Activities
Today
May 2026
Got 100% in Jedi: Survivors and finished another PoP Game
Played some short puzzle games
And finally finished Wandersong, after dropping it halfway through without any reason some years ago.
May 2026
Challenge track: 3/100
Beaten:
Mass Effect™: Andromeda Deluxe Edition
Deus Ex: Mankind Divided™
Desperados III
Darksiders II Deathinitive Edition
The Ascent
Evil West
Manor Lords
Far Cry 3 Blood Dragon
Chillquarium
An Assassin in Orlandes
Bought:
Car Mechanic Simulator 2018
Gothic 1 Remake
Won:
May 2026
Monster Hunter: World: I found the combat a bit slow at first but after a while I got used to it and it became pretty fun. The story was really boring but thankfully it didn’t take up too much time. The worst part of the main quest IMO was probably the two Zorah boss “fights” which took ~20 minutes each. I think it was supposed to feel epic but it didn’t work for me. I mean it was cool for the first 5 minutes then I was just sick of it. But its main pull, hunting monsters, that was great. I’m rating this one a 7/10 but I think it could get a higher score on my replay. I don’t think my experience did it justice (had to play with 30fps since 60fps was stuttering too much, I underestimated the system requirements lol, also won it at SG so no refunds). I’m definitely going to buy the Iceborne DLC and replay this game once I upgrade my rig.
Not Tonight: I feel conflicted with this game. It’s a game like “Papers, Please” but you play as a bouncer. I liked the sound design and the art. I thought it was cool how the OST sounds muffled at first then when you let a customer in, it gets clearer and louder. Unfortunately, the gameplay loop is rather boring and it’s way too long given how little variety it has. There were barely any new rules and there were too many days where it’s just the same as the previous ones. I also didn’t care about the story and I never really felt any moral dilemmas. There was actually only one time where I felt bad. It was during chapter 3 when it was revealed the “food bank” was a trap to find people to deport. But even with all that, for some reason, I have this urge to replay and 100% it. I think I got used to the gameplay and also I didn’t get the good ending which has been annoying me a little bit. I initially rated this game as 2/10 but I’m bumping it to 4/10. It definitely would’ve been better if it was shorter though.
Amnesia: The Dark Descent: I said in my previous post that my goal for this one during this month was only to get through the midpoint but I really wanted to be done with this game so I forced myself to just beat it already. 10/10, will probably never play it again. It’s really scary, what else do you want me to say? I’ve already heard about the water monster before but it’s still way scarier than what I was expecting. The story was also pretty great. I mean it’s not as good as SOMA (the developers’ other work) but to be fair that’s a high bar to clear lol.
Beyond a Steel Sky: I really enjoyed this game. I loved the setting/world and the characters. They’re quirky, but I mean that in a positive way. They’re all just such a joy to talk to, especially Joey. I don’t think you need to play the first game (Beneath a Steel Sky) but I feel like that improved my experience a bit since I was able to get the references the game makes (there was also one returning side character). I was almost going to rate it 10/10 but I’m “only” rating it 8/10 because I did not like the ending. Either way I’m glad this was my first SG win as I’ve never heard of this game before that. I hope they eventually make a third game.
Dishonored 2: It’s been years since I’ve played the first game so I can’t compare them but I really liked the gameplay of this one (I played as Emily). I was save-scumming a lot though, I decided to go for the no kills and detection achievements for my first playthrough for some reason. I’m not going to uninstall this one yet, I want to replay it and do a high chaos run and maybe even try to 100% it. Throughout my playthrough I was just itching to kill the NPCs lol (and I might or might not have done it a few times and just reloaded a save afterwards…). I feel like there was something missing though. I think the story felt a bit lacking/underwhelming but that might’ve been my fault. I’m giving this one an 8/10 for now. My rating might change once I replay it and actually take my time.
For the People: I won this one over at SG just a few days ago. Figured it was short enough and it looked interesting so I went and played it. Unfortunately I didn’t like it that much. The game’s world and lore were just confusing the hell out of me. A lot of the explanation about the world is in this “map” that you can read but it was pretty long and I didn’t find it interesting enough to actually spend time reading. I feel like the game itself was also too short and the storyline and characters felt underdeveloped. My first playthrough was around 3 hours and the remaining 6 hours was spent figuring out stats combination for the achievements (as the only guide in this game is in Russian and pretty vague on things, you have to figure out how to get the right stats on your own), not like, different paths in the game or something. Had potential but otherwise, 5/10.
