Activities

Jun 11 2025

Mitsukuni

May 2025

Almost no gaming related activity. :(

Life…

Jun 09 2025

NateSCC
Half-Life 2

A Plague Tale: Requiem

8/10
17.3 hours
23 of 35 achievements (66%)

#363
#30 of 2025
June 9, 2025

Jun 08 2025

ninglor03

Ninglors Log 397

02.06.24 – 09.06.25

June Progress:
1
PPU monthly:
undone
June Additions:
11

Games finished this week:

Farm Together 2

200 hours, 83 of 83 achievements
Secret Santa 2024 <3


Won/Gifted Games:
Undying
Bought Games:
Monster Ops Ep. 2-11
Currently playing:
Farm Together 2 The Lord of the Rings: Return to Moria My Time at Sandrock Tiny Glade Nebuchadnezzar

So much from me :3
Have a lovely week!
Queen Ninglor

tungmapu

Bought it on May 8th, 2021, beaten on May 28th, 2025.
Proof: Tommy’s house in endgame extreme free ride mode, better visual

The story is better written than Mafia definitive edition.

Bought it on January 21st, 2022, beaten on June 8th, 2025.
Proof: A Life of Crime

Games beaten in 2025 so far

  1. Prison Architect
  2. Killer is Dead - Nightmare Edition
  3. Torchlight
  4. Torchlight 2
  5. The Flame in the Flood
  6. Orwell: Keeping an Eye On You
  7. Boxes: Lost Fragments
  8. Call of the Sea
  9. The Walking Dead: The Final Season
  10. Dishonored
  11. Dishonored 2
  12. Watch_Dogs™
  13. Watch_Dogs® 2
  14. Mafia
  15. Mafia: Definitive Edition

Games I give up playing for now

  1. Lovecraft’s Untold Stories

Jun 07 2025

fernandopa

June Assassination #1

8.7 hours

Consider liking my review on Steam - it means a lot to me!

On A, I thought I was having fun
because of interesting mechanics, charming graphics and decent voice acting

On B, the plot thickened,
with new characters, more twists, and quaint settings

But by C, I was getting tired,
of the slow gameplay, the repetitive nature of the puzzles, the pixel hunting and the moon logic,
plus endless pop-ups celebrating every mundane click with meaningless achievements,

And by the time I finished my ABC and got to D,
I was ready to uninstall this uninspired game and never look back on it

At first glance, Poirot's world seemed bright,
With mysteries to solve and clues in sight

The art style charmed, the voices rang true,
Each scene painted in a vintage hue

But patience wore thin as the hours crawled by,
Click here, click there, with many a sigh
"Achievement Unlocked!" the screen would cheer,
For picking up a spoon or walking near

The puzzles grew stale, logic went astray,
What should have been thrilling became child's play

From Andover's start to the final scene,
This adaptation felt stuck in between—
Not quite a game, not quite a book,
Just a tired mystery that lost its hook


Mskotor

May 2025 Update

Next update (works only on profile page)


Overall backlog progress :

26% completed
64% beaten
1% never played
9% won't play

Garcias

May 2025

Yup, no games finished and the update is one week late as well.
As slow as a month can be. Can’t wait for this work project to be over, which will probably be a few more months.

  • Glass Masquerade
  • Glass Masquerade 2: Illusions
  • Glass Masquerade 3: Honeylines
  • Eiyuden Chronicle: Hundred Heroes
  • Star Wars: Bounty Hunter
  • Battletoads
  • Age of Empires: Definitive Edition
  • Ori and the Will of the Wisps
  • As Dusk Falls
  • Ready, Steady, Ship!
  • Observation
  • Remember Me
  • Devil May Cry 5
  • Mega Man Legacy Collection 2

Steam Statistics:

Month Finished Added Balance Most Satisfying Reduction Most Exciting Addition
May 0 14 +14 - Remember Me

Jun 06 2025

coleypollockfilet

Mostly completed or played - May 2025

  • Stunning graphic style and sound ambiance, fun and well balanced : good alternative to Roguebook for deckbuilders casual players

Astrea: Six-Sided Oracles

19 hours, 28 of 80 achievements


May theme - 4ever

  • Unfortunately i’m late, a mix of nice vacations and not cool administrative worries. But i finally found the motivation to reach the end of this one after some months. So in the end, it was well balanced and i liked a lot these 70h. But it wasn’t a masterpiece : no really endearing characters and the main story was forgettable. Still recommend for Suikoden fans because Suikoden-like are terribly rare.

