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vigaristti

Log #26

Half-Life 2

A Short Hike

4.5 hours
12 of 12 achievements
86maylin

2026 May update

  • Super Mega Neo Pug
    Super Mega Neo Pug

    1.6 hours playtime

    no achievements

    Rating: ★★☆☆☆

  • Fall of Porcupine
    Fall of Porcupine

    10.2 hours playtime

    14 of 19 achievements

    Rating: ★★☆☆☆

Fall of Porcupine

10.2 hours of playtime, 14 of 19 achievements
Personal rating: 3.5/10, Date of finish: May/31
Click for review

So this game started off pretty nicely. The art style is charming, the dialogue is pretty ok, and we're a doctor that somehow got a concussion trying to help a patient, and there's some mysteries surrounding the abandoned top floor, ohhhh fancy. But then it kinda just didn't do anything with that for the majority of the game, and it turned into a slice of life game where you talk to the people in the town, go to your shift to take care of patients and all that, it's all pretty nice, albeit I'll admit a bit boring for me.

I'm not one that usually like slice of life stories, and tbh slice of life story needs strong writing and especially strong characters to make it work imo, and for this game...it's decent, but not fantastic. The characters I like the most are definitely the patients. You're kinda naturally incentivized to listen to what they're saying, and hearing about their life or just a little bit about what happened that lead them in the hospital is very interesting. But there's a large chunk of time that you're spending outside of that and talking with either the towns people or your colleagues Mia/Karl. And the main 3 characters are not really that interesting. Our MC Finley kinda just gets pushed by events, and although him talking to inanimate objects and acting out their dialogue is charming at first, it becomes a chore that I habitually check just in case there's interesting dialogue in there, which there rarely are. Mia is...just a generic straight A student that's nothing special. Karl is more interesting, but I didn't spend as much time with him because I chose Mia's choices for all of them, thinking I'll do Karl's in the next playthrough(spoiler alert, I'm not gonna). And he also isn't the type of characters I personally like. Too impulsive and sometimes stupid, kinda gives off the same vibe as Chloe from Life is Strange which I also disliked.

Now I'll admit, the game did get me emotional because of one of the patients and I cried a little, I'll give the game that. But what transpired after that emotional event was a total trainwreck. I hated, not just dislike, hated the ending. Spoiler ahead btw: Giuliano was a real dick for kicking Finley out of the pub for Irma's funeral when folks started saying stupid shit, considering everything Finley did for Irma. Irma would freaking whoop his ass if she was alive and saw that. The protest and what followed is whatever I don't really care, but the fact that when the hospital got overcrowded and Karl came in and was like "Oh you know the abandoned 5th floor where there's definitely no electrical hazard or tripping hazard with leaky pipes, that floor? We should reopen it so we can take in more patients. Nothing will go wrong hurr durr let's just risk all the patients' and staff's health for reopening a floor that hasn't been used in a few years". I begrudgingly went along murmuring to myself "I do not approve of this", and then when the electricity went out cuz of the strain on the grid opening that floor did, I rolled my eyes, and then when the fucking fire started I rolled my eyes even harder. Who would've thought? Yada yada evacuation ensue, and when the fucking chief doctor guy that got blackmailed and had to allow insurance fraud to happen said "I'll stay behind and check, go on" to Finley I rolled my eyes hard enough it probably did a 360 and came back. I called out "he will die in the fire and then everything will be alright like nothing happened", and what do you know in the ending scene we see his memorial. That's the most cowardice thing to do, to die in that fire and not face the consequences of his action. Idk if I'm just weird, but dying is not as horrible to deal with, sometimes living on is the hardest thing, because you can just..."let go" if you want to die, but living on is an active choice.

The game is also quite riddled with bugs, like one of the minigame requires you to hold down 3 keys but it could bug out and only allow you to hold down 2 which results in a failure, or in the festival I had Pina actually bug out and disappear on me, making me unable to continue a section so I had to restart from checkpoint which is the start of the festival. The ending section of having to deal with a lot of patients is also very annoying because the minigames are not the game's strong suit and they're boring after a while, and yet here I am being forced to do them with no end in sight, I guess to simulate real doctor work? Idk, but I did not like that. lol It really is a shame, the game seemed cute and I liked it at first.

