Activities
Today

Mostly completed or played - April 2025
- Megaquarium : this month i hope to visit Nausicaa - yes it’s the same theme, like game and reality
- Dice & Fold is very well balanced, no story though, so Dicey Dungeon and Roguebook are better but it’s still a really good one
- All the others (yes i bought HB armor games bundle) : relaxing (good) but super grindy (not good) !!
April theme - 4ever
- Opus was a disappointment, i expected something about building a rocket like Kerbal and played a psychological sad novel, pfff :(
- Turnip boy robs a bank was good but not as much impactful as the 1st
In progress - plan for next month
- After finishing Dice & Fold, it made me want to start Astrea, and woo, so beautiful art style !
- Coh3 is quite intense, so i alternate with more relaxing games, and that’s how i didn’t progress cause after that i wanna finish the relaxing ones
- Eiyuden, i choose it for May theme “4ever” maybe it will motivate me
Have fun for next month !
Yesterday

Report #53: April 2025 - “A Product of its time”
Beaten This Month 🥳
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Broken Sword 2 - the Smoking Mirror: Remastered (2010)
More inventory puzzles. No wonder point-and-click shriveled up as a genre once graphics cards got good enough...
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Fallout: New Vegas
Decent Fallout entry. I enjoyed traveling the Mojave but kind of hated the parts that involved New Vegas.
Also Played 👍
Nothing else, I was traveling for two weeks.
Added to Steam Backlog 🙈
Nothing. Net backlog change is -5 so far this year.
Apr 27 2025

#356
#23 of 2025
April 27, 2025
Apr 26 2025


2025 - March
A lot of things happened these past couple of months so I have an even later update than last time now that I’m back.
Wins
I won this game in the crazy march madness event, so I've tried playing through it, but its not very good, and I seem to be stuck with regards to progression. I think I got like 70% of the way through? I'll try to google some to see if I can get unstuck… Maybe…
Assassinated
I finally played through this! It was very funny, but I think it ended a little bit too abruptly. I think I'll try play through it once more as a different coppotype! Very referencable game.
Played from backlog
Added to backlog
I wasn't sure if I would like Anno, I don't know anyone who plays it but I'm aware it has a large fanbase. I don't really like city builders like cities skylines (though I have hundreds of hours in a couple of sim city games when I was young). I like Civilization, but am quite bad at age of empires, I really dislike Europa Universalis.
But I decided to brave it when it was on such a super sale, buying just the base game. And I am happy I did. The way you have to build your cities around optimizing production lines makes the game feel like a mix of a factory builder and civilzation, then the boats makes trading and shipping between your own islands very intesresting, and the system lets you drill down into as much detail as you need.
Maybe the game with DLC is better, or maybe it will make it too complicated for my tastes, but the general game is something I'd really recommend if you are kind of on the fence about the genre like I am, but enjoy factory builders.
Dropped
Years and years ago I tried playing this but never got it, so now I gave it another shot, it's super clunky. I think I still want to play some kind of transport tycoon game, but maybe something more macro or with better UX
Apr 22 2025

GETTING CLOSER TO A NEW LIFE AS A GAMER

Just a little longer until everything changes
First quarter did great. I made lots of progress, but this quarter I just feel like a slog.
Maybe the idea that I'm getting closer and closer to being busy as a dad and making the most out of personal work is what is holding me back.
I know it's not gonna be that complicated and I'm less than 2 months in. I bet June is gonna be the busiest for me.
Or maybe not and I'm just overthinking things.
Whatever the case, I'm ready!
Are you?
APRIL - JUNE 2025
Unfinished | Beaten | Completed | Backlog+ | Library+ | Wishlisted |
---|---|---|---|---|---|
6 | 0 | 2 | ⇑ 5 | ⇑ 17 | ⇓ 871 |
Achievements | Games Completed | Average Completion Rate |
---|---|---|
⇑ 98 | 281 | 72% |
Yearly Challenge - Completed Games (22/30)
Completed this Quarter: 2BEST SINGLEPLAYER THIS QUARTER
MOST EXCITING ADDITION
BEST MULTIPLAYER THIS QUARTER
WISH I PLAYED SOONER
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VVVVVV
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TUNIC
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Assassin's Creed Valhalla
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The Last of Us™ Part I
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DAVE THE DIVER
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Yakuza Kiwami
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Monster Hunter Wilds
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Dragon's Dogma: Dark Arisen
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Red Dead Redemption 2
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Ghostrunner
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Assassin's Creed IV Black Flag
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Dishonored
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Ghost of Tsushima DIRECTOR'S CUT
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Dying Light
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Rogue Legacy 2
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State of Decay 2
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Balatro
SCHEDULED
BEATEN
TRIAL/DEMO
PAUSED
ADDED TO LIBRARY

