ex WoW addict, Path of Exile prisoner trying to fight the steam backlog Carenard’s profile

Lets see if I can finish this backlog…. before 2050.


June 2026

Warhammer 40,000: Chaos Gate - Daemonhunters

28.3 hours, 21 of 68 achievements

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a piece of the warhammer rabbit hole done.


Fort Solis

8.5 hours, 20 of 20 achievements

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it was alright


The Procession to Calvary

2.5 hours, 21 of 21 achievements

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Joe Richardson games are always a delight…fully weird and I love it for that


Caverns of the Snow Witch

1.8 hours, 15 of 30 achievements

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choose your own adventure doesn't work for me digitally.


Resident Evil 3

9.5 hours, 18 of 32 achievements

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my first resident evil game.


Quantum Conundrum

8.0 hours, 9 of 25 achievements

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have I ever said how much I hate leaderboard visibility not being optional… I spend to much time judging myself in comparison to others… I had to block this games network access just so I wouldn't see them.


Clair Obscur: Expedition 33

80.6 hours, 55 of 55 achievements

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Music, Gameplay, Visuals(look at how many screenshots I uploaded!) and Story are all great. 100%'d because the game was great!

also love all the characters are different mechanically and can all be setup differently

hell my only real complaints are… some of the DLC bosses are a bit absurd.. I took over an hour for one of them(admittedly very wrong setup for that boss)

also the post game depression hits pretty hard after you finish masterpieces like this


Is This Seat Taken?

5.2 hours, 26 of 26 achievements

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lovely short logic puzzle game.

some of the ways to solve felt so random, I moved a stinky person to the front of the VIP line(they had no VIP pass)… ahead of all the VIP pass holders just so the regular line people wouldn't complain about stinky person lol… if only it worked like that IRL… would have a line skip hack.


Space Rock Breaker

2.7 hours, 15 of 15 achievements

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lovely little incremental game, it does not really take advantage of its prestige system much… after the 2nd one I never needed to go back… normally these incremental make you prestige alot more.


Star Wars month with a giant lack of star wars games played

also this month I was missing out on a week for a convention I go to every year.

Battle Shapers

25.4 hours, 44 of 52 achievements

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Just did some more difficulty stuff… would consider aiming for the 100% but the daily challenge achievement is really putting me off(looking at the leaderboard it would probably take me 15+ days to get that one)… think I could manage all the memory fragment(difficulty modifiers)… as the ones I didn't do for my omega difficulty clear were just the choices/shop related ones… probably not a 1 attempt thing… that omega clear was sketchy as is.

had a blast with this one… if I didn't have such a backlog I would probably play this at least once a week.


Pavilion

3.0 hours, no achievements

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was a reddit r/giftofgames win, it was ok… and I will leave it at that.


Shieldmaiden

4.2 hours, 27 of 27 achievements

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fairly easy to 100%… so I did


Time Rift

4.7 hours, 17 of 17 achievements

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another r/giftofgames win finally dusted off and cleared


Defend the Rook

1.3 hours, 4 of 18 achievements

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slowly cleaning out my r/giftofgames win backlog(its trackable!)

eh its alright.

game really punishes taking damage as it replaces power upgrades for healing options… and by the end some of your characters will be super useless.
managed to win my first run, not sure how the meta progression changes anything as I wasn't interested enough to continue playing.


Valkyria Chronicles 4 Complete Edition

35.5 hours, 23 of 36 achievements

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didn't love the needing to aim part, slowed down the turn based tactics some(and required the controller instead of lazy mode wireless keyboard) but I definitely got used to it and enjoyed it overall.


Valkyria Chronicles™

38.5 hours, 11 of 20 achievements

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where did the 4 go


Nerd things happened at this point of time at a convention

Neva

6.1 hours, 18 of 18 achievements

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Absolutely beautiful game

I only struggled with the giant boar that will eventually push you off the edge… the targeting logic for Neva seems to prioritize the closest target(which happens to frequently be a small irrelevant enemy)… and to be close enough to the thing you need Neva to hit… puts you in the danger area for getting hit… this 1 boss practically forced me into Story Mode so I could ignore the hitbox(game doesn't let you die) and keep my priority target in range >>

that 1 boss was my only pain point


Purrfect Date

3.4 hours, 8 of 32 achievements

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alot of my time in this… I was doing other things… oops

didn't really hook me so not going to do more.


