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RobbyRatpoison

RobbyRatpoison's March 2026 BLAEO Review


Yo yo, sorry I’m late with my monthly recap. I have been quite busy working on and releasing my library management program! Check the SG thread if you’re interested. I am still working on adding new features but it’s already pretty powerful. You can automatically get your completion status and lists from BLAEO and it has a tool for finding your PAGYWOSG compatible games. Anyways, I will probably keep it short this time.

Mega Mosaic is just minesweeper but big and it makes a picture and each section gets colored in as it is finished. I like minesweeper and it was a nice way to pass the time while listening to stuff in the background. It’s basically an automatic 100%, you get all the achievements just by beating the game. One Finger Death Punch 2 is a throwback, I played the original in 2014 and started this one back in 2019. This one had some really tricky achievements but I managed to 100% it. I liked the first game but I lost all my progress years ago because there is no Steam cloud support. The Expanse was alright, maybe would’ve been more enjoyable if I had watched the show. I didn’t even know it was based on a show when I started. Didn’t feel compelled to go for 100% on this one. I got the remaining achievements in A Little To The Left by manipulating my system date/time so I could do a bunch of daily tidys in a row. See last my post from last month if you want my opinions. Angvik 2 was another throwback of sorts, I enjoyed playing the original back in 2019. They are pretty tough, managed to beat them both a few times each but 100% is too much.

Apr 12 2026

Metalhead8489

January-February-March 2026

Etrian Odyssey II HD

Etrian Odyssey II HD


31 hours playtime
High On Life

High On Life


25 hours playtime
Death's Door

Death's Door


18 hours playtime
Star Trek Prodigy: Supernova

Star Trek Prodigy: Supernova


16 hours playtime
Onimusha: Warlords

Onimusha: Warlords


8 hours playtime
ZERO PROTOCOL

ZERO PROTOCOL


7 hours playtime
Sniper Elite V2 Remastered

Sniper Elite V2 Remastered


7 hours playtime
Everholm

Everholm


7 hours playtime
no achievements
The Artful Escape

The Artful Escape


5 hours playtime
Pilo

Pilo


5 hours playtime
Pizza Possum

Pizza Possum


5 hours playtime
The Jackbox Party Starter

The Jackbox Party Starter


4 hours playtime
The Room

The Room


2 hours playtime
DancingXmas

Rocket Rats

5.4 hours played 32/32 Achievements
COMPLETED

Review

The game follows the basic mechanics of defeat enemies, get upgrades and go further every run, however is really simple to hit max level once you get the general upgrades and after that it becomes really repetitive and empty, characters play the same so you don't feel any motivation to do anything different other than getting the achievements. It really needed more content and variety, better enemies and different areas, what it could have been a really great game feels more like a rushed release.

I would recommend to grab it on discount and with not so high expectations.

Apr 11 2026

JapaniKatti

25: March 2026

D U S T B O R N

16/26 (62%), 19.2 hours

I played the game for Play or Pay 1st Cycle of 2026 and it was picked for me by Aquatorrent.
This game was gifted to me by Samwise from PoP Secret Santa.

Dustborn is a pretty mixed experience for me. On the positive side, the comic-style cel-shaded art looks great and gives the game a lot of personality. The character designs are mostly really solid too, and the dialogue system is actually quite interesting. Conversations feel natural, and I liked that some dialogue options disappear if you wait too long. Being able to interrupt people or just let things go also makes interactions feel more dynamic than in many narrative games. Also...I have to say it: Noam is hot.

That said, the writing is where things really lost me. A lot of the characters constantly throw temper tantrums or spiral into emotional arguments, and after a while it just becomes exhausting rather than engaging. There are also quite a few inconsistencies in the storytelling and character behavior that pulled me out of the experience. And some of the writing choices are just baffling...like somehow nobody on the dev team thought maybe rhyming “porn” with “newborn” was a bad idea. Seriously.

There are also some smaller things that kept bothering me throughout the game. The little emojis floating above people’s heads during dialogue felt gimmicky and distracting, and the politics in the game often came across as pretty obnoxious and heavy-handed.

Overall, Dustborn has a really fun visual style and some cool ideas with its dialogue system, but the writing and tone didn’t land for me at all. There’s potential there, but the execution just made it hard to enjoy.

