Report #286: Rituals
Played a very short game in between. Basically a walking simulator. Controls are similar to google street view. Gets a bit annoying after a while. For 100% you actually have to complete the game twice. But the first run with exploring everything takes about 40-50min. The second with remaining achievements and fast forward took around 15min.
Rest of 2020 recap
Update 80: Januar 1st to 15th
Well the first month of this year started about as “bad” for the backlog as the last month ended. Oh well. Can only get better^^
I really liked the game visuals, but to be honest I found most of the game to be too hectic since you were chased around by robots or whatever else on the planet was chasing you to enjoy it more. The puzzles once you got the hang of it were not too hard. The standing around to wait until emenies disappeared or looked away where sometimes annoying. Overall it is an okay platformer. Still have not really figured out how to get all the achievements without consulting a guide. They are all somehow connected to collectables so you could possibly do a runthrough without getting any.
Felix the Reaper
A fun, sometimes quite complecated puzzle game. Enjoyed it once I understood how it worked. Will probably get back to it to play the harder levels too.
Dead Island Definitive Edition
After playing all the HOGs in December I needed something completely different. So I decided to go with one of my oldest unplayed wins and hack and slash some zombies. And that was exactly what I did. I loved to hack and slash their legs and arms apart. I am evil, I know ^^
I actually enjoyed getting in the thick of it far more than blowing their brains out XD
I enjoyed my time with this game immensly. Can't say anything about coop though, except one random stranger joining in, and they mostly just stood around doing nothing. Might get back to it to do some arena stuff.
Overall Backlog Progress:+0,01% change to last times unfinished/never played games (69,06% unfinished games)
Overall SG Wins Progress:+2,25% change to last times unfinished/never played games (43,97% unfinished games)
Daylife in Japan - Animated Jigsaw Puzzle Series
Trine 4: The Nightmare Prince
Leap of Fate
SimCity 4 Deluxe
Vampire: The Masquerade - Shadows of New York
Jigsaw Puzzle Pack - Pixel Puzzles Ultimate: Christmas DLC
BLAEO Monthly: nothing atm will be busy with other games
PoP: thanks to CalculonJones & Laura for challenging me
Monthly in A Month:
Just for fun:
Weekly Games #124
I didnt forget about my post this time. Okay I did slightly but in my defence I had to go shopping so it slipped my mind for a little bit. Compared to last time I didn’t start playing and before doing anything, except some eating, I went straight to doing my report.
Jan 14 2021
100 BLACKLIST CHALLENGE REPORT #2 - FOLLOWING ADVICE
Good day, friends!
In my list post, I asked for your advice regarding the backlog games I know little about, and I chose 5 of them from your comments as the new aditions to my inmediate to play list. Thank you very much to all for your advice and input. These are the 5, in no particular order:
Train Valley 2
Faeria - I don’t know if it’s possible to finish this one, but I will give it a fair trial
Now, for the games I finished since last time. I am still playing AC Odyssey, which is taking most of my playing time since December, so most of these games are quite short.
Dark Strokes: The Legend of the Snow Kingdom Collector’s Edition
This is a fairly decent HOG game, but nothing special. If you are very into this genre it might be interesting, but there are much better games out there. To my knowledge is the last HOG I had, so time to play other things.
RECOMMENDED TO PLAY: YES
RECOMMENDED TO BUY: ONLY IN BUNDLES, THERE ARE MUCH BETTER GAMES IN THIS GENRE
What a fantastic small gem! This is a short "walking simulator" game with a quite compelling story and original gameplay that made the game interesting. I will not spoil anything, but I'd recommend to anyone who enjoys this type of story driven games.
RECOMMENDED TO PLAY: YES
RECOMMENDED TO BUY: YES
This is how you make classic adventure games. Nice art, dark short story and a really nostalgic aura around it. For the grand prize of free, I'd recommend to try this 20 minute long adventure. I'll definitely keep an eye on this developer.
RECOMMENDED TO PLAY: YES
RECOMMENDED TO BUY: THIS GAME IS FREE ON STEAM
Shadowrun Chronicles: Boston Lockdown
As some fellow assassin adviced me, this game is no longer playable, since the servers were taken down. A pity that I could not try it, i'm deleting it from the challenge.