Skate Story

7.4 hours, 15 of 26 achievements

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great game


Warhammer 40,000: Chaos Gate - Daemonhunters

3.8 hours, 3 of 68 achievements

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time to start getting into warhammer.

please keep me away from the minis in the board game store… I can't start down that rabbit hole of spending.


oops, missed one for the April report, technically beaten but I am not necessarily finished with it.

NEEDY STREAMER OVERLOAD

5.0 hours, 8 of 33 achievements

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definitely an interesting game

might do another ending or 2, still TBD


Spring is here!

Yakuza 0

53.5 hours, 29 of 55 achievements

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starting this franchise, had a great time here… was very easy to get caught up in side content


Lysfanga: The Time Shift Warrior

12.6 hours, 36 of 63 achievements

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not bad, not great


Mika and The Witch's Mountain

3.8 hours, 15 of 35 achievements

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cute witch game is cute game


AI Limit

15.8 hours, 22 of 39 achievements

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Was on the easy side for a souls-like… never died in between bosses(as long as you exclude falling off edges)… and a boss never killed me more than once.

played around in the dlc for a bit, the roguelite twist to a souls like is interesting… but kind of clashes with each genres design.


Outhold

3.6 hours, 8 of 15 achievements

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nice incremental tower defense game from the family share library.


Ghost Trick: Phantom Detective

15.2 hours, 30 of 30 achievements


Star Fire: Eternal Cycle

17.9 hours, 51 of 51 achievements

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had a great time with this one… some of the combos are imbalanced… one of them makes it super easy.


Mega Mosaic

28.4 hours, 94 of 94 achievements

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starts game at 9pm, plays for 1hr, asks why it is 3am


Cozy Space Survivors

1.9 hours, 36 of 36 achievements

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short and cute for a survivor game


Final Fantasy X/X-2 HD Remaster

66.2 hours, 24 of 69 achievements

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this time I finished X-2, definitely preferred X


Seraph's Last Stand

2.3 hours, 1 of 8 achievements

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while it definitely has its enjoyable moments… its meta progression currency drop rate… is super stingy, 2.3hrs in and I could get only 4 of… alot

debating if I want to play more. Definitely something here for someone who wants to grind…. I am just doubting if I want to do that long of a grind.


Lunistice

3.5 hours, 10 of 22 achievements

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short and cute


Viewfinder

3.8 hours, 21 of 46 achievements

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honestly… the puzzles were mostly to easy(a few had some challenge), world design was.. boring as its mostly the same the entire game.

not bad, but I do feel they weren't allowed to cook with this games mechanics like many other puzzle games do, they also kept the puzzles to short.. there weren't many multiple step puzzles, most were do 1-2 things and you were done. Probably one of the few games I do feel the review % average on steam is to high(its almost overwhelmingly positive, it feels like an 80-85% positive game)


SANABI

11.2 hours, 16 of 21 achievements

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https://steamcommunity.com/id/carenard/recommended/1562700/


Battle Shapers

14.4 hours, 30 of 52 achievements

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its a good one, very worth nabbing if you enjoy this kind of thing.


Marching straight into a path of exile league addiction… again

there is some unfinished game progress for Yakuza 0 as well… will be on Apr 1st/2nd… so wont make march’s report!

STAR WARS™: Dark Forces Remaster

6.6 hours, 29 of 29 achievements

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definitely has some of that old game jank, still fun.
IDK if anything was even missable… I beat the game and noticed I had all achievements.


Quadrata

2.0 hours, 15 of 15 achievements

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technically had completed it before… but the game updated achievements and being a win showing 0 achievements…. and very short I just replayed it to remedy that


Necrosmith 2

14.6 hours, 33 of 38 achievements


The Unfinished Swan

4.2 hours, 10 of 10 achievements


My least favorite month of the year for reasons
played some of the new dlc for diablo 2 resurrected as well this month… was kind of a big distraction tbh… and a path of exile league is upcoming to as another big distraction.

being lazy on reviews again

Find My Frogs

0.9 hours, 26 of 26 achievements


20 Minutes Till Dawn

24.1 hours, 34 of 34 achievements

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if you played disfigure(its free!) and enjoyed it you will probably enjoy this.


Chants of Sennaar

7.3 hours, 25 of 25 achievements

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its like 15 minutes longer to 100% if you go for true end, wonderful game


Sunlight

1.0 hours, no achievements


NieR Replicant ver.1.22474487139...

