ex WoW addict, Path of Exile prisoner trying to fight the steam backlog Carenard’s profile
Lets see if I can finish this backlog…. before 2050.
Welcome to 2026… hopefully this year I can successfully reduce the growth of the backlog even more… for every 1 game I beat I added ~5 last year.
starting this year with a very hefty pile of very long secret santa gifts and SG wins to play… good ones at that so it should be a great year.
Honestly… I think I would have been happier just leaving it at the original trilogy, wasn't bad… but other than POP I didn't feel much push to finish it.
its forever out of the backlog at least.
got 4/5 endings, not doing the bring the delicate flower to the npc dude in junkyard just to do the 40+ minute boss rush gauntlet again for a slightly different ending(no achievements attached). 112% completion in 27.5hrs per the in game time tracker.
loved it, apparently the game just clicked for me… I remember going to sleep feeling like I suck and waking up feeling like I played like a pro
did have a couple game crashes sadly… one of them right before the big final battle of Pantheon 5.
… and the best part? I won silksong hours before starting this, will be a little bit before I start that though.
going to be lazy on my reviews this month.
Caravan Sandwitch
11.4 hours, 26 of 26 achievements
This was great
SUPERHOT
5.8 hours, 7 of 26 achievements
Tails Noir
5.5 hours, 7 of 26 achievements
Watch_Dogs 2
13.9 hours, 20 of 55 achievements
ubislop
honestly… a disappointment, was expecting something a bit closer to fire emblem… what I got was an easy mobile game feeling game.
I won't be doing other route endings or even touching the 2nd game of the collection… Do regret buying this.
skillissue.exe came preinstalled with the new down strike being at an angle! I dashed straight into environmental hazards so many times.
then I found the wanderer's crest and uninstalled skillissue.exe, once I got the dash and clawline things were game over for the enemies, I was far to mobile for them!
I may have done many glitches to get into areas I shouldn't be in slightly earlier than intended… blame Team Cherry for giving me flying enemies near double jump locked areas… safer than damage boosting glitches in Metroid games to.
the sound of parrying everything that can be parried is wonderful.
Nice little prequel to Planetarian
its been ages since I touched a final fantasy game… the last one was on a handheld(GBA or DS), FFI and II Dawn of souls, 3 and 4 are the only ones in this franchise I had played before this.
still undecided how I feel about this game as a whole, there was some good and bad aspects… and some pretty noticeable design flaws.
her tears were my light
.5 hours, 7 of 7 achievements
short and sweet
The Butterfly Collector
1.5 hours, 10 of 10 achievements
connected to the fault series, do not need to play them first to enjoy them.
Hope everyone had a happy holidays.
sooo many bad ends, but this was very nice
I had a bit of fun with my screenshots
this lovely little kitty snuck in with the bundled game begging thread. Impossible to defend against the cat distribution system. It gave up on me in person, my defenses there to strong.
so a new update released recently adding another new mode with its own meta progression even
its very enjoyable and addictive….
apparently my net was spotty a few times while playing this, I saw at least 5hrs total across at least 2 sessions get deleted when I closed the game, valve plz fix.
and the snowball war has begun, the first piece of snow finished is a wonderful incremental game
surprise, its spider-man again, this time I didn't push myself to do alot of the collectibles/tasks. Imagine that the game was even more enjoyable since I wasn't doing the small things to pad game time.
honestly I am surprised I didn't enjoy this as much as I expected I would(it had even managed to be full wishlisted!) especially since I love similar games, these were my first… and last 2 games of the uncharted franchise for me, while the stories were solid the gameplay just didn't do it for me. Both games were solid 7/10s for me, good but not great.
and now the stuff I am still working on
Noobs Are Coming
6.4 hours, 35 of 138 achievements
If you like brotato you will probably like this, brotato + dlc is the better option if your trying to decide between the 2.
the items in this one… just feel less interesting for some reason. Still fun
so much has been done to this game since I last touched it in the demo/very early release into EA(I had refunded it before to wait for more development, and I feel like I was right to do so!)
its much better now than it was before and its still being worked on!
its decent so far, No where close to the original trilogy though.
suspect it will be a forgettable experience.
