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đŽ June 2025
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This is the best RPG of this style Iâve played (although honestly, I havenât tried many, but this one is really good). In short, you could say itâs like Clair Obscur: Expedition 33, but even more indie.
The story isnât anything extraordinary, but the gameplay is definitely the best part: when attacking with weapons or spells, you have different ways to interact to deal double damage. Also, when defending against enemy attacks, you can even completely mitigate the damage. This makes the battles much more engaging, and not just about choosing an attack and waiting for the turn to end.
I also liked that the collectibles arenât just for show: the chests give you consumables/weapons/armor, and the crystals are used to upgrade your base stats.
The game isnât that long⌠I have 42 hours because I played it three times in a row :D
The only real issue I had was that it doesnât have Steam Cloud.
Bought Games đ |
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Won / Free / Present đ |
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So... I think it's quite impossible for me to get rid of all my backlog if I continue adding this amounts of games D:
Yesterday

Report #413: Tiny Tina's Wonderlands
Good, Bad, Buggy
Finally done with Tiny Tina Wonderlands. I like and dislike the game more or less at the same time. Its definitively a nice and different concept of having a Loot Shooter combined with Pen & Paper / DnD elements. Story telling also was in most cases very funny. But once you rushed through the main story and side quests the game suddenly gets super annoying.
For example there are 4 DLCs, which just adds 4 Portals where you fight a couple of enemy waves, kill a boss and do that 4 times each to reach the highest difficulty. Cannât get more boring. Then you have those Chaos Chamber Runs, which are also very repetetive.
But we sticked to it in a group of four.


June 2025
I PROMISE that not all of my newly gained games were from the Steam Sale! I just trade and do dev deals a ton⌠(but like 8-10 games are from Steam Sale⌠hehe)
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Infinifactory
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Tinyfolks
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Hellslave
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Togges
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Nobody Wants to Die
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Dungeons of Hinterberg
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Tchia
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Sker Ritual
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SteamWorld Heist
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Nocturnal
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Operation Octo
0 hours playtime
no achievements
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Warhammer 40,000: Boltgun
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Slay the Spire
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Bloodroots
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art of rally
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Wartales
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Gigapocalypse
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Super Farming Boy
0 hours playtime
no achievements
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Nexomon: Extinction
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RATSHAKERâ˘
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A Highland Song
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ZERO PROTOCOL
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Depersonalization
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Grindstone
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Between Horizons
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Lumberjacked
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PEAK
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Bio Inc. Redemption
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Skul: The Hero Slayer
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GunSuit Guardians
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A Game About Digging A Hole
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Zorro The Chronicles
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Ruffy and the Riverside
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RoboCop: Rogue City
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Night Loops
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Last Command
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Europa
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SNKRX
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Cursorblade
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Before The Green Moon
0 hours playtime
no achievements
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Power of Ten
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Kanon
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Far Cry 3
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Far Cry 5
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Wolf Tails
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Divinity: Original Sin 2
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Under The Waves
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PowerWash Simulator
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Liar's Bar
0 hours playtime
no achievements
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Outer Wilds
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Viewfinder
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The Pathless
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Donut County
Jul 01 2025

End of Month Report: June
It's Gex, so I wasn't exactly expecting N. Sane/Reignited Trilogy levels of effort, but this was truly the bare minimum. Easy Steam achievements are an excuse for fans to re-play the games and finally beat Gex 1/Planet X if they haven't done so before, but there's nothing here to justify a $30 price tag or excite/expand the base enough for a sequel to be worth it. "I'm thinkin' I'm back?" I'd like that, but I sincerely doubt it.
This game has always been free, so I was convinced to try it back when it was still pretty new as my first visual novel. When it came to Steam I knew I'd have to play it again, and I was not disappointed. It still hits me the same way it did when I first played it over 10 years ago. If you're going to play the Steam version though, save often, because it can crash sometimes.