32.2 hours, 33 of 47 achievements

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Definitely preferred automata but this was still very enjoyable


Glory Hunters

3.3 hours, 1 of 119 achievements

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actually started this one in January, started in hardcore mode but died… going to take a break and take another shot at it eventually.

maybe not in hardcore mode next time… being allowed to die means I will eventually be able to beat it after all


Gray Dawn

4.3 hours, 18 of 18 achievements


Final Fantasy X/X-2 HD Remaster

34.1 hours, 13 of 69 achievements

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First movie… sorry game finished
will do X-2 eventually.


Welcome to 2026… hopefully this year I can successfully reduce the growth of the backlog even more… for every 1 game I beat I added ~5 last year.
starting this year with a very hefty pile of very long secret santa gifts and SG wins to play… good ones at that so it should be a great year.

Mass Effect™: Andromeda Deluxe Edition

34.5 hours, 19 of 55 achievements

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Honestly… I think I would have been happier just leaving it at the original trilogy, wasn't bad… but other than POP I didn't feel much push to finish it.

its forever out of the backlog at least.


Hollow Knight

34.6 hours, 52 of 63 achievements

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got 4/5 endings, not doing the bring the delicate flower to the npc dude in junkyard just to do the 40+ minute boss rush gauntlet again for a slightly different ending(no achievements attached). 112% completion in 27.5hrs per the in game time tracker.

loved it, apparently the game just clicked for me… I remember going to sleep feeling like I suck and waking up feeling like I played like a pro

did have a couple game crashes sadly… one of them right before the big final battle of Pantheon 5.

… and the best part? I won silksong hours before starting this, will be a little bit before I start that though.


The Banner Saga

13.4 hours, 29 of 39 achievements

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going to be lazy on my reviews this month.


Caravan Sandwitch

11.4 hours, 26 of 26 achievements


Little Misfortune

4.6 hours, 35 of 35 achievements

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This was great


SUPERHOT

5.8 hours, 7 of 26 achievements


Tails Noir

5.5 hours, 7 of 26 achievements


Watch_Dogs 2

13.9 hours, 20 of 55 achievements
ubislop


Langrisser I & II

17.3 hours, 3 of 42 achievements

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honestly… a disappointment, was expecting something a bit closer to fire emblem… what I got was an easy mobile game feeling game.

I won't be doing other route endings or even touching the 2nd game of the collection… Do regret buying this.


Hollow Knight: Silksong

29.0 hours, 46 of 52 achievements

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skillissue.exe came preinstalled with the new down strike being at an angle! I dashed straight into environmental hazards so many times.
then I found the wanderer's crest and uninstalled skillissue.exe, once I got the dash and clawline things were game over for the enemies, I was far to mobile for them!

I may have done many glitches to get into areas I shouldn't be in slightly earlier than intended… blame Team Cherry for giving me flying enemies near double jump locked areas… safer than damage boosting glitches in Metroid games to.

the sound of parrying everything that can be parried is wonderful.


planetarian: Snow Globe

1.6 hours, 12 of 12 achievements

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Nice little prequel to Planetarian


FINAL FANTASY XV WINDOWS EDITION

29.2 hours, 43 of 97 achievements

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its been ages since I touched a final fantasy game… the last one was on a handheld(GBA or DS), FFI and II Dawn of souls, 3 and 4 are the only ones in this franchise I had played before this.

still undecided how I feel about this game as a whole, there was some good and bad aspects… and some pretty noticeable design flaws.


her tears were my light

.5 hours, 7 of 7 achievements
short and sweet


The Butterfly Collector

1.5 hours, 10 of 10 achievements


Mhakna Gramura and Fairy Bell

1.5 hours, 5 of 5 achievements

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connected to the fault series, do not need to play them first to enjoy them.


Hope everyone had a happy holidays.

Sound of Drop - fall into poison -

13.5 hours, 21 of 21 achievements

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sooo many bad ends, but this was very nice


Stray

5.9 hours, 12 of 24 achievements

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I had a bit of fun with my screenshots
this lovely little kitty snuck in with the bundled game begging thread. Impossible to defend against the cat distribution system. It gave up on me in person, my defenses there to strong.


I Am Legion: Stand Survivors

132.6 hours, 80 of 80 achievements

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so a new update released recently adding another new mode with its own meta progression even

its very enjoyable and addictive….

apparently my net was spotty a few times while playing this, I saw at least 5hrs total across at least 2 sessions get deleted when I closed the game, valve plz fix.


