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2020 Completion Log

January

Sniper Ghost Warrior Contracts (PS4)
Stygian: Reign of the Old Ones (Steam)
The Death of Erin Myers (Steam)
Desert of Vice (Endings 1, 4, 5) (Steam)
The Legend of Bum-Bo (Chapters 1, 2, 3) (Steam)
The Bureau: XCOM Declassified (Steam)
The Bureau: XCOM Declassified - Code Breakers (Steam)
Slay the Spire - The Defect (Steam)
Slay the Spire - The Watcher (Steam)

February

Slay the Spire - The Defect (Steam)
Slay the Spire - The Ironclad (Steam)
Slay the Spire - The Silent (Steam)
Slay the Spire - The Watcher (Steam)
The Artifact (Steam)
Slay the Spire - Daily Climb (Steam)
Dust and Salt (Steam)

March

Tom Clancy’s Splinter Cell Blacklist (Steam)
Hitman 2 (Steam)
Strange Brigade (Steam)
Call of Duty: WWII (Steam)
Halo: The Master Chief Collection - Reach (Steam)

April

May

June

July

August

September

October

November

December

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2019 Completion Log

January

11-11 Memories Retold (Steam)
What Never Was (Steam)
Castle Rencounter (Steam)
Becalm (Steam)
Find-Life EP1 (Steam)
Snail Trek - Chapter 2: A Snail Of Two Worlds (Steam)
Snail Trek - Chapter 3: Lettuce Be (Steam)
Corinne Cross’s Dead & Breakfast (Steam)
The Mean Greens - Plastic Warfare (Steam)

February

Tom Clancy’s The Division (UPlay)
How To Cope With Boredom and Loneliness: A Guide For the Isolated (6x) (Steam)

March

George’s Memories Ep. 1 (Steam)
Enderal: Forgotten Stories (Steam)
Tricky Cat (Steam)
Macrotis: A Mother’s Journey (Steam)
Underground Gossip (3x) (Steam)

April

ALASKA (Steam)
Metro Exodus (Steam)
Thing-in-Itself (Steam)
Trüberbrook (Steam)

May

Indecision. (Steam)
A Plague Tale: Innocence (Steam)
Mythgard (Chapter One) (Steam)
Far Cry New Dawn (Uplay)

June

Assassin’s Creed Odyssey (Steam/UPlay)
Draugen (Steam)
Assassin’s Creed Odyssey: Legacy of the First Blade (Steam/UPlay)

July

Stone (Steam)
Donut County (Steam)
FAR: Lone Sails (Steam)
The Hex (Steam)
Radiant One (Steam)
Omen Exitio: Plague (Steam)

August

Moon Hunters (6x - 1 finished playthrough with each character) (PS4)
Deep Sky Derelicts (Steam)
American Fugitive (Steam)
The Church in the Darkness (5x) (Steam)
The First Tree (Steam)
A Short Hike (Steam)
Minit (Steam)
Reaching for Petals (Steam)

September

WASTED (Steam)
A House of Many Doors (Escape and Immortality Endings) (Steam)
Children of Morta (Steam)

October

Code Vein (Steam)
Cloud Chasers - Journey of Hope (Steam)

November

Tom Clancy’s The Division 2 (Main Campaign) (UPlay)
Crying Suns (A Rock in the Dark Ending) (Steam)

December

The Outer Worlds (Epic)
World War Z (Epic)
Iratus: Lord of the Dead (Steam)
Druidstone: The Secret of the Menhir Forest (Steam)

____________________________________________________

2018 Completion Log

January

Assassin’s Creed Origins (PS4)
Solitune (Steam)

February

Deus Ex: Mankind Divided (PS4)
Deus Ex: Mankind Divided - System Rift DLC (PS4)
Deus Ex: Mankind Divided - A Criminal Past DLC (PS4)
Mulaka (PS4)
Rime (PS4)

March

Into the Breach - Rift Walkers, 2 Island (Steam)
Into the Breach - Zenith Guard, 3 Island (Steam)
Into the Breach - Rusting Hulks, 4 Island (Steam)
Into the Breach - Steel Judoka, 2 Island (Steam)
Into the Breach - Blitzkrieg, 2 Island (Steam)
Into the Breach - Frozen Titans, 4 Island (Steam)
The Council, Episode One - Occultist (PS4)
Bloodborne - Sunrise Ending (PS4)
Bloodborne - Honoring Wishes Ending (PS4)