A cute game with some rather serious pacing issues, if you ask me. After each main story arc, you'll unlock some new scenes, and about half of them will be the same scenes from other characters' perspectives, which is fineâbut you'll be required to play through those before moving on to the next part of the main story, leading to a lot of redundant dialogue immediately being required reading, and you'll have a basic idea of what happened in the other scenes because another NPC already talked about it and spoiled it for you. There were also 78 extra post-game scenes, most of which was more of the same, and didn't unlock in a chronologically coherent fashion either. It's not the kind of game that you'd want to binge-play on the weekend. Like any manga with a lot of filler, it's probably best enjoyed as a drip-feed.
I think a Steam sale happened or something
About 30 new games picked up over the last 2 weeks. I hoped to get more games finished, but Iâm happy with the hours spent this time around.

Progress Report #26: June 2025
Monthly tally - Backlog: 34, Yekhus: 1
Total play time: 19.2h
Completed or Beaten (1)
Also Played (3)
Added to collection (Steam) (20)
- Blue Prince (friend gift)
- Honey, I Joined a Cult (bundle)
- Hellslave (freebie)
- What the Pak?! (freebie)
- Tom Clancy's Rainbow SixÂŽ Siege X (free)
- Down the Rabbit Hole Flattened (free)
- ROTA: Bend Gravity (free)
- Space Pilgrim Episode II: Epsilon Indi (freebie)
- NEXT JUMP: Shmup Tactics (freebie)
- The Third Pig (free)
- Awkward valley (free)
- Zui's Witch Academy (free)
- The Last Oath (free)
- The Children of Clay (free)
- Muffles' Life Sentence (free)
- Incarnation (free)
- Costly Adventure (free)
- Moldbreaker: Rise of the Loaf (free)
- ReSpaced (free)
- FootLOL: Epic Soccer League (IG giveaway)
Added to collection (GOG) (6)
- Death Squared (pass)
- Tomb Raider I-III Remastered (pass)
- FATE: Undiscovered Realms (pass)
- Dark Envoy (pass)
- Jupiter Hell (pass)
- Thief: Deadly Shadows (pass)
Added to collection (Epic) (5)
- Ogu and the Secret Forest (freebie)
- Two Point Hospital (freebie)
- The Operator (freebie)
- Paquerette Down the Bunburrows (freebie)
- Boxes: Lost Fragments (freebie)
Added to collection (Other) (3)
- The Abandoned Planet (pass)
- Station to Station (pass)
- Pieces of Me (freebie)

June 2025 Progress Report
June was.. pretty ok? No favorites here, but Iâm really surprised how much effort was put into making the Hyperdimension series, considering the third game felt like it was made more for fans than a general audience, which you gotta respect. Got another curator game from the Hidden Cats series, like previous titles, itâs pretty good with the main Rio map being the best out of all of them, no matter how cute the kitten bonus levels are⌠lets see, next is Devil on G-string, which was a really painful read. Aside from being incredibly sexist and insensitive, I really despised the âtwistâ reveal at the end, when itâs like âAhaha! This is the twist! The build-up! Are you shocked?â when it kept beating you over the head with the most stupidly obvious hints every chance it got. I should never be able to guess the literal ending of a 20-hour thriller VN within the first two hours. Finally, Distant Bloom! Really cute! Needs a bit of polishing and I got vibes the ending was cut down to be shorter, like there was supposed to be more content, but overall fantastic environment sim with companion planting.
Next month! Iâm finishing Falconeer, Iâm having a fantastic time and itâs more enjoyable than I anticipated. The flying is really smooth and you can do quite a bit of air acrobatics - but for Keyboard and mouse players, you gotta go to settings to do a bit of key rebinding and set the game to âmouse control and aimâ which is honestly the reason for most negative reviews, not changing the controls. Cyberdimension Neptunia 4 is also in the plans, as well as Dead Forest and Dragon Wings - Birth of a hero. some of these are kinda short though, so I might work on a fifth game, possibly Coromon? Iâll figure it out as I go.
