Anti-Backlogging Strategy 2.0 Daerphen’s profile

It’s about time to get rid of all my backlogged games… Ok I will be serious, I will try to get rid of some of them. So here is how I will try to manage that.

Challenges


  • Assassin's Creed Revelations

    60 hours playtime

    48 of 48 achievements

Report #423: Assassin's Creed Revelations

Ezio returned


After many years I returned to this game, because Ubisoft decided to put steam achievements to their games. Not sure when I played this the first time. After starting the game I got 25% of the achievements right away. Only played quickly through the story back then.
Took quite a long time, probably 40h to replay everything including the DLC. Most annoying part: Controls when climbing. Happened a lot that I suddenly jumped sideways from high places although I wanted to jump upwards

  • A Plague Tale: Requiem

    37 hours playtime

    35 of 35 achievements

Report #422: A Plague Tale: Requiem

Hardware hungry


Oh boy, this game had me frustrated for quite some time. Staying there in the list of shame games, which I uninstalled withouth finishing it.
The game started nice, but in maybe Chapter 3 or 4, right at the end of a cutscene, the game just crashed to desktop. Unable to start the save game I uninstalled it. A little later I installed it on my steam deck and to my surprise I was able to continue.
So back to PC played a couple of more sections until it crashed again. Rage quit. Again after a while decided to start again on steam deck, but this time the controls were completely broken on Steam Deck. So uninstalled and almost dropped it again. But then had the idea to disable my controller and switch to mouse+keyboard. And suddently it worked.
Also I was in constant fear that it will just kill my PC hardware (AMD Ryzen with 8 core @ 3.8Ghz and GeForce RTX 3070) which I consider a solid setup. But all fans turned on to max all the time and stutters here and there got me worried.

So here I am, played it to the end and played 13/17 chapters again in NG+ to get the remaining collectibles, upgrades and misc achievements.
Recommended, if you liked the first game or are into games with mixes of combat, cut scenes, quick time events and sneaky sections.


The end of Batch #41

  • Tiny Tina's Wonderlands

    49 hours playtime

    47 of 47 achievements

  • Dying Light

    115 hours playtime

    78 of 78 achievements

  • Syberia - The World Before

    20 hours playtime

    30 of 30 achievements

  • Submerged: Hidden Depths

    8 hours playtime

    14 of 14 achievements

  • The First Tree

    6 hours playtime

    14 of 14 achievements

  • Moonlight

    5 hours playtime

    12 of 12 achievements

  • The Inner World

    17 hours playtime

    23 of 23 achievements

  • Assassin's Creed Mirage

    44 hours playtime

    50 of 50 achievements

  • Hamlet or the last game without MMORPG features, [...]

    4 hours playtime

    no achievements

  • A Plague Tale: Requiem

    37 hours playtime

    35 of 35 achievements

  • Hamlet or the last game without MMORPG features, [...]

    4 hours playtime

    no achievements

Report #421: Hamlet or the last game without MMORPG features, [...]


Very short and fun game finished. Its actually faster than 4 hours. Probably around 1 hour. Earlier idle time is also counted here.
Just be aware that the game is so old, that it changes your entire display resolution. Now I need to reorder my windows on 2 screens.

  • Assassin's Creed Mirage

    44 hours playtime

    50 of 50 achievements

Report #420: Assassin's Creed Mirage


It has been a while since I played an Assassin’s Creed part. Recently the even added steam achievements for almost all of their games. So probably I will want to revisit some more titles soonish.
Game is solid, not too fancy or new. Playing in Baghdad works very well. Some annoying bugs here in there like getting stuck mid flight on invisible ropes or guards suddenly to decide to hunt you although your notoriety is at 0.

Took me 33h according to the savegame. Probably not counting menu time (scanning map, reading stuff, going through inventory) and of course tab out of game to look something up.

  • The Inner World

    17 hours playtime

    23 of 23 achievements

Report #419: The Inner World


Started my first run in March on the Steam Deck, as it was advertised to be very compatible. But lost track after a while.
Picked it up yesterday and was first a bit shocked, because no cloud save, so I had to restart from the beginning. But not even finished the first chapter. No big lose.

Was fun getting through. Was not so funny getting the “talk to everybody” achievement as I played three times. Always forgetting someone.

  • Moonlight

    5 hours playtime

    12 of 12 achievements

Report #418: Moonlight


Another short and nice game done. Although it says “5 hours played” it was in fact much shorter. Must have idled the game in the past for the trading cards.
Anyway, nicely done. Its very short even if you read through all the dialogs. At the end there is (Spoiler Alert) funny twist, where the NPCs are summoning the game developer (their master) and they are getting explained why the main char has its goal and that they are part of a video game

Unfortunately you cannot buy it anymore on steam.

  • The First Tree

    6 hours playtime

    14 of 14 achievements

Report #417: The First Tree


Wanted to play something that looked easy to follow and not too much fast gameplay. So this one looked interesting. More or less a walking simulator, but not like a 100% decided path. You have big levels where you can find collectible and story items.
Getting 100% is then a bit challenging, because you need to collect all collectibles within a single run. Also you need to chase 13 rabbits, which is a bit annoying.

But overall worth a playthrough.

  • Submerged: Hidden Depths

    8 hours playtime

    14 of 14 achievements

Report #416: Submerged: Hidden Depths


Lovely medium length game. Played some years ago the previous game and was not disappointed by this sequel.
Basically a walking simulator on a boat. Exploring parts of a long sunken civilization.

  • Syberia - The World Before

    20 hours playtime

    30 of 30 achievements

Report #415: Syberia - The World Before

Is this the grande finale?


Well, well. The fourth and (currently) last game of this series just finished. Someday this year the first game of the series gets a remaster and I remember buying this one last summer. So time to finish it.
Compared to the others I found it way more casual. It was too complicated to progress through the story and there were no game breaking/savegame breaking bugs except one. Sometimes when starting the game the quest log is frozen. If you then reload you can finish the scene, but the quest log will not recognize it as completed. Its annoying, because this invalidates the achievement to get all side actions done. Had to start over about half way through the game.
But anyway, a nice fourth game.

  • Dying Light

    115 hours playtime

    78 of 78 achievements

Report #414: Dying Light

Do not play solo


What a ride this game has been. In 2015 I first started to play this alone. Did not have too much fun with it, but recently a friend and me decided to jump into the game in 2-player coop and we really enjoyed that. So for the last 10 months we played it 1-2 times per week and today finished the last achievement in the last DLC.
During that journey we discovered a lot of annoying bugs and frustrating time runs, but it was worth the time at the end.

Now installed Dying Light 2 and we will start playing that soonish.

And since I started playing that in 2015, this kinda puts at least some progress to the long forgotten 20/22 challenge