SOMA (replay): I love SOMA. I’ve been itching to replay it and I remembered I had a save from January 29 that I’ve never finished, so I went and continued that one. I need to do a full replay again soon. Maybe if they finally release some new info (new trailer? release date? please I’ll take anything) on ONTOS (SOMA’s “spiritual” sequel made by the same devs) during the upcoming showcases. That game is my GTA 6. I need it NOW god damn it.
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Amnesia: The Dark Descent
13 hours playtime
10 of 18 achievements
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Beyond a Steel Sky
17 hours playtime
32 of 32 achievements
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Dishonored 2
15 hours playtime
19 of 50 achievements
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For the People
9 hours playtime
33 of 33 achievements
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Monster Hunter: World
37 hours playtime
18 of 100 achievements
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Not Tonight
12 hours playtime
11 of 15 achievements
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SOMA
54 hours playtime
10 of 10 achievements
Goals for June 2026
Everything except for Our World is Ended, Starpoint Gemini 2, and Station to Station were picked from this month’s Challenge Me thread. I have some progress with Our World is Ended, Rollerdrome, and Starpoint Gemini 2 already.
Rollerdrome & Starpoint Gemini 2: No thoughts yet besides that I’m liking both of them so far.
Our World is Ended: Way longer than what I was expecting it to be. I think most of the completions in HLTB were skipping the voice acting (I’ve listened to the vast majority of them so far, I’ve only skipped the VA a few times). Granted, I was also alt-tabbing and idling occasionally since I have a poor attention span. My actual hours would still be around ~20 hours minimum though, and considering I’m not even finished yet, it’s probably going to be way more than the average over at HLTB for just the main story (average is 26.5 hours and the only one with a note about not skipping the VA is 40 hours). Definitely underestimated how long this one is.
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Dragon Age: Origins - Ultimate Edition
5 hours playtime
no achievements
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Heavy Rain
0 minutes playtime
0 of 56 achievements
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Little Nightmares Enhanced Edition
0 minutes playtime
0 of 22 achievements
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Our World Is Ended.
32 hours playtime
8 of 40 achievements
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Rollerdrome
2 hours playtime
5 of 21 achievements
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Starpoint Gemini 2
10 hours playtime
10 of 52 achievements
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Station to Station
0 minutes playtime
0 of 81 achievements
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The Life and Suffering of Sir Brante
3 hours playtime
0 of 89 achievements
May 2026
If there’s one thing I can say about May, is that the sun came and snow melted. Made some good progress on my PoP goals, but most of my activity this month was with snowballs and tiny backlog games. I’m very happy with my progress thou, and even got started on the last PoP game left. Really hoping to use June to tackle some long lost wins. Since I played Disco Elysium (and enjoyed it very much) in May, it felt right to tackle Roadwarden and Bookwalker in June. I’ll also see if I can plug in Citizen Sleeper from my backlog, but that’s a stretch goal. Oh, I also started one of those 50k+ mega mosaic games, and I’m enjoying it. It’s great to play with on one screen while I vibe code on the other one.
Also crap, I was very lucky on SG! 8 wins … it’s a lot. I have to put more effort if I want to see the progress bar moving. Let’s go!!!
Some of my top backlogged games that are not on Steam and I hope to play this month are Dishonored and Pyre. They have been threre for a while but always with a slightly smaller priority. Hoping this is the month. Happy gaming!
SG Wins
Venba
1.3 hours, 9 of 15 achievements
Figment 2: Creed Valley
6.5 hours, 14 of 18 achievements
Backlog
Disco Elysium
41.5 hours, 15 of 45 achievements
The Blackwell Legacy
7.2 hours, 4 of 8 achievements
Mars Power Industries Deluxe
8.7 hours, 11 of 11 achievements
Abandoned Games
Satellite Rush
8.7 hours, 9 of 10 achievements
SG Wins
Dustborn
0 hours, 0 of 26 achievements
The Adventure Pals
9.5 hours, 0 of 31 achievements
GRID Autosport
6.5 hours, 0 of 60 achievements
Deathbulge: Battle of the Bands
4.5 hours, 0 of 24 achievements
Sagrada
0 hours, 0 of 29 achievements
Mail Mole
0 hours, 0 of 31 achievements
Bot Vice
3.1 hours, 0 of 33 achievements
Keys received as a gift
None!
Purchases
A Plague Tale: Requiem
3.0 hours, 0 of 35 achievements
Freebies
Tower of Time
5.1 hours, 0 of 77 achievements
2024: Mosaic Retrospective
4.8 hours, 9 of 96 achievements
Moonrise Fall
0 hours, 0 of 23 achievements
May 2026
Apr 2026
Mar 2026
Feb 2026
Jan 2026
Dec 2025
Nov 2025
Oct 2025
Sep 2025
Aug 2025
Jul 2025
Jun 2025
Sep 2024
Star Wars month with a giant lack of star wars games played
also this month I was missing out on a week for a convention I go to every year.