April

Far Cry 5 - Resist Ending (Steam/UPlay)
Collar x Malice - First Death Ending (Vita)
Slay the Spire - Ironclad (Steam)
Slay the Spire - Silent (Steam)
Debris (Steam)
Meteor 60 Seconds! - 14 playthroughs, 9 endings, plus the final ending (Steam)
System Crash - Neon Noir (Steam)
Warhammer: Vermintide 2 - Recruit (Steam)

May

Elder Scrolls Online - Main Story (PS4)
Elder Scrolls Online - Mages Guild (PS4)
Elder Scrolls Online - Fighters Guild (PS4)
Elder Scrolls Online - Morrowind (PS4)
Elder Scrolls Online - Clockwork City (PS4)
Elder Scrolls Online - Thieves Guild (PS4)

June

Bottle: Pilgrim (Steam)
A Raven Monologue (Steam)
Banyu Lintar Angin - Little Storm - (Steam)
All That Remains (Steam)
VOID (Julia Accept Arc) (Steam)
VOID (Julia Deny Arc) (Steam)

July

Pyre (Steam)
Crossing Souls (Steam)
Mercury Blue: Mini Episode (Steam)
Squidlit (Steam)
Water Planet (Steam)
Trackless (Steam)
The Chronicles of Quiver Dick (Steam)
ROA (Steam)
The Free Ones (Steam)
The Walking Dead: A New Frontier (Steam)

August

Seven: The Days Long Gone (Defeat Artanak) (Steam)
Seek Not a Lighthouse (Steam)
Fugue in Void (Steam)
Invisible Apartment Zero (3x) (Steam)
Life is Strange (Save Chloe) (Steam)
Masquerada: Songs and Shadows (Steam)
Band of Outlaws (Steam)
Hollow Steps (Steam)
Outcast: Second Contact (Steam)
Blackwood Crossing (PS4)
Death Road to Canada (PS4)
Gone Fireflies (Steam)

September

Dying Light (PS4)
Titanfall 2 (PS4)
The Long Dark Episode One (PS4)
Organ Trail Complete Edition (PS4)
Air Combat Arena (Steam)
_dive (Steam)
Solar System (Steam)
Battlefield 1 (PS4)
Asemblance (4x) (PS4)
Saints Row IV (PS4)
Saints Row IV: Enter the Dominatrix (PS4)
Saints Row IV: How the Saints Save Christmas (PS4)
Saints Row: Gat out of Hell (PS4)
Watch Dogs 2 (PS4)
Watch Dogs 2: No Compromise (PS4)
The Walking Dead: Michonne (PS4)

October

We Happy Few (Arthur’s Story) (Steam)
Nocturnal Hunt (Steam)
I Am Alive (Steam)

November

Deiland (Steam)
Call of Cthulhu (Refuse, Counter, and Invoke Endings) (Steam)
The 111th Soul (Steam)

December

Mutant Year Zero: Road to Eden (Steam)
Star Control: Origins (Steam)
Wolfenstein: The Old Blood (Steam)
Ghoststory (Steam)
Shadow of the Tomb Raider (Steam)
SEPTEMBER 1999 (Steam)
Lucah: Born of a Dream (Steam)
monstercakes (Steam)


Halo: The Master Chief Collection - Reach is done and dusted. You know, I don’t remember Reach being so short when I played it on my 360, but I wrapped up Reach’s campaign in about 6 hours. It was as fun as I remember it being in the past. Only real negative was the frequent audio bugs that made it sound like my speaker was blown. Beyond that though, it was still a very fun game that holds up quite well today. I’ll probably roll through the Halo 1 campaign next, and then wait for Halo 2 to be released in the package.

I also have been playing:

Crysis 2 Maximum Edition, which is still pretty remarkable even ten years later. Outside of the kind of boring corridor shooter layout (despite there typically being several ways to complete a section), it holds up immaculately and is a pretty fun game. That said, it hasn’t wanted to open over the last couple days. Not sure what’s up with that. I’m probably about half way through though.

Remnant: From the Ashes, which is Dark Souls with more emphasis on guns, level design more similar to Code Vein, and some tight gameplay. I can’t say I’m wowed by it, but it’s one of the better 3D Soulsborne games I’ve played recently. That said, I don’t know that I’m really feeling it right now. We’ll see. I think I’ll try co-op out and see how that goes.

Strange Brigade is done and dusted. Honestly, the game was pretty awesome. It had 100% fun factor including ridiculous pulp narration, solid gunplay and abilities, and fun level design. I just wish people were playing this still.