Total games added to backlog: 3 (Falconeer, Hidden Cats in Rio, Dungeons of Hinterberg)
Total completed: 4
After resolving the calamity of Re;Birth 2 and bringing peace back to Gamindustri, the nations of Planeptune, Lastation, Lowee, and Leanbox rebuild their cities and restore their citizens faith in the CPUs â but for Neptune, the peace doesnât last very long. A sudden attack by a mysterious energy sends her straight to another dimension, one where Planeptune is newly founded and run by another purple-haired protagonist, Plutia. Surrounded by familiar strangers, Neptuneâs gotta regain her powers and figure out how to get back home! Right after she takes a long nap, of course.
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30-70+ hours to complete, Hyperdimension Neptunia Re;Birth 3 is a turn-based Visual Novel disguising itself as a JRPG. Itâs fully voice-acted with plenty of slice-of-life moments and fourth-wall-breaking humor - if youâre a Neptunia fan, you will probably enjoy this! While you donât need to play the previous games in the series to enjoy this one, there are references to previous events and re-occurring characters; however, due to the Dimension Hopping theme, they are regarded as âfamiliar, but new.â
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While Re;Birth 3 is heavy on dialogue, the game retains and has refined its turn-based combat system with plenty of combo-building options, flashy finishers, and team-based special attacks. Item spawns in dungeons are notably no longer RNG dependent, so you no longer need to pray to RNG to get a specific Plan dropped. There is still quite a bit of grinding, but itâs much lighter than in previous entries. If you want to skip the grind entirely, I highly suggest picking up Histyâs Emergency Aid Plan. It lets you enjoy the story without becoming so crazy overpowered that boss fights become meaningless so long as youâre moving through the plot at a steady pace â the final boss still packs quite a punch!
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This game was given to me for free to curate, which does not guarantee a positive review, and reflects my sincere opinion.
2-3 hours to complete, Hidden Cats in Rio de Janeiro is a charming point-and-click hidden object game featuring historical monuments and of course, cats! There are a total of eight maps to explore with a total of 737 hidden felines, among them are special collectible cats that appear with their photo cards to unlock bonus levels. As you uncover cats in an area, that segment of the map fills in with color giving you a nice little visual reward, but more importantly avoiding the frustrating experience of searching every corner for that last, stealthiest cat.
Overall, this game is a pretty satisfying and engaging experience. There is a large variety of cats with different sizes, weights, and fur ranging from sleek to fluffy. You can spot them in quite a few poses as well, from lounging on rooftops to blending in and loafing with the rolls in the bakery. In addition, there is a wide range of meowing, some soft and quiet, while others are loud and playful! Combined with the catchy background music, Hidden Cats in Rio de Janeiro becomes an ideal cozy and engaging experience.
G-senjou no Maou - The Devil on G-String
26-40+ hours to complete, G-senjou no Maou - The Devil on G-String is a Noir Visual Novel that initially tries to present itself as a gripping narrative, a violent thriller where the protagonist and the antagonist play a dark game of cat-and-mouse and a righteous heroine seeking justice and the truth of her past trauma â except the âbig revealâ is guessable within the first two hours since the novel drops the most obnoxious hints and the side characters have inconsistent and contradicting personalities depending on the route youâre on. There are four romantic routes, but most of them feel shallow, like they simply exist to fulfill the typical romantic tropes other VNâs have and provide fanservice. The True Route does attempt a more meaningful narrative, but due to the heavy-handed foreshadowing, the shocking twist feels hollow and painfully obvious.
Story issues and character flipping personalities aside, I canât help but feel this game was mostly made for a narrow demographic. Itâs painfully sexist, which seeing as this VN was made in 2008, it may just be a product of its time period. The romance options are common tropes that reflect outdated gender dynamics, the developers clearly prioritized erotic content over any meaningful character depth, and it felt like the writers were trying to make a âwish fulfillmentâ fantasy rather than an emotionally mature storyline. While I will admit Haru is a remarkably intelligent heroine who challenges the protagonist and sees through most of his BS, all the other routes feel tacked on for more eroge content and lack anything to advance the storyline. If for whatever reason youâre still interested in playing The Devil on G-String, then do so, but if you donât like it nearly two hours in, you wonât enjoy the rest of the VN.