T H E D A R K S I D E D E T E C T I V E : A F U M B L E I N T H E D A R K

23/23 (100%), 7.4 hours

I had a really good time with The Darkside Detective: A Fumble in the Dark. If you liked the first game, this one feels like slipping right back into that same weird, spooky-but-goofy world. The pixel art is fantastic and full of charm, and the soundtrack fits the vibe perfectly while you run around solving supernatural nonsense.

The writing is probably the best part. The dialogue is funny and witty the whole way through, and McQueen and Dooley are still a hilarious duo. Honestly, they’re kind of couple goals in the most chaotic and silly way possible, and their back-and-forth is a big reason the game is so enjoyable.

The puzzles are mostly pretty chill and not too hard, which I liked. You can just enjoy the story and jokes without getting completely stuck. That said, there were a few puzzles where I just sat there thinking “how was I supposed to figure that out?” because they didn’t make a ton of sense.

Even though I really liked it, I still think the original game is a bit better overall. But this is still a great sequel and absolutely worth playing if you enjoyed the first one.

B R A M B L E : T H E M O U N T A I N K I N G

30/30 (100%), 4.9 hours

I played the game for Play or Pay 1st Cycle of 2026 and it was picked for me by Bored Queen.
This game was gifted to me by lironezzz from PoP Secret Santa.

Bramble: The Mountain King was a really cool little experience for me. The game is absolutely beautiful and nails that dark Nordic fairy-tale atmosphere and aesthetic perfectly. It genuinely feels like you’re wandering through some twisted Scandinavian folk story. The soundtrack is also incredible and adds so much to the mood of the whole game.

I also liked how simple the controls were. They’re very intuitive, so you can focus on the story and the creepy moments instead of fighting with the gameplay. It also ran flawlessly for me the whole time, which was nice. And I have to mention the gnomes, They are ridiculously adorable and easily one of my favorite parts of the game.

The camera angles are a bit of a mixed bag though. Sometimes they make scenes feel way more impactful or creepy, which works really well. Other times they make platforming awkward and almost caused me to fall a few times because it was hard to judge where I was jumping.

My only real complaint is that the game felt a bit too short, and despite that some of the fights felt like they were just there to stretch the playtime rather than add to the story. Still, I had a great time with it overall. If you like folklore and atmospheric adventure games, it’s definitely worth playing.

S E N T I M E N T A L T R I C K S T E R

12/12 (100%), 12.5 hours

I played the game for Play or Pay 1st Cycle of 2026 and it was picked for me by Bored Queen.
This game was gifted to me by Ninglor from PoP Secret Santa.

Sentimental Trickster was honestly a bit different from what I expected going in. The colorful, pretty art makes it look like a light and fluffy BL visual novel, but it actually dives into some pretty heavy and uncomfortable themes. I ended up enjoying it though, the dark themes give the story more weight and makes it stand out from a lot of other games in the genre.

The main character, Haru, is really enjoyable to follow, and the four love interests all feel distinct with their own personalities, issues, and storylines. I liked that your choices actually matter and influence which ending you get, so it feels like your decisions carry some real weight. The relationships aren’t just surface-level either, which made the routes more engaging to go through.

That said, it’s definitely not a game for everyone. There are a lot of heavy topics and trigger warnings, and the game doesn’t really list them clearly anywhere, so I’d recommend looking them up beforehand because it's quite a long list. I personally didn’t have issues with them, but I can see how others might.

There are also a few rough edges. The 18+ patch isn’t the easiest to find, and one of the newer routes (Jin) felt a bit messy with some odd pacing and transitions. The route point system can also feel a bit unclear at times, which made me second guess my choices more than I’d like.

Overall, I still enjoyed it quite a bit. It’s a more darker take on a BL visual novel with solid characters and meaningful choices, even if it has a few bumps along the way.

T H I E F S I M U L A T O R

21/21 (44%), 25.7 hours

I played the game for Play or Pay 1st Cycle of 2026 and it was picked for me by Aquatorrent.
I won this game through SteamGifts.

Thief Simulator is one of those games that’s really fun at first and then slowly starts to show its cracks the more you play. Sneaking around houses, scouting targets, and figuring out the best way to break in is genuinely enjoyable. There are a lot of different approaches you can take, which keeps things interesting early on, and the maps are actually pretty well designed for that kind of gameplay. The hacking minigame was also a nice little bonus that I ended up liking more than I expected.

Visually, it’s pretty decent too. Nothing mind-blowing, but it gets the job done and fits the vibe of the game well. The core gameplay loop of planning and pulling off a clean robbery is definitely where the game shines.