I may have been playing Path of Exile alot this month… hince the reduced backlog slaying
cute cat girls, do I need to say more?
cute anime girls, need I say more?
im starting to see a theme this month of cute anime girls
are you?
deja vu
and the story continues!
this was an interesting experience
nice 2D zelda like game, you can even get married :)
after playing this one I don't think I ever played this one in the past… just 2 and 3. Was fun, I played on Delta difficulty mostly because I couldn't help laughing that enemies speaking korean was part of the difficulty modifiers, made for a fun challenge. only had to do a few more things to 100% after beating it… so I did.
neat little mix of auto battler + city builder with roguelite RNG involved(building rolling, relic choices)
theres 3 races, humans are the simplest, demons are interesting… and I have no idea how to play the 3rd properly
Spooky month!
also played a bunch of Demos from Next Fest, will have some highlights at the bottom
I am not really a horror person but this one seemed like it might be interesting, wasn't really my type of game.
an interesting take on the genre with the egg stuff(deciding to activate(within limited numbers) for a bigger stat buff or mechanic change or devour things for permanent buffs in a run(although usually alot lower than the equip effects).
my main issue is how extremely important the meta progression is, generally games like this the meta progression helps shape builds or push you over a hurdly a certain difficulty might have but its still doable without it… this one I don't think it is…. also pickup radius is a negative stat because of one of the tarot card events… since it can drop positive or negative money things… pickup radius makes it harder to avoid the negative ones.
solid game, I did have to use a guide quite a few times throughout, but got 3 endings(all levels, all stars, and in the dlc stuff to)
Spiderman is a menace!
throws peoples off buildings, webs them up then throws them into the ocean, climbs a building above a gunfight to get a backpack, then takes a picture of a nearby building, jumps behind someone right as someone else starts shooting at him so the other guy gets hit.
also wishlisted miles morales
the puzzles themselves are enjoyable… the game has some very annoying bugs, especially in the tutorial section(and outside of it…. just not as bad)… those bugs make it hard to recommend to pick it up.
was completely unsure what to expect from this looking at the steam page when I won it, it was enjoyable… but the humor just fell flat for me. Was fairly easy as well… I played on what would be considered the normal difficulty, probably should have played on a higher difficulty. 7/10
I can't call it bad… but its definitely lacking the extra charms other games of the genre it has.
gameplay loop being fairly solid and a nice graphical style alone can't carry every game.
managed a win on my 3rd? 4th? attempt, at the start you get to pick one of a bunch of weapons and a few come with a free upgrade, the winning run was chain lightning… its biggest benefit is no manual aiming required. helped carry me… on top of all the random healing dropped/buyable from shop(on top of shop being a free safe room every run!).
there is definitely more to be done in the game(mostly higher difficulties)… I just don't feel interested enough to do it.
The game definitely has potential to be great if the dev would put more work into it.
solid metroidvania game, its KBM required, don't bother if you only play with a controller
from family share, technically beaten(1st run was a win, my total had letters in the number)
probably won't play much more of it, not my kind of game was just somewhat interested because the attention it was getting
also has my biggest complaint with games like this… RNG becomes to big of an issue after the first run because it gives you a bunch of unlocks making it harder to get a synergy going, but since the first run has so little at the start you go fairly far(and unlock better synergy throughout the run)
I had a great time with it… however hazard 5 is rough and I feel like I need to get another legendary piece of gear or 2 to really push further into it… other than the weekly(or is it bi-weekly) challenge run getting legendary gear items is just complete RNG(and then it not being useful >>)
calling it here, I'm happy with my purchase
its a nice mix of vampire survivors and risk of rain 2… but I feel like I have watched to many runs on YT pushing me to try and go for high score runs breaking my enjoyment(since those runs rely on RNG some and very specific setups… so more failures)
Supergiant games is worth supporting at full price.