Just did some more difficulty stuff… would consider aiming for the 100% but the daily challenge achievement is really putting me off(looking at the leaderboard it would probably take me 15+ days to get that one)… think I could manage all the memory fragment(difficulty modifiers)… as the ones I didn't do for my omega difficulty clear were just the choices/shop related ones… probably not a 1 attempt thing… that omega clear was sketchy as is.
had a blast with this one… if I didn't have such a backlog I would probably play this at least once a week.
was a reddit r/giftofgames win, it was ok… and I will leave it at that.
fairly easy to 100%… so I did
another r/giftofgames win finally dusted off and cleared
slowly cleaning out my r/giftofgames win backlog(its trackable!)
eh its alright.
game really punishes taking damage as it replaces power upgrades for healing options… and by the end some of your characters will be super useless.
managed to win my first run, not sure how the meta progression changes anything as I wasn't interested enough to continue playing.
didn't love the needing to aim part, slowed down the turn based tactics some(and required the controller instead of lazy mode wireless keyboard) but I definitely got used to it and enjoyed it overall.
where did the 4 go
Nerd things happened at this point of time at a convention
Absolutely beautiful game
I only struggled with the giant boar that will eventually push you off the edge… the targeting logic for Neva seems to prioritize the closest target(which happens to frequently be a small irrelevant enemy)… and to be close enough to the thing you need Neva to hit… puts you in the danger area for getting hit… this 1 boss practically forced me into Story Mode so I could ignore the hitbox(game doesn't let you die) and keep my priority target in range >>
that 1 boss was my only pain point
alot of my time in this… I was doing other things… oops
didn't really hook me so not going to do more.
great game
time to start getting into warhammer.
please keep me away from the minis in the board game store… I can't start down that rabbit hole of spending.
Yesterday
RobbyRatpoison's May 2026 BLAEO Review
Another month down, made some good progress! I beat 4 games (plus an extra one if you include getting 25% of the achievements in Goat Simulator, which does not have a definitive ending) and I 100% completed 14 more. I’m making this post a bit early because I don’t see myself beating any other games this month, but if I do I will try to remember to wrap it into my post for next month.
We’ll start with Gourdlets. It’s cute but it’s barely a game. You get little creatures and they interact with objects that you place in the world. When they interact enough, they sprout flowers that are used to unlock new items and the ultimate goal is to unlock all of the items. Not sure if I just forgot or if I never learned this, but you have to hover over a Gourdlet to get it’s flower. By not knowing this, getting 100% took a lot longer than it needed to.
Next up is The Messenger which was a great 2D Platformer with an amazing soundtrack. I played it years ago (maybe it was on Game Pass?) but I never actually beat it. Some parts were tough but I always felt like I was capable of overcoming the challenges. I enjoyed it thoroughly but after 14 hours I was ready to move on, didn’t go for 100% on this one.
Minami Lane is like a city builder or something? I twas a lot different from the other games I typically play but it was enjoyable. Not challenging but it was chill and had a nice art style. I don’t have much else to say about it.
Salamander County Public Television was a wild game full of weird minigames. Easy to beat but some of the challenges were quite challenging. The story was funny and the game definitely surpassed my expectations.
Pushy and Pully in Blockland was kind of like Bomberman. Mostly easy levels but some were quite difficult, not a lot in between. I didn’t have to do much clean up after beating the game in order to get the final achievements for 100%.
Sapo 3D is my type of game! Pixels, polygons, and 3D platforming. The movement was crisp and the extra challenges were a treat. Not sure how I feel about games having speedrun achievements… Apparently I don’t mind much since I did it, and it took about 45 minutes. Lovely game!
If Found is beautiful. Basically a visual novel with an eraser-style mechanic to make progress. Unfortunately I didn’t care for the story which is pretty damaging for a visual novel. Don’t let this turn you away from it if you like VNs, because I have never found one with a story that I enjoy. I barely ever “play” VNs because I don’t consider them games, but the stunning visuals made me have to try this one.
Berry People is a nice game about taking pictures of berry creatures. It’s not a true Sokpop game, but rather Sokpop adjacent. Had to look up some stuff and had some issues with the game getting really laggy after keeping it open for too long. It’s a nice game.
Milo’s Quest is a puzzle game with some lite combat. The game could be a little better if there was a map. Milo might be a good boy but his game is not a very good game.
