coleypollockfilet

Mostly completed or played - January 2026

  • I had a blast discovering the old Splinter Cell Pandora Tomorrow, a lot of crashes on W11, but i especially loved the train Paris-Nice
  • This month there was electricity renovations, Beacon Patrol was really fun and perfect for a basic laptop

Zen Chess: Mate in Two

2 hours, 15 of 15 achievements

Whisper of the House

7 hours, 89 of 89 achievements

Into the Restless Ruins

8 hours, 18 of 35 achievements

Beacon Patrol

17 hours, 41 of 49 achievements

Tom Clancy's Splinter Cell: Pandora Tomorrow

11 hours, no achievements


December/January theme - Mind Your Business

  • Here i failed to finish Two point museum on time

Gemporium

9 hours, 20 of 20 achievements


Won on steamgifts

  • The last campfire - proof : A really cute little gem about friendship and hope, i don’t understand if there is a deep meaning but really liked cute characters, the narrator voice along, that the tone was never too dark, the puzzles variety and simplicity, most didn’t cause me an issue except “high expectations”, the cute little boat.
  • Lil Gator Game - proof : At start i had regret as the game got me very nauseous. But after some hours you unlock cool items to jump, fly, run super fast, etc. It makes the game much more fluid. And i appreciated a lot the GPS in the end to help finding easily the last friends and collectibles. The story about the little gator and its sister was cute, it was a good relaxing moment.
  • Takara Cards - proof : What an amazing little gem ! It was a turn-based cards roguelike, in space. With a vague background lore about dragons being capital ships burning everything on their path and that ofc we’ve to stop. I liked a lot the spatial ambiance and soundtrack, reminded me a bit X3. Though ofc it’s a little indie so not to that extent. Wasn’t easy as we’ve to beat 3 dragons in a row, but cards are well balanced and plenty of opportunities to improve and repear ship. At some point i’ve been lucky to get a good deck of cards + selling scrap made me enough money to fully equip my ship.
  • Spellforce: Conquest of Eo - proof : It’s a Total War-like but here we’ve an upgradable central tower that can fly around and generate units. The campaign map is massive with plenty of quests. Here we progress at our rhythm. The opponents don’t build or progress at start but the more we grow, the more they become aggressive and send infinite stacks of units. In the end, i liked the slow and relaxing rhythm, the ambiance, writing and neat drawings, and flying around with this tower everywhere. I disliked the absence of diplomacy to calm down other AI. UI could be improved too to automatize some actions on a loop, see quests more clearly on the map, and better visualize the strengths and weaknesses of units against each others.

The Last Campfire

7 hours, 22 of 22 achievements

Lil Gator Game

5 hours, 22 of 41 achievements (22/22 from the base game)

Takara Cards

9 hours, 12 of 15 achievements

SpellForce: Conquest of Eo

21 hours, 39 of 101 achievements


In progress - plan for next month

  • Occasionally : CoH3 (still intend to slowly finish this one), Swat Commander (on stand-by as it’s an early-access)
  • This month is especially would like to continue Two point museum despite failing the theme delay and progress NFS Unbound

Company of Heroes 3

23 hours (no playtime this month), 10 of 24 achievements

Need for Speed™ Unbound

3 hours (1h this month), 3 of 41 achievements

Two Point Museum

24 hours (3h this month), 12 of 44 achievements

Ara History Untold

11 hours, 14 of 45 achievements

Oxytone

6 hours, 12 of 44 achievements


Have fun for next month !