Shelldiver

3.3 hours, 13 of 13 achievements

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and the snowball war has begun, the first piece of snow finished is a wonderful incremental game


Marvel's Spider-Man: Miles Morales

7.7 hours, 16 of 50 achievements

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surprise, its spider-man again, this time I didn't push myself to do alot of the collectibles/tasks. Imagine that the game was even more enjoyable since I wasn't doing the small things to pad game time.


UNCHARTED™: Legacy of Thieves Collection

21.0 hours, 25 of 101 achievements

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honestly I am surprised I didn't enjoy this as much as I expected I would(it had even managed to be full wishlisted!) especially since I love similar games, these were my first… and last 2 games of the uncharted franchise for me, while the stories were solid the gameplay just didn't do it for me. Both games were solid 7/10s for me, good but not great.


and now the stuff I am still working on

Noobs Are Coming

6.4 hours, 35 of 138 achievements

If you like brotato you will probably like this, brotato + dlc is the better option if your trying to decide between the 2.

the items in this one… just feel less interesting for some reason. Still fun


Dungeon Clawler

6.6 hours, 13 of 34 achievements

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so much has been done to this game since I last touched it in the demo/very early release into EA(I had refunded it before to wait for more development, and I feel like I was right to do so!)

its much better now than it was before and its still being worked on!


Mass Effect™: Andromeda

6.9 hours, 8 of 55 achievements

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its decent so far, No where close to the original trilogy though.

suspect it will be a forgettable experience.


I may have been playing Path of Exile alot this month… hince the reduced backlog slaying

NekoMiko

3.9 hours, 19 of 19 achievements

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cute cat girls, do I need to say more?


A Kiss For The Petals - Remembering How We Met

3.6 hours, 8 of 8 achievements

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cute anime girls, need I say more?


NEKO-NIN exHeart 2

7.3 hours, no achievements

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im starting to see a theme this month of cute anime girls

are you?


NEKO-NIN exHeart 2 Love+PLUS

3.2 hours, no achievements

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deja vu


fault - milestone two side: above

6.7 hours, 9 of 9 achievements

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and the story continues!


Mouthwashing

2.2 hours, 7 of 18 achievements

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this was an interesting experience


Prodigal

8.3 hours, 9 of 40 achievements

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nice 2D zelda like game, you can even get married :)


Crysis Remastered

8.7 hours, 40 of 40 achievements

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after playing this one I don't think I ever played this one in the past… just 2 and 3. Was fun, I played on Delta difficulty mostly because I couldn't help laughing that enemies speaking korean was part of the difficulty modifiers, made for a fun challenge. only had to do a few more things to 100% after beating it… so I did.


There Are No Orcs

8.0 hours, 3 of 10 achievements

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neat little mix of auto battler + city builder with roguelite RNG involved(building rolling, relic choices)

theres 3 races, humans are the simplest, demons are interesting… and I have no idea how to play the 3rd properly


Spooky month!
also played a bunch of Demos from Next Fest, will have some highlights at the bottom

Still Wakes the Deep

5.0 hours, 22 of 59 achievements

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I am not really a horror person but this one seemed like it might be interesting, wasn't really my type of game.


Dark Fairy Tale: Dreamland Survivors

12.1 hours, 9 of 50 achievements

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an interesting take on the genre with the egg stuff(deciding to activate(within limited numbers) for a bigger stat buff or mechanic change or devour things for permanent buffs in a run(although usually alot lower than the equip effects).

my main issue is how extremely important the meta progression is, generally games like this the meta progression helps shape builds or push you over a hurdly a certain difficulty might have but its still doable without it… this one I don't think it is…. also pickup radius is a negative stat because of one of the tarot card events… since it can drop positive or negative money things… pickup radius makes it harder to avoid the negative ones.


The Talos Principle

24.3 hours, 29 of 40 achievements

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solid game, I did have to use a guide quite a few times throughout, but got 3 endings(all levels, all stars, and in the dlc stuff to)


Marvel’s Spider-Man Remastered

15.9 hours, 31 of 78 achievements

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Spiderman is a menace!
throws peoples off buildings, webs them up then throws them into the ocean, climbs a building above a gunfight to get a backpack, then takes a picture of a nearby building, jumps behind someone right as someone else starts shooting at him so the other guy gets hit.

also wishlisted miles morales


Piczle Lines DX+α

16.3 hours, 11 of 16 achievements

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the puzzles themselves are enjoyable… the game has some very annoying bugs, especially in the tutorial section(and outside of it…. just not as bad)… those bugs make it hard to recommend to pick it up.


