Activities
Today
Hope everyone had a happy holidays.
sooo many bad ends, but this was very nice
I had a bit of fun with my screenshots
this lovely little kitty snuck in with the bundled game begging thread. Impossible to defend against the cat distribution system. It gave up on me in person, my defenses there to strong.
so a new update released recently adding another new mode with its own meta progression even
its very enjoyable and addictive….
apparently my net was spotty a few times while playing this, I saw at least 5hrs total across at least 2 sessions get deleted when I closed the game, valve plz fix.
and the snowball war has begun, the first piece of snow finished is a wonderful incremental game
surprise, its spider-man again, this time I didn't push myself to do alot of the collectibles/tasks. Imagine that the game was even more enjoyable since I wasn't doing the small things to pad game time.
honestly I am surprised I didn't enjoy this as much as I expected I would(it had even managed to be full wishlisted!) especially since I love similar games, these were my first… and last 2 games of the uncharted franchise for me, while the stories were solid the gameplay just didn't do it for me. Both games were solid 7/10s for me, good but not great.
and now the stuff I am still working on
Noobs Are Coming
6.4 hours, 35 of 138 achievements
If you like brotato you will probably like this, brotato + dlc is the better option if your trying to decide between the 2.
the items in this one… just feel less interesting for some reason. Still fun
so much has been done to this game since I last touched it in the demo/very early release into EA(I had refunded it before to wait for more development, and I feel like I was right to do so!)
its much better now than it was before and its still being worked on!
its decent so far, No where close to the original trilogy though.
suspect it will be a forgettable experience.
December 2025
Completed or Beaten
Played
Added

Bar of Shame
SG Progress
December 2025
Last month of the year. A few assassinations. But this month also marks the month I’ve reached 700 unplayed games. It really feels like I let this get out of hand and I have no idea on how I will be able to take care of the ‘backlog’. Not that it is an issue that I have so much to play because it does not bother me, but seeing that number versus the number of games I managed to play and finish in the last ten years, when I had more or less free time each year due to the way life is, is kinda worrisome.
Either way, happy new year and to a great 2026.
Great to return to Kamurocho and also visit Okinawa. It was a bit rough to play through the beginning of the game and also the end, when I was already tired of the never-ending substories and decided to rush through the final chapters, but in the end I ended up still enjoying Yakuza 3.
I enjoyed this way more than I expected, even though I felt like time was always running out and on a rush to 'finish' the game and, at the same time, that I did not have enough time/energy to do everything I wanted, but that was probably my fault and not the games' own design? Not sure about that, this was my first TTRPG or similar experience.
A simple and solid demo for the whole game. I had a free week night and decided to play this through before I start playing the main game.
I enjoyed this way more than Black Flag. I still hate and suck at the naval combat, but this one felt way more manageable to play through. I've enjoyed visiting Lisbon and seeing what they've done with the place (since I'm portuguese), but the whole game was fun and playing in the role of a Templar as well was a good change of air. Now onto Unity in 2026!
Detective Case and Clown Bot in: The Express Killer
A fun sequel to play through, as fun as the first one was. It's been ages since I played it and I didn't even remember I had already bought this one. RIP Filipe Pina, thank you for everything you did.
Beautiful game. There were some harder puzzles than others, but overall Glass Masquerade was fun to play through. I had one annoying bug happening a bunch of times until I realized I should click and drop the pieces and not drag them to place, but other than that all went OK.
Monthly Statistics:
| December | Finished | Abandoned | Added | Balance | Most Satisfying Reduction | Most Exciting Addition |
|---|---|---|---|---|---|---|
| Steam | 5 | 1 | 12 | +6 | Citizen Sleeper | Like a Dragon Gaiden: The Man Who Erased His Name |
| Ubisoft Connect | 1 | 0 | 0 | -1 | Assassin's Creed Rogue | - |
December 2025
The year is over! With a kicking December to boot :)
Managed to beat 2 SG Wins and 5 backlog games, besides trying and abandoning one backlog, and starting but not beating another SG Win. I almost stuck completely to my November plans, except that I haven’t been able to play Alan Wake yet, and I don’t think I will. That said, I was able to get Transistor in, so I’ll call that a success.
For January? That will be my first PoP cycle, so I got my hands full. Besides, a lot of snowballs hit me via Discord, so I have no shortage of games to play. Which is always a plus in my book! Happy 2026 everyone!
