Anti-Backlogging Strategy 2.0 Daerphen’s profile

It’s about time to get rid of all my backlogged games… Ok I will be serious, I will try to get rid of some of them. So here is how I will try to manage that.

Challenges


  • Bud Spencer & Terence Hill - Slaps And Beans

    4 hours playtime

    6 of 34 achievements

Report #393: Bud Spencer & Terence Hill - Slaps And Beans


Recently got myself a Steam Deck and this was the first game I was using it for. Nice game for in between. Well some levels need a bit more time, but usually completion time is about 10-25min. Later levels required some replaying due to missing skill.
Looking forward to play the sequel as well.

  • Red Dead Redemption 2

    57 hours playtime

    11 of 51 achievements

Report #392: Red Dead Redemption 2

Life of Daerphen Challenge Year 2019


Here we go, finally I played the game I have installed since I bought it in 2021. Always pushed it away due to being a long title and it does not look likely to ever finish 100%. But at the end I wanted to experience the story and did not care for any achievement.
Had to get a bit used to the controls that by default you are just casually walking. And how often I accidentally hit or shot at something :(

  • Little Nightmares II

    13 hours playtime

    35 of 35 achievements

Report #391: Little Nightmares II


Finally after some waiting I got “Little Nightmares II” in winter sale. And I enjoyed it. This game series is a love and hate relationship. I like the graphic style and gameplay, but I hate the horror parts ;-)
It has a good length and then chapter selection to get the remaining achievements.
Now looking forward for the third part that supposed to have co-op

  • The House of Da Vinci 3

    13 hours playtime

    30 of 30 achievements

Report #390: The House of Da Vinci 3


The third installment of this point and click, puzzle game. As usual the visuals are satisfying. The puzzles are not overly complicated, sometimes I was stuck and glad it has a hint system, just because some objects did not seem to be interactive, but necessary to progress.
First playthrough was something around 6-7 hours. The speed run and achievement completion second run was then 3 hours and 8 minutes.

Recommended for puzzles gamers

  • Adam's Venture Origins

    6 hours playtime

    15 of 15 achievements

Report #389: Adam's Venture Origins

Life of Daerphen Challenge Year 2016


Got this years ago in a sale. Played the three original episodes years before and I think I enjoyed them. Adam’s Venture Origins is a weird try of getting something similar of Tomb Raider? The controls are feeling a bit lagging. And the moving controls do not have flow. Like if there is a ledge, where you can jump and and pull up you first need to stand still underneath. You cannot run and jump shortly before. Sometimes a bit annoying.
But at the end, puzzles were decent enough and story okay.


The end of Batch #38

  • The Stanley Parable: Ultra Deluxe

    29 hours playtime

    10 of 11 achievements

  • Samantha Swift and the Hidden Roses of Athena

    4 hours playtime

    no achievements

  • Mirror's Edge

    9 hours playtime

    no achievements

  • Road 96

    12 hours playtime

    12 of 12 achievements

  • aMAZE Frozen

    2 hours playtime

    150 of 150 achievements

  • Go Home - Rage incoming

    2 hours playtime

    13 of 13 achievements

  • Hob

    10 hours playtime

    20 of 37 achievements

  • Unrailed!

    39 hours playtime

    53 of 53 achievements

  • aMAZE Christmas

    2 hours playtime

    100 of 100 achievements

  • Adam's Venture Origins

    6 hours playtime

    15 of 15 achievements

  • aMAZE Christmas

    2 hours playtime

    100 of 100 achievements

Report #388: aMAZE Christmas


Only a few weeks until Christmas. Again the aMaze franchise has provided me with a short and easy game to fill some time. Not more to say here. The mazes are getting harder to the end, but there is no time pressure or agility needed. So time just depends on luck (which path to try out first) or a bit of skill, if you can forsee the path already in your mind.

  • Unrailed!

    39 hours playtime

    53 of 53 achievements

Report #387: Unrailed!

Life of Daerphen Challenge Year 2020


Very enjoyable coop game done. We really got hooked by this one and were going for 100% of achievements. We had our troubles, especially the network topic. Last few weeks somehow we did not really manage to always start a savegame, because during map generating someone always had a disconnect. But we managed to finish it.
A lot of frustrating (if the train crashes), but also a lot of fun. Totally worth the time and money spent.

  • Hob

    10 hours playtime

    20 of 37 achievements

Report #386: Hob

Life of Daerphen Challenge Year 2017


Bought already years ago, mainly because it has the Puzzle tag attached. Felt recently to play again a puzzle focused game again.
Must say its not really what I expected but was a nice game never the less. You need to find out how to unlock the next area, which includes also finding for example the lever or the correct door. But also a main focus of the game is hack&slash through enemies, upgrade health/energy/sword.

Was thinking about getting the remaining achievements but decided against and continue with other games instead.

  • Go Home - Rage incoming

    2 hours playtime

    13 of 13 achievements

Report #385: Go Home - Rage incoming

Life of Daerphen Challenge Year 2015


Was searching for yet another smaller game to finish. From the screenshot this one looked short and easy. Well… Level 1 - 20 are very easy. Its gets trickier in the end.
The last level was definitively the hardest with multiple layers and teleports. But only after 94 minutes all 25 levels are beaten.

  • aMAZE Frozen

    2 hours playtime

    150 of 150 achievements

Report #384: aMAZE Frozen


Not really proud of getting so many achievements out of the aMAZE franchise. Its not as much as the ZUP games, but still it feels a bit spammy.
But what I do like of those games, you can just start them for some quick gaming sessions. Levels are fast to complete with increasing difficulty. And the games are not too similar to each other. This one for example features levels where you cannot touch the walls of the maze. Very similar to the “hot wire” game of skill.