Gori: Cuddly Carnage

7.0 hours, 15 of 34 achievements

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was completely unsure what to expect from this looking at the steam page when I won it, it was enjoyable… but the humor just fell flat for me. Was fairly easy as well… I played on what would be considered the normal difficulty, probably should have played on a higher difficulty. 7/10


Lone Ruin

0.6 hours, 4 of 12 achievements

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I can't call it bad… but its definitely lacking the extra charms other games of the genre it has.

gameplay loop being fairly solid and a nice graphical style alone can't carry every game.

managed a win on my 3rd? 4th? attempt, at the start you get to pick one of a bunch of weapons and a few come with a free upgrade, the winning run was chain lightning… its biggest benefit is no manual aiming required. helped carry me… on top of all the random healing dropped/buyable from shop(on top of shop being a free safe room every run!).

there is definitely more to be done in the game(mostly higher difficulties)… I just don't feel interested enough to do it.

The game definitely has potential to be great if the dev would put more work into it.


DOOMBLADE

12.4 hours, 35 of 52 achievements

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solid metroidvania game, its KBM required, don't bother if you only play with a controller


CloverPit

1.7 hours, 10 of 30 achievements

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from family share, technically beaten(1st run was a win, my total had letters in the number)
probably won't play much more of it, not my kind of game was just somewhat interested because the attention it was getting

also has my biggest complaint with games like this… RNG becomes to big of an issue after the first run because it gives you a bunch of unlocks making it harder to get a synergy going, but since the first run has so little at the start you go fairly far(and unlock better synergy throughout the run)


Deep Rock Galactic: Survivor

58.3 hours, 194 of 300 achievements

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I had a great time with it… however hazard 5 is rough and I feel like I need to get another legendary piece of gear or 2 to really push further into it… other than the weekly(or is it bi-weekly) challenge run getting legendary gear items is just complete RNG(and then it not being useful >>)

calling it here, I'm happy with my purchase


Megabonk

16.4 hours, 92 of 102 achievements

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its a nice mix of vampire survivors and risk of rain 2… but I feel like I have watched to many runs on YT pushing me to try and go for high score runs breaking my enjoyment(since those runs rely on RNG some and very specific setups… so more failures)


Hades II

104 hours, 50 of 50 achievements

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Supergiant games is worth supporting at full price.

100%d out of respect for a great game.


TROUBLE JUICE

0.5 hours, 11 of 26 achievements

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was probably wrong to play this directly after hades 2, probably better than I felt it was… but how do you go from playing a great game to something in a similar genre that is only a good game.


Saga of Sins

5.1 hours, 8 of 15 achievements

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interesting game overall, the art style was the most appealing thing to me.


Meg's Monster

3.8 hours, 19 of 19 achievements

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cute, enjoyable story, way to easy.


and now the Demos, going to be lazy on formatting, these managed to keep their place on the wishlist after trying the demo, for the most part I only played each for ~30-60mins(maybe even less, just 1 run for most the roguelites)

https://store.steampowered.com/app/3657180/Skigill/
What if the path of exile skill tree was what you played on during an action roguelite, I like the concept, will have to see how meta progression and stuff works out in the long run

https://store.steampowered.com/app/3372060/Hell_Maiden/
absolutely gorgeous art style for the game, meta progression not implemented in the demo yet but will supposedly be there, waiting to see how it looks post launch

https://store.steampowered.com/app/3017760/Relic_Abyss/
another vampire survivor like game, need to play it a bit more tog et a good read

https://store.steampowered.com/app/3176500/Wizard_Cats/
Wizard cats, do I need to say more?

https://store.steampowered.com/app/2433850/Arcane_Tower_Survivors/
has a nice art style, skill system felt fleshed out, unsure why its getting mixed reviews post release, will need to check back on it later.

https://store.steampowered.com/app/3470500/Ember_and_Blade/
this one I am still unsure how I truly felt about it

https://store.steampowered.com/app/3219180/Cursemark/
an interesting one for sure

https://store.steampowered.com/app/4005560/Maktala_Slime_Lootfest/
a cute looking incremental game

https://store.steampowered.com/app/2374670/Duncrush/