RECOMMENDED TO PLAY: CANNOT BE PLAYED
RECOMMENDED TO BUY: CANNOT BUY
Remnant: From the ashes
This game is hard. VERY hard, at least for the small team that was playing together. Gameplay is quite decent, and it seems to be kind of a "souls-like", but with guns. Atmosphere was good, story was spare but intriguing, but we could not finish the game. Difficulty was very high and my companions and I decided it was too much for us and uninstalled.
RECOMMENDED TO PLAY: IF YOU ENJOY A CHALLENGE MAYBE
RECOMMENDED TO BUY: NO
That’s all for today, have fun!!
Finished in January (1-5)
I started a year by cleaning my shorter games. And all of them were from last Steam Sale, so I don’t feel so guilty for buing so much during Christmas.
Shape of the World
Weird little game. Walking Sim with no story at all, you just go through weird half nature, half abstract environment, sometimes you are creating stairs, sometimes you are collecting seeds, because why not. You can plant trees, there are some animals you can scared (actually, quite a lot), but there is almost no challenge accept for spotting, where to go next (I actually was a bit stuck one or two times), It can be quite Zen, but I didn’t fully emerged into it.
Agent A: A puzzle in disguise
A very, very nice classic adventure game. It has “Escape the Room” type of puzzles - mostly spotting clues and patterns or collecting X number of keys to unlock the box. The area of the game is quite small and we are going back many times, which to be honest I quite like - I enjoy those type of games where there is a lot of little things on one screen, and you are resolving them bit by bit. The story is James Bond parody, I also had Carmen Sandiego vibes - it’s basic, but servisable - the writing gave me a couple of smiles. All in all I liked it a lot.
Classic 3D platformer game. And I cannot really say anything original about it - if you like linear platformers, like first Spyro, this one is 100% alright, although keyboard controls can be a bit weird and unresponsive (I died quite a lot because I didn’t make the jump, and also controls for a little race minigame in the middle of the game are just horrible). It has bosses, it has minigames, it has suprising amount of weapons, which were quite nice. All in all, a good game.
Wow - this is an original puzzle game! With awesome visuals in the second half of it. It is feeling like a Portal game, but less focused on complicated puzzles, and more on story, even with a bit of walking sim aspect. It mostly relying on false perspective, with a bit of optical illusions. The only thing I really didn’t like - In many puzzle you need to figure out, what you can interact with. And many times objects, that were usable in the previous scene, are just decorations here. That was quite annoying and sometimes almost “pixel-hunting”, and it prevent me for giving it better score. But beside that - very good game/experience.
This one is weird. You are a delivery woman in this cyberpunk, dystopian future, you are driving a flying car, collecting one package after another and talking to the citizens of the city. The weirdness here is - there is no gameplay here. It is basically a walking (well… flying) sim. You can destroy your car by bumping into stuff, but if you do that, you just starting to fly very slowly and wobbly, and you need to go to the service station. You can run out of fuel but… well, I didn’t, so I don’t know what is happening then, but I don’t think it will be gameover. You have some collectibles to collect, you can buy some stuff like food or cosmetic items, which are mostly completely useless. But 90% of the time you are just flying from place to place, where your boss ask you to go, and from time to time you have some morale choices. Don’t think about any races, fighting, or any dangerous stuff - you will fly around this city, or walk on the platforms, looking at (quite nice) visuals, talking with people and basically thats all. BUT - if you have right mindset and you don’t expect GTA - this game has one very, very good thing - and this is writing. Our protagonist and her AI friend are very likeable, most of the NPC’s are creative, with interesting background and stories, and voiceacting is well done. I especially liked the cyborg-detective, who, because of some bugs in his code, could speak only like a detective from old pulp novels - think Chandler and Maltese Falcon here. There were also moments, I felt genuinly moved by the story, especially in the end. So yeah - this is a very good game, but only if you know, what you are getting into.
