Report #43

I’ve beaten three games, all of which were quite enjoyable. I’m really happy with my progress, since now I’ve completed every game of the AC franchise I currently own. While I’m surely going to buy the next titles at some point in the future, I’m satisified with finishing all the ones in my backlog for the moment. I’ve seen a lot of people post about Quantum Break recently, so I gave it a go as well and I must say, I do not regret it. On with the reviews:


Assassin's Creed IV Black Flag

61.2 hours, no achievements


A very enjoyable AC game. I really liked the ship combat and the shanites sung by my crewmen during travels. These are the best parts of the game. The story was good, the land missions were so too, but that's not what sets the game apart from other ACs. I could have done without THAT many collectibles though…Oh and the diving missions sucked!

Assassin's Creed Freedom Cry

6.4 hours, no achievements


A short addition to Black Flag. You play as your former quartermaster Adéwalé, focused on freeing slaves in the West Indies. Maybe it was a mistake playing this right after Black Flag, but I was a bit bored by the game. Still an okay game though.

Quantum Break

17.6 hours, 42 of 42 achievements


A very enjoyable mix between Shooter and story-focused game. Story-focused parts, shooter sequences and live-action epsiodes were orchestrated to a very unique experience. The graphics were excellent, I was amazed at how good the ingame models depicted the actual actors. I quickly cared about the characters and was really interested in seeing the story progress. It might not have been as captivating as ME or DA:O, but still much more than any of the recent games I've played.

Despite reading a lot about performance issues I could play the game on ultra settings on my several years old PC. The loading times were a drag though! Overall, I don't understand, why this game has gotten such bad reviews at its time. I think it's great looking, interesting story, unique feeling…I definitely recommend this game and it's one of the few times, where I regret that there is nothing between 4 and 5 stars in my rating system.

Achievements: Can all be gained in one playthrouh. Basically you have to get all collectibles and play the game on hard. Since the game's not actually that hard, playing on the highest difficulty poses no real problem.

Currently playing

I’m looking for the next game after I’ve posted this.

As I said, I’m really happy with my progress. I’ll report back in a couple of weeks if this trend continues. Hope your gaming 2020 started equally good :)

Happy backlog-clearing to everyone,


So I started here about a month ago. After a bit of organizing, I stared constructing a backlog and since then I finished the following:

  • Dungeons of Dredmor

    62 hours playtime

    47 of 124 achievements

  • Orwell: Ignorance is Strength

    4 hours playtime

    7 of 19 achievements

  • Valiant Hearts: The Great War

    7 hours playtime

    no achievements

  • Farabel

    5 hours playtime

    26 of 55 achievements

First Dredmor, I had it for a long time, but never bothered to reach the end and beat it. Played it by short sessions during the holidays cause I didn’t have much time and managed to beat it (unliving wall is so freaking dumb)
Orwell, Ignorance is Strength that I purchased last year but had forgotten about. As good as the first one.
Finally Valliant Hearts and Farabel, that I purchased during the steam winter sale. Managed to complete Valiant Hearth in uPlay (and damn that is some good writing :’( ). As for farabel, I beat it, might still play a bit more for some more achievements, but one achievement seems to require to play a lot more, I don’t know if I’ll have the patience for it yet.

Daze The Bear Chieftain

2020: Year of the Backlog #3

I have a brief update today before I forget what I thought of some of the games I played. So let’s get to it.

I actually knocked out a few small games since the last update. Three of the games I got with PS+ and one I had bought for like $7. I am working on Sekiro and have actually beat the first main boss and a sub-boss after him. I’m really loving the game but man is it challenging. I just need to quit panicking sometimes and hitting the wrong button. This may be a bit before I beat it but that is ok.

Games I beat are starting with Star Wars Battlefront II. I tried working towards the platinum since it is said to be pretty easy. I just cannot get myself to do it. I am not really a fan of this game and just decided to beat the sort campaign and call it good. Even the campaign I was not that impressed with. The game felt generic to me and I am not sure why. My friend enjoys it but I have other games calling my name that I would rather spend time with.

Burly Men At Sea is up next which was like a choose your own adventure style game. It is pretty short to beat once but I went through and did every possible story to earn the platinum for this one. It had some humor and was pretty good overall. I would give it a thumbs up for a worth checking out. Plus it was very easy to platinum.

