Stop the Presses! I got a request in my curator group
Well, this was seriously unexpected since my group is super small and I barely started. Actually I got the request a few weeks ago but the dev asked me to not make any reviews until the game was released. The game in question was Deeproot Manor.
At first I was a bit hesitant to accept the request since I’m bad with horror games, but I though the simple graphics would make it easier to deal with to me, after all I managed ot beat Ino without issues. 5 minutes was all it took to realize how wrong I was.
The game’s atmosphere is really well done and you can feel the tension as soon as you get in the manor. It doesn’t help one bit that it plays with your expectations, there are times when everything is building up to a jumpscare, and you brace for it… but in the end there’s no jumpscare. The puzzles are also well-thought and you can tell they put effort on them.
In the end I was too much of a wuss to finish it but I liked what I played. Horror fans will definitely enjoy this one
Agatha Christie - The ABC Murders
I enjoyed this game very much. I like that it was intuitive, mysterious, fun. I liked that you had multiple choices (at some point), but I hated that you can't get 100% achievements because of that (separate paths).
Gameplay identical with Sherlock Holmes Devil's Daughter (except the role-playing parts), but I liked more this one, maybe because of Microids or the story.
Half-Life 2: Episode One
Back to nostalgia, of course. Enjoyed it so much, but is not a perfect game. And I hate crazy achievements like finish the game using one bullet. C'mon, I'm not that desperate.
GRIP: Combat Racing
Nice Racing game, nice mods (race, combat, car-kour), it's good that you can play it co-op (up to 4), but the campaign is long as hell, becomes very boring, you unlock cars but they are not sorted somehow and you don't know which is the best, you have to try them all. And everything is so fast…. I'm just not that young anymore. I enjoyed it somehow but not till the end.
This month I was lucky, but I managed also to improve my playing percentage. Keeping the good fight
|Month: May||Games Beaten||Games Won|
|new games||Agatha Christie Abc Murders, Half-Life 2 Episode One, GRIP||Republique, Hitman 2|
|started||WRC Fia 7||other wins: Moto GP 15|
May 25 2020
Third week of May
I almost completely forgot about the post so thank you to Samwise for accidentally reminding me :P Not much has been done yet again and I been having more PC issues… yay… fun times.
May 24 2020
Ninglors Log 166
Ken Follett’s The Pillars of the Earth
Heart’s Medicine - Time to Heal
A Wild Catgirl Appears!
House of 1000 Doors: Evil Inside
Anime Studio Simulator
Tiny Tales: Heart of the Forest
Played this week:
Cat Story ahead!
I bullied Ameno – Tizio as well actually, but he didn’t seem to mind. I wanted to do something good. So I read coconut oil is supposed to help with external and internal parasites as well as do nice things to skin/fur and improve health if they eat it and make a fresh breath and what not. Since I hate how one normally uses some kind of poison to fend of parasites I thought I’d give it a try. While they seemed to be interested in the smell and Tizio didn’t mind at all having it on his fur, Ameno went nuts, bc I smeared some in the back of his neck so he couldn’t lick it off. Apparently that was the worst idea ever! He started scratching like a mad man. Or mad cat I guess. So I washed him. Obv he hated that even more. So he was very, very, very mad at me – or the humans in the house in general. He hid for most of the night and sulked somewhere. Eventually he came out, when I went to bed and (!) even joined me in bed which he doesn’t do often. Only for like a minute, bc I thought it would be nice, if I moved my leg near him, so he’d feel me, but nooooooooooo, too much contact, huuuuuuuman! So yeah, he left. But he’s very cuddly today \o/
Btw it was rather easy making Ameno eat it. He even liked it off my fingers, while Tizio looked very sceptical at the treats with it on it D:
I guess I had my furthest order so far. Off to Canada. Sadly the ceramic broke on the way. I’m super down about that and I very much blame myself for not securing it enough. Ugh, why did this have to happen? D:
So much from me :)
Have a lovely week!
Update 54: May 18th to May 24th
4 games this week and great fun with some friends. Also it’s vacation time. So I guess this week went rather well.
Orwell: Ignorance is Strength
Found the first game better. Here I was stuck a lot of the time, having to upload irrelevant data to progress. The story did not grip me like the first time around and I was not a fan of the two new features. It was hard to find the correct terms for the search bars, so basically just dragging various possible terms on them over and over again, until you find the right one. Also the dragging of the datachunks did only sometimes work. I nearly got stuck on episode two because I did not upload a picture that had a phone number in the background.
And then you have the 3rd episode where they introduce "The Influencer" a completely new feature, where you can influence the people with either truth or lies via social media. I will not understand why this feature was only introduced in the last chapter of the game shrug
I liked this game. Story was good and the battles were a nice addition, though some of the special moves are kinda hard to do. Though you do not really need them. I was able to do the tournament before after episode 1. It was feeling like an interactive comic.