April Assassination #3
time steals away like a stream and we glide hence away
I don't know how, but I survived this wondrous, wicked, wild world

It’s been a while since I made a post, though it’s also been a while since I played a really good game worthy of publicity. Kurovadis is a platformer that came really close, with its tight controls, challenging level design, and even a fairly low base price of $8.50ish. However, it has a few issues: 1) the first boss is a bit of a damage sponge, even though I put ALL of my level-up points into increasing my attack, 2) for the first two bosses, you have to backtrack through their very linear levels after beating them–and sure, there are quite a few places where it’s a genuinely different challenge to go the other way, but other times, you’re just doing the same thing again in the other direction, and 3) the final boss tosses several projectiles in random directions that bounce off of the walls of the arena while also the boss shoots at you directly, which can result in scenarios where you can’t avoid damage. Still, I could look past those issues because of all the good the game does, but what really made me hesitant to recommend it is that the final boss’s final phase has it suddenly become invincible to all your attacks…except one: a downward-stomp that is weaker than all your other attacks and is actively detrimental if you try to use it in any other circumstance, so you’ll likely forget about it by the time you get there. It honestly soured the whole experience and stands as an example of why you should beat games before recommending them, no matter how good they start off. Wait for a sale, at least.
I recently beat a game that might be a bit more worthy of a post, though:
Puzzle. Left and right move your magnet by one tile while also rotating it in that direction, and up activates said magnet.
The game starts off with only a couple different types of blocks, but as you progress, the game introduces more and more things, such as opposing polarities, items that change your own polarity, and switches that toggle blocks on/off when you use your magnet at them. In fact, there are so many different mechanics (with each one making the game lower its difficulty to introduce) that the game ends up only having a few tricky puzzles by the halfway point, after 80 levels! Plus, although the number of tricky puzzles does go up afterward, the game keeps introducing stuff, so even those tricky puzzles end up sporadically placed among several easy levels.
That said, all the mechanics make sense and are reliable, and whenever I was stumped, I was always able to figure out the solution based on what I knew about the mechanics. Zero trial and error; at worst, you just realize you overlooked a crucial block somewhere.
The only other thing to mention is its price: $5 without a sale in 4 years. Although that might be a stretch given how many of the puzzles are easy and kinda boring, I think it might still barely be worth it. Plus, maybe you already got it in that massive itch.io bunde from a while back or one of the times it went free, in which case it’s definitely worth checking out.
Apr 21 2025

