Main Quest #75 - 21 September 2019
A decent point and click with a good plot, nice location design, and (two interesting playable) characters. The game has a few performance issues (random freezes) but apart from that, I had no issues.
Update 21: Third week of September
Third week of September and my backlog did not take as much of a nose dive as last week, but it still is not pretty. 4 wins and 3 purchases, well if you leave the DLC’s in form of study guids and flash cards for Learn Japanese To Survive out.
And as the last week I’m still playing several long games. So my backlog is suffering because of that.
Wow, what a great game :) Definitly worth the money I spend. The story is engaging and I really liked the characters from the get-go. It is a stealth-adventure game that drops you in the middle of a 1349 France, riddeled with black death. You start with Amicia, the 15-year-old sister of 5-year-old Hugo, who likes her slingshot and her dog. She's out on a stroll with a dad and her dog and everything looks like a nice autum day, until it doesn't anymoe. The dog gets eaten by rats and everything takes a turn for the worse. For anyone wanting to try the game I hope you do not have a problem with rats, because you will see a whole lot of them.
- really beautiful landscapes and nice cut scences
- great music
- nice character developement: they never forget that this are children and not some battle hardend warriors, with all the little details like Hugo running away because he saw something intersting, like a lot of 5-year-olds will do. Also the side charaters are nicely developed, the kids more so than the villains.
- encountered no bugs
- if you missed something on a side path/road you cannot get back most of the time since the doors simply close. This means that you will have to replay the whole chapter again for the achievement and/or material or whatever you forgot.
- the savepoints are sometimes rather far away and you won't ever know when one comes up or not
- you sometimes die a lot, until you know/remember every move you need to make. Also once you are spotted there is next to nothing you can do to survive.
I will definitly complete the game, though I might need a guide for the missed collectibles.
Short little point'n'click. You play two young kids (brother and sister), whose house is run over by alien monsters.
- broken achievement: last achievement can't be obtained since you would need to load a save game of a game that does not exist yet
- missable achievements: you can save the game, but without knowing when to save you'll have to replay the whole game to get the achievements you'd missed.
- on alien planet there are several rather long "chat" sequences, that consist of just chatting back and forth with the alien for several minutes
It is the most boring and frustrating game I have played in a while. It has nothing to do with hacking (except the weird back story) and consists entirely of badly done minigames that are nearly impossible to beat.
- not sure there are any
- thought of one: you can disable the annoying music
- the mini games: either they are boring (hitting random keys to get some "code" that does not even make sense) or badly done versions of known games (Snake, Battleship, Breakout), which most of the times solely relies on RNG
- bugs: had to sometimes restart the game several times to get it to load properly
- the music: but then I do not like electronic music much
green = PoP thanks enkabard & Cjcomplex for the picks
red = Challenge Me thanks Tristar for challenging me
blue = PAGYWOSG
grey = BLAEO monthly theme
yellow = completions
Overall Backlog Progress:
Overall SG Wins Progress:
Other games I've redeemed:
Backlog of Epic Games
I still haven’t used the Epic Store to purchase any games, but I’ve been actively collecting the games they’ve given for free since the start. And there are ones that I want to try! The list would’ve been longer if half the games Epic gave away weren’t already on my Steam library, but eh. Free is free, so can’t complain. So here’s a list of games I’m hoping to play using the Epic launcher (unless somehow I get Steam copies).
Hopefully I’ll play them & update post in the future as I complete the games.
What Remains of Edith Finch
Last Day of June
Kingdom: New Lands
This War of Mine
World of Goo
Well, Children of Morta is done and dusted. Took me about 22 hours to complete and was a thoroughly epic and enjoyable game with addictive gameplay, pretty amazing graphics, outstanding audio and an amazing narrator, and just an all around cool story. A must play for sure.
I’ll split time now with The friends of Ringo Ishikawa(which I’m almost an hour in already), Hypnospace Outlaw and Mable & the Wood now, and then follow those up with killer7. Such is the plan anyway.
September 2019 - Mid Month Update
My games this month have been mixed bag between meh and awesomeness, but game time has slowed to a trickle as the month progressed since I’ve gotten busy with various non-gaming stuff. The rest of my month should be more fun though, whether I get much gaming time in or not. :)
With regards to my game library stats I noticed the percentages of each category now add up to 100% again instead of 101%, but my library now has the mark of the beast with 666 games - Oh noes. Fanatical’s bundle fest will save me, but I’m waiting to see more of the bundles before I buy them since their main bundle-only coupon has a minimum purchase amount.
If game giveaways are your thing, be sure to check out the latest SG community train, which I made some contributions to sometime after cart #1400.
Games I Beat
A wonderful rewarding turn based strategy/tactics game that is balanced very well on nearly all fronts that I’d recommend to anyone who doesn’t hate that genre. The versatility in gameplay shines between squads, mech types, and item types. So I recommend unlocking squads and playing with them as soon as you get enough coins through achievements. Some common and some unique achievements can be unlocked with each squad type, including the ability to play a random or custom squad.
Game I’ve Been Playing
A 2D shoot em up platfomer with crafting elements nails the classic console & arcade vibe, especially with its co-op capabilities. Crafting weapons and some things is neat and gameplay is fine, but it is weird to me that human enemies can shoot diagonal even when my character cannot. It is also not possible to shoot down without jumping. There can be like a dozen missions per map, which is a double edged sword because it makes the enemies more predicatable but being more predictable makes gameplay a bit more samey. I’m hoping that the future maps are cooler.
Games I Got Stuck On
This is a slightly easier but more amusing 3D version of QWOP in the form of a physics puzzle-type platformer. It has been walking a thin line between frustrating control and amusing gameplay, but its crossed the line into frustrating control.
Occasionally awful camera views aside, I even tried using a controller, but that felt even more difficult to control.
I tried several instances of multiplayer as well, but they weren’t particularly helpful or much more entertaining.
Games Still Queued for This Month
AKA games I might play next month
Weekly Games #55
Oh yeah look whos back. I finally had the money and chance to buy a new one. Its my first ever laptop ive brought myself and with monthly insurance I should not have to worry about something happening and be left without for 3 months again. Anyway I’ve caught up a little bit with some stories done and making good progress on my pop. I also sorted out my lists so it should all be perfect now
Sep 19 2019
Sep 18 2019
The backlog is alive again
In my previous post, I declared that the backlog is dead. And now, I can declare Long live the Backlog!
I bought this when I didn't have anything to play. It was ok but it didn't really grab me. I guess it's another case of "not really in the mood for it now." I thought of asking for a refund but I had already played a few minutes after the 2-hour mark so I just continued playing it. I stopped at some point because of Elite Dangerous (below). I didn't dislike this so I'll definitely get back to it the later. I just don't know when. And I'll probably have to start a new game. Not really an issue since I hadn't gotten far.
After playing Subnautica, I wanted to play another chill exploration game. I found this. I bought this almost a month ago when it went on sale. I haven't played any of those truck simulator games but from what I've read, this is similar to those. Well, the cargo hauler/data courier part at least. In space, with spaceships instead of trucks. And with combat, mining and exploration.
The only reason I'm making another post here is because the servers are down for an update and won't be online until tomorrow. I've seen others having thousands of hours in this game. If it keeps me interested for that long, I probably won't feel too bad about not being able to run some new games
* because of my potato-ing CPU. (T_T)