Rex: Another Island is a 2D Platformer that kinda sucked. I didn’t hate it but I didn’t even consider continuing for 100% after beating it.
Merry Glade sucked more and I am glad it only took an hour for 100%. Mushroom boss fight was kinda cool though tbh.
Barro GT is a racing game that is completely trivial to get 100% achievements in. The achievements are all “Race on Race Track #” but there is no goal time to beat, and you don’t even have to complete a single lap! Just load a level, exit out, and you get the achievement. I decided to at least complete a 3 lap time trial on each map for good measure. It was lackluster.
Yon Paradox was an okay puzzle game with the frustrating mechanic of “you die if you see yourself” or something like that? I didn’t really get it. Like, a clone of you spawns after some time and follows the path you took, and you have to avoid the clone. I never really fully understood it. And when you die, you start from square one which sucks. The puzzles were decent and the clone thing was interesting, just a bit too punishing. I bet they added the clone as a way to pad out the time.
The Cat Games was a short game made of a few minigames, this one was nice. Just a small cute game where you can have a little fun.
Fox and Bunny was a broken platformer with a bad English translation. Avoid.
Jumps was plenty of fun for a short amount of time. First person 3D platforming done right, with some moderate speed and rocket jumping. Also interesting mechanic of needing to collect jumps to use them. I wish there was more achievements in this game so I could feel compelled to keep playing for longer.
She Sees Red was like a movie with branching paths for the user to choose. I decided not to make any choices and just watched as the default story played out. It was okay, maybe better when you play again and make different choices to see what happens. English dub was jarring, I had to switch to original Russian voice with English subtitles.
Finally we have Graze Counter which is a SHMUP that rewards the played for close calls where enemy bullets graze your ship. Cool unique mechanic! Not sure why the game doesn’t have achievements, it should at least have achievements for beating the final boss using each ship.
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Gourdlets
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The Messenger
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Minami Lane
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Salamander County Public Television
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Pushy and Pully in Blockland
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Sapo 3D
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If Found
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Berry People
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Milo's Quest
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Rex: Another Island
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Merry Glade
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Barro GT
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Yon Paradox
4.0 hours playtime
no achievements
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The Cat Games
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Fox and Bunny
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Jumps
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She Sees Red
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Graze Counter
1.3 hours playtime
no achievements
May 28 2026
My birthday, my dad’s birhday and some visits to the hospital regarding my leg - that sums up this month for me.
Games added in April 2026
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Harold Halibut
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SEASON: A letter to the future
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Cabernet
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The Procession to Calvary
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8AM
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Urban Jungle
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NineHells
0 hours playtime
no achievements
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The Invincible
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Henry Halfhead
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Shy Cats Hidden Orchestra
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Broken Sword - Shadow of the Templars: Reforged
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Mineko's Night Market
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Graveyard Keeper
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Nocturnal
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Unboxathon
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My Little Cafe Nightmare
0 hours playtime
no achievements
Games added: 16 (6 less than the last month)
Games won: 1 (1 more than last month)
Also got some DLC’s (Coloring Pixels and Pixel Puzzles)
A mixed lot, only 1 cat game :) Recommendations always welcome <3
May 27 2026
Report #429: Bridge Constructor: The Walking Dead
In principal just another Bridge Constructor. But I liked the mission variety more than in other versions. You don’t have just a car that is moving, but also you have to kill Zombies, destroy enemy cars or bandits. All that with different characters, that can lure zombies, throw granades, shoot rifle or slash through herds.
At the end only recommended, if you like Bridge Constructor games.
May 26 2026
May Abandonmnent #1 (Backlog / Snowball)
Please consider liking my review on Steam - it means a lot to me!
One of the worst, if not the worse twin stick shooter I ever played. It is incredibly opaque in communicating information to the player, to the point that you beat a boss and has no clue what each power-up is supposed to do; has this awful design choice of tying shots to the four face buttons, meaning enemies can approach you from each angle but you can only shoot in four directions; movement is sluggish and you'll frequently be mobbed against walls and into unavoidable explosion damage; and the success of your run is mostly determined by RNG - where enemies will spawn once you enter a room (if near the door, your run is over. and if far, you can kite them one at a time to beat the game without taking damage). Your pistol is piss-weak and if you're doing poorly, the game rewards you with not giving any powerups, whereas if you're doing well you'll have a lot of redundant powerups all at once. Awful design, poor gameplay loop, an experience best avoided






