That said, it does get repetitive fairly quickly. Once you’ve done a handful of jobs, you’ve kind of seen most of what the game has to offer. Some activities, like stealing cars and taking them apart, felt more like chores than fun gameplay. The story is also pretty forgettable and doesn’t really add much to the experience.

The AI can be rough too. Tenants sometimes act in weird ways, like spotting you when they shouldn’t or doing strange things like glitching through walls. There’s also a fair bit of jank and small bugs sprinkled throughout, which can break immersion at times.

Overall, I had fun with it, especially in the beginning, but it’s definitely a game that wears out its welcome a bit too fast. Still worth checking out if the idea of being a sneaky thief sounds appealing.

I D L E C A T S D U N G E O N

3/3 (100%), 14.7 hours

Idle Cats Dungeon is one of those games that looks cute at first and pulls you in with the whole “number go bigger” vibe, but that’s kind of all there is to it. The art is nice and the cats are adorable, so it’s easy on the eyes while it runs.

Gameplay-wise though, it’s really barebones. You can automate your companions, but not your main character, which gets annoying pretty fast in what’s supposed to be an idle game. It ends up feeling more like a clicker you have to babysit than something you can just let run.

It also really lacks variety. I kept hoping for new areas or different enemies to shake things up, but it never really goes anywhere. There’s no real sense of challenge or progression either, so it doesn’t feel rewarding to keep playing.

Overall, it’s cute for a moment, but it wasn't fun at all and doesn't really grab your attention. I wouldn’t really recommend it unless you just want something super simple to click on for a bit or to have hanging on your screen.

H O W T O T R A I N Y O U R C 0 C K

18/18 (100%), 71.2 hours

How To Train Your C0ck is exactly as ridiculous as it sounds, and honestly, that’s kind of the charm. It’s a simple idle game where you train your c0ck to become stronger, bigger, and...cooler, I guess. My c0ck ended up being buff, black and with sunglasses, which is not something I expected to ever write down.

Gameplay-wise, it’s a pretty standard idle experience, nothing too deep, but fun enough to check in on. One weird (and hilarious) thing though: the game creates a folder on your desktop called “c0ck pictures” for screenshots. This game also led multiple friends to message me asking what on earth I was playing, which made the whole experience even funnier.

There are a few issues, like achievements unlocking later than they should, which is clearly a bug. But honestly, this isn’t the kind of game you take too seriously anyway. I got it as a gift from a friend, so technically...my friend helped me grow my c0ck. Incredible.

It’s dumb, and gave me a good laugh. Sometimes that’s all you really need.

C O F F E E T A L K 2 : H I B I S C U S & B U T T E R F L Y

36/53 (68%), 10.1 hours

I played the game for Play or Pay 1st Cycle of 2026 and it was picked for me by Bored Queen.
This game was gifted to me by Escollo from PoP Secret Santa.

This game was such a cozy and enjoyable return to that late-night café vibes. If you liked the first game, this one feels like more of everything. There’s a huge variety of drinks this time around, which made experimenting way more fun, and the new characters really add a lot to the experience. Riona and Lucas were definite highlights for me.

The art is honestly gorgeous. The characters feel more expressive than before, and I loved that many of them have multiple outfits throughout the story. It gives everything a bit more personality. The storytelling is also really strong, with branching routes that let character stories play out differently depending on your choices, which adds a nice bit of replay value.

The soundtrack is another big step up. It was already good in the first game, but here it feels even more polished, and I really liked how some tracks change depending on the route you’re on. Also, there’s a hidden cameo from another pixel detective game series, and it was perfect, such a fun little surprise.

That said, it’s not perfect. Fast-forwarding through dialogue can feel a bit slow since it still shows all the expression changes, and some of the achievements are quite tedious.

Overall though, I had a great time with it. It’s cozy, charming, and full of heart. A really solid sequel that improves on the original in most ways.

R.I.P. Fahmi <3

March 2026 -  16 New games, 8 Completed
devonrv

Seems like the dev is more or less done updating this game, so I’ll go ahead and make my post.