Overall it was a fun experience.
green = PoP thanks to Aldowuj & Laura for challenging me
red = Monthly in a Month
blue = PAGYWOSG
grey = BLAEO monthly theme
orange = completions/for fun games
Overall Backlog Progress: -0,36% unfinished/never played games :)
May 23 2020
May 22 2020
Report #265: F1 2019
Why are racing games so addictive
So, next game done with 100% of achievements.
This one was quite surprising, that I was going for every achievement. I started it after all those Corona pandemie was starting here and we were moving into Homeoffice. Started it and thought that I will maybe play it for one weekend. After couple of races in career mode I gradually improved my skill, switched from automatic gear to manual, then played a bit with fuel mix, switched to manual ERS mode and then played a bit in ranked mode.
After 40h within the first week, I really got addicted and played very competetive in ranked mode. Took me a while to reach the gold ranking. Played in some leagues and competed in the racing weekends
Really cool racing game. The MP is toxic as hell. Some unranked matches are very similar to Wreckfest. Maybe I will continue in a few months in F1 2020
And done with Batch #25. I am very surprised that this is a batch with 10/10 games perfected to 100% achievements
This is a platformer. A jumps and X does a kick that has way too short of a range given how quickly the first enemies beeline towards you and how delayed the kick is. After a few rooms, the game introduces guns, but doesn’t tell you how to use them; turns out it’s a twin-stick shooter now: right stick to aim, R2 to shoot (you can also jump with L2 instead of A). You have your choice between different guns, but they’re either too weak (taking 3-4 hits to kill even the weakest enemies), too slow (making you wait a solid second or two before you can fire another shot), or have a random chance to veer just enough from where you’re aiming to miss the enemy.
Half of the enemies blend into the scenery. Tiny snails can hide behind rocks or dark-grey metal birds can be placed next to dark-purple weeds on the ceiling in front of a dark background. Sometimes, killing one of those snails will cause tiny green mushrooms-or-something to spawn where it died, and these also kill you on contact. The way the game introduces explosive barrels (at the beginning of the second level, or as the game calls it, “level 1” because the first stage is “level 0”) is to put one at the bottom of a jump with enemies on each side, so when you go to shoot the enemies, you shoot the barrel and blow yourself up. It seems like whenever I stopped being overly paranoid and shooting all the background objects, I’d get killed with no way to figure out how it happened.
There’s also rocket launchers and enemy spawners. The rockets fire much faster than you can move and the launcher always points at you, so it’s less about reacting to it and more about anticipating when it will fire (there’s no telegraphing for it, either). The spawners generate three tiny enemies that beeline your last known position (updated every second or two), which wouldn’t be that big of a deal if any of the guns were decent. Plus, these enemies activate several units off-screen, so you could drop down an empty vertical shaft that turns into a seemingly empty hall, then suddenly a rocket flies in from off-screen and kills you. The final level puts them in especially devious places: rockets are placed in little nooks beside the top of vertical shafts where you can’t hit them with a straight-shooting weapon from below and you can’t jump in/out of their sight because their rockets are too fast, so you need to just rush through and anticipate when it’ll fire its rockets, jumping accordingly. It’s even worse with the enemy spawners: it starts as just a room with lasers, so you need to wait for them to turn off, but they’re so low that you need to be in morph ball (defenseless) mode to avoid them. Problem is, the last laser ends at a point where the hall opens up above you, and there are two enemy spawners off-screen, so if the laser catches you right at the end, you’ll suddenly get attacked by the spawned enemies with no way to defend yourself. Oh, and even if you make it through, it’ll still be enough time for one of them to start spawning the enemies, and you’ll be close enough that you’ll need to get rid of them quickly before they kill you (you can’t just run away because this room ends with another laser that requires you to wait in morph ball mode, giving the spawned enemies plenty of time to catch up to you).
In contrast, the bosses are super easy. The first one is just a mouth that doesn’t move and only spawns human enemies directly below it (not only are humans visually-distinct from the background, but they don’t beeline towards you until you’re in their line of sight, or in this case, about a second after they spawn). The second and final boss swaps the genre for a bland horizontal shmup: tiny bullets infrequently spawn and slowly move to the left while the boss moves up and down. Ah, but it wouldn’t be complete without one more unfair cheap shot, so if you get too close to a bullet vertically, it’ll suddenly bolt vertically towards you and kill you.
Weekly Games #90
Just press the lmb a few times and bam easy achievement you can get in a couple of minutes. Don't need to think twice about deleting
Blossoms Bloom Brightest
While you will unlock a buggy full gallary achievement as soon as you start up the achievements unlock perfectly fine. You will unlock 2 per characters if you do the bad and good ending
Book Series - Alice in Wonderland
Most of the achievements in this game is to simply start it up in all the languages it has. Bit pointless but easy to do. If it weren't a win it would be considered as being deleted.
Borderlands: The Pre-Sequel
The achievements to this game is almost the same of the 2nd game. It requires searching every area, having an enemy kill its friends, requires 100 kills from characters and that annoying lvl 1 of every challenge. There are alot more unique achievements though like going 5 minutes without oxygen, killing enemies by slamming down on them once by your self and another in a car. You can spend your rare currency on drinks as well as upgrades and you get to pull a gun out of the stone.