The planet Altra 2 is dying. In a desperate search to find a miracle among the stars, a beautiful, untouched, and habitable world is found, and the Alter race starts the construction of Distant Bloom, a massive ark meant to carry the entire civilization of Altra 2 to their new home while an exploratory ship and team is sent in advance. A group of specialized scientists, Elder Umarell, and you â the elders direct assistant. After spending 547,000 cycles in cryosleep, the ship arrives at the new Altra 3, only to find that the paradise is gone. Waking up to a barren wasteland and complete silence from Altra 2, itâs up to you to discover what went wrong and begin the long work of making the planet habitable again.
7-15 hours to complete, Distant Bloom is an environmental gardening sim where you restore areas of a barren planet via companion planting â or growing trees, ferns, fungi, herbs, and cacti together in at least three groups to develop and revitalize a devastated ecological area. There are different plants for different environments, but you can also bring in seeds from different areas to increase diversity. Areas will gradually visually improve as they recover, making the gameplay pretty satisfying! I will note: donât worry about missing a gardening plot if you canât find it, after the storyline ends, the game will automatically add them to your mini map when you enter an unfinished area, which I deeply appreciated, as some plots are kinda sneaky!
As for cons, there honestly are not that many. The game is a bit buggy, but all of the issues I encountered were easily fixable. Occasionally, my character became frozen after planting something, the solution is to simply hit esc, then go back to your gameplay, and sometimes tools vanished from my hands, which can be fixed by going to the main menu then returning. The biggest issue with the game I had is more a personal one â itâs really weird that you live in a tent outside while everyone else gets a house, considering itâs almost effortless to build one. In addition, I donât think the game is in a complete state, as I have a strong impression that there was supposed to be an additional area. Overall, itâs still a solid game worth picking up if you enjoy environmental cleaning sims.

July 2025 Planning
Pending to complete
Will be happy to advance as much as possible
Plan to start, and hopefully beat

2025 June update
Most Enjoyable
New Game I Recommend
Boxes: Lost Fragments
2.8 hours of playtime, 12 of 12 achievements
Personal rating: 7.5/10, Date of finish: June/05
Click for review
I enjoyed this significantly more than their previous game "Doors". It plays quite similar to the last game where there's a puzzle box(not doors this time) in the middle that you can rotate and interact with, and you have to either find things to interact with, items to use or solve mini games to progress. The difficulty is quite easy so you're really playing for the satisfying clicks and visuals rather than the actual puzzles. This time around there's an actual story that's comprehensible, albeit not that great of one but it's still an improvement. I also really like the fact that you bring back items from the boxes, and then use those items in the "hub world" to progress to the next set of levels. And the fact that there's a hint button, and a skip puzzle option should you get stuck and no penalties for using it is just awesome! Great game, I recommend. :3
Monument Valley 2
1.7 hours of playtime, 16 of 16 achievements
Personal rating: 7/10, Date of finish: June/17
Click for review
Hmm tbh I don't really know what to say about this game. I've played the first game on my phone before, so the concept and of how thing'll go I'm quite familiar with, and this game didn't really do much of anything different? It's got the nice visuals, a pretty fine tho minimum story, and the gameplay is alright, but throughout the game I'm just generally a bit bored. It didn't challenge me in anyways and I'm more going through the motions. I guess it's a fine game to play, just don't expect too much from it.