Eiyuden Chronicle: Hundred Heroes

70 hours, 35 of 56 achievements


In progress - plan for next month

  • CoH3 : i progress slowly but have been able to link the west and east of Italy, before hopefully heading north !
  • June theme a-door-able : funnily i never played Portal before, so why not ?
  • You play a bouncer in Not tonight, so it’s probably related to doors ! ^^

Company of Heroes 3

23 hours, 10 of 24 achievements

Portal

0 hours, 0 of 15 achievements

Not tonight

0 hours, 0 of 15 achievements


Have fun for next month !

Jun 05 2025

Kyrrelin

March 2025 report


Seems like this year is gonna be strongly oriented on co-op games! We are having a lot of fun with them. ^_^

Enough of small talks and now to the actual assassinations! Good luck in the new month and enjoy your games!

34.7 hours
4/5

Playing BioShock 2 felt like coming back home. Although we visit different locations, it's still Rapture. The atmosphere remains excellent, one can get freaked out by his own shadow. The story offers yet again heavy moral choices, and our actions are gonna leave a deep impact.

The gameplay is fun, and I really enjoyed smashing into the enemies and drilling them into bloody pieces! Ok, that sounded a little bit morbid, I am actually a sweet and peaceful person. ^_^ Anyway, the fights can be pretty hectic and quite brutal. But protecting the Little Sister is the most important thing, so "Give them the hell, Shepard!"… ehm, wrong game, but you catch my meaning. Our arsenal is vast, and what's more, we can use plasmids too! Good thing that normal daddies don't use them, otherwise they would be invincible. xD Sometimes, a more direct approach proved to be the best tactic. The Gene Tonics give you various bonuses, and with them, you can easily customize your playstyle the way you like.

BioShock 2 also introduces a few changes. For example, hacking - instead of pipes that need to be connected, we have a rapidly moving needle that needs to be stopped on the right segments. Can't say that I am a fan of this design. The difficulty is upscaling quickly, and unless you invest in every tonic with hacking bonuses, it turns into a chore. The next thing that got changed is the camera research. In the first game, you needed to collect ammo/film for your camera to be able to take photos. Now, you record videos with it without the need for any ammo. Neat!

I have enjoyed both the visuals and music, especially the loading jazz songs were pretty catchy. The voice acting is also good. The story is interesting, although I got lost in the timeline a few times, but that may be thanks to my long pause between the two games.
And now to the most problematic side of the game - technical problems. I have experienced a few crashes, but luckily, they didn't hinder my progress or make me frustrated enough to drop the game - I save a lot. These crashes happened only during hectic battles - against a Big Sister or a large swarm of lesser enemies. Sometimes the game would crash again in the same spot until I did something different in the battle - let's say I moved in the opposite direction or used a different weapon. What is interesting - I have experienced no crashes during the Protector trials, and there are only swarms of enemies.
Oh, there is also a great bug where if you load a save during your fight with Big Sister in one of the levels, you get stuck with the fighting music for the rest of the location. Yeah, it got quite monotone after a while. xD Luckily, it really happens only in that one specific level.

It's a shame that it suffers from such problems, but returning to the Rapture in the shoes of Big Daddy was quite fun. I'd say give this game a chance, it deserves it.


Half-Life 2

Boxes

4/5
4.5 hours
12 of 12 achievements

An excellent puzzle game!

The game is set in a tower with five thematic floors. Each floor has its own puzzle that needs to be solved before progressing higher. Parts required for the puzzle are hidden in boxes with various beautiful designs. To open the box you just need to carefully observe it and find hidden switches, pull small levers, connect dots, rotate cogs… there are a lot of possibilities. And sometimes a little of out-of-the-box thinking can be quite helpful. ;)

The puzzles are straightforward and rather easy, only once or twice had I been stuck and wondering what the hell am I supposed to do now?. After a little shuffling around everything clicked together.
The graphics are detailed and all the boxes are beautiful! I found their designs very clever and enjoyed uncovering their secrets. The music is subtle, so your mind can concentrate on solving the puzzles. Through cards left on the tables, we learn a little about the creator of the tower/boxes/etc. Not that it really adds much to the game. In my opinion, if it wasn't there nothing would have happened. ^_^

All in all, I have quite enjoyed the game. It was a very relaxing experience. I don't take easier difficulty as something bad, because you won't get frustrated and can still feel proud upon cracking the boxes open. I know I did. :D Can safely recommend it!

Half-Life 2

Fractured Minds

2/5
0.5 hours
9 of 9 achievements

A peculiar game about dealing with anxiety and mental health issues - not that I am any wiser after playing through it though.

The game consists of six chapters, each having its own minimalistic design. We need to explore our surroundings and find the means to exit the area. And that's all. It can be easily completed in under 30 minutes. There isn't any character background or some kind of story which makes it somehow detached for me. Although I got the message I can't say I was particularly touched by it.

