Activities
Yesterday
Two-Week Report: January
Kingdom Hearts: Final Mix Subset: Level 100 on Destiny Islands 
Level 65. In another 16 levels I'll get a second tech boost which will speed things up by 50%. This one should be done by mid February.
No change in the Steam backlog. I’m on the grind, going to the gym and working on other backlogs besides just gaming, but I’m still working on this one.
Jan 15 2026
Report #424: Assassin's Creed Mirage
4 months later I reinstalled the game again and added 20 hours of playtime. Was very surprised it got a content update. Basically an character origin story that plays after the base story. Unfortunately it also added a replay mechanism for contracts and story missions. With a challenge system. Took probably around 10 hours with some video guides to get enough points to unlock all extras.
Got caught up playing a bunch of random free itch.io games again.

Platformer. You start off unable to jump, so you go to the left and use updrafts to get around spikes until you get the jump upgrade…and then you have to backtrack across that same section despite the rooms being symmetrical and thus functionally making you do the same stuff twice. Oh well, at least that part is only a minute long or so. The right side has some solid platforming (except the room with the frogs that does little besides make you wait), and when you get the Flappy-Bird-style “tap jump in midair to keep flying” power, there’s an entirely separate section you go through that’s built around the power instead of the game making you backtrack again, which is nice. The end of the game is above the start point, so if you go there, you’ll miss a secret on the left that requires the flying power, so you’d have to replay the whole ~5-minute-long game–on top of going back through the left section a third time in a single playthrough–to see the disappointing secret room that one of the comments already has a screenshot of that shows you everything it has to offer (for real, it doesn’t even have a second line of dialogue)…and then you’d have to backtrack through the left area again to reach the game’s main ending.
Overall, though, it’s decent for a free jam game, so I can recommend it. You can play it here: https://daz.itch.io/apollo

Whether it’s a shiny new AAA title or that indie gem you got for 3 Euros, let’s clear the backlog together.
Head to the comments, post your resolution and get challenged to play 5 games
For Pickers. Just copy paste and complete the data :)
* [GAME#1](http://store.steampowered.com/app/GAME#1-ID/) - HLTB Time: GAME#1-HLTBTIME
* [GAME#2](http://store.steampowered.com/app/GAME#2-ID/) - HLTB Time: GAME#2-HLTBTIME
* [GAME#3](http://store.steampowered.com/app/GAME#3-ID/) - HLTB Time: GAME#3-HLTBTIME
* [GAME#4](http://store.steampowered.com/app/GAME#4-ID/) - HLTB Time: GAME#4-HLTBTIME
* [GAME#5](http://store.steampowered.com/app/GAME#5-ID/) - HLTB Time: GAME#5-HLTBTIME
- Please make sure your games are sorted by completion before applying.
- If you so desire and you have at least 5 unplayed SG wins, the 5 games can be picked out of your SG wins (instead of only 2/5). Just note it in your application comment.
- Note in your post if you're ok playing multiplayer only games.
- Same for Early Access (I know some people want to wait for release).
- When you finish one (or more) of the games picked for you, please post an update by replying to your picker's comment.
- If the game has achievements, you can link to either the Steam or Astats page corresponding to your progress.
- If the game doesn't have achievements, please post a screenshot showing your completion.
- Finally, if you have completed all the games that were assigned to you but want another go at it, feel free to post another application.
- You can pick for/challenge up to 2 fellow assassins, please refrain to pick more so everybody who wants get a chance at it.
- You can pick for anybody who has applied and hasn't been given a list yet, unless they specified otherwise (see next point). It is recommended to signal with a "reserved" comment that you're currently picking for that person. This way it'll avoid the situation where you spend time picking games just to come back to somebody's comment 2 minutes prior.
- Please use the following criteria when picking a list for somebody.
- Pick exactly 5 games
- Length-wise: at least 2 short games (under 10h to beat) and 2 medium (under 15-20h). You can use HLTB to check the time, or more conveniently the Enhanced Steam browser extension (it shows the HLTB time directly on the game's steam page). That rule can be overridden by the bottom (i.e. pick 5 short games) but not the other way around, as not everybody has the same time to dedicate to gaming.
