Anti-Backlogging Strategy 2.0 Daerphen’s profile

It’s about time to get rid of all my backlogged games… Ok I will be serious, I will try to get rid of some of them. So here is how I will try to manage that.

Challenges


  • Escape Simulator

    14 hours playtime

    25 of 25 achievements

Report #433: Escape Simulator

Nice co-op challenge


Technically the game is not yet completed. But from a statistics perspective it has all done. We took our time to play the different escape rooms of the base game, also did the extra ones. Now what is left is playing through the remaining rooms of DLCs, but there is not an achievement for that. So playtime will slowly increase over the next weeks.

Really recommended, if you like puzzle solving with a mate

  • Jusant

    7 hours playtime

    21 of 21 achievements

Report #432: Jusant

Don’t be afraid of heights


Played it after a friend recommended it a while ago. This game is relaxing and nerve fracking at the same time. Mostly because you constantly need to have one button pressed, either on controller or mouse. Because otherwise you will fall.
Setting is very beautiful. You climb up a very tall mountain, on your way you get introduced by a couple of mechanics. Your rope length is limited, and also you need to watch your stamina while climbing.
Thanks to chapter select, collectibles can be re-collected chapter by chapter.


The end of Batch #42

  • Assassin's Creed Revelations

    60 hours playtime

    48 of 48 achievements

  • Assassin's Creed Mirage

    65 hours playtime

    61 of 61 achievements

  • Aragami

    34 hours playtime

    51 of 51 achievements

  • Outer Wilds

    42 hours playtime

    31 of 31 achievements

  • Tyler: Model 005

    5 hours playtime

    11 of 11 achievements

  • Sherlock Holmes The Awakened

    14 hours playtime

    28 of 28 achievements

  • Bridge Constructor: The Walking Dead

    8 hours playtime

    13 of 13 achievements

  • Vampyr

    41 hours playtime

    28 of 28 achievements

  • Figment 2: Creed Valley

    6 hours playtime

    18 of 18 achievements

  • Jusant

    7 hours playtime

    21 of 21 achievements

  • Figment 2: Creed Valley

    6 hours playtime

    18 of 18 achievements

Report #431: Figment 2: Creed Valley

Lovely short game


I was very happy, when this was part of a Humble Choice month. Already played the first game and had it on my wishlist, once it was announced.
Very short and very funny. Actually some of the dialog puns I only noticed once I replayed some chapters for achievements. So the story took me around 4 hours, then some chapters replayed because of the collectible orbs. And most of the achievements for doing certain things can be obtained even without spoiling yourself. Just play as if you want to break the game mechanics

  • Vampyr

    41 hours playtime

    28 of 28 achievements

Report #430: Vampyr

Bloody hell


This has been on my pile of shame for a long time. Played it soon after I got it in a sale in 2019. But then somehow dropped it soon after the tutorial mission.
Took me around 31 hours to complete the real playthrough. Playing on normal but helping all humans. This turned the normal difficulty one up. So after a chapter switch the enemies got so hard, I had sometimes flashbacks to Dark Souls. But in the end it got easier. Key thing to do is side quests 😯

Finishing the collectibles in Story Mode was quite fast, only 10 more hours. But the ending was very uncomfortable, letting everyone die 😒

  • Bridge Constructor: The Walking Dead

    8 hours playtime

    13 of 13 achievements

Report #429: Bridge Constructor: The Walking Dead


In principal just another Bridge Constructor. But I liked the mission variety more than in other versions. You don’t have just a car that is moving, but also you have to kill Zombies, destroy enemy cars or bandits. All that with different characters, that can lure zombies, throw granades, shoot rifle or slash through herds.
At the end only recommended, if you like Bridge Constructor games.

  • Sherlock Holmes The Awakened

    14 hours playtime

    28 of 28 achievements

Report #428: Sherlock Holmes The Awakened


I am a fan on these kind of games. Just finished another Sherlock Holmes game, where you are trying to solve one big case, but on the way you need to tackle quite a lot of mini cases. Usually you need to investigate some scenes, find the interaction points and then get a lot of hints or non-hints and trying to figure out how the link together.
Never played the original, just this remake of The Awakened, so cannot compare.

  • Tyler: Model 005

    5 hours playtime

    11 of 11 achievements

Report #427: Tyler: Model 005


Another game, which I started playing a couple of years ago and then quickly dropped it.

The game idea is very cool. You play a robot and basically run around a house with basement, ground and upper floor and an attic. There are customizations to collect.
But the controls makes this game almost a nightmare. The game tells you by showing you controller prompts, that you should play with controller. But then there is no attack button. So I decided to not switch fully to mouse and keyboard. Mostly because I hate to translate key prompts to different ones. So for fights I had to walk with left hand on controller and right hand on the mouse.

Anyway, the achievements are very simple and the story only takes like 4 hours to play.

  • Outer Wilds

    42 hours playtime

    31 of 31 achievements

Report #426: Outer Wilds


This game is the perfect example of: Just stick to it.
Basically the first coule of minutes I did sometime in 2020 or 2021. Did not understand the game and put it away.

Now 5 years later, after a colleague recommended it to me to play I started it again and really liked it. Had to get used to having absolutely no guidance and just start exploring.
Only negative to say: There are DLC achievements which are broken. Or at least the description is very misleading.

  • Aragami

    34 hours playtime

    51 of 51 achievements

Report #425: Aragami

There is no rush


Well well. This has been in my pile of shame (started, got some achievements and dropped) for quite some time. First achievement I got in 2017. Finally took the time to finish it. And my god this has been a fun game.
It is mainly a stealth game, because if you get into fights, you will die (most probably). Teleport from one shadow to another, my favourite play style was the “no kill, no detect”. For the sake of achievements I also had to play each chapter once with “kill all threat”, but also this helped to gather all the collectibles.

If you like games like Dishonored, Styx and Assassins Creed, I recommend check this out. There is also a sequel, which will be played in the next 9 years :D

  • Assassin's Creed Mirage

    64 hours playtime

    61 of 61 achievements

Report #424: Assassin's Creed Mirage


4 months later I reinstalled the game again and added 20 hours of playtime. Was very surprised it got a content update. Basically an character origin story that plays after the base story. Unfortunately it also added a replay mechanism for contracts and story missions. With a challenge system. Took probably around 10 hours with some video guides to get enough points to unlock all extras.