Next would be Hue which was a puzzle game using the color palette. It somewhat reminded me of Braid. Your character is named Hue and you find letters that are read to you in your mother’s voice explaining how she discovered color. I enjoyed the story but the gameplay was a little frustrating at times. I felt his movement was a little floaty. I would jump onto a platform and keep sliding sometimes. It deserves a thumbs up from me.

Last but not least I finished up What Remains of Edith Finch. I 100% the trophies but no platinum came with this game, unfortunately. It is a walking simulator where you play as Edith Finch discovering the stories of what happened to the Finch family. The story was fantastic with excellent voice acting. Humor and sadness all rolled into a great experience. If you get a chance then play this game.

On the PC side of gaming, I have not beat anything yet but I have a few that went into the gave up list. I am working on eden* and have not started Haunted House yet. I am not a big visual novel person but so far I am liking the story to eden. I will have my final thoughts on that later after beating it. Below is the stuff I dropped with revies and links to upvote or downvote if you please.

Think of the Children

Think of the Children

3.8 hours
2 of 27 achievements

This game could have been fun if you had people to play with. It is just way to difficult to play by yourself. Trying to manage 8 kids and set up other tasks is too much for one. I just can't give this a thumbs up. Unless you have some friends hanging out to play then do not bother.


Invasion: Brain Craving

Invasion: Brain Craving

4.2 hours
7 of 15 achievements

Mediocre garbage. RPG style zombie survival with bad controls and just overpowered enemies. Not sure exactly where I got this but it was most likely something that was in a bundle I bought. I gave it a try and now I am moving on.


Well that is all I have for now. Until next time have fun working on those backlogs.


The Death of Erin Myers is done and dusted. Pretty decent game. It’s a detective/mystery story centered around little “escape room” types of scenarios, wherein you have to clear a few puzzles to clear the vignette and move onto the next scene. Eventually, this all leads you to a pretty dark place. I’d say it took me right at two hours to complete, and I wasn’t really in any hurry. This was a Christmas gift from a good friend, but honestly, it’s worth buying at its asking price. It’s a solid psychological horror puzzle game that isn’t so complex as to have you seeking out a guide, and can be finished in a sitting. I enjoyed it.



    9 hours playtime


Super Tennis ★★★★

About a week ago, I received my New PocketGo and I was very excited to be able to play SNES games on a handheld console. The first game I decided to sink time into is Super Tennis, one of the release titles here in Europe back in June 1992. While the game is very simple by today's standards, it was phenomenal back then and still is very pleasant today. Playing against the CPU is often a bit too hard as its reaction time is too fast and it never misses easy shots. The ball also hits the top of the net way too often (falling on my side, obviously). I think it's best enjoyed with a human opponent so I may upload it to my SNES Classic Mini to play it with my son.


A Year of Backlog Fight in Review

It took me long enough but I finally managed to scrap this 2019 summary post together before the end of January. It was mostly for stats and an easy way to lookback purpose, but it actually made me realize I didn't do as bad as I thought I did Scratch that, I made a mistake copy pasting, I did as poorly as I thought. I didn’t finish as many games as in 2018, while I added less than half to the backlog than I did in 2018. So I guess this is something. Also, I changed the format of my favourite games I was applying the previous year to something a little more eye candy and a lot less text. Anyway, off with the nonsense chatter and on with the stats…

Finished: 56
Beaten: 35
Completed: 21
Gifted games (SG + others) finished:
Added to the Backlog of Doom: 75
Best month: February & July (-4 each)
Worst months: December (+10)

Backlog of Doom

Another victory for the backlog.

Month Finished Backlog+ Balance
January 7 6
February 9 5
March 7 6
April 4 12
May 4 6
June 2 1
July 9 8
August 4 9
September 1 6
October 2 5
November 6 3
December 3 13
A Short Hike
Assassin's Creed Odyssey
Cat Quest I & II
Steamworld Quest
Invisible Inc.
The Outer Worlds
Slime Rancher
Forgotton Anne
Lamplight City
The Council
We Happy Few
Dicey Dungeons

Progress in 2019

Won on SteamGifts

Jan 1st (162 games) vs Dec 31th 2019 (165 games)
41% never played
2% unfinished
28% beaten
28% completed
37% never played
2% unfinished
32% beaten
29% completed

Gifts & Other Wins

Jan 1st (324 games) vs Dec 31th 2019 (376 games)
0% won't play
55% never played
11% unfinished
17% beaten
17% completed
0% won't play
50% never played
13% unfinished
20% beaten
17% completed

I'll keep applying last year's plan as it seemed to work quite well this year. (And because I'm lazy to copy pasta everything again)