Infinity Nikki
201.3 hours of playtime, 21 of 24 achievements
Personal rating: 6/10, Date of finish: June/23
Click for review
When I heard there's an open world Nikki game I was immediately intrigued, having played Love Nikki(a mobile game) before. But since it's on their own launcher I decided to hold off until the Steam release, and I gotta say this game is fucking awesome! Buttttt if you don't have much self control when it comes to gacha games stay the hell away. lol If you don't know anything about Nikki games, they're basically a dress up games where you collect really pretty clothes, and in this game the setting is it's a world where outfits grant wearer special abilities like floating or purifying monsters, and you fight "stylists" with wearing combining different outfits that have fashion scores. You're also tasked by the stylist guild with various tasks on how the world has more monsters and stuff(typical rpg stuff). This game is an open world collecti-thon game where you can catch bugs, collect plants and fish fishes. There's also quests, stories, dungeons and various mini-games and challenges to do. The main story and quests are hit and miss, sometimes it's just typical RPG stuff, but for a few of them there's actually solid writing that made me emotional quite a few times. As a dress up game the clothes are all very gorgeous ofc, and the sceneries and the views are stunning and work well as photo spots, which unsurprisingly the game actively encourages. The in-game photomode is very good, probably the best I've played with, with lots of values to tweak and filters and lighting to choose from, the only thing I'd love to have is the ability to move Nikki in photomode itself without having to exit and reposition myself. As someone that's not really that feminine irl(by choice tho), it's really nice to play something that's so unabashedly girly, and feels like it's catered to girls. I love the game for that.
Now that the positives are out of the way, lets talk about the negatives. It's a gacha game, so there will ofc be the usual banners and events and ofc dailies. Pulling stuff in this game is kinda absurd but also understandable I guess, since you have to pull for each pieces individually since they can be mixed and matched into outfits, but the banner that I started the game with both has whole ass 11 pieces for the 5 star and it's stupidly evil. Usually at the start of a new account it is the fastest to get premium currency for free, since the game will shower you with welcome gifts and events and also in this game a bunch of premium currency you can get through chests and mini-games in the map(think something like Genshin's system). But I spent all of the currencies on a single 5 star banner, wanting to pull 2 sets since I really like the last color that's unlocked with the duplicate evolve set, and I basically dumped all of them in(250 pulls) and barely got the 2 sets. That's absurd! And yes you did not hear that wrong, you unlock color sets via pulling for duplicates. There is a dye system where you can color individual parts of a single piece, but that's even more stupid because to unlock color palettes you have to spend items that can only be gained on a per week/month limit, and you have to unlock each palette separately for all the pieces of an outfit...This game is just very very tempting to spend money on, and I did fall for it I'm gonna admit which I'm not proud of. I bought the battlepass, daily login currency thing and also spent quite a bit on the current banner out of impulse purchase, did not have a good feeling after pulling even tho I got what I want. lol Just this empty feeling. I'm probably just gonna buy the battlepass/daily login after this since the devs did not really earn my trust(unlike Warframe where I kinda dumped a lot of money cuz I think the devs are worth it xD).
Now I wanna talk about the dailies. Dailies in this game are....kinda mind numbing after a bit. You have two daily quests system, the first one is kinda fine and easy to do since it's main world stuff like collecting resources or spend energy on dungeons, the second is the "multiplayer" quests, where you have to go into the multiplayer world and it's always these super boring, tedious things and infantilize activities like make a bubble appear/jump on bubble, get onto the seesaw(which no one is ever on except for quests). And in the main world resources are refreshed daily, and there will be these rare resources that only have 1 in the world so you just have to go to places and collect them like chores. You will also run into the issues of lacking money when you start upgrading outfits for the endgame content where it's the main way to get premium currency as f2p, so you have to go through dungeons or kill monsters to get money. I tried doing a full routine where you max out the money cap daily for about 3 days before I got burnt out on it and cut back. Now I only do minimum and a bit more if I have the energy, The main reasons gacha games don't last for me is the dailes, because I get bored of the chores eventually. We'll see how this one goes. lol
In conclusion, if you have trouble with gacha games and impulse purchase steer clear, but otherwise I highly recommend trying the game out with the strict idea of not spending any money and see how you like the game.
