Another Dark Souls game down! This one was a SG win, and I’m really glad I’ve won.
Compared to the first, this game has a lot more interesting areas and better level design (well aside from this one having lots of secrets which you’re highly unlikely to find out unless you use a guide). You could also travel between EVERY bonfire right from the start of the game, which was a great change. I liked the story in this one more as well.
There were things I didn’t like though. The change to durability system probably being the worst thing they’ve done. Weapons break relatively quickly now and you get discouraged from using some cool weapons because they’ve given them ridiculously small about of durability. You can repair them with repair powder but those aren’t very common find and you only get access to merchant that sells an unlimited amount of them very late in the game.
I also don’t appreciate how DEX weapons scale worse than STR weapons, especially since I went DEX build this time around, given that I’ve beaten the first game with STR build. This game had a TON of cool STR weapons, while DEX weapons were minority and good deal of them weren’t worth using because they were either too weak or had way too low durability to bother. I think this second game was way too biased towards STR, heck they even had weapons available in almost every weapon category (including bows, daggers and twinblades which you would expect to be DEX exclusive categories) while DEX users were a lot more limited when it comes to weapon selection.
Overall a pretty good game though, albeit it could have been better. I still probably enjoyed it more than the first game.
This is an interesting game, with nice graphics and decent ambience.
I can’t talk much about the story, as this is one of those games which do not explain anything at all and have you draw your own conclusions. But from what I’ve experienced; you play with a child inside a ship where monstrous human-like creatures eat children. Your goal is probably to escape the place, I say probably because after reading some theories about the game and its story, your goal might be to reach and confront the person running the place instead.
The level design is pretty decent for the most part. The only issue I had with the game were controls (gamepad) sometimes. They can feel somewhat clumsy during certain parts.
I am probably going to buy the season pass to get all of the DLC’s once it gets a decent discount.
I told myself once that when I get all three Dark Souls games I’ll start playing them and will do so in the appropriate order. I got this one long time ago from a trade, the third from a humble monthly and about two months ago I won the second game on Steamgifts. Immediately after winning the second game I downloaded this one and started playing. I went through it quickly until about half-way through the game, but then I got a job and had some things happen in real life which made me have almost no time to play, but I finally managed to beat it today, two months after I started playing it.
I fell for the games aesthetic and combat pretty quickly, albeit there were a some things that I found annoying throughout the game. The things that annoyed me for example were the lack of map and their save system, which I later “fixed” by save scumming, which was basically my implementation of “save whenever you want” which I felt was a better way to go about this punishing game to make it more enjoyable. About halfway through the game I also started watching a walkthrough series for the game so I don’t miss out on those hidden walls and items and so I don’t miss out on certain events and “quests”.
All things considered it’s a pretty good game and I’m looking forward to playing the other two. Albeit I’m sure I’ll be really annoyed with second game’s HP reduction penalty for dying. I’ll play something else first though, before I venture into another cruel and punishing adventure in the universe of Dark Souls.
As someone who absolutely loves Borderlands games and the universe they are set in, I have been aching to play this game for so long but just couldn’t get it along with all of the DLC’s at an acceptable price until recently when one user on Steamgifts made a thread about Handsome Collection bundle on steam receiving a nice discount. It was an instant purchase for me, got the PreSequel, all of its DLC’s and all of the DLC’s I’ve been missing for Borderlands 2 (Headhunter and cosmetic ones).
After beating it twice (with Athena and Jack) on normal mode, including the DLC content, I have to say this game is kinda underrated. With so many people saying it’s nowhere near as good as the second game I went in without high expectations, but I ended up loving it and perhaps enjoying it more than the second game.
This game added good deal of new things and improved over some. You can jump-boost for faster movement through the map and you can slam attack from air which deals AoE damage (which can be elemental) by using oxygen kits. There is an awesome new hover vehicle; the Stingray with which you can move and jump over all sorts of terrain. There is a new weapon group, the laser guns and they come in several forms: the railguns (laser snipers), beam, blaster (laser machineguns) and splitters (laser shotguns). There is now a cyro element which can freeze enemies and makes them take 200% more melee/explosive/critical damage while frozen. The game overall felt more balanced in nearly every way.
Characters you play with now talk as you play (unlike characters in previous games which would only say certain catchphrases every now and then), they also comment on things happening in the story and some side quests giving them personality and making them more interesting and enjoyable to play with. I also find this to be the most interesting cast of playable characters yet, with better and more interesting skill trees.