Time played 68 hours
Achievements gotten 21
Games 100% completed 1

As expected, a low backlog killing month. And I didn’t get as much writing as I wanted to either, kinda been dealing with some family bullshit that made me not able to write much, just not in the right mindset.
But hey, I did do quite a bit of Cyberpunk modding this month, although it is on and off. I also went back to Palia wiki and became an Extended Editor which is nice. :3 Means my contributions were seen~ Hope next month will be better, especially for writing cuz I wanna write dammit brain why you no work!

Yesterday

robilar5500

Alright. May is in the books. It was a reasonably productive month from a gaming standpoint. I finally did play Tainted Grail: The Fall of Avalon along with its expansion. I also finally played Dispatch. Both were the highlights of May, but Dispatch in particular really struck a chord with me, and I’d say it’s entered the loose top ten all-time favorite discussion for me.

May Completions

LIMINAL WATERS

4.4 hours, 35 of 40 achievements
This was an enjoyable liminal spaces game that feaured two distinct biomes. The first was more akin to the poolrooms, although it started shifting to a more Egyptian megastructure theme until eventually it changed to that outright. Really cool, monster free liminal spaces walking sim.


Dispatch

8.1 hours, 20 of 36 achievements
Probably the best Telltale style game ever made. Introduced some new gameplay elements which were cool, but the graphics, voice acting, and banter heavy dialogue were the stars of the show. SUPERcool.


Mining Merchant

17.5 hours, 95 of 100 achievements
This was a fun Steamworld Dig-like combined with a shop simulator, with a decent little story and interesting, evolving gameplay elements. Worth a look.


Tainted Grail: The Fall of Avalon

66.5 hours, 35 of 65 achievements
This was a stellar WRPG featuring a combination of spruced up Elder Scrolls style gameplay with a darker version of Arthurian lore and a hefty amount of Soulsborne influence mixed in. The latter of which I didn't expect but had a great time with. Very much worth a playthrough. The expansion was also great and had a bit of a lighter tone overall.


Cozy Liora

0.8 hours, 28 of 43 achievements
This isn't a game despite having some mini-games within. What it really is, is a digital journal/diary with additional activities available to give you more to do. It's effective.


Sub-Verge

1.0 hours, 13 of 20 achievements
This was a decent little lite-Lovecraftian VN with puzzles that offer some minor variations in what happens as a result of your choices. It's okay. Worth a look on sale.


Domino Chillbox

0.1 hours, no achievements
This both is and isn't a game. It's not the slap down 25 on the table type of dominos. Rather, it's the meticulously laid out domino designs that you then knock over. Although it includes special effect dominos. This is for people who are willing to spend time meticulously crafting domino designs.


The Liminal Dimension

0.4 hours, 100 of 100 achievements
This is another liminal spaces game. Super short and more of a cheevo printer, realistically. But, there is the makings for a cool little series of games if the dev chooses to go that route. This one is less about exploration and more about anomalies. There is the beginnings of lore that never becomes fully realized. It's decent, but don't spend more than a buck for it.


May Retirements

  1. Oil Strike ‘75 - Honestly, I didn’t give this one a fair shake because I could tell immediately it wasn’t for me. But what it actually is, is a free prequel to Still Wakes the Deep.

  2. Days Gone - This one doesn’t really deserve to be retired, but I’ve already played this for like 70 hours on PSN and the mystery was kinda gone. It was fun to revisit for sure, and it’s definitely one of the greatest zombie games ever, not to mention an excellent open world game as well. But I already know everything that is going to happen, and that actually made revisiting it less fun for me.

Plans for June

I honestly haven’t fully decided yet. I’ve been playing Alien Fireteam Elite with some friends, so I’ll definitely finish the campaign. I also have started Monster Hunter Stories, so I’ll likely play through that as well. I’m thinking The Alters and Lost Eidolons: Veil of the Witch could potentially also happen this month. We’ll see. Some smaller titles will get mixed in as well as always. :)

Dog

#29 MAY 2026

Dark Souls: Prepare To Die Edition

41.3 hours playtime, 24 of 41 achievements


Superliminal

2.8 hours playtime, 10 of 27 achievements


Catherine Classic

16.5 hours playtime, 21 of 50 achievements


Eternal Threads

9.9 hours playtime, 10 of 10 achievements


Rollerdrome

6.9 hours playtime, 13 of 21 achievements


Metal: Hellsinger

5.4 hours playtime, 22 of 28 achievements


Mutant Year Zero: Road to Eden

14.9 hours playtime, 25 of 54 achievements


Under a Star Called Sun

Itch.io game. Just a few minutes long. Totally worth it!