Interactive Sex - Daddy Daughter Incest BDSM
10 minutes of playtime, 2 of 2 achievements
Personal rating: 1.5/10, Date of finish: June/25
Click for review
Tbh I was just curious what's the deal with these games since the dev's just been giving them away nonstop, and it is not good. lol There's a brief intro and with the outfit the girl is wearing her nipple pokes out of the dress which gave me some chuckles, then there's a bar that moves and you have to click when it's over an area or you'll get stamina penalty, and the best thing out of this game is there's a "dildo swing" where they're sitting on a seesaw(yes it's not even a swing), and the girl is being penetrated by a dildo while the guy just...watches, and plays the seesaw with her lmao. xD The moaning of the audio they put in is just on a loop and does not care about what action you're on, and when you reach the end it just says you made her cum, and the audio is of her orgasming but they can't even be bothered to do an animation for it. Overall just really funny, can be completed in 10 minutes and gave a good laugh, 1.5/10.
DARQ: Complete Edition
3 hours of playtime, 8 of 17 achievements
Personal rating: 7/10, Date of finish: June/30
Click for review
This game is 10/10 on the vibe and art direction department. It's gorgeous to look at and really creepy at times which is awesome, but the main gameplay/puzzle part...it's around a 6 for me. I finished the main game and the Tower DLC, but gave up on the Crypt DLC. Might've been just I wasn't in the right mindset, but this DLC just frustrated me so much with the lack of direction that I didn't want to continue. Yes that's the main critique for the puzzle part, lack of direction. Sometimes caused by me just not seeing that a wall is climbable, which not the fault of the game but still a bit annoying. But other times like the Crypt DLC is just I get to a point where I don't know where I'm supposed to go, and the main gimmick of that DLC is you have head and body separated which should be cool on paper, but in reality just punishes exploring and trying to figure out where the next step is since if you go the wrong way with the head(there's moving platforms and what not and you have to switch to head at specific locations) it's tedious and boring to get yourself and the head back to where it's supposed to be, that's the main reason why I didn't finish the DLC.
That might've been a lot of talking bad but I did genuinely enjoyed the puzzles(except the Crypt DLC). My main complaint of this game is the enemies. Most of them comes down to sneaking behind them as they walk and hide in a hiding spot, then wait for them to turn around and go past you which works ok as a tension piece at first, but gets really boring afterwards. The only encounterable enemy that's not like this is the grandma, and that's also the lack of direction thing I mentioned, since for the grandma you encounter her in a corridor and she's facing you, and just beside her there's an item you need. Naturally from all the previous learning I thought I could just sneak forward, grab the item and then sneak away since that's how I've been dealing with enemies, and it actually worked up until I grabbed the item and start to head back. Then randomly out of nowhere(at the time for me) she just jumps me and I died. "That's weird, maybe I need to grab the item and then sprint away?" I wondered, then tried to redo it, this time not even reaching the grandma even tho I'm sneaking like the last time. "What the hell do you want me to do game?" I'm getting frustrated now as I hate jumpscares and every time I die there's one, plus loud noise, after another death I looked up how to deal with this enemy and turns out, you can only move when she's looking down and not looking at you. How am I suppose to know this?! She's got a freaking cloth over her eyes I naturally thought she can't see and relies on hearing. But whatever, and following that I actually experienced the highlight of this game which is a rotating wheel puzzle and the camera rotates as well and I won't spoil it but it's freaking cool what happened alongside it, legit gave me creeps and I love it. I know not all enemy encounters can be like that but I just wish it is, it would've been so awesome. The ending tho, man why did they have to make the ending a chase sequence? It just cheapens the creepy atmosphere they've built, and in some parts it's totally counterintuitive that you have to go backwards to avoid death when there's a monster chasing you. I wish they made the finale use the camera rotate section, that would've been so sick to end on that.
Lots of complaining, but I did enjoy the game! It just didn't left a good feeling at the end. xD I will recommend the game tho, as it's really unique with the gravity switching thing, and the whole vibe of the game is phenomenal.
Play a game you won on SteamGifts
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Grotto
0 hours playtime
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Fall of the New Age Premium Edition
0 hours playtime
no achievements
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Forward to the Sky
0 hours playtime
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Nemo Dungeon
0 hours playtime
Monthly Theme
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Doors
0 hours playtime
Plan on continuing
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ABZĂ
3.9 hours playtime
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Unturned
139.7 hours playtime
Others
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Anime! Oi history!