The game was apparently created by a young girl as a means to share her experiences… I can't say that it was a complete waste of time as I have enjoyed some of the ideas presented, but I feel like there could have been more. There are also reports of mischievous achievements that reset if you don't open them all in one playthrough - luckily got them on my first try. I wouldn't buy it on its own (I got it in a bundle) but there are worse things to buy for 2€ I suppose. ;)

Half-Life 2

Dark Heritage: Guardians of Hope

3/5
4.7 hours
25 of 25 achievements

Hidden object game that sometimes felt more like an old adventure game which makes one wonder why it wasn't made into it. ^^

When our former professor disappears, we follow his trail on a deserted island where a mysterious order protecting the fabled philosopher stone lived. There we learn about a legend of the Chosen One who will take the stone and bring peace to the land and its people. But some evil madman wanted to usurp the stone powers for himself and destroyed the island with all its citizens as an act of vengeance for opposing him. All that remains are ruins and lonesome ghosts full of suffering. Oh, and let's not forget about the madman… to stop him we must get to the artifact first!

This is the first time I have seen a hidden object game with FMV cutscenes and characters. Not that I would mind, as I have played some FMV adventures and enjoyed them. But this game is full of long creepy close-ups of the eyes of the characters which makes the cutscenes rather unsettling. Maybe that was the purpose but it's very offputting.

The visuals are overall alright, most of the time dark and gloomy. The music is fine, fully with the mysterious setting. The voice acting is hit or miss with some of the characters. As for the story - well, it can be interesting in a few moments. The weak writing may be the reason why it wasn't made into a full-fledged adventure game. As with any HOG there are hidden object scenes and standard puzzles throughout the game. Both are of good quality, I'd say some of the puzzles were even challenging.

The pace of the game would be good if not for the constant need for backtracking which is made even worse as you progress through the story because all the locations of the island are still accessible. It can also be confusing when you have an interactive spot at the start area where you need to use a certain item but the said item will be found in the second half of the game. First, you are stuck because you are searching for an item to use on it; then when you have the item you are stuck because you have already forgotten about the interactive spot… so you roam around the island in search of something to do next. Happened more than once throughout the gameplay.

So, it's far from perfect but it wasn't a complete waste of time. xD

The dystopian future is upon us. In it, we are tasked with examining all the various data about the target person - their communication, medical reports, posts on social sites, etc.; as all of the information can help us in protecting The Nation and its citizens.
When terror strikes in the heart of the capital, the Orwell and we with it are put on the front line. With only one suspect at the beginning, we need to search throughout their data for any possible hints that could lead us to the truth about the attacks and the culprits behind them. But more suspects mean more information to get lost in and recognizing relevant info will put our deduction skills to a challange. Also, anything inserted into Orwell can't be taken back, and even the smallest information can cause a disaster.

Be prepared to read a lot in this game - there is tons of information and every new connection will add more to the ever-growing pile. You don't have to read everything if you don't feel like it, but if you do, you will know more. Simple as that. It can be quite enjoyable to peek into what people share about them on the internet… not very ethical from me, but when else would I have the opportunity? :P
The interface is simple - we are operating in a program that allows us to browse the internet, listen to phone conversations or control a suspect's PC/phone. From all of the information we pick up interesting data and attach it to the respective person. Some data will open new information sources, some are irrelevant or completely wrong, and some are in conflict with each other - from those two, you need to select the one you deem to be right. Those are the important ones that will influence how the story progress.

My only complaint goes to the fact that the phone calls can't be skipped or hastened in any way. So other runs for the remaining achievements were a little bit painful. Also, the replayability is somehow dubious - you can take a different approach and frame someone else, but otherwise it's still the same - you need to go through the same talks, lines, everything.

Although I am not much into political stuff and this is full of political talks, I have rather enjoyed it. Through Orwell you can firsthand experience how easily information can be twisted around… not that we don't know already in this age, right?

Freshly started

  • Styx: Shards of Darkness

    3 hours playtime

    8 of 38 achievements

  • Orwell: Ignorance is Strength

    7 hours playtime

    16 of 19 achievements

Continuing

Gifts <3

  • Vampire Therapist

    0 hours playtime

    0 of 34 achievements

  • Moonscars

    0 hours playtime

    0 of 34 achievements

  • SteamWorld Quest: Hand of Gilgamech

    0 hours playtime

    no achievements

Thank you for my wins! <3

NateSCC
Half-Life 2

The Invincible

7/10
8 hours
14 of 29 achievements (48%)

#362
#29 of 2025
June 5, 2025