100%d out of respect for a great game.
was probably wrong to play this directly after hades 2, probably better than I felt it was… but how do you go from playing a great game to something in a similar genre that is only a good game.
interesting game overall, the art style was the most appealing thing to me.
cute, enjoyable story, way to easy.
and now the Demos, going to be lazy on formatting, these managed to keep their place on the wishlist after trying the demo, for the most part I only played each for ~30-60mins(maybe even less, just 1 run for most the roguelites)
https://store.steampowered.com/app/3657180/Skigill/
What if the path of exile skill tree was what you played on during an action roguelite, I like the concept, will have to see how meta progression and stuff works out in the long run
https://store.steampowered.com/app/3372060/Hell_Maiden/
absolutely gorgeous art style for the game, meta progression not implemented in the demo yet but will supposedly be there, waiting to see how it looks post launch
https://store.steampowered.com/app/3017760/Relic_Abyss/
another vampire survivor like game, need to play it a bit more tog et a good read
https://store.steampowered.com/app/3176500/Wizard_Cats/
Wizard cats, do I need to say more?
https://store.steampowered.com/app/2433850/Arcane_Tower_Survivors/
has a nice art style, skill system felt fleshed out, unsure why its getting mixed reviews post release, will need to check back on it later.
https://store.steampowered.com/app/3470500/Ember_and_Blade/
this one I am still unsure how I truly felt about it
https://store.steampowered.com/app/3219180/Cursemark/
an interesting one for sure
https://store.steampowered.com/app/4005560/Maktala_Slime_Lootfest/
a cute looking incremental game
https://store.steampowered.com/app/2374670/Duncrush/
another incremental with a little more active gameplay
Its September
nice little auto battler, I loved the demo so I got it hour 1(basically cost me a choice headliner!)
nice and pretty puzzle game
decent overall, was more interested in it since it was a short choice game for MiaM(only so many of them out there), otherwise I would have completely ignored its existence.
was interesting, but not great, mostly the same as Tacoma feeling wise(and that it was a short game for MiaM.
I didn't vibe with this one like the first, I won't come back to this(still plan to do more in the first… someday)
nice free action roguelite.
still messing around in it some, its definitely worth giving it a try.
neat little puzzle platformer
great game overall…
I did have some crashes in the final parts of the game(after I left the planet)… seemed to be related to the save system(maybe because I made a TON of saves because there were multiple soft locks possible in the earlier parts of the game(mostly the fire doors that close when an explosive is set off)
Was not a fan of how the final boss was designed
kind of disappointed that the difference between the 2 endings in minimal.
short metroidvania game, I found it enjoyable.
I also feel like I am getting lazier and lazier on these reviews
I couldn't sleep, so loaded up loaded up an incremental game, once you pass prestige 3 you can let it play itself(albeit it does it inefficiently)
getting to lazy to write reviews out of 10
I suck at this… or there is just to much RNG around getting things to get RNG to work better.
I have cleared ascension 3…. which means I have won 4 times total…. in closer to 50 attempts.
I will stick to physical deckbuilders or…. monster train for now.
this was fun, its fairly short, meta progression isn't scarce and animations for all sorts of things!
and another vampire survivors like game this month.
this is pretty good, the start is fairly slow as the game really doesn't give you much currency for meta progression, once you can start doing ruin and completing multiple challenges at once you will start earning a respectable amount of currency to get the meta progression.
a few of the achievements were tough, the no hits went faster than I thought they would
not sure what I was expecting, but I found it to easy.
meow
decent one, enter the gungeon is definitely far better(and harder)
similar to the first one, this one I felt was darker and sometimes it was hard to see the empty spaces(maybe this was a setting I forgot to change on this one, idk)
the final level gives you no super easy to place pieces to start with, didn't add much of a challenge(tbh I would like that on all of them)
and that is #3, I liked this one the most, it got rid of the world UI that could make it a little more difficult to find the puzzles you still need to do, it also introduced new cuts for the pieces(or well…. at least defaulted to having them show up, can't be bothered to see if 1/2 had a choice I never noticed)
We all know why I played this.
getting the last achievement for using one of the skills 50 times… was not worth it… like 1/3 the playtime was just getting it after everything else was done, was not worth it.
at least I get to keep the weeb card
didn't excite me, didn't bore me
I originally started this in 2017, unsure why I paused it… was I working alot of overtime then a Path of Exile league drew me in or???
had a great time… with exception to the bugs I encountered… especially in the challenge tombs where things just weren't working as they were supposed to
now to acquire the next game in the series…
inserts batham theme song
I am getting lazy on comments here
Its free, its fairly short, and its well reviewed, probably worth your time
reality is… I probably didn't sleep a good 6 nights this month
and now the negatives of the month, mostly from family share or free to add games so once they are out of the recently played(in October), they will be removed from my games list on Blaeo!