State of the Targets on January 1st 2020 (for tracking purpose)

Won on SteamGifts 165 games

37% never played
2% unfinished
32% beaten
29% completed

Gifts & Other Wins 376 games

0% won't play
50% never played
13% unfinished
20% beaten
17% completed

Added in 2019 74 games

51% never played
18% unfinished
23% beaten
8% completed


Weekly Games #72

Life is Strange: Before the Storm

9 hours, 34 of 34 achievements

If you were a fan of Chloe in the original Life is Strange then this should be the perfect game. We finally get to learn about Rachel Amber and play more rebellious then we could as Max. Since she also has no magic every choice is final so you have to be careful. If you didn't like Chloe however well probably shouldn't touch this. Not only those 2 do we learn about but also characters like Nathan. Most of the people here don't appear again but he's a major character that is totally different. You can't even tell that he needs to be locked up in this game.

Despite the game being shorter in episodes it sure made up for that in terms of length. I was spending an extra 30 minutes compared to before. Without time travel it feels like we are doing more stuff each day when actually no it just drags the story on more instead. They really could've done anything with this prequel but they went with the 1st time Chloe talked to her. That was fine in it's own right since we would've gotten a different view of Chloe and the people around her

We also get a bonus story between Max and Chloe as kids. It takes part during the same day Chloe's dad dies. God that really is a heart breaking thing to see. Like were just so happy then next thing we know we just see her whole life fall apart in a matter of seconds.

Normally I would post a couple of songs that I liked during gameplay but frankly pretty much every song is amazing in this game so I couldn't just post the like 3 that I did like.

Queen's Quest 2: Stories of Forgotten Past

2.1 hours, 15 of 15 achievements

I definitely preferred this game to the 1st but it suffers the same problem with the end. You fight the last boss, which is horrible btw the worst ive ever done, only for it be like you did it THE END. I just don't know what happened with these games. All the others had suitable endings or some sort of ending but both of these so far suffer from not having any!

Queen's Quest 3: The End of Dawn

3.2 hours, 18 of 18 achievements

Omg it has an ending. So apparently the way to making queen quest have a damn ending is to just make it much longer then the others! Frankly the whole thing could be done so quickly if they just explained why you shouldn't collect those crystals. But no they didn't explain and just let the very obvious twist happen!

Queen's Quest 4: Sacred Truce

2.3 hours, 24 of 24 achievements

It's sad to say but I really didn't like this game. It's the first hog from artifex mundi that I've seen have a man but I dont base these games on genders. I just found the story to be bland and drag on way to long. There wasn't really any puzzles and the ones there were, were just way to easy and the hogs scenes I struggled way to much with. Oh and I did skip the bonus story, I'm not a fan of them naturally so I'm not gonna touch one where I disliked the main

Also I noticed except from the 1st one, for which we actually play the queen, none of these features a queen (or at least one in charge). They probably could've just made the 1st a standalone and then called the other 3 a different name. By the looks of it number 5 goes back to it but I don't own it!

Dead Rising 2: Off the Record

17.1 hours, 37 of 50 achievements

This version of dead rising 2 is complicated to say the least. For the most part the story is the same as well as psychos, survivors and gameplay. I found that alot of missions were no longer announced (pretty sure 75%was just bugged though since no mention on wiki) but they also added more people like a pretend cop who Frank can refer to the original game or Chuck as a psycho, who is the 2nd games protag. Frankly the story changes were like ehh, thats one way to include Frank I guess but then the end is just different and so stupid. The people just have different motives which kinda makes me want to say play both while also thinking why would you do that just pick 1! It's hard to talk about it without going into spoiler territory. Our last boss is a giant robot… Up until the last moments you didn't see anything that would make you suspect Stacey. She was good in the original game and was very helpful still in this game. Sure you saw a CURE member start the outbreak but thats because we saw TK pay him this time! The guy was also a psycho in both games. Then suddenly it turns out she's a secret agent and we have a giant crab robot to fight. Just search up the robot and see how stupid that thing is. I came for zombies not crab robots! Lets just say someone compared this to resident evil 5 so if that doesn't excite you for this game idk what would

Ken Follett's The Pillars of the Earth

11.5 hours, 40 of 41 achievements

Honestly I was dreading starting this. I didn't want to touch this last POP game since at this point in the last couple of months I've played so many point and clicks that it was getting boring and frankly most of them were terrible. I've not read The Pillars of the Earth and 1st glance it looked like it would be a drag to play through but it actually wasn't. I really enjoyed the different types of people I could be and because it tells you what choices you made in the end it felt more like an episodic game rather then your typical point and click adventure. That point is only helped with the fact you have timed choices and qtes!

