Too is a puzzle game where you and your friend are in a castle. One person is in one part of the castle, and the other is in another part. Each of you have different clues to the same puzzles, and you have to use your walkie-talkie (or mic) to solve it together.

Okay, so I want to love this game series, I really do. I love the idea behind it. My friend and I played the first game (which was free.) It was a buggy mess but for a free game, it was really fun!

A different friend and I just tried the sequel. The game is still a buggy mess, and it's no longer free… Lot's of bugs made us restart the puzzles, plus one timed based puzzle was delayed. It was not incredibly buggy, but for a short game, it did seep a lot of joy out.

Another thing is the price. I never try to use the price of a game against it, because the quality is what matters. But the price does matter here. The game is ten dollars, and is practically the same game as the original free one they made. The puzzles are of course different, but it's even more buggy and has the same story. Even the ending is the same. This game has two different endings, but we would have had to restart to get the second one, which isn't much more exciting. It's also very short. We took five hours due to the bugs, but it would have been an easy 3 to 4 hours.

Overall, do I like the game? Yes. I love the idea of two people having to solve the same puzzle using clues from two different areas. I just wish the developer would perfect their games. I got this one on sale, but had I guarantee that the next one is better, I'd gladly pay full price.

TL:DR we had fun, but avoid buying it full price. Buggy, short, and the first game is just as fun if not more. I hope the developer(s) improve upon it because I love the idea and I really do wish them luck!


New Additions (alternative title: I’ll be busy all year!)

  • Dragon Age: Origins - Ultimate Edition

    2 hours playtime

    no achievements

  • Resident Evil 7

    53 minutes playtime

    2 of 58 achievements

  • Divinity: Original Sin 2

    11 hours playtime

    5 of 97 achievements

  • Thronebreaker: The Witcher Tales

    0 minutes playtime

    0 of 39 achievements

  • Tabletop Simulator

    34 minutes playtime

    1 of 27 achievements

  • The Witcher 2: Assassins of Kings Enhanced Edition

    0 minutes playtime

    0 of 52 achievements

  • VA-11 Hall-A: Cyberpunk Bartender Action

    4 hours playtime

    4 of 34 achievements

  • Super Trench Attack!

    0 minutes playtime

    0 of 24 achievements

  • Unheard

    0 minutes playtime

    0 of 12 achievements

  • Superflight

    0 minutes playtime

    0 of 24 achievements

  • Outer Wilds

    14 minutes playtime

    0 of 17 achievements

  • SIMULACRA 2

    0 minutes playtime

    0 of 27 achievements

  • Higurashi When They Cry Hou - Ch.8 Matsuribayashi

    0 minutes playtime

    0 of 14 achievements

  • Mount Your Friends

    0 minutes playtime

    0 of 8 achievements

  • Optika

    0 minutes playtime

    0 of 5 achievements

  • Sagebrush

    0 minutes playtime

    0 of 14 achievements

  • Forever Home

    0 minutes playtime

    0 of 22 achievements

  • Fallout: New Vegas

    0 minutes playtime

    0 of 75 achievements

  • Fallout 4

    37 hours playtime

    8 of 84 achievements

  • Fallout 76

    0 minutes playtime

    0 of 60 achievements

  • Finding Paradise

    0 minutes playtime

    0 of 1 achievements

  • Terminator: Resistance

    58 minutes playtime

    1 of 25 achievements

  • Among Us

    0 minutes playtime

    no achievements

  • Cattails

    0 minutes playtime

    0 of 43 achievements

Amitte

Yay for SIMULACRA 2! Curious to hear what you think about it :D

stef

That’s one of the first one’s i’m going to play so I’ll let you know!

Amitte

Coolio~ ^^

Trent

I’m glad that you enjoyed Firewatch, and it’s great that you went in blind! It’s one of the few games where I watched part of a non-spoilery dev-created Let’s Play to see if I’d like it, and of course I did. I don’t remember the ending being so unsatisfying, but it’s been a while since I played. Of course, I wanted to meet Delilah at the end, but you can’t have everything. Did you know or notice that if you leave your wedding ring behind in the station, your hand is empty when you get onto the helicopter, but if you keep it, you’re still wearing it? Neat.

And yeah, looks like you’ll have a busy year! :)

stef

That is a really nice detail! I noticed a lot of cool little details in the game that really made me engrossed in it