HurrJackal1
September, October & November 2025
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Drop Duchy
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Little Inferno
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Hollow Knight: Silksong
81.1 hours playtime
40 of 52 achievements
GAME
PASS -
Brotato
22.3 hours playtime
40 of 114 achievements
GAME
PASS -
Keeper
6.7 hours playtime
11 of 13 achievements
GAME
PASS -
Ball x Pit
27.75 hours playtime
29 of 63 achievements
GAME
PASS -
Hogwarts Legacy
37.35 hours playtime
18 of 45 achievements
GAME
PASS -
Firewatch
4 hours playtime
6 of 10 achievements
GAME
PASS -
Outer Worlds
23.5 hours playtime
21 of 68 achievements
GAME
PASS -
Clover Pit
11.4 hours playtime
15 of 30 achievements
GAME
PASS
In the last couple of months I’ve been cramming on Gamepass rather than Steam due to the recent steep rise in subscription price. It’s gone from a no-brainer with no concerns if I don’t play anything on it for weeks on end, to something where I’ll be focussing on it sporadically for value.
- Drop Duchy: Tetris meets tactics-lite. Pretty good, but lacking something that makes it great/addictive. 7.5/10
- Little Inferno: A toy game where you burn things, and combinations of things. From the makers of World of Goo, so fun graphics, quirkiness, and good music. It was so unmemorable that I hit the end and realised that I’d previously played it all the way through before there were achievements. 6/10
- Hollow Knight: Silksong: A huge – huge – and overall excellently designed Metroidvania, with a significant step up in enemy quality and difficulty, and some hostile decisions (certain runbacks and grinding). Interestingly you can see occasional influences from Ori … which was influenced by Hollow Knight. I did not enjoy the default bounce movement (Hunter Crest) and switched it out as soon as I could. Some of the final bosses (GtG, SSK and LL) were frustrating to the point of almost walking away – and given HK’s long post-launch development cycle, I’d expect them to similarly continue to rebalance things further. 9.5/10
- Brotato: A fun post-Vampire-Survivors roguelike with lots of variety in characters that influence the selection of upgrades. A good second-screen game, 8/10
- Keeper: This is fundamentally the same plot as Herdling: A game with some awkward controls where the main character wakes up and decides to go on a long journey to the top of a mountain, solving puzzles to progress. But it’s so much better in every respect. 8.5/10
- Ball x Pit: Breakout meets roguelite (meets a minor city builder), which elegantly solves the frustration by only penalty loss of balls off the bottom of the screen with a slight delay and/or loss of multiplier. Another good second screen game 8/10
- Hogwarts Legacy: On the one hand it’s a standard open world game, featuring someone who is definitely The Main Character Of The World, and way too much to collect and do. I have half an idea that they might have been thinking of making it a live service game and pivoted partway through development because the levelled equipment is so very annoying (it would have been so much better if what you collected were purely cosmetic clothing items rather than having to juggle/junk items). On the other hand, a lot of people who made this really love Harry Potter, the game shines with a greater level of effort than is common, and the relatively early broom access is kind. 8/10
- Firewatch: A walking simulator. Atmosphere/environment excellent, particularly towards the end. I really didn’t like the characters, and didn’t love the gameplay. 6.5/10
- Outer Worlds: I never got around to playing this when first released because it was an Epic exclusive, and by the time it hit Steam. I also got significantly through Outer Worlds 2 but that’ll be a DNF due to constant crashing. I enjoyed Outer Worlds more despite lots of little irritations. The rather larger Outer Worlds 2 nicely sands off all – and I mean all – the little irritations I had… and then keeps on sanding off things that matter like complexity and uniqueness and quirkiness. OW1: 8.5/10, OW2: 7.5/10
- Clover Pit: Balatro meets Inscryption meets a slot machine; I liked it better than either 7.5/10
coleypollockfilet
Also congratz for your month !
I agree about Drop Duchy, it’s really good but would need a little something more, like a story with more different factions, stronger sound effects, etc.