Finishing this I totally get the praise. It was so much more amazing then I could imagine and I was honestly expecting to repeat so much more then I did. When I heard 2 playthroughs that's what I expected not save and reload a little bit for like 1 damn choice.

Queen's Quest: Tower of Darkness

1.1 hours, 21 of 22 achievements
sg win

I was enjoying this but it doesn't really finish of great. There is an end but there's no talking. You defeat the bad guy which is typical but they don't say anything, then you rescue the baby in this case where we don't learn what happens. Clearly they went back home but was everyone okay? Did the queen forgive her husband for what he did? Like I don't expect much from these games but the story is just way to simple! Oh stop the dragon, open the gate and stop it again. Fix the ship and beat the bad guy. Simple is fine, I liked it but it doesn't feel satisfying since there is no end! However what I just mentioned was slightly fixed in the bonus chapter which is fine I guess? Normally the bonus chapter gives us story on why the events happened which I would've liked to see instead of just making us play more to get our actual ending which still didn't answer anything. All it answered was that indeed the husband wasn't unfrozen. In the end I also managed to miss a damn achievement since I didn't realise I had a tutorial to listen to dammit.

I’ve really been slacking lately when it comes to preparing comments. I guess neither way turns out that great but damn it’s just so much quicker if I have one prepared. I don’t think I have anything to say again so short comment it is. I have though found out this week that I’m having a sister. All these weeks its been convinced that the baby will be a boy but in the end, its a girl. My 1st sister and my brothers are not gonna be pleased since they have many sisters at this point!


Stygian: Reign of the Old Ones is done and dusted. I had received this to review a while ago, but it clearly still needed some work, so I waited until now. It was actually a really good game, and definitely is one of the most Lovecraftian games out there. Although mostly a 2-D RPG adventure game with turn based grid battles, it actually has the most in common with Sunless Sea/Skies/House of Many Doors, and that style of Lovecraftian horror. In similar fashion, it doesn’t hold your hand, and the journal, while useful, is vague at times. That said, as long as you remember who you encountered and what they are about, you should have no problem finding a way to advance the story.

So, with all that said, I got about 18 hours in, and while I had quests active still, there did not seem to be a way to actually conclude them, and this bore out as fact once I reached the ending, which almost definitely is about where the devs likely initially planned to be about the halfway point. So….the game is finished, but also glaringly unfinished. Or rather, the game wraps up, but definitely doesn’t actually conclude the story or even some of the quests (from what I can tell, and in looking at the forum, it does seem to be the case.

For a Lovecraft fan, you definitely still get a full game experience, and so it is worth a look, but I do think it would be better had on sale, especially considering that the promise of the game is only about half filled.

I should also be wrapping up Days Gone this weekend.

Jan 16 2020

Challenge me! Monthly Edition
(16.01.2020 - 16.02.2020)
A brand new year, let's continue our good work of last year also in the new decade.
Have there been awesome games you might recommend playing? Try to pick a game from the unplayed games of the challenger, which you already played in 2018 or 2019 yourself.

For Pickers. Just copy paste and complete the data :)


  • Please make sure your games are sorted by completion before applying.
  • If you so desire and you have at least 5 unplayed SG wins, the 5 games can be picked out of your SG wins (instead of only 2/5). Just note it in your application comment.
  • Note in your post if you're ok playing multiplayer only games.
  • Same for Early Access (I know some people want to wait for release).
  • When you finish one (or more) of the games picked for you, please post an update by replying to your picker's comment.
  • If the game has achievements, you can link to either the Steam or Astats page corresponding to your progress.
  • If the game doesn't have achievements, please post a screenshot showing your completion.
  • Finally, if you have completed all the games that were assigned to you but want another go at it, feel free to post another application.
  • You can pick for/challenge up to 2 fellow assassins, please refrain to pick more so everybody who wants get a chance at it.
  • You can pick for anybody who has applied and hasn't been given a list yet, unless they specified otherwise (see next point). It is recommended to signal with a "reserved" comment that you're currently picking for that person. This way it'll avoid the situation where you spend time picking games just to come back to somebody's comment 2 minutes prior.
  • Please use the following criteria when picking a list for somebody.
  • Pick exactly 5 games
  • Length-wise: at least 2 short games (under 10h to beat) and 2 medium (under 15-20h). You can use HLTB to check the time, or more conveniently the Enhanced Steam browser extension (it shows the HLTB time directly on the game's steam page). That rule can be overridden by the bottom (i.e. pick 5 short games) but not the other way around, as not everybody has the same time to dedicate to gaming.
  • Pick two SG wins unless the person specified SG wins only, in which case pick only in the applicant's SG wins list.
  • Quality-wise: at least 3 of the 5 games should have a positive (or above) rating. You can use this site to quickly sort games in a user's library by ratings (thanks to JaffaCaffa for the suggestion).
  • Please, respect the applicant's choice regarding multiplayer-only and Early access games, as well as other requests (exclusion of certain genre etc.).
  • Please use the code below to post your comment, it's already formatted, you just have to copy/paste & complete the data.

