Fnord

Seems like I started “weeb month” early. Dang, I could have had more games added to my played list for this theme, had I just waited a little bit longer!

Children of Zodiarcs

9.9 hours, 21 of 40 achievements
A mild disappointment

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I'm a big fan of SRPGs/TRPGs. There's just something about seeing my team of characters grow in strength through the game, combined with the tactical gameplay. Be it Fire Emblem or Jagged Alliance, this is just a type of game that really appeals to me.

Sadly Children of Zodiarcs does not quite live up to its potential. It's close to being great, but it misses the landing. In Children of Zodiarcs you've got a small band of heroes who need to fight their way through a hostile city. They level up, get more powerful and as they do so, they get access to more abilities. And this is a rather interesting part of the game. Each ability is represented by a card, and you're allowed to make a deck of cards that you bring with you into battle, and then you randomly draw abilities from this deck. You also roll dice, and you get to assign dice between battles, with different dice having different numbers of each symbol on them, so the trick is to find dice that are likely to roll the number of symbols that work well with the cards you bring. Some symbols only trigger effects on cards, so getting 5 stars would be a waste if a card only needs 2 to trigger its effect, and some deal direct damage, so rolling more of them is always better. The dice rolling also "feels" really good. It's hard to describe, but it has a very nice almost tactile feel to it.

Sadly where the game falters are on the levels themselves. Basically they don't feel very varied, and you're not given a lot of interesting tactical options. I think a large part of this can be attributed to the fact that you've only got 3 characters. I think having 5 would have opened up more interesting tactical options. And because of this, Children of Zodiarcs is a mild disappointment. It's so close to being something I would highly recommend, but it's not.


Gurumin: A Monstrous Adventure

8.3 hours, 33 of 53 achievements
It's no Ys....

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Falcom is a Japanese developer responsible for the Ys series. For a long time I thought I was a fan of Falcom's games, but it's becoming more and more apparent that it's not Falcom that I like, it's just Ys.

Gurumin feels like a Ys-light game, and sadly not in a good way. You're playing a small girl with a drill, who battles enemies in order to save her monster friends. Combat do remind me of the PSP-era Ys games, but it feels a bit slower, and clunkier, and on top of that, this is a game where you can get stun-locked (or rather juggled) by enemies. It's the game that prompted me to make a post about it. The games biggest drawback though is the levels. You know how in Elder Scrolls games the dungeons are made up out of pre-made pieces just stitched together in different ways? (This is at its most obvious in Oblivion). This game does that as well, each region has a few levels made out of repeating peaces like this. When I was plying the second real level, after the tutorial was over, I did for a moment think that I was playing the first level, but in reverse, it's just that obvious. So this is not really a great game.


Ys VI: The Ark of Napishtim

9.5 hours, 9 of 16 achievements
This is Ys!

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The Ys series is a long-running franchise, that's getting really convoluted. Which game is what in the numbered series? Why are there more than one game with the same number? Why are some games not numbered? Why are they released out of order? Yes, it's a mess.

Ys is an action/RPG series with really fast-paced combat. The first 2 had this weird "bump" combat that some people hate (I don't, but it does take some getting used to), and the games can have small grind walls at times (this is in large due to how damage is calculated. It's simple, Attackers attack - Defenders defense = damage. But if your attack is 11 and the enemy has a defense of 11 you'll deal 0 damage, if you go up 1 attack you'll deal 1 damage, 2 attack and you'll deal 2 damage (so doubling the damage!). This means that just rushing through the games can result in you hitting a brick wall, where you just can't damage the enemies enough for it to be realistic for you to take them down.

And this was what happened to me in 2017, when I started this. I hit a small grind wall, and then told myself that I'll beat the game once I'm in the mood for taking on this. Fast forward to 2019 and I finally got around to doing it!
Apart from the small grind walls, this game is really fun to play. I do enjoy the very fast paced combat and the interesting boss battles. This game was a little bit weaker than Ys: The Oath in Felghana (which is a remake of Ys 3), but still fun. Fans of action RPGs should check it out.


Supercharged Robot VULKAISER

0.6 hours, 22 of 33 achievements
Form VOLTRON!

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Don't know if they actually say Form Voltron in the TV series, it's not one I watched… But it seems like something they would say!

Supercharged Robot VULKAISER is basically a love-letter to children's mech anime of the 70's & 80's. I'm sure there's a name for that, but I've never really been into anime, nor mechs, so I don't honestly know. But what I can say is that this game is quite fun!

Supercharged Robot VULKAISER is a simple SHMUP where you fly as a giant robot, shooting down different enemies, that sometimes are rather silly looking. And it works really well.
This is a relatively crude indie title. It lacks the polish of a Braid or Dust, but it feels like the developers who made it really loved what they were doing, and this shines through. Despite the games rough edges, I had a lot of fun with it. It's a short playthrough, and for a SHMUP it's also kind of easy, but if you like these kinds of games, I suspect that you'll like this one as well.