SG Wins
F.E.A.R. 3
9.2 hours, 13 of 50 achievements
Backlog
Frog Detective 2: The Case of the Invisible Wizard
1.0 hours, 2 of 6 achievements
Titanfall® 2
3.0 hours, 34 of 50 achievements
Vault of the Void
7.3 hours, 16 of 251 achievements
Batman: Arkham Asylum GOTY Edition
19.3 hours, 33 of 47 achievements
Abandoned
SG Wins
Dahlia View
0 hours, 0 of 14 achievements
Ruin Raiders
0 hours, 0 of 27 achievements
Tchia
0 hours, 0 of 21 achievements
Keys received as a gift
Grapple Dog
0 hours, 0 of 22 achievements
DUSK
4.8 hours, 0 of 30 achievements
Spin Hero
0 hours, 0 of 34 achievements
Shogun Showdown
0 hours, 0 of 36 achievements
Satellite Rush
0 hours, 0 of 10 achievements
Aeterna Noctis
0 hours, 0 of 142 achievements
The Blackwell Legacy
0 hours, 0 of 8 achievements
Heavy Rain
0 hours, 0 of 56 achievements
Mars Power Industries Deluxe
0 hours, 0 of 11 achievements
Purchases
Hotline Miami 2: Wrong Number
0 hours, 0 of 29 achievements
Freebies
None! Actually I got Evil Egg and Where Winds Meet but I can't make the BLAEO Generator work for them so whateverDec 2025
Nov 2025
Oct 2025
Sep 2025
Aug 2025
Jul 2025
Jun 2025
May 2025
Apr 2025
Mar 2025
Feb 2025
Jan 2025
Dec 2024
Nov 2024
Oct 2024
Sep 2024
Happy New Year of 2026 to everyone! 🎇
ANNIE:Last Hope (gift)
Atomic Heart + 3 DLCs (gift)
The Bard’s Tale Trilogy (gift)
Blasphemous 2
Blood West (gift)
Captain Blood (gift)
CARRION (gift)
The Citadel
CULTIC: Chapter One (gift)
CULTIC: Chapter Two (gift)
Darkenstein 3D (free at Steam)
Days Without Incident (free at Steam)
Dead Estate
Death Skid Marks (free at Steam)
Diluvian Ultra
Diluvian Ultra: Awakening (free at Steam)
Dome Keeper
ENA: Dream BBQ (free at Steam)
The Expendabros (free at Steam)
Fury Unleashed
Gravitas (free at Steam)
Heretic + Hexen
Hollow Knight: Silksong (gift)
Kaze and the Wild Masks
The Last Elixir (free at Steam)
The Last of Us Part I
Leisure Suit Larry - Wet Dreams Dry Twice
The Looker (free at Steam)
Look Outside (gift)
Lost in Play
Lunacid - Tears of the Moon (free at Steam)
Moon Hunters
Nightmare House: The Original Mod (free at Steam)
Numbra (free at Steam)
Pale Abyss (free at Steam)
Planet of Lana (gift)
Poco (free at Steam)
PAPERHEAD EP.0 (free at Steam)
Rauniot (gift)
Samorost 1 (free at Steam)
Scheming Through The Zombie Apocalypse Ep2: Caged
Shadow Warrior Classic Redux
Sheepy: A Short Adventure (free at Steam)
A Short Hike
Slayers X: Terminal Aftermath: Vengance of the Slayer
Squeaky Squad (free at Steam) can’t finish, last area 1st mini boss bugged
The Supper (free at Steam)
System Shock 2: 25th Anniversary Remaster
Terminator: Resistance Annihilation Line (gift)
Tom Clancy’s Splinter Cell Double Agent (gift) Three patches + widescreen fix + disable steam input
THRESHOLD
Unsorted Horror (free at Steam)
Warhammer 40,000: Boltgun - Words of Vengeance (free at Steam)
Wulverblade
Unfinished
Dying Light: The Beast (gift)
Removed from the account
A.W.O.L. (free at Steam)
Progress Report #32: December 2025
Monthly tally - Backlog: 31, Yekhus: 1
Total play time: 1.5h
This month, I got insta KO-ed by this combo: xmas daily game giveaways + super busy month with work and all sorts of preparations for trips and family events. Need not say more.