0 hours playtime
no achievements
Time played | 203 hours 6 minutes â |
Achievements gotten | 74 |
Games 100% completed | 4 |
Games discontinued | 2 |
Is it bad that Iâm not looking forward to any of the planned targets next month? lol I guess Grotto looks pretty neat, but still I couldnât think of what to put, so decided to recommend a great game that just came out. Date Everything! is a dating game where thereâs 100+ âobjectsâ thatâs humanfied so you can date them! The writing is really cute and charming and genuinely made me laugh so much itâs awesome, and discovering what objects looks like can be really cool and I love the designs of them. It is also a very inclusive game with all kinds of characters. I just really liked it and playing it gave me this warm and fuzzy feeling. :3 Highly recommend checking it out if that sounds interesting!
Also, Iâve developed a bad habit which is starting too many games, especially since I got into yet another live service game(Palia) because of a Discord quest of all thing. xD Horrible horrible, my hard drive will get mad at me eventually.

Alright. June is in the books. Cyber Knights: Flashpoint is definitely the game I spent the most time playing this month. It is an incredibly systems dense isometric TRPG and is basically a Mercenary Sim combined with Cyberpunk and Payday 2. Or something like that. Pretty cool stuff. I also played through Zompiercer two more times after the latest update which added some actual people, a survivors town, and some other tweaks. Which were the highlights of the month. I also finally dove back into Sumerian Six, and actually, Iâm in the middle of the very last mission, but I couldnât quite finish it in June, so it will end up as my first July completion instead. Also, I played a fair amount of ELDEN RING NIGHTREIGN, which was a lot of fun overall. Beyond that, I played through a couple short titles and retired a couple games as well.
June Completions
I Got Hired To Guard The Button That Destroys The Earth
0.1 hours, 1 of 2 achievements
It's really a silly idle game best suited for people with multiple monitors.
Zompiercer
70.3 hours, no achievements
Finished an NG+ and NG++ run. My train is in stellar condition and I have supplies enough to last at least two more runs, lol. Will wait for the next big content update to play again though.
Cyber Knights: Flashpoint
91.6 hours, 71 of 97 achievements
Clawfish
0.8 hours, 14 of 14 achievements
Cozy little claw machine fishing game with a pleasant setting.
Condo
1.2 hours, 1 of 1 achievements
Cool little philosophical walking sim with neat graphics and some decent objectives. Also is free to play.
RATSHAKERâ˘
1.5 hours, 11 of 13 achievements
Ridiculous horror walking sim with a funny core gameplay mechanic. Kinda wild.
This Is Not Your House
0.3 hours, 10 of 10 achievements
Fun little choose your own adventure. Some of the paths are horror-centric, some are trippy, some are kind of comical.
June Paused Game
ELDEN RING NIGHTREIGN
27.2 hours, 19 of 37 achievements
Super fun game. Playing with randoms is hit or miss. A game I'll certainly revisit from time to time.
June Retirements
- Animal Well - Actually an excellent game, but it kind of triggers that part of me that wishes it was a little less Metroidvania, lol.
- Endless Miles - Couldnât get it to work.
- A Game About Mining Rocks - No screen borders for the cursor, which led to some frustration clicking on my desktop inadvertently.
- Fur and Fables - Cool idea with party-based Survivors gameplay, but it is soooooo slow paced.
- Deep Space Cache - Itâs basically zero stakes Asteroids. I thought it was boring AF.
- Psychopathy Assessment - This game leans into torture horror and lacks any real reason for it other than simply the cruelty itself. There is no reason for this game to exist.
Plans for July
Iâll finish Sumerian Six today, so put that one in the books for sure. Iâve got Cyberpunk 2077 downloaded and ready to go. Other gaming plans for the month include Terminus: Zombie Survivors, Wanderstop, and Clair Obscur: Expedition 33, plus some short titles of course. Weâll see how it goes, lol.