ninglor03

Ninglors Log 435

01.05.26 – 31.05.26
58% (803/1380)
14% (200/1380)
1% (10/1380)
24% (326/1380)
3% (41/1380)

Mai Progress:
2
PPU monthly:
done
Mai Additions:
10

Games finished this month:

Marvel's Guardians of the Galaxy

21 hours, 45 of 59 achievements
Snowball 2025


Tales of the Shire: A The Lord of The Rings™ Game

55 hours, 30 of 30 achievements
Secret Santa 2026


Won/Gifted Games:
The Universim – Playtracker :3
Bought Games:
Monster Ops 16 – 23
The Abbess Garden
Currently playing:

So much from me :3
Have a lovely week!
Queen Ninglor

La Volpe

May 2026 Report!

Internet was slowly restored from 28th of May onwards, so there wasn’t much time to play anything. I did redeem some games however! One from Pantaloon’s February challenge (Vultures demo!), one was free on Steam and two were gifts by a dear friend <3

Stats!
Number of games finished this month: 0
Number of games added to account: 4

La Volpe

February 2026 Report!

Long story short, some stuff happened that cut my internet for about 3 months, so that’s why I’m posting my February report now!
It was a pretty chill month gaming-wise, mostly casual games.
Also I went ahead and redeemed a lot of keys I had laying around that month; knew it in my guts I wouldn’t have the opportunity for a long while. Welp, now I’m in the negative! Backlog slaying is a never-ending endeavor anyway :p

Stats!
Number of games finished this month: 17
Number of games added to account: 71

OC/DC

May 2026

Played: 7

Started: 5

Beaten: 4

Added: 5

Completion avg: 81.146% (+0.035)

Points avg: 5025 (+10)

Progress bar:

10% (143/1406)
27% (379/1406)
2% (24/1406)
59% (827/1406)
2% (33/1406)

Beaten:

  • Furi Demake

    0.2 hours playtime

    no achievements

  • a Museum of Dubious Splendors

    0.6 hours playtime

    no achievements

  • Aperture Desk Job

    0.5 hours playtime

    no achievements

  • Evil West

    22.9 hours playtime

    24 of 30 achievements

Progressed:

Added:

No notes, just Mass Effect. I might be taking a bit of a break from writing here, as well

Jun 01 2026

Mortvie

Update 16

So I accidentally skipped April, but I didn’t beat any games back then so it’s not too much of a loss of an update. Lots of Tomodachi life getting played though, but I somehow still haven’t seen the credits. Anyway, here’s the little I managed in May after finally finishing my undergrad :)

Games beaten:

22 hours
39/52
10/10
Played on Playstation

Perfection.

The game is like the reincarnation of the Arkham series, but in lego form. The combat and the open world are so well done. The graphics are on another level, unseen from a lego game before, the depiction of Gotham is genuinely on point. I was particularly impressed by the way they managed to mesh Batman's movies into one coherent story. I found myself saying, 'omg this is EXACTLY like in the film!!' or catching a reference way too many times to count, of course with that funny lego charm being added on top. I beg any Batman fan to play this.

And honestly, the unthinkable happened. This game has overtaken Resident Evil 9 in my personal running for the GOTY. That's really saying something ngl.


That’s kinda it for now. I’ve been playing bits of other stuff and there might be some new backlog additions, but I haven’t been logging the stuff so I don’t really remember everything. Hoping to have a much fuller list in the next update!

5% (17/343)
19% (65/343)
6% (22/343)
58% (198/343)
12% (41/343)
Zelrune

April-May 2026 Progress Report

Alright I’m chill again, gonna try and go back to my regular scheduled 5 games a month. I’ve gotten 100+ish hours into Witcher 3 Deathmarch edition and I cannot believe they announce an additional DLC as I’m playing it, so that’s really something to look forward to in the future! I had a bit of trouble picking the best game I played for these two months, Sonic Frontiers was objectively really solid but Stars in the Trash, despite being a maximum of three hours long for 100%, was fully hand made and painted with watercolor with hand animation and while I suspect recency bias is deeply influencing my decision, I would recommend it to more people over Sonic.