Completed or Beaten (1)
Added to collection (Steam) (11)
- American Truck Simulator (SG Giveaway)
- Sticky Business (SG Giveaway)
- Just Ignore Them (freebie)
- Beat Cop (IG giveaway)
- One Gun Guy (freebie)
- Wild Terra 2: New Lands (freebie)
- Toy Tinker simulator (freebie)
- Cocoon (friend gift)
- Undercroft Warriors (freebie)
- The Deed Dynasty (freebie)
- Caveman World: Caverns of Unga Boonga (freebie)
Added to collection (GOG) (5)
- Forgotten Realms: The Archives - Collection Two (pass)
- Ashworld (pass)
- Gunslugs 2 (pass)
- Forgotten Realms: The Archives - Collection Three (pass)
- Bō: Path of the Teal Lotus (pass)
Added to collection (Epic) (9)
- LEGO 2K Drive (pass)
- Hogwarts Legacy (freebie)
- Jotunnslayer: Hordes of Hel (freebie)
- Sorry We're Closed (freebie)
- Cassette Beasts (freebie)
- SKALD: Against the Black Priory (freebie)
- Viewfinder (freebie)
- Trine 3: The Artifacts of Power (freebie)
- Trine 4: Definitive Edition (freebie)
Added to collection (Other) (6)
- Rose and Cross (freebie)
- Gylt (pass)
- The Immemorial Order (freebie)
- The Immemorial Order 2: Sisters of Darkness (freebie)
- Saga of the Moon Priestess (freebie)
- Laser Tanks (freebie)
December Assassination #7 (Backlog)
This is a good game. This is a great game. This is a really, really, really great game. TLDR; Transistor is one of the most stylish games I have ever played, and features one of my favorite combat systems ever.
I'm playing all Supergiant games in order, and I'm glad to say they did it again. If Bastion was an appetizer, Transistor is the full course. You can see where the game comes from - the camera perspective, the combat style, the varied builds and loadouts, the difficulty modifiers, the customization, the parallel upgrade tracks for each weapon (function in this case), the beautiful watercolor artstyle, the ambient sountrack (this time with a powerful vocal singer in tow), the observant narrator (although this time he's a bit more subdued), the challenge levels, the replayability - there's a lot here which is a nod back to Bastion.
But then you have a new setting, a new protagonist, a new narrative method (which has similarities with Bastion, but to me mostly stood out as its own thing), and more importantly - a new combat system. The combat is the highlight here - we have an action game that will quickly overwhelm you during combat encounters, but which gives you a powerful tool: Turn(). When you enter Turn(), time stops and you can move/act freely. It's kind of a planning mode, where you can move and attack freely, and once you're happy with the planning, you can execute your plan. The downside of using Turn() is that you enter a Cooldown afterwards (proportional to how much of your Turn() you used), which leaves you exposed. So it's a great dance of entering Turn(), putting yourself into advantage, and surviving until you can use Turn() again. Or simply engaging in combat without Turn() to avoid the downside.
Combine that with your moves (functions) which can be placed as Active Functions (meaning you can map them to one of the four face buttons), Passive Functions (which enhance the Active Function it is attached to), or Passives (which applies to all functions and/or to your character). Customizing your build is a lot of fun, and since you unlock flavor lore by switching your loadout, you'll be doing it at every opportunity. I particularly think I never repeated a loadout all throughout the game - by the time I was almost settling on one, I'd unlock a new function and switch everything to make it fit in my builds.
Progression is also really good, with battles granting levels, which grants new functions, new difficulty modifiers, and new slots for passive functions and passives. Enemies grow with you, so even though you fight the same 10 grunts throughout the whole game, it hardly feels samey.
I said combat was king, but maybe the environment would be queen. Cloudbank is one of the most beautiful, haunting and stylish locations I've ever seen. You meet very few characters in person, but learn a lot about them via flavor lore, and they are all full of life and well realized.
If there are two things I'd fault the game is the length and the optional challenges. It's short. I've done most of the side content and beat it in 8 hours. Beelining through the main story probably would set you at 5 or 6 hours. If I complain about the game being short, it's because it's so good I wish it lasted longer. The way the devs found to make the game longer was with optional challenges, which mostly unlock in-game music and additional exp. While many were fun to tackle (like the ones that force you to finish a battle in one turn, showing you important combat skills you might not discover on your own), by the end all were too difficult. I could not beat all Speed Test ones, and the ones where you have to survive for 90 seconds were just a chore, not really fun or engaging.
At any rate, Transistor is definitely my favorite Supergiant game so far, and one of the best games I played in 2025 and ever. Must play.
Yesterday
#390
#57 of 2025
December 30, 2025
December 2025 results
| Priority | Backlog | Added this month | Beaten | Removed |
| High | 101 | 21 | 1 | - |
| Medium | 217 | - | - | - |


















































