- Pick two SG wins unless the person specified SG wins only, in which case pick only in the applicant's SG wins list.
- Quality-wise: at least 3 of the 5 games should have a positive (or above) rating. You can use this site to quickly sort games in a user's library by ratings (thanks to JaffaCaffa for the suggestion).
- Please, respect the applicant's choice regarding multiplayer-only and Early access games, as well as other requests (exclusion of certain genre etc.).
- Please use the code below to post your comment, it's already formatted, you just have to copy/paste & complete the data.
Do I have to participate in this event?
No, this is an event to help you reduce your backlog. If you already have a plan and don't want anyone to pick games for you, you're free to ignore it.
What happens if I don’t participate in the event?
Absolutely nothing.
What happens if I play all the games picked for me this month?
Still nothing. (You might get a shiny profile badge at some later date. And you can come back for another batch.)
What if I don’t have time to play 5 games?
Don’t worry, one is enough, we’re just asking the pickers to select 5 to give the player a little choice.
One of the game picked for me won’t run on my computer for X or Y reason, what do I do?
If this happens, please notify the picker by replying his comment and ask them to pick a replacement. If the original picker don’t give you an answer within 24h, don’t panic, just leave a comment and we’ll pick one for you. Meanwhile, you could try one of the other picked games if you haven't played them all yet.
I played all 5 games that were picked for me and I want more!
If you have completed all 5 games and reported your completion to the original comment, you can make a new request for another list.
When picking for other people, can I only pick “never played” games?
Not necessarily, you can also pick games that seem to have been abandoned but haven’t been categorized as “won’t play”. No beaten or completed games, or games being currently played obviously.
Why are there so many rules for picking the games? I can’t be bothered!
We’re trying to make this enjoyable for everyone so if you decide to pick games for others, please read and follow the rules. I’ve tried to make it as easy as possible for the pickers too, but if it’s bothering you too much, remember you don’t need to pick games for others to join the challenge.
I’m new here, can I join the challenge?
Yes of course (and welcome to BLAEO). Please just be sure to have your games sorted by progress before signing up for the challenge, to make it easier for your picker.
Jan 14 2026
January Assassination #1 (SG Win)
Please consider liking my review on Steam - it means a lot to me!
Mad Max is the power fantasy you didn't know you wanted. It's a game that knows it's theme really well, and digs deep on it, with every gameplay element contributing to the universe the devs want to invoke.
It's a visually striking game. I ended up having to lower the specs to make it run on my machine so textures up close looked a bit mid, but I imagine that with a proper rig it looks gorgeous. But what really struck me were the environments and the effects. Night and day, explosions, sand storms, dust clouds, floating particles bathed by lightrays inside buildings, it all looks amazing, and the landscape is wide, expansive, desolate, and peppered with points of interest that catch your attention such as the ever-present Gastown, lighthouses, broken ship hulls, massive walls and jagged peaks. Driving around is a feast for the eyes, and it's clear that art direction here was very strong. The audio is also really good, with special emphasis for the two things that matter the most - the sound of a V8 engine purring, and the sound of a strong whack landing on someone's cracked skull. The game can get quiet at times, but it kind of adds to the desolate atmosphere, and is not a flaw in any sense.
The plot carries you along the story quite nicely. The game relies a lot on cinematics, including some action sequences that I believe would work better if you were the one doing the actions instead of watching them being done via cinematics, but it's fine. One of the flaws of the game for me was that the cinematics usually dragged, and I felt they were overused, but overall they are effective in creating the vibes of the game, exploring Max's inner psyche, and driving the game forward. There is a lot, and I really mean a lot of side content here, but very little of it is strictly necessary to progress. I imagine most people do some of the side missions to unlock better gear for Max or for their car, otherwise story missions can get quite difficult, but leave most of the side-content for the post-game, which is good. Although a lot of it is repetitive (defeate X convoys, destroy X scarecrows), the camp takeovers actually never got old and I enjoyed doing them to the very end.