  • Void of Lilly

    4 hours playtime

    14 of 14 achievements

This game combines overworld RPG exploration with real-time twin-stick battles, but you mostly only have a melee sword attack. There are a couple battles around the middle (and one part of the final boss’s fight) where you actually shoot, but it’s mostly a twin-stick slasher rather than a twin-stick shooter. It has clear Undertale inspiration, but it doesn’t quite play like Undertale since 1) battles are entirely real time, without any turn-based elements, and 2) you don’t have the option of placating enemies; only attacking them. Also, the overworld sometimes has easy block-pushing segments, but there are only three of them in total (one of which is for an optional segment), so it’s not so much a gameplay focus as much as it’s just there to break up the monotony of the RPG exploration.

The game is fairly short; its description claims the game will last around 60-120 minutes, but I must be slow because I reached the two-hour mark when I first beat the game despite picking up from my demo save. Either way, my point is that its short length results in a steep difficulty curve. Even in the demo, I noticed that its last battle (the bit-matching segment) was quite a bit harder than what came before, but the first battle after the demo (immediately after the unnecessarily tedious password-brute-forcing) already reaches the point where it requires some trial and error to avoid everything. The battle after that one is actually easier on account of being fair, and besides the final boss, the only battles left are two optional ones. The hardest one of those, the White Knight, is chock full of cheap shots, and although the dev claims that it’s possible to avoid all of its attacks and beat the boss without taking any damage, I’m not entirely convinced. Plus, if you’re an achievement hunter, you might like to know that the only way to get one of the game’s achievements is not only to beat the game after having defeated the White Knight, but to do so WITHOUT having beaten the other, easier optional boss, as that will lock you into the True Ending which has its own achievement. I definitely recommend following the spoiler-free All achievements and endings guide instead of doing a blind playthrough if you want all the achievements.

Overall, the game can be kinda rough in spots, but it’s also free, so I can recommend it.

DancingXmas

Shelldiver

3.3 hours played 13/13 Achievements
COMPLETED

Review

This game is sooo adictive!

The premise is simple, collect jellyfish, sell them, get upgrades, get better jellyfishes, rinse and repeat. It does not have a real story, the soundtrack is simple there is not really much to it to be honest, but the feel of progress makes you want to go deeper. It's also relatively short but for the quality and the amount of content I believe the price is fair.

If you want to spend an afternoon with a relatively basic game just gathering resources here and there this game is for you.

Apr 10 2026

devonrv


This platformer is okay for the most part, but it’s not quite on par with the two games I posted about previously. There are a few times where the game makes you time jumps from moving platforms that also have springs on them, so you have to wait a bit for the platform’s movement to line up with the springboard’s constant bouncing of you. Plus, it has a couple minor issues, like how signs don’t always change your actions at the same points as other signs (though this never caused any cheap deaths for me) or how you can’t use up on the arrow keys to perform your equipped aciton like you can with the W key for WASD, but overall, it’s okay, and I can recommend it since it’s free. You can play it here: https://jefry-umanzor.itch.io/duckbert

This bullet hell, on the other hand, is really well made. The game’s defining feature is that you can “steal” from yellow sparkling enemies by pushing the X key near them when your meter is full. You’re told that doing this makes the game harder–which it does (mostly more projectiles, though some of them move a bit faster–but never so fast that you can’t react to them)–but you’re never told that this is also how you upgrade your weapon, nor are you told that this move can also be used to clear away nearby bullets. On my first playthrough, I didn’t steal anything so that I could better see how the difficulty ramped up, and while it did take a bit too long to kill the final boss, it was still pretty fun. On my second playthrough, I found out that getting hit lowers your weapon power and thus the difficulty, which is a bit frustrating since I mainly only got hit while trying to get close enough to a sparkling enemy to steal from them. I also found out the difficulty/weapon-power doesn’t go above three stars, so you can hang back once you get that far. Still, the extra projectiles and faster boss deaths helped keep the harder difficulty feeling fresh while the game overall was still very fair, and on top of everything else, this game is also free, so I highly recommend it. You can play it here: https://doctor-succubus.itch.io/gotcha-gun

DancingXmas

Mika and The Witch's Mountain

7.8 hours played 35/35 Achievements
COMPLETED

Review

Mika Deliveries at your service!

I was a little biased when started the game as I absolute love collectathon type of games and this one did not disappoint me. You take the role of a little witch that delivers package all around the isle while helping the townfolks, mechanics are pretty simple, the movement and playstyle I was a bit worried when I saw the broom as these types of movements trend to be clumsy but I find it easy to learn and pretty manageable.

When it comes to content, it has a lot of charismatics characters, really well made drawings and animations, cute landscapes and decent music, although for some reason the music did not play properly at some points, but that was by far my only complain of all my playthrough.