Machina of the Planet Tree -Planet Ruler-

0.3 hours, no achievements
Please make the bad sound go away!

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I did not get far into this game. It was full of long repeated voice clips, and it was driving me nuts. Hard pass on this one.


Asdivine Hearts

2.3 hours, no achievements
So every girl wants to sleep with the main character?

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You know how some young boys dream about getting surrounded by girls who want to sleep with them, and they have no real idea of how any of those things work, because they have no first hand experience to draw from? That's basically this game. You're playing as a main character who I suspect is mean to appeal to 13-15 year old boys, who's surrounded by girls who fight over him. And you get awkwardly written scene like girl wears a dress and comments on how a light wind might make the main character see her panties (which she wants, but at the same time is too shy to fully admit, but it's made clear that yes, she does indeed want that), and the motherly figure who's taking care of her (and the main character) encourages her to wear it so that she can impress the main character. And then more girls are introduced and they all really want to be with the main character, and have similarly cringe-worthy moments. Yes, it's that kind of story, with those kinds of characters. I'm not a 13-15 year old boy anymore, and this kind of writing does not appeal to me at all.


Suikoden
Suikoden

Now this game I liked! Suikoden is a classic JRPG released for the PS1. Unlike most other JRPGs, you’re not just following a band of 4-10 characters, you’re building an army! The game is centered around a conflict between an emperor who’s gone evil (always the emperors going bad in JRPGs, eh?), and a small “liberation army”, who tries to overthrow the emperor. You start with a small group of people, and as the game goes on, you recruit more and more characters. 107 to be precise (not including temporary party members). This is both a strength (it feels like you’ve got a growing army) and a weakness (with that many, most can’t get much development, and it gets hard to justify spending time on more than a core party). And on top of the usual JRPG fare, you’ve also got large-scale battles (an underdeveloped portion of the game that nonetheless at least adds more flavour to it).
If I were to point to any big flaws this game has, it has to be the difficulty, or lack thereof. It’s likely the easiest JRPG I’ve ever played. But despite this, I do feel like this is one of the top PS1-era JRPGs, beating games like FF7. And I’ve heard that part 2 is even better! (But I think it might take a while before I play that…)

Arbiter Libera

Suikoden? Hell yeah. It’s also one of the JRPGs on the shorter side if you don’t feel like going with the usual 50+ hours genre has to offer. Suikoden 2 is basically an improvement in every way and probably my favorite JRPG on the system which was already a JRPG powerhouse. Sadly, it suffers from similar lack of difficulty and script is kinda wonky with way too many ellipsis for no good……. reason. One thing that persists through the entire series is it’s not really grinding for experience that prevents you from keeping all combat characters up to date, but rather potch for equipment. That’s probably where mini games like gambling come into play.

You should definitely get around to the sequel when you can. Remember to keep the original’s save so you can import it for some benefits.

Fnord

Problem is, I don’t think I know anyone who owns the second one, and ebay copies are like 150€….

Arbiter Libera

Well, it is on PSN if you have PS3, PSP or Vita.

Fnord

I don’t :( Could probably borrow a PS3 though

UlverHausu

“PSP-era Ys games” well interestingly enough gurumin does fit well on PSP, you would likely enjoy it less than Ys but certainly a better game than the old PC version more or less (the one you just played steam)

Fnord

Oh, I thought this was the PSP version that had been touched up a bit. Guess not then :P

UlverHausu

Original PC version was from 2004 i think, then it was ported to PSP, actually the first time i played this game.
Both are pretty similar, and the steam version has higher resolution and frame rate. PSP also has some lower res costume textures.
but damn on steam, it looks so goddamn awful on a large screen. I also had some weird bugs and audio issues on the steam version.
I remember they added extra content on PSP, but thinking back on japanese games in general it was likely more costumes.

Fnord

Yeah, it was not a looker for sure :P I don’t mind primitive graphics though, it has a very small impact on my enjoyment of a game. The sound issues might explain why the music bothered me a bit though, it might have meant to have sounded a bit differently.

stef

nice reviews! I had Asdivine on my radar of games I wanted to play, but your review has convinced me otherwise. That definetely does not appeal to me.

Fnord

Glad I saved someone from that mess :P It is a functioning game, and even if the combat is rather generic, it’s not bad, but yeah, the writing really kills it.

MiniTaurus

You’re playing suikoden 2 for first time..? soo lucky, I have nothing but praise for the game XD

Fnord

Hopefully I’ll get to play the second one :P Thus far I’ve only beaten the first one.