I definitely added this because cute anime girls published by Nekoworks… I failed to look at the type of game it is…
its just an idle game… with some spicy(supposedly short) scenes… I didn't have it in me to deal with the idle game portion to get to the fun stuff.
free to add game, removed from account, gotta improve the blaeo stats somehow
this was from family share, I enjoy the physical version of the game… the digital version just feels… lacking in comparison.
this definitely felt like someone played peglin and wanted to make something similar… theres something here for someone, just not me.
and more from family share…
while the overall gameplay loop is somewhat enjoyable, the runs I have access to are very short and fairly easy, I know cooler things get unlocked later… but I don't have it in me to do the town portion(biggest negative of the game for me) to get there.
simply put… I made my choice and found no way to speed up the timer… when a good portion of my time was spent waiting on the timer my ADHD wanted to get away from it after a few choices.
its a good game… just makes head hurt with its puzzles… I just don't think the way this game needs me to, I gave up.
and Finally the stuff I put some progress in on
you might say I like it
overall I enjoy this, I have MAJOR problems with the highest difficulty boss design, I will argue its the worst boss design of the genre.
August is here.
its a HOG, not much to say.
neat little game… shorter than I thought it would be, not interesting enough to do another playthrough… achievements were broken when I played(/sigh)
2 horny kitsune, a horny snek and a horny elf "kidnap" a dude via employment for pleasure.
very very horny, my screenshots are fairly tame compared to the stuff that happens in this
can't decide if Snek or kitsune are best.
I really really really sucked at manual combat in this, fortunately the game had an auto quick fight option which played significantly better than me… downside… the progress bars on the achievements… are lacking.
quite a bit different from the first one, I personally found the open world to big… sure it was beautiful at most places… but when you could be running for minutes with nothing to do in between… bleh.
also fox character editor…. and a village of foxes.
big bad was disappointing…. I also got lost… ALOT
I was in an auto battler mood one day this month, this one is interesting and has alot to do, just isn't for me.
I didn't think I would enjoy this when I had a key so I didn't keep it, it happened to be in family share so I gave it a shot… I just feel like its to dependent on RNG(as expected). Its technically beaten so I am done with it
enjoyed it a bit more than I thought I would(was slightly worried with it being a "dating sim" with reptilian characters, but the writing was very enjoyable, ending 1 the bad end was not that enjoyable with both characters being shitty, endings 2 and 3 are more neutral ends and enjoyable since the characters felt like they were trying, and ending 4 was the best and is the true end, epilogue is very short nice ending to the story.
do recommend if you are interested
June 2025 part 2… I may have finished the no life part of Path of Exile… to play the other POE
this is a game that had my interest… since it was in kickstarter, never picked it up myself but got it in 2023's begging thread(shame it took me this long to get to it).
much shorter than the HLTB time makes you believe(I probably would have it done in around 15hrs if I didn't force myself to go extra side stuff)… all those 80hr no note submissions
I thought the turn based update for this had come already, but apparently that was for the sequel and its in the works for this so I played on how can you fail mode(lowest difficulty)
this was nice, might have enjoyed it more if I didn't force myself into 100%ing it for POP(have to 100% at least 1!)
normally don't like stealth games at all, but this is more of a puzzler using stealth as the puzzle and I really enjoyed this, great game.
was alright, next one is supposedly alot better.
this was enjoyable… I am getting lazy with reviews again.
Its June… the Month Path of Exile 1 finally woke up from hibernation to get an update
posting early… as unlikely I will finish much else this month between playing POE and working on little busters slowly.
neat game, fairly short.
< 22 min speed run cheevo which I am not bothering to get.
decent overall… had a few annoyances I had to mod out(things like lockpicks not being plentiful enough and such)
7/10 game, not bad… not didn't love it, story was decent.