Do I have to participate in this event?
No, this is an event to help you reduce your backlog. If you already have a plan and don't want anyone to pick games for you, you're free to ignore it.

What happens if I don’t participate in the event?
Absolutely nothing.

What happens if I play all the games picked for me this month?
Still nothing. (You might get a shiny profile badge at some later date. And you can come back for another batch.)

What if I don’t have time to play 5 games?
Don’t worry, one is enough, we’re just asking the pickers to select 5 to give the player a little choice.

One of the game picked for me won’t run on my computer for X or Y reason, what do I do?
If this happens, please notify the picker by replying his comment and ask them to pick a replacement. If the original picker don’t give you an answer within 24h, don’t panic, just leave a comment and we’ll pick one for you. Meanwhile, you could try one of the other picked games if you haven't played them all yet.

I played all 5 games that were picked for me and I want more!
If you have completed all 5 games and reported your completion to the original comment, you can make a new request for another list.

When picking for other people, can I only pick “never played” games?
Not necessarily, you can also pick games that seem to have been abandoned but haven’t been categorized as “won’t play”. No beaten or completed games, or games being currently played obviously.

Why are there so many rules for picking the games? I can’t be bothered!
We’re trying to make this enjoyable for everyone so if you decide to pick games for others, please read and follow the rules. I’ve tried to make it as easy as possible for the pickers too, but if it’s bothering you too much, remember you don’t need to pick games for others to join the challenge.

I’m new here, can I join the challenge?
Yes of course (and welcome to BLAEO). Please just be sure to have your games sorted by progress before signing up for the challenge, to make it easier for your picker.



11.2 hours, 18 of 54 achievements


DOOM is a game I've heard a lot of good about. People have praised it as a return to the classic (non DOOM 3) DOOM, one of the best shooters in decades and so on.
I went in expecting DOOM, but with more melee, and my first reaction was disappointment. This was not at all what I expected, and as people had repeated the same praise over and over again, it was hard to not have that influence my expectations. But once I realized that in terms of gameplay, this is more of a successor to Quake 2/4 than DOOM, it clicked for me. My initial first impressions were also hurt by the bad interface design, particularly in the main menu.

DOOM is a fast paced FPS (though not as fast as DOOM 1 or Quake 1), where large amounts of daemons wants to rip your face off, and you need to kill them before they can do so. Rinse and repeat. And combat in DOOM feels very satisfying, particularly after you get the Super Shotgun (I'm so glad they did not mess that one up. The super shotgun from DOOM 2 is considered one of the best shotguns in gaming, if not the best).

While the combat is great in DOOM, there are some parts I thought detracted from the game. The main one being looking for upgrades. You're encouraged to look for different collectibles, and do some side quests, because those earn you permanent upgrades, which really make a huge difference. But looking for these upgrades really kills the pacing of the game, and I feel like the game would have been better without this scavenger hunt.

Overall, I quite liked DOOM, but I don't view it as a flawless masterpiece. It's a great game hindered by some major design flaws, an interface that feels worse than most AAA interfaces released since the early 90's

The Room Three

5.5 hours, 10 of 10 achievements


The Room series is a series of first person puzzle games, a bit along the line of MYST (the later entries more so than the first). In The Room Three you need to solve a lot of different (mostly) logical puzzles in order to open up new paths and progress through the game. And unlike the previous two entries in the series, this one is not super short. In fact, it's as long as the previous two games combined (if you go for all endings)!

The Room is a simple, but very enjoyable game. I generally found the puzzles to be a bit on the easy side, compared to those in similar games, like MYST or Schizm, but they still felt satisfying and rewarding to solve, which is the hallmark of good puzzle design. Other than that, there's not much to say. Like to solve puzzles, and want a light story to contextualize things? Then this series is great!