Totally recommended if you are looking for a chill exploration and item searching type of game.

Apr 07 2026

MLG0

January February March 2026

It was received 62.82% achievements

  • Dishonored 2

    30 hours playtime

    42 of 50 achievements

  • Prey

    27 hours playtime

    27 of 58 achievements

  • Wasteland 3

    50 hours playtime

    40 of 86 achievements


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  • Resident Evil 3

    20 hours playtime

    32 of 32 achievements

  • Yakuza 4 Remastered

    55 hours playtime

    30 of 47 achievements

  • Observer

    7 hours playtime

    9 of 19 achievements


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  • Marvel's Spider-Man: Miles Morales

    15 hours playtime

    32 of 50 achievements

  • Marvel’s Spider-Man Remastered

    33 hours playtime

    67 of 78 achievements


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  • Yakuza 3 Remastered

    32 hours playtime

    21 of 50 achievements

  • God of War

    27 hours playtime

    18 of 37 achievements

  • Sherlock Holmes Chapter One

    23 hours playtime

    25 of 39 achievements

THE END

ovoxo

Hello, good people. This is my first post here. Hopefully, I’ll do it properly. Started fighting my backlog, it’s a slow grind but I’m doing it. Here are my latest completions:

Completed recently:

Half-Life 2
Gets boring pretty fast.

Isle of Jura

6.5/10
5.2 hours
3 of 3 achievements
Half-Life 2

Samorost 2

6/10
1.9 hours
13 of 13 achievements
Half-Life 2

Chicken Assassin: Reloaded

6.5/10
11.6 hours
13 of 13 achievements
Half-Life 2

The Adventure of NAYU

7/10
0.7 hours
48 of 48 achievements

Despite it being very short and simple, I had fun with it.

Half-Life 2

Monument Valley 2

8.5/10
4.3 hours
16 of 16 achievements

Amazing colors and level setups. Will play the other 2 from the series as well.

Half-Life 2

Run Zeus Run

6.5/10
2.0 hours
170 of 170 achievements

Short and free game I played a few years ago but I left the last achievement uncompleted. Rest of the achievements are trivial. Beware of the motion sickness

Half-Life 2

Abyss Manager Idle

6.5/10
7.3 hours
30 of 30 achievements

This game can be done in 1.5-2h if done correctly. I did not know some stuff, so it took me longer to finish it.

Half-Life 2

Magic Archery

6.5/10
1.2 hours
7 of 7 achievements

Short and pretty boring idle game.

Half-Life 2

12 Labours of Hercules

7.5/10
16.5 hours
22 of 22 achievements

I played this game years ago but did not complete it. I've finally done it this year

Half-Life 2

Zup!

7/10
3.3 hours
118 of 118 achievements

I had the urge to buy all zup games in last spring sale, but I said it's better to get a few each sale. The number of achievements for each one is pretty juicy.

Work in progress:

Half-Life 2

AdVenture Capitalist

8/10
21.1 hours
11 of 31 achievements

This game started to grow on me. I like it. Doing my first event to get a better suit.

Half-Life 2

Little Racers STREET

8/10
1.4 hours
9 of 43 achievements

I'm having fun with this one. Waiting for the dev to respond if one of the achievements forces you to reach #1 in the leaderboards.

Half-Life 2

Rubber Bandits

9/10
6.3 hours
13 of 19 achievements

I'm playing this one with my friend mostly. It's really fun

Half-Life 2

Old Man's Journey

7/10
2.9 hours
8 of 13 achievements

Started it recently. It's pretty good

Half-Life 2

SEUM: Speedrunners from Hell

9.5/10
10.8 hours
15 of 30 achievements

One of the best games I've played recently. Truly challenging. I hope I have the skill to finish this one.

Half-Life 2

Boson X

8.5/10
3.1 hours
5 of 18 achievements

Maybe I'm rating it this high cause I'm a sucker for parkour/jumping/running games. I like it a lot though.

Half-Life 2

Neon Space

7.5/10
2 hours
12 of 14 achievements

I enjoy playing this. It has some levels that are truly challenging. I want to finish this one.

Half-Life 2

Superflight

8/10
0.4 hours
11 of 24 achievements

Really nice game. You can buy it for very cheap on sale. I think I got it for like 0,70$ or something. And it's pretty cool.

That’s it for now. Will prolly post again in a few weeks. Have a productive week!