I played this solo, it was decent, definitely feels like a game where you get a group of people in and its great.
this was great… do wish the map was better for the main area… but at least it was thematic for what the game is.
Where are the star wars games this month? I feel like a slacker this month… going to a convention didn’t help…. nor is getting sick(tbd if cold, flu, covid… bronchitis(again…))
almost 1/3 the month is going to be useless game time wise… posting early since I am sick and doubt I will start anything… let alone finish anything.
combat in this was simpler than expected, more of a souls-lite instead of a souls-like :P
did love the art style
don't think I will do the other characters campaign, just 1 is enough for me on this.
professional click to exterminate bee gamer here.
really good game that took the vampire survivors formula and changed it quite a bit, the meta progression is slow but is fairly impactful. I did the earliest part very early so I don't recall the slowest parts but I was getting multiple points worth in the tree every run… took 40ish hours with my demo progress porting over just to max that meta progression tree and leveling all the characters to 10… fortunately here you don't have to play each character while they are weak, just farm a little with your leveled characters to get a general xp pool to level whoever you want(which is good because the fortune cat at least is pretty mediocre compared to the others until its level is maxed).
I don't want to think how long it would take me to 100% this… could probably
story was to silly for me to enjoy
but puzzles were enjoyable enough.
see notes on first game… I screwed up 1 puzzle by mistake and can't 100% it in a single playthrough
flips a table
I was considering committing blasphemy here and renaming all the characters to their golden sun inspirations… but I am getting lazy
This was great, I knew I would probably love it because I loved Golden Sun and I kept hearing comparisons to the two… and guess what I loved it
main thing I disliked was needing to get all the rainbow conchs(at least there is a tracker for it!) to get true ending.
supposedly a dlc is coming soon so I will be watching out for it.
absolutely wonderful VN… and ofc Key does its thing and makes you cry near the end.
I like this conceptually… but it doesn't have the long term viability other survivor games have for me, part of being all the attacks are directional… you know the worst kind of attacks in survivor like games… admittedly you don't have a few hundred enemies swarming you every second either.
I wasn't expecting the supernatural stuff, just the female romance.
was great
its decent, I feel alot of the orbs don't get enough bounce… and some of the level layouts while neat looking aren't really great for a peggle like experience as it causes the orbs to just ultimately fall to the bottom. The 1st area is by far the worst… but you eventually get some relics and special orbs that make things interesting.
final boss can have some hilarious results based off your relic combos.
probably won't play much more after making this review.
simply game, try to find earth!
now I can move onto the sequels
- Sea of Stars DLC, took me a little over 8hrs to do all the story content, maxing most of the mini games(all except shooting one) and collect all time runes for that cutscene unlock.
| 2854 | games |
| 76% | never played |
| 1% | unfinished |
| 11% | beaten |
| 5% | completed |
| 7% | won't play |
- Higher desire to play 18
- Unplayed wins that should be playable 6
- Won on SteamGifts 229
- gifts from sg members but not wins 84
- Secret Santa + Snowballs 2025 40
- unplayed r/giftofgames subreddit wins 4
- Games from family sharing 229
- requested game pick list for POP 0
- Personal Favorites, Top 20...or something, do recommend 24
- Very short, not valid for POP picks for sure 61
- Short up to 8hr 702
- Medium 8-15hr 338
- POP pickable - Long - 15-25 hours 58
- POP pickable - Very Long 25+ hours 87
- Additional routes available to beat still, POP eligible 2
- has untouched NG+ 2
- Added to Library in 2010-2012 29
- Added to Library in 2013 305
- Added to Library in 2014 178
- Added to Library in 2015 41
- Added to Library in 2016 12
- Added to Library in 2017-2019 21
- Added to Library in 2020-2021 14
- Added nothing to library in 2022 :wolfhappy: 0
- Added to Library in 2023 702
- Added to Library in 2024 742
- Added to library in 2025, updated through Dec19 494





















































































