Call of Duty: WWII is also done and dusted. The campaign was fun, if quite cliche. Yeah. Worth playing for the campaign if you got this when it was in a Humble Monthly. Regular Activision pricing though, not so much. I didn’t really rush things, and all told it took me around 7 hours to complete. If you like the MP/Zombies aspect of CoD games, you’ll probably find better value, but I didn’t feel like downloading that part of the game to find out.

Well. Hitman 2 is done and dusted. Or at least, I’ve finished the campaign. I am leaving it downloaded though so I can go back through Hitman 1 as well, and then play around some more on each level. Truly some of the best, most do whatever you want, level design out there. If you had one apocalypse game and weren’t going to choose a mainstay like Skyrim or New Vegas, this could easily be that game. The sheer diversity and amount of challenges, above and beyond the basic story campaign, is something a person can keep revisiting over and over and over and over again.

What else?

Wildermyth: Really an excellent example of converting the pen and paper experience to gaming while still clearly being a video game. I really like it. That said, it definitely needs quite a bit of TLC still from the devs. I will revisit this when it leaves early access.

Kingdom Two Crowns: Actually enjoying this one as well. More of a mobile game, but on Steam. You basically create your kingdom one land at a time while fighting off evil and managing your resources. I don’t know if I’ll play this much longer, but the ten hours or so I put into it were fun. Definitely the style of game you can play in as long or short a session as you like. Very casual in that regard.

Strange Brigade is what I am currently playing. Totally fun game. Very much in that L4D2 style of 1-4 players vs the world. Sadly, there are not many people playing at the time, and it can be difficult to find a full group, much less even one player to co-op with. However, it is also a seamless single player experience, so not such a big deal, although co-op is decidedly more fun.

Wrapped up Dust and Salt, which was a really cool choose your own adventure style game with some questionable turn based hex battle and some issues with not editing the script, and yet somehow, it all works nicely. Very DnD, but in a low tech world. I’ve started the sequel, Dust and Salt: The Battle for Murk, which basically puts you on the other side of the story from Dust and Salt, only more limited as you, a city guardsman, try to stop sabotage and betrayal from allowing the opposing army into the city. Pretty good as well, but I haven’t wrapped up any of the non death endings yet lol.

…and then I kind of couldn’t get myself to fire up any games, so in an attempt to bring it back, I fired up Tom Clancy’s Splinter Cell Blacklist, which I had played to about the halfway point on the PS3 and always kind of wanted to go back. Turns out it is still a quality game by today’s standards, so that was nice. A very fun game that took me about 18 hours with probably another 6ish (at least) left if I want to go through and wrap up the remaining side stories, which I very well may do. Still worth playing.

Well, Slay the Spire sort of threw my gaming plans into disarray lol. Still playing it. I’ve finished each character a couple times, but still trying to defeat the heart itself with each. Problem is, I keep doing the daily climbs and stuff instead lol. I’m definitely over 70 hours now.

However. I did find some time to play through The Artifact really quick. It was okay-ish. Sort of an escape room game, but not very involved. Took a little under an hour. Sci-fi, and all the cheevos are story based, so if you finish the game, you’ll have another 100% on file.

I am about 7 hours into RDR 2 ATM. I’m liking it, not loving it. So far. I expect I’ll love it before everything is said and done though.

Also started Cryofall. So far, it’s pretty fun. Just sticking with PvE for now. Learning the game, starting to build a sweet base, etc…It’s a very new player friendly game. I noticed only fun and helpful chat on the main U.S. PvE server (server 1). Everyone is just very happy to be playing, and since it’s a no PvP server, there is literally no stress. Sort of Don’t Starve-lite.

I also jumped into Spirit Hunter: Death Mark. It’s suitably creepy lol. Definitely has those classic The Ring/The Grudge/Corpse Party vibes. Digging it. I’m probably going to try to play through this one over the next week. Should be doable.

I did also load L.A. Noire and fired it up. Gonna try to play through all the cases this time around. I anticipate playing this for a while.

Oh, and I got Vampire The Masquerade: Bloodlines to work properly with the latest unofficial patch. My character generating choices had me playing a Nosferatu, but I did that years back. Not really wanting to hang out in the sewers despite it kind of being the most awesome vampire. Probably gonna go with one of the more dialogue heavy clans instead this time.