There are more multiplayer achievements, 3 in fact. Since we are out on space why not heal people 10 times, win a duel like the 1st and more annoyingly complete the ghost mission with 3 other people… Other two are fine, easily rigged with 1 other person but 3 is not okay!
The holodome dlc is basically moxxis dlc from the 1st game which no one liked im sure. It's just the normal arena fights you get in the main games before but why. You have to complete all the rounds while also not getting ko'd. It can be annoying but fine or it can just annoy you if you struggle
Finally claptrap dlc has a bunch more. As a story it has those achievements of course but we don't talk about those. During the dlc you will want to speak to all the holograms. Kill 10 spybots before they can take a picture of you, outrun a giant wheel, indiana jones style and complete all 9 different ways to do more arena fighting! Seriously do people like the survival fighting?
With that, thats it. The game isn't really that big compared to the others. Most of the fighting ones you might just come across accidentally and if you completed borderlands 2 you should know what its like to explore everything and get all the challenges done.
Dr. Frank's Build a Boyfriend
You better show off dr oink if you want to complete this game. Even though you only need to do it to 1 person for the achievement you better show her off to everyone possible!!! The other 2 achievements are just the endings
Echoes of the Fey Episode 0: The Immolation
This game is just annoying to complete. There's a couple of achievements that need to be reloaded and that whole run out of time is a pain. The time doesn't go down fast enough to warrant waiting around for it to be unlocked. People have also mentioned some of the options just not popping up. I have no interest in buying the next games considering it crashed on me a bunch of times
This game can be a bit buggy when trying to complete. There's a few discussions and comments about certain stuff not unlocking like the easy/standard mode you play on so it might be a lot more work then it originally looks.
Melissa K. and the Heart of Gold Collector's Edition
This game is annoying to 100%. It's just a complete mess of things. It wants you to view every single cutscene which feels like it wouldn't be to bad if talking didn't count. I messed up and managed to miss 1 chat (not counting the 7 minute bonus) and who knew where it was! The game also wants you to get the best score on everything possible. The hog scenes you can actually cheat if you do it during the main game. If you quit out it will reset your accuracy and time which is very much needed when you need under 20 seconds and 90% accuracy on everything. The puzzles though you cant cheat your way through so you got to keep trying and trying again until you somehow cheese your way through it
There are a lot of achievements that will most likely put you out of your way. Unless you are a psycho who thinks hey lets throw a chicken into fire, dump slimes into the sea and then jump into 40 slimes in a crowded spot! They are fairly simple to get except from completing the Slimepedia. While most of it is easy to find there is a pesky little food item that shows up only once a day in a random spot. It will make you hate everything! At least the ending song is good
Sunrider: Liberation Day - Captain's Edition
I was all about to talk about how annoying it is to get the achievements in this game but it surprised me. You can skip the battles in this game with console control and it still counts as killing 1000 units which is amazing. Of course you will need to do a bunch of work for the rest but its much simpler to 100% this game then it originally looks. Oh and the steam stats don't update but instead the game are its achievements and it will show you the actual progress.
Art of Murder - FBI Confidential
These are all gonna be the same. No achievements = nothing to talk about. Point and clicks especially so since there isn't really any extra content to get from
I don't think there are even choices so just skip this whole thing and save yourself a couple of hours. Will be deleted
The Awesome Adventures of Captain Spirit
There really is no way to complete this game. You just play through the story and that's it. The biggest difference I can see is what you make captain spirit look like. I did a simple hero with a mask and light colourful armor but you can wear a helmet instead with dark heavy armor. You can mix and match what ever you want
Oh and I mentioned 2 weeks ago about how my aunt had to go to hospital because of bleeding complications well because of that I have a new cousin. They ended up having to get the baby out early so they beat my mother to the punch. Now we are just patiently waiting for my sister to be born and I'm forced to have my picture taken!
May 21 2020
Finished in May(4-6)
Spirit of the North
Nice game about a fox on a journey. A bit of platforming, some riddles, everything just enough to avoid “walking sim” genre. A story is a bit shallow, but I always appreciate effort to tell something without words. I think the devs are a bit inexperience, because I saw a lot of little bugs and problems with design. Nothing particulary bad, just bits and pieces which can be a bit improved. Visuals are pretty although I must say the first level looks the worst, which again, is a bit of mistake. But all in all it was a very nice little game.
My SG win. It’s a mix between traditional platformer and roguelite platformer. The overall world is fixed, but smaller “dungeons” you are going through are random generated. I liked this game - it was a solid platformer with most things done in the right way. And I didn’t get bored even if some levels kicked mt butt hardly before I managed to beat them.
6/10 - unfinished
My old SG win and my attempt to beat a long game in this month. I didn’t finish it, because I got totally bored half way through. It’s just run of the mill 100% standard jRPG, with everything good and bad in this genre, there were some extra things, mostly optional puzzles, which went from very clever to ridiculuos. All in all for the fans of the genre. Oh - one more thing - the main character is incredibly stupid. I don’t like being forced to do things which are obviously bad ideas, so there’s that.