March 2025
It's a long abandoned fairly uninteresting RPG. There's really not much to talk about and if you somehow come across it you should definitely avoid it. I think the last update was like 8 years ago.
Final HR and MR
HR 230
MR 103
Finally some quality Rise content. The game completely removes the abhorrent horde mode and continues on with quality hunts. Every map it introduces is also far better designed than that of the base game removing much of the pointless verticality. I didn't notice much of a difficulty ramp though the variant of the flagship is one hell of a fight. The new swap move system is… well I didn't really use it until post-DLC game at maybe MR 75. It might be because of Great Sword but they just didn't seem that interesting until I got to certain builds. All in all this makes Rise a much better game to what I previously considered just a decent entry.I did grow fatigued as the grind got real around MR 100 where it just felt like it took far too long to level up just for some variants, but all in all satisfied.
Rating: 7/10
Recommend? Yes, if you somehow own Rise without owning this, this is a must have.
This is what a DLC should be. A complete contrast ot the main game and overall improvement compared to the first DLC. We get an entirely new land to explore. One that is vibrant and looks like a painting of Italy with colorful flora and brimming with life. Everything about this DLC is just a fantastical journey beginning to end. The map seems far more condensed as well, no longer needing to traverse large areas of nothingness hoping to find a quest. On that note, it even offers a checklist in case you are worried about missing anything (after the GWENT collection, we desperately needed this). Each area feels like it has a purpose and story. Speaking of, the story is nothing short of amazing. In fact, I'd even say it's better than the base game's which is a feat. We get even more well written characters with involved plotlines, though some characters seem to require some book knowledge though they ease them in well enough. We also get plenty of expanded skill trees, armors, and a special venue that I was pretty satisfied with. Only downside really is the lack of a genuine love interest though I think that plays off my issue with how the base game handles the love interests.
Rating: 11/10
Recommend? It's simply a must play.
What a weird game. Through and through it is just weird. It abandons it's beat em' up gameplay for a run and gun style game yet... it still has the option for some of the beat em' up but really you just want to be shooting the entire time. Plenty of special infected to give the game variety, but the problem occurs when the game puts you in small areas with a bunch of these and you end up getting stunlocked to some degree which is more than mildly frustrating. Not to mention the PS3 controls aren't exactly accurate or well thought out. It unfortunately also keeps the very limited inventory system despite crafting and material gathering being just as important as before along with the fact you now require ammunition to carry. Also much like the Yakuza's of the time, chapters focus on each character and all combine to create a complete story and as such some chapters are more interesting and important than others. In fact, one might question the purpose of some characters at all.
The only thing more crazy than the concept is the story. It just is off the rails from the beginning and the twists and turns of the end are just some insane B-level movie ideas that I could not really have expected. Though I am mostly referring to the things that happen rather than the actual plot itself. The overall plot is kind of... forgetable. It just isn't that interesting compared to everything else that is going on throughout the game.
Rating: 3.5/10
Recommend? Not really, maybe if you want all things Yakuza but this game doesn't even have much for minigames or sidequests not that it controls all that well even if it did.
With Clive having been announced for Tekken 8, I thought it was high time I got around to this FF entry finally.Needless to say I was not disappointed by the DMC inspired combat though it did take a while before you get access the more interesting customizable movesets. Once you get there though, it's pretty damn amazing. The eikon boss battles can vary but many often provide insane and brutal moments that had me immersed in every second. That being said, the inclusion of quick time events felt odd and forced, not to mention the invasive UI that came with it. In fact, the menus and pop up titles are some of the bigger problems of the game. When you win a battle it is immediately followed up by freezing time and popping up with effectivley a "You Win" message. It really takes you out of the moment, especially with such a realistic aesthetic game. Clive proves to be an amazing character and the theme throughout the game is strong while bleak, much like the world you traverse and the quests you accept within it. Much of the supporting cast are also great with Cid, Jill, and Torgal being standouts along with plenty of the antagonists as well. I did find the final villain to be a bit on the duller side and the ending didn't quite create a final grand moment though I won't divulge. I did find it interesting that despite it's more medievil setting, it reminded me of some general similarites with FF7 in it's story, themes, and characters. Perhaps the work on the FFVII Remakes had some influence.
DLC: Echoes of the Fallen - Not exactly a full on DLC as much as an additional dungeon. Thus it's pretty short as you don't get much of a location, side quests, or story. That being said the boss was insanely fun with a fantastic boss theme to boot.
The Rising Tide - Now this is a DLC. You get a brand new land to explore that is far more vibrant and beautiful than the bleak mainland you traverse. There are plenty of new characters, side quests, and even new abilities to learn. The final boss doesn't quite compare to that of Echoes but we do get plenty of other great battles throughout all within a well self contained story. It's odd, in a lot of ways that the release of these DLCs mimicks very closely to the release of the Witcher 3 DLCs, but I digress.
Rating: 8/10
Recommend? Yes, but just be prepared more for action than your typical JRPG with a focus on more "adult" tones.