I think that is a fair summary of where I’m at gaming wise at the moment. :)

When I initially had bought and played Slay the Spire, there were only two characters available, Ironclad and Silent, so once beating both, I shelved the game pending it coming out of early access and/or adding more characters. Both have since happened. So, I fired it back up. The Defect was probably the most fun of the four characters, but also the most overpowered with the element spheres giving you an added boost that definitely compensates better for the RNG than any of the other characters abilities. The Watcher on the other hand was by far the most nuanced of the four, and the most challenging as well (in my opinion). Where I think the combination of Silent and Ironclad took about ten hours with some daily challenges mixed in that probably accounted for about a third of that), I was able to finish a run with Defect after only the third or fourth try, which took about two hours. The other eight hours was solely devoted to The Watcher runs and daily challenges. If you get some really favorable RNG like I did in my final Watcher run, she actually is the most powerful character. All her combination cards really start to put her over the top towards the end.

Anyway, this game is, if anything, better than ever and easily the best card based rogue-lite out there IMO. It is just a ton of fun, and the daily challenges and mods guarantee that you’ll never run out of stuff to do. That said, I would like to see probably two more characters before they move on to the inevitable Slay the Spire 2. :)

TL:DR - Done and dusted for now.

I did also start RDR 2, and played for about an hour and a half so far. Obviously it is a great game.

I also had my first run at Don’t Die, Minerva, which is a top down roguelike, but with a bit more of a Saturday morning cartoon vibe despite it being more horror-centric. I guess it qualifies as cute horror, the type you can have your kids watch without worrying that it might get too graphics or crazy. On normal, I was finding it to be pretty easy overall. I made a careless mistake that ended my run about an hour and a half in, but I’m pretty confident this game can be completed in a sitting on easy or normal for sure. In this one, your flashlight is your weapons btw, and it’s a bit of a looter twin stick shooter, meaning you’ll find different upgrades and such as you go along.

I’ve been on a bit of a more retro kick lately (maybe not retro per se, but you know), so I went ahead and downloaded both L.A. Noire and Manhunt to go along with FTL (since they just added cheevos lol).

Finally, I used my last $10 Epic voucher on Journey to the Savage Planet. I don’t intend to wait long to jump into that, and I’m sure I’ll also jump back into Dauntless while I’m there.

Couple games are in the books:

The Bureau: XCOM Declassified + Code Breakers DLC: I initially bought this for the PS3 sometime close to its release, but I never really got too far into it, and it was one of those games I always planned to revisit, which I just did. Took me about 13 hours all told to complete the campaign and all side missions + the Code Breakers DLC (which is really just another side mission). I’m guessing there are several potential endings based on a couple choices you have to make late game. Personally, I chose to save our boy and let the director become attached to the “demon”. Anyway, I had fun with this game.

It’s definitely a game most closely resembling Mass Effect 2, but stripped down. Just about everything outside of the story is the similar, from abilities to combat, cover and command, etc….Which is not a bad thing. If anything, it made The Bureau more approachable IMO. I thought the end choices and especially the final mission, were odd and a bit inconsistent with the message of the game through most of it, but outside of that, everything was good. Not great, but good. I would note that much like ME2, The Bureau holds up just fine against today’s gaming standards, from graphics to audio to gameplay. You can definitely tell it is an older game, but literally nothing is so out of place that it looked or felt awkward today. Worth giving a go if you’ve never played it before. I did decide to wait on playing the other DLC, which is basically just a horde mode.

The Legend of Bum-bo: was also fun. If you loved Isaac, you’ll probably love Bum-bo despite Bum-bo being a match 4 rather than a twin stick shooter. That said, there came a point where I felt the RNG was just too much to contend with (right about the time I almost finished chapter 4 but died due to a bad board. The first time you finish a chapter, it is game over, but unlocks the next Bum-bo and the next chapter. Anyway, fun game, but desperately needs better balancing and maybe a bit more variety as well.

Desert of Vice: is a text based visual novel with some point and click elements. It is also a Lovecraftian game with several outcomes. So far, I’ve finished endings 1,4, and 5. I still have 2 and 3 and 6 (and maybe that’s it?) to go. It’s written in somewhat pulpy horror fashion, and since everything is text based, this is a keyboard only game with some potentially funny outcomes for streamers, although each question or puzzle only really has a few available true options. I think this was like a buck when I bought it, and it definitely has more value than that lol. I’ve enjoyed it so far. One note: you will mostly be flying blind, as there aren’t really any guides and such, so if you are wanting to get all the cheevos, it will probably take a bit of trial and error.

Retired

One Deck Dungeon: This actually has all the hallmarks of a great game, and maybe one day I will unretire it, but for now, the UI was just too busy and maybe too complicated for this old and slow mind lol.

The Legend of Bum-bo: How can this be finished and retired all at once? Well, I’ve completed the game three times inasmuch as the game format provides, but I’m not willing to keep on going until a patch is forthcoming, which I’m sure it will be. I’ll unretire it then for sure as I like the game.