The meat of the game is the gameplay, and it's solid here as well. You'll mostly be doing one of three things - driving, exploring, or brawling. Driving doesn't feel that great for me, I thought the handling was very slippery and car combat is somewhat simplified, not leaving you a lot of options to engage enemies. Make me miss Twisted Metal 3 or Vigilant 8 on the PSX hehe. Driving aimlessly around the expanses of the world is much more enjoyable than combat driving, but it kind of works. I dread and hate the Desert Races and haven't done many of them, and it's probably the one thing that will prevent me from getting all the achievements for this game.
Exploration, on the other hand, is a treat. Learning more about the world, be it from environmental storytelling or from in-game lore, item descriptions and Max's comments on story relics is verey effective worldbuilding, and I loved side-missions that took me to abandoned subway stations or airports, for instance. This world we inhabit sucks to be in, and helps to explain how Max became Mad Max. Interacting with NPC's is also great, I love Jeet and Scab and Deep Friah and all those guys. They fit perfectly into the world and are really well developed and voiced.
Finally, brawling is Batman's Arkham games improved in my opinion. You're not as effective as Batman in evasion, but it's a bit easier to react to enemies advances and to manage crowds. Where in Batman I could hardly connect combos, getting a 20+ wasn't super difficult. Overcoming a mob of 15 guys with melee weapons rushing you always feels great, and I just wish you didn't have to fight the camera as well as the enemies that often.
Overall, incredible game, I enjoyed my time with it so far and will keep coming back to it to liberate the rest of the wasteland and gather all the scrap I can!
Jan 13 2026
Ninglors Log 423
January Progress:
9
PPU monthly:
done
January Additions:
2
Games finished this week:
Won/Gifted Games:
Mato Anomalies – Ty Sky <3
Bought Games:
Currently playing:
So much from me :3
Have a lovely week!
Queen Ninglor
Jan 12 2026
November 2025 Update
Next update (works only on profile page)
- Many ways to complete the objective
- Complex environmental damage and interactions, e.g. water with electricity, poison in air vents
The bad 👎
- Very repetitive
- Police is overzealous to attack us
- Cash is hard to come by
- Doesn't feel like there is any permanent progress between runs
- Majority of playable characters feel like a filler, adding noise to the screen selection menu
- Melee combat is not great, with slow attacks and huge knock-out effect applied to both you and enemies
- It's possible to hire NPCs to follow and fight along, but due to friendly fire you're more likely to kill all of them randomly than for them to be of much help
Conclusion:
Rogue-lite lite without rewarding progression. I did beat the game, more due to luck than getting better at it or finding optimal gameplay strategy. I think a game like Heroes of Hammerwatch is miles ahead, and would be a more entertaining pick with better combat, progressions and well crafter playable classes.
☑ None ☐ Skins ☐ "Time-savers" ☐ Direct purchase ☐ Custom currency (gems etc.) |
☐ None ☐ Story progression ☐ Few collectibles / easy to get ☑ Grindy collectibles / hard to get ☐ Require multiple playthroughs |
☑ No saves ☐ No saves, progress carries over ☐ One checkpoint, too rare ☐ One checkpoint, frequent ☐ Manual saves |
☑ Can run on potato ☐ Medium requirements ☐ High requirements ☐ Too low for what is visible on screen ☐ Optimization disaster |
☐ May look good 10 years ago, but not now ☐ Blurry textures / geometry problems ☑ Average ☐ Good ☐ Beautiful |
☑ Nothing to remember ☐ Good voice acting ☐ Good weapons & effects ☐ Good OST ☐ Music flows well with the action |
☑ Resolution, volume only ☐ Basic graphic settings ☐ Advanced graphic settings ☐ Adjustable HUD ☐ Accessibility options |
☐ No map ☑ Basic ☐ Detailed ☐ Minimap ☐ Fast travel |
Jan 09 2026
Log #21
Jan 08 2026
Pokemon should just be public-domain at this point
Of my memories around video-games, one that's stuck around in my head for quite a while, is when i was interning at a company for a brief spell at the end of my second year of university, where i basically spent the whole time playing Pokemon on my phone. Sure, i had a project to work on - and i did do it - but i also had a desk in the corner of quite an empty office (maybe people were on holiday ? not sure..), so what can you expect..
