I’ve reached almost 1k games on Steam and now I really need to take stock, get my library organized, and decide what to play next.
Favorite game genres: Horror, Story Rich, RPG, First-Person, Walking Simulator, Stealth, Visual Novel, Point & Click, Casual.
Another HL2 tribute, open world-ish edition, with a Fallout and Mad Max flavor
- Works reasonably well on a potato once the right settings are found;
- Save anywhere!
- Five difficulty levels, from Easy to Ultra Nightmare;
- Racing is fun and normally I hate racing;
- Item descriptions are worth reading;
- Wingsticks are the best weapon;
- Play as The Engineer and craft all the bots and turrets.
- Everything in the game—the setting, the crafting, the upgrades, the quests, even the plot (such as it is)—feel either very familiar, so the player feels right at home, or generic and unremarkable, so the player feels like they’ve seen it all before;
- The player character is a typical mute badass video game protagonist with exactly zero personality which is either boring and weird, or very good for self-insertion, I guess.
- Recycled areas: many of them are visited twice, most notably the Dead City (there’s even an achievement!);
- Console port, so using menus w/o a controller is a pain and the recognizable I-only-have-four-buttons diamond-shaped menu for weapons/items is there, no matter if you use a controller or not.
Recommended to FPS and racing/driving fans who don’t need a(n original) plot to enjoy shooting and racing/driving.
Why is it called RAGE, though?
The 39 Steps
Recommended only to fans of John Buchan’s novel The Thirty-Nine Steps who want to re-read it as a CliffsNotes version visual novel/point-and-click adventure hybrid with gorgeous backgrounds and little else of interest. Players who’ve never heard of The Thirty-Nine Steps are probably better off reading the novel itself (first).
BLAEO Generators Test
The 39 Steps
Not very exciting so far. Players who don’t read much will probably like the story more. In terms of gameplay, it feels like a novel was made into a game just for the sake of making a novel into a game. So it’s text with background pictures (very nice ones, however). A non-branching VN. Interactive parts are barely interactive and unnecessary. Just the text would’ve been enough. I’d rather read the book, to be honest. There’d be less clicking.
Freezing to death simulator
- A short game that can be completed in one evening.
- Female protagonist (although we never learn her name).
- Crafting that makes sense in the context of the game, that is, trying to survive with (almost) no equipment.
- Tense and unsettling atmosphere without ghosts/monsters/space aliens, etc.
- Replay value due to four difficulty settings. It’s also possible to invent your own “rules” for extra challenge if you like to suffer (more). For example, don’t fix (most) buildings, don’t upgrade equipment, don’t do optional quests.
- Fierce blizzards and howling winds. At night.
- Freezing to death three meters from the door and getting lost between two closely located buildings due to the above.
- Pool mini-game!
- No ending cutscene! I really wanted to watch the MC drive her substantially upgraded vehicle into the
sunsetnight and slowly falling snow.
Recommended to lovers of horror, survival, walking simulators, the Penumbra series and The Thing.
Play a Game You Won on Steam Gifts: Don’t Tax Me, Bro!
This game is gruesome! Many ways to die:
Get caught by cops
Blow yourself up with a gas tank
Fall down a manhole
Get a flowerpot thrown on you by a cat
Get mauled by dogs
Run into a flying crow (literally)
Run into a flying seagull (also literally)
Get run over by a police car
Get run over by a tram
Get a gas tank dropped on you
There are probably more.