Next month, Still on my quest to 100% Witcher 3, but I also wanna play Mato Anomalies, The Devil’s Daughter, and blanc. I’m looking for another desktop idle game as well, since I really enjoyed Fish to Dish. That Lofi game seems super popular, but there is a lot of DLC and I’m uninterested in 100%’ing it while it’s still having updates. I’m eyeing “Ropuka’s Idle Island” right now but It doesn’t.. appear there is much to do, so I’ll figure it out as I go.

SG games won: 1 (Sonic Frontiers)
Total games added to backlog: 4 (Sonic Frontiers, Librarian: Tidy Up, Stars in the Trash, Sherlock Devil’s Daughter)
Total completed: 6

75% (418/558)
12% (65/558)
5% (28/558)
7% (37/558)
2% (10/558)
3 hours
Hand animated, watercolor painted, authentic premium meows and purring. If you play with a controller it'll vibrate when Moka sleeps.

1-3 hours to complete, Stars in the Trash is a completely handmade adventure where you play as Moka, a spoiled housecat who, after multiple failed attempts at slipping past their wheel-bound dog sibling Trasto, finally manages to slip out to the great outdoors for an unexpected journey. As typical of Valhalla Cats, the game is completely hand made, the background is watercolor paints and all the animation was first drawn by hand. There are real authentic, PREMIUM meows, purrs, and rumbles and I strongly suggest playing with a controller because it vibrates when Moka is napping and it’ll make your heart melt.

catto

Aside from it’s charming characters and expressive animations and the lovingly watercolor painted backgrounds, it’s a fairly easy experience to beat and not too complicated to 100%. The biggest downside is how short it is, but it’s a bittersweet feeling. You can see how much time, effort and care went into every brushstroke so it feels a bit cruel to have the game be so short, but it really is such a lovely game with so much personality from the artists I can only hope more people play Stars in the Trash, and think about it afterward.

Valhalla


ᓚᘏᗢ

Half-Life 2
Accommodates both hardcore speedrunners and Casual players who've never done a time trial in their life.

Sonic Frontiers

8/10
26.3 hours
40 of 40 achievements

20-26+ hours to complete, Sonic Frontiers is an open world adventure game built around exploration, obstacle courses, platforming and gathering collectables. Sonic and friends discover and crash land on the Starfall Islands, five regions that used to be home to an ancient civilization older than anything they’ve ever known, now just ruins and host to an evil being who trapped Sonic’s friends in a Digital Dimension. While Sonic once again goes on an adventure to free his allies, uncover what was the catastrophic event that abruptly ended the civilization here and try to make nice with Sage, Starfall Islands weirdly hostile sentient AI who’s goals are, apparently, drastically different than your own… probably!

sonnnic

As a deeply casual player who’s never finished a Sonic game before, the only other game I’ve played being Sonic Adventure, which storyline abruptly came to a tragic end after I discovered the Chao Garden, I had a great time. Much of Frontiers gameplay is optional, and it simultaneously accommodates both speedrunners and people who’ve never encountered a time trial in their lifetime as there are multiple ways to gain the items needed to progress the storyline, from speedrunning, casual exploration, to fishing them up. The bosses were really fun to fight, the storyline about the first civilization and it’s destruction were pretty interesting and I particularly loved all the music that you could swap out and change anytime. While overall Sonic Frontiers was really good, I do have a couple tips! First, a controller is highly suggested, as while there are very few button mashing events, you can instead rotate the left joystick in a circle if you’re not too keen on carpal tunnel. Second is that this Sonic has various status you can upgrade, and I recommend not maxing them out early unless you want to beat all bosses within twenty seconds, before the music has a chance to play.

Shadow

Half-Life 2
A casual detective game; track down the Salami Bandit!