Jan 12 2021
Main Quest #131 - 12 January 2021
I’ve had a few busy games in the last week, so this took more time than predicted. I also predict it will continue to be a little busy, but I want to finish a few more games this month. The game was an improvement over Sniper Elite V2, although I much preferred its setting. SE3 world was well designed, but something about the desert and Africa that does not entice me
Jan 11 2021
December 2020 Where’s Your Motivation? - Vergil, DMC5: Vergil DLC
I’m feeling a bit fatigued to write out all the reviews this month. Hopefully regain some energy by February. Let me know if there is any game you would like to hear about and I can type something up.
- NiGHTS into Dreams...
- Prince of Persia
- Spy Chameleon - RGB Agent
- Team Fortress Classic
- Our Darker Purpose
Ninglors Log 199
Played this week:
Man, I finally found the page!
713 finite single-player games found (34 excluded )
If you were a video gaming zombie who plays 24/7 without sleeping or eating then:
• Your total amount of consecutive current playtime would be 9 months, 1 week, 5 days and 1 hour.
• Your remaining amount of consecutive main playtime would be 3 months, 3 days and 8 hours (45.13%).
• Your remaining amount of consecutive extras playtime would be 5 months and 6 hours (50.03%).
• Your remaining amount of consecutive completionist playtime would be 8 months, 4 weeks, 1 day and 12 hours (58.17%).
(In case you’re interested, it’s “howlongtobeatsteam.com”)
Cat Story ahead!
So much from me :)
Have a lovely week!
- The Room Two
All links should open in a new tab besides the list tags.
I played this for Play or Pay, but it had been something I wanted to check out for a while as I was impressed by Asphyxia, made by the same dev. And okay, the style is super cute and the food pics.
I guess that's Norwegians for you!
So, a demon appears to a girl in Japan, demands she make her food for a week, and is mistaken by everyone else for a Norwegian. The main character, Ri, has no friends and has drifted apart from her parents. She speaks more like a cynical teenager or adult (as did the characters in Asphyxia), but I feel like it works.
Apple rose tarts
I feel like I would be more impressed by this if I didn't already know about the Nancy Drew games. Whie it feels more sophisticated than a HOG, there was nothing to investigate to make complex puzzles. I didn't need to make notes or anything. There were no puzzles to brood over throughout the game, as you complete them pretty much as soon as they appear. And I kind of expected a room to explore rather than pivoting around a box within a box within a box around a table. It wasn't bad, but it did seem a bit simple.
Rusty Lake Hotel
This had what The Room was missing. Explorable stuff, puzzles complex enough for me to write notes down, actual puzzle rooms, interest in what I'm doing/the story, etc. The story felt like a mix of And Then There Was None and Charlie and the Chocolate Factory.
You have to collect ingredients for dinner each night, and to get the ingredients, you need to complete puzzles in each guest's room. The game doesn't make it obvious, but you need to do those in a certain order to get all 3 stars for each meal. The order is dependent on what ingredient you find before entering each puzzle room. I had to redo the first room and most of the 2nd room because of this, though ultimately I don't think it matters.
Raft update #1
First of all, I play on Easy because I don't have time to lose my inventory if I die (although by now most of my inventory is in storage, but I kept dying of thirst, hunger, or shark before I had storage). I haven't started any story stuff yet because I am still short on some part. I just recently got the smelter and started making iron and copper ingots, so I'm probably ready to start the story next time I play. The most recent important upgrade I built is the permanent anchor, which I haven't gotten to use yet.
Current raft, permanent anchor behind me.
Everything was laid out flat for a long time, but I built a mid level with storage and smelter for now, as well as a top level that just has a rug and a bed. It also has a wrap-around balcony, so I can easily jump from it to a higher point of an island. You can see the half wall of the balcony just above the sail, while I will probably move so I can extend the balcony.
No roof yet, and I might have put the walls on backwards.
There is still some stuff I have available that I haven't used yet, like paint and a few pieces of furniture and decoration. As for the game itself, I'm having fun. I wish there were chances of rarer items in the ocean loot, because getting the same few things is kind of boring.
Totals since January 2019
|56||games beaten or completed||Not sure that's great over 2 years, but I'll take it.|