Another thing I liked and appreciate are better loot drops in singleplayer compared to previous game. In Borderlands 2 I would need to farm bosses for hours to get some good stuff, in PreSequel I’d get legendaries or good blue/purple guns relatively often from bosses and chests.
Being a sequel to the first game and a prequel to the second, you get to find out all sorts of things through main and side quests that are related to the other two games and I loved that. For example you find out how loader bots were made and why are they yellow. You also find out how Jack came to the idea of shooting them with the moonshot cannon to the planet. Why claptrap dubsteps. How was Jack before and how and why he changed. And many more things.
The game is not without flaws though. The oxygen system can be a bit annoying at times and also makes exploring less fun. Some quests require you to listen through dialogue before being able to proceed, which isn’t really an issue in the first playthrough, but is kinda annoying on subsequent ones. Side quests were a bit less interesting and fun than those in the second game and their pacing through level gaps in the same area is a bit bad at times.
Anyway, it’s a fantastic game and I think it deserves more praise than it gets. I planned on beating it with at least two more characters (Claptrap and Nisha) and perhaps going through TVHM and UVHM with some of them, but ended up giving up from that for now to continue working on my backlog.
I won Planescape: Torment: Enhanced Edition on Steamgifts today, which is a game so many people praise and consider a masterpiece. Then I found out that CrossCode, an awesome indie 2D Action RPG which I own and have been waiting since 2015 to get finished is finally out of early access. I downloaded both of them and I can’t decide which one to play first, I’m sure both are great games, but they’re also both lengthy. I’m kinda leaning towards CrossCode though, I think I will enjoy that more.
Another SG win beaten! This game was pretty fun. Story was weird though, well the entire game is weird, but in a positive way. Gameplay is pretty decent, even at 30 FPS (can be changed to 60 FPS by editing game files but I didn’t bother). It has a rather unique art style which some people might not appreciate but I liked it. Was able to take some cool screenshots in this game. I also really liked level designs in this game, needless to say they’re also pretty weird but once again in a interesting and fun way.
The game has you play as Mondo Zappa, an assassin working for a hitman agency. Your main weapon is his beloved katana Gekkou and he also has a cyber-arm named Musselback which is able to transform itself into several different ranged weapons as well as a drill which you can use to destroy enemy shields and certain type of walls. There isn’t really good deal of variety when it comes to attacks and skills (not counting passives) but the game manages to be fun anyway when it comes to combat.
The game plays in a way where you get a world map and then pick a mission (you can switch between difficulties at this screen). Every story mission will have boss at the end and once beaten will unlock next story mission as well as several side missions. You can also go back to office in order to access shop which is mostly stacked with gifts for gigolo missions (missions were you woo ladies with presents to get laid) and items that boost your HP/Blood level or give you gems used for upgrades, and some other stuff that you probably won’t even use.
The game isn’t without flaws but all things considered it’s an interesting and fun experience.
This is my latest SG win and probably the first horror game that I have played where enemies can kill you but you can’t fight them back. Let me tell you right away that I don’t think I’ll ever play this type of game again. The gameplay is annoying and sometimes infuriating (maybe I should have just started the game on the easier difficulty instead of starting it on hard, but by the time things got frustrating I have already beaten half the game so I didn’t want to lower it).
While I didn’t enjoy the gameplay that much, I did find the story interesting and wanted to finish it because of that. But in the end I got disappointed with the last chapter and the ending. All things considered, I don’t regret playing it, but I do wish it was better in some parts both when it came to gameplay and the story.
I got this game for free on Fanatical about two years ago. I didn’t think it’d be any good so I just idled it for cards back then and didn’t even bother trying the game.
However since I’ve seen Blue Ϟ Lightning and stef gave it some praise in their posts here I decided I’ll give it a try and see what’s it about.
The game is a psychological horror (it’s not scary at all though) with some surreal elements about a man named Price who just started working for a company where his job is to seize peoples properties. Price doesn’t enjoy the job for obvious reasons and he starts to hallucinate and have nightmares as his mental state deteriorates due to not being able to deal with the moral issues regarding what he does for a living.
I really liked the game. The story was interesting, gameplay was simple and straightforward and the ending was a lot more interesting than I thought it’ll be. I’m definitely very glad I played this game, so thanks to the before-mentioned folks who recommended it. As soon as I have beaten this game I went on Steam and wishlisted the sequel.
This was such a wonderful, yet at the same time gloomy game! Unlike “To The Moon” this one had a fair amount of exploration as well as some side quests and told story about several different characters.