GRIS: Very pretty but not very fun. IMO.

Pato Box: I’m just terrible at this game for whatever reason. It’s actually kind of awesome though with the noir graphics and tight gameplay. I’m just not great at figuring out the patterns for what are essentially QTE sequences, or at least, I don’t have the patience for them when they are especially long.

What’s Next?

Finally wrap up Days Gone and start Red Dead Redemption 2, most likely.

The Death of Erin Myers is done and dusted. Pretty decent game. It’s a detective/mystery story centered around little “escape room” types of scenarios, wherein you have to clear a few puzzles to clear the vignette and move onto the next scene. Eventually, this all leads you to a pretty dark place. I’d say it took me right at two hours to complete, and I wasn’t really in any hurry. This was a Christmas gift from a good friend, but honestly, it’s worth buying at its asking price. It’s a solid psychological horror puzzle game that isn’t so complex as to have you seeking out a guide, and can be finished in a sitting. I enjoyed it.

Stygian: Reign of the Old Ones is done and dusted. I had received this to review a while ago, but it clearly still needed some work, so I waited until now. It was actually a really good game, and definitely is one of the most Lovecraftian games out there. Although mostly a 2-D RPG adventure game with turn based grid battles, it actually has the most in common with Sunless Sea/Skies/House of Many Doors, and that style of Lovecraftian horror. In similar fashion, it doesn’t hold your hand, and the journal, while useful, is vague at times. That said, as long as you remember who you encountered and what they are about, you should have no problem finding a way to advance the story.

So, with all that said, I got about 18 hours in, and while I had quests active still, there did not seem to be a way to actually conclude them, and this bore out as fact once I reached the ending, which almost definitely is about where the devs likely initially planned to be about the halfway point. So….the game is finished, but also glaringly unfinished. Or rather, the game wraps up, but definitely doesn’t actually conclude the story or even some of the quests (from what I can tell, and in looking at the forum, it does seem to be the case.

For a Lovecraft fan, you definitely still get a full game experience, and so it is worth a look, but I do think it would be better had on sale, especially considering that the promise of the game is only about half filled.

I should also be wrapping up Days Gone this weekend.

Sniper Ghost Warrior Contracts is done and dusted on the PS4. Pretty fun game. I liked Sniper Ghost Warrior 3 better, but what Contracts really does is (mostly) focuses on the actual gameplay mechanics, namely that sweet sweet sniping mechanic CI Games has built that is hands down the best in gaming…and stealth. You can definitely run and gun if you so choose, but given the focus of the game, stealth factors in more prominently. It’s inevitable that you’ll have to fend off some close up baddies with your machine gun or pistol, but with proper planning, you can also go with sniping almost exclusively, and can actually even keep your runs bloodless (outside of your bounty targets and mission targets of course) should you desire. This game really takes a page from Killzone Mercenaries, a title you might have played if you own a Vita, inasmuch as each mission is more a self contained set of contracts and goals, despite being part of the overarching story, such as it is. Speaking of which, the story is more a side note to the gameplay. There is enough there to keep things interesting, and the setting itself is pretty cool, but mostly, it is an enhancement rather than the main flavor. Graphics are top tier, or close enough to it. Kill animations aren’t as insane as in the Sniper series, but they are still pretty cool nonetheless, and where the Sniper series focuses on the kills themselves, Sniper Ghost Warrior pays more attention to the bullet itself. Anyway, there is a lot of replay value trying to hit all your optional goals and exploring new ways to travel the maps, etc…

I’m also probably 75-80% of the way through Days Gone, but after what is probably somewhere around 60 hours already, I kind of needed a break. That said, Days Gone is kind of the Yin to Dying Light’s Yang. Where Dying Light features the superior gameplay (Days Gone features a more Far Cry style of gameplay overall), Days Gone definitely features the superior story. Both are excellent games, and I would rate them similarly. Anyway, probably another 20ish hours left to go.

Also started Pilgrims, which is a hugely quirky point and click game with a fairly unique way of using cards instead of inventory slots for necessary items. Not really sure how much more I have left to go, but I’d guess I’m between a third and halfway through ATM.

I have RDR2 queued up next, along with ISLANDERS and a couple other games, but I am kind of waiting on RDR2 until after I upgrade my rig end of this month beginning of next. So maybe I’ll see about playing through my winter sale purchases and other gifts first.

Statistics
5484 games (+1800 not categorized yet)
99% never played
0% unfinished
0% beaten
1% completed
0% won't play