I had loaded up a few GBA games on my Android-something of the time, and i decided Pokemon would be good for the (frequent, and sometimes extended) breaks. I can't remember exactly which game it was (Ruby, Sapphire? definitely a GBA one), but i had a good time with it. A little frustrating sometimes, and almost nauseating to someone with even a little bit of OCD, but building up a team, and then building up a bond over time with that team, is a great feeling, and probably part of why the memory has stuck so long
All that's to say, that Coromon summoned back those memories and feelings pretty easily. Over the winter holidays i had a lovely time once again catching a grass-load of (poke)'mon and building up a team that i felt strong attachment to by the end. And all of that with many of the frustrating snags sanded off - lots of quality-of-life features have been added and the whole thing has been nicely modernised
If you're also looking to relive old memories, or if you want to understand what the fuss about Pokemon is (without having to go back to the old games), then i can easily recommend Coromon for that. It's a remake of the GBA/DS generation in everything but official capacity
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Cursed to Golf
13 hours playtime
8 of 13 achievements
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Toaster Jam
82 minutes playtime
21 of 21 achievements
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Crime Boss: Rockay City
39 hours playtime
30 of 45 achievements
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BlazBlue Entropy Effect
8 hours playtime
21 of 43 achievements
August - December 2025!!
Wow… it’s been that long. I bought an apartment. It has been a very stressful and busy few months, so very little or no gaming most of this period.
August - I played Cursed to Golf and Toaster Jam
September - I played Crime Boss: Rockay City and Dorfromantik
October - I played nothing
November - I played nothing
December - I played My Time at Sandrock, Crime Boss: Rockay City, BlazBlue Entropy Effect, Tunguska: The Visitation - Final Cut, and Bomb Rush Cyberfunk
Not many assassinations, but let’s do a brief report to try and get back on track.
Steam
Cursed to Golf
I played a demo of this during a NextFest event, a while back, I think. It made a good impression, so I had my eye on it. Can't remember if it was a sale or a bundle, but picked it up cheap somewhere.
Pretty old skool, basic golf game. The 'cursed' aspect and cards adds a little extra to it, but at its core, it's a basic golf game. Pretty fun and didn't take too long to beat.Toaster Jam
Very simple. One of those games that only costs $1-2 but is good for a bit of mindless fun. Simple enough to be a mobile game, to be honest, but fine for an hour.
Crime Boss: Roackay City
Lots of famous faces in this, but they don't add much to the game. On paper, I bet this looked great. Kind of Payday, with more of a fleshed-out single-player experience. It didn't impress though. It all felt a bit... hollow, somehow. The single-player game felt very repetitive and grindy, and this carried over to the multi-player game in some respects (based on the little time I played in multi-player). I don't think the enemy AI was very good either. I mean, I still put almost 39 hours into it, but it was more of a routine, and there was an element of 'mindless escapism' at a time when real life was pretty stressful. So, it served a purpose, but I wouldn't recommend it. Still plenty of gettable achievements, but I doubt I'd ever get them all.
BlazBlue Entropy Effect
I can't really decide how I feel about this. I like it, but I don't love it, and I'm not sure why. It looks good. It plays well. I didn't really follow the story, but I think that's my lack of attention more than anything. I've 'beaten' the game in that I have beaten the final boss, but I think there may be some kind of 'true ending' of some kind. Also plenty more achievements to get. This is one I may return to, but I'm marking it as beaten for now.
Backlog Additions
I added quite a few games at the start of January before writing this, which makes calculating my end-of-year stats (below) a bit difficult now. Focusing just on titles, I added these games in the Aug-Dec period - Leaf it Alone, Marsupilami: Hoobadventure, Tiny Terry’s Turbo Trip, Lil Gator Game, SteamWorld Heist II, and Everholm.
Progress in 2025
I update the numbers in the ‘stats’ section of my profile a bit more regularly (most of the time), but try and post my end-of-year stats around this time. I added 6 games to my account in January before writing this post. Removing them doesn’t change my BLAEO percentages at all, but it makes me feel a little better! No real change, but at least I didn’t add a lot of games to my library.
Beginning of 2025 - 450 games
Beginning of 2026 - 463 games