People tend to compare these two because they’re both story based RPGMaker games, plus Laura the person who made the soundtrack for TTM is the person who made this game. Let me tell you, this game had a lot more going for it and I would say it was overall a better designed game and a much more enjoyable and memorable experience.
I really liked the beautiful alternate world with all those interesting creatures and how changing things in one world affects the other.
Otherworldy creatures meeting humans for the first time.
Game’s overall story and character designs were interesting, I especially liked Sue and her imagination. The ending was pretty sad and emotional, I was hoping it’ll end differently. Gameplay was fine, and exploration was rewarding. The only problem the game has is the lack of running command, but fortunately there is a solution for that.
So If you haven’t played the game yet but intend to, do yourself a favor and get the sprinting patch. Walking is painfully slow and there is a lot of going back and forth in this game. I don’t think I would have enjoyed playing the game without it. Also don’t worry, applying this patch isn’t going to prevent you from getting achievements.
If you would like to know a little bit more about the game, I wrote a short review on steam.
What a fantastic game. The combat, abilities, animations, the way the world was built, nemesis system, graphics. Everything was just so damn good!
I won this game on SG two years ago, downloaded it right away and played through most of the campaign and then I dropped it. Couple of days ago I picked it up again with the intention of finishing the main campaign and then uninstalling the game since it consumes so much space. But once I was done with the campaign, since I enjoyed the game so much I went for the DLC campaigns, which I liked quite a bit even though I was worried at first because so many people said they’re bad or too hard in steam reviews.
Once I finished them I had only 13 achievements missing, considering how much I got into the game I decided I’ll spend more time on it hunting for the achievements, even though I knew some of them are going to be pain in the ass to get. “The Hunt is my Mistress” took me like half a day to get, and it was rather frustrating.
Now that the game is 100%’d I can uninstall it without regret and free the 55GB of space it was consuming for these two years.
I have no idea how I got this game, but apparently I’ve had it in my library collecting virtual dust for 4 years. I decided it’s about time I give this supposed masterpiece a try and see how good it is for myself.
This game gets so much praise, people portray it as this amazing game with an outstanding story and a heart-wrenching ending. I honestly didn’t find it all that impressive. Sure the story was nice, unique and therefore interesting with a pinch of humor but that’s all it was for me. The ending didn’t really evoke any emotion in me and I fail to see why it made so many people cry.
While I understood most of the game there were some things I wasn’t quite sure about so I looked up explanations on forum after I beat the game and those made me appreciate the story a bit more. All in all it’s a nice game and I’m glad I played it, but I think it’s overrated.
Short, surreal but kinda boring. It literally made me yawn several times while playing it. Fortunately it was very short so I decided I’ll just play through it regardless of it not being very interesting just to get it out of my backlog.
I saw it at 50% discount on Steam the other day and had to buy it. As someone who grew up playing the old Doom games along with awesome build engine shooters that came after them I was wondering what am I getting myself into with this game. Doom 3 was too different from the previous games and I didn’t like it nearly as much, I was worried that I’ll feel the same way about this game, and honestly in the end I kinda do.
It’s definitely different than the old Doom games which I enjoyed a lot more due to level designs which for me were more enjoyable and fun to play through. This game’s placement of secrets wasn’t as good either in my opinion and secrets didn’t really feel rewarding or fun to find most of the time. Given that good deal of them are missable in which case you have to replay the entire level, I ended up using guide for secrets to spare myself the pain.
Combat was relatively decent, you have to move around a lot while shooting like in the old games, however some of the monsters felt a bit too tanky. Most of the fights were arena style with monster waves which I didn’t like. The glory kills were fun at first, but once the game starts throwing lots of demons at you they get a bit risky to do. Sure you can’t be damaged while performing the glory kill, but it can happen that imps come right next to you and then attack you immediately after you finish, or monster shoots at you while you’re performing the glory kill and the projectile reaches and hits you after you finish.
Story was okay, I would even say I found it interesting and that I am looking forward to seeing what happens next in the DOOM Eternal which should be as far as I am aware a direct sequel to this game.
In the end while I didn’t enjoy it as much as the first two Doom games, it was pretty decent and definitely a lot better than Doom 3. I don’t regret buying it and hope Doom Eternal is going to be better.
Are there any SnapMaps I should give a try?
I haven’t tried any of the player-made levels yet, since I was focused on beating the campaign. Are there any player-made levels (SnapMaps) that you think are worth playing?