Duck Detective: The Secret Salami

7/10
2.5 hours
7 of 7 achievements

2-3+ hours to complete, enjoy a cute and surprisingly interesting mystery detective game! Play as Duck Detective Eugene McQuacklin, investigating a serious lunch theft case at BearBus and it’s elusive culprit, The Salami Bandit! Question your suspects, snoop through their office, and comb through forgotten memos and abandoned post-it notes to piece together the evidence and deduce who would have committed such a terrible crime.

dearmcquackin

Duck Detective was a good surprise, it’s short, but very well made; every character has a simple first-impression sprite and a more detailed version once you start properly investigating them with the magnifying glass which was a fun touch. It’s fully voice acted, there is a dedicated quack button, and the actual mystery you are investigating has a fair amount of misdirection that feels satisfying to catch. The only part I got confused with, was when I had to figure out a number code, which I sadly had to end up brute-forcing as I didn’t understand the acronyms to get the actual numbers. I also recommend turning the hint system off, since it’s really easy to give up and just use it. Highly recommended, I’ll be playing the second game, The Ghost of Glamping, this month for sure!

bwah

Half-Life 2
Ngl just got the 5 year achievement, definetly a good experience.

The Stanley Parable

10/10
64.4 hours
10 of 10 achievements

1–9 hours to five years to complete, The Stanley Parable is an absolutely delightful narrative-driven game about a completely normal office worker named Stanley, who suddenly finds himself unsupervised after his manager and co-workers all seem to have mysteriously taken the day off. Saying much more would spoil the experience, but it’s a game I’d recommend to almost anyone — even someone who has never played a video game before.

Narrator

Going into this game completely blind is absolutely the best way to experience it, if possible. It’s funny, packed with numerous endings, and has ridiculously high replay value. The narration is easily one of the game’s strongest aspects, especially because the narrator reacts to your shenanigans in such entertaining ways. While the game itself is fairly short, it’s also very easy to spend nine hours in it uncovering… things I won’t mention, ahaha. Anyway, if you haven’t played it yet, please do. The Broom Closet ending in particular has to be a fan favorite!!!

whiteboard

Half-Life 2
Highly suggest if you like cleaning games or have ever wanted to seriously become a librarian.

Librarian: Tidy Up the Arcane Library!

9/10
22.8 hours
12 of 12 achievements

4-22+ hours to complete, Librarian is a mindless and relaxing finding and sorting game, where you play as a librarian under the great Principle Merlin, at the University of Celesthall. Fairies often cause mischief, and one has recently unshelved all the books and thrown them all over the floor; it’s your job to find, sort and re-shelf them, your reward being one of the greatest of honors – a pizza party of one with your name on it. Get to work!

books

“how could this game possibly be fun, you’re just shelving books.” you ask, and while I would like to agree with you, reading all the book titles and hunting them down to put in their proper spots and slowly recovering scarce floorspace was incredibly entertaining for me. I chose to do the no-major magic run first and it took me a lovely seventeen hours re-shelving the 3,072 titles, the magic run took me two hours since by then, I knew where everything went, and the special stage you unlock after your first run was an absolute treat. As for cons, I didn’t find any bugs or issues but it would be nice to have the ability to gently set a book down and stack them on the floor, instead of tossing them. There was a complication where I had a single book missing, but when you have ten books lift, you can summon them back to their original spawn position, even if they’ve escaped the library through the floor, somehow. I’m under the impression there will be more content in the future, as there is a greyed out “extra” mode I’m unable to access, but I look forward to finding out what that is and highly recommend this game to anyone looking to turn their brain off and just organize entertaining books.

flyyoufool

Half-Life 2
Fine hidden object game, I really liked creating my own level to share.

Hidden in my Paradise

6/10
10.7 hours
15 of 15 achievements

3-5+ hours to complete, Hidden in my Paradise is a cute, fun, and well designed HOG that even lets you create and share your own levels with a huge variety of items, characters, and furniture. There are four areas and twenty five levels, as well as additional free extra holiday areas. Inside each level there are additional optional tasks, such as finding treasure chests, faeries, and moving items around to set up scenes to take cute photographs, although sometimes I found it didn’t work well, and I had to zoom out more or mess around with it.

seek

Overall, it’s a fine game. It’s not too long, not too short, and I actually enjoyed making a little HOG map of my own then poking my steam friends to go play it – everyone who has this game can also play what you make and give it a rating, so you can get some little gold stars for your efforts. There are only two cons; one is that the looping background music gets too repetitive and the search function did not work for me when I was looking for my friends created areas, so I had to sort by newest to go hunt them down. I’m pretty sure that last bit will eventually get patched, so it’s worth checking out if you are a Hidden Object Game Enjoyer and/or have a friend group to share hidden object levels you make.

lookatthisphotograph