Horizon Chase Turbo

12 hours, 22 of 37 achievements


I never knew I needed an spiritual successor to games like Top Gear in my life, but apparently I did. Horizon chase is an outstanding arcadey racing game that borrows heavily from the Top Gear SNES series (a series I have just dipped my toes into). Racing is fast and fun, and it gets even better when you bring a friend along. They've also done something interesting with the perspective. While everything in the game world are 3D models, they seem to scale them in a way based on distance that's supposed to emulate the look of the sprite scaling that was used in games like Top Gear and Outrun, which gives Horizon Chase a very unique look to it.

Overall, Horizon Chase was a very pleasant surprise, and I really enjoyed my time with it. It's been ages since a racing game managed to sink its teeth into me like this, usually I get bored after a few hours, but I will return to this one.

Borderlands 2

80 hours, 36 of 75 achievements


This is my third time starting a Borderlands 2 playthrough in co-op, and the first time I've seen the ending.
Borderlands 2 is at this point a relatively old looter shooter. That is an FPS that also has elements borrowed from games like Diablo (mostly randomized loot). Borderlands 2 is probably one of the better looter shooters out there, with relatively satisfying combat, and some interesting guns, and unlike the first Borderlands, it does not end up feeling repetitive after the first few hours.
That said, the game is by no means perfect. The humor often feels forced, and far too much of it is reliant on getting laughs out of you by being obnoxious. The main villain is quite entertaining, but most of the side characters are not.

This is the kind of game that I would probably not beat in SP, but in co-op it works quite well. There's enough to do here to keep it entertaining, and some enemies do feel like they were made for having a second player around, as their weak spot can otherwise be hard to hit.

LEGO Pirates of the Caribbean The Video Game

9.4 hours, no achievements


It's a LEGO game. Really, what more can be said about it other than that? If you've played one LEGO game you've played them all. This time there are pirates in it.

You might remember that I talked about LEGO Jurassic World in my last post. Well, most things said there remain true here as well, but where Jurassic World had raptors, here you have pirates. Almost all mechanics are nigh identical in these two games, the only thing that's really different is that Jurassic World had big dinos that you could control at a few points, and here one of the characters has a compass that lets you find buried treasures.

This game also kind of highlighted how forgettable most of the Pirates of the Caribbean moves actually were. The game follows the story of the first 4 movies, but I found myself struggling to remember most of the scenes from movies 2 & 3, so some of the jokes were lost on me. Only the first movie seems to have left much of an impression on me (I've not seen the 4th).

Also, for some reason this game got very crash prone in the final quarter (the bits dealing with the 4th movie). And for some reason, characters had a tendency of getting stuck in places, which was really annoying, as it meant that events would not trigger properly. I sometimes had to spent up to 10 min trying to push a character out of a stuck position, so I could progress with the game

If you like LEGO games, and Pirates of the Caribbean, then this game will probably be worth it, despite the bugs. If you don't love Pirates of the Caribbean, you might as well go with any of the other LEGO games, they're all pretty much the same, only this one is a big buggier than most.


9.9 hours, 15 of 45 achievements


Blasphemous is a gorgeous Metroidvania with outstanding pixel art. Set in an alternative reality Spain that's been consumed by ideas of "Catholic sin", Blasphemous has you fight through a world where people are obsessed with being punished for their sins, and viewing the suffering they feel as a divine gift. It's really dark.

Blasphemous feels like a very post-Dark Souls metroidvania. It borrows quite a few mechanics from the DS series (although it's not a souls like), including rather punishing combat, and the need to pick up your corpse if you die. Combine it with an ever expanding game world, that opens up as you progress further into it, and you have Blasphemous.

I really enjoyed this game. It's great. It's not "Hollow Knight" great, but then again, Hollow Knight is the best game in the genre, so that might be an unfair comparison. A special mention goes to the bosses in Blasphemous, which are really creepy looking, and for the most part fun and challenging to beat.

Ruzar - The Life Stone

0.5 hours, 0 of 40 achievements
SG win


This is my second attempt at this game, and the second time I almost instantly got a headache so bad I had to turn off my computer and dim all the lights. There's something about the icey "border" around the screen in this one that just makes my eyes not focus right, and that results in a headache so bad I can't keep on playing it. There's an option in the options menu that seems to indicate that it should remove this effect, but it does not. I simply can't play this, which is a shame, as I have a soft spot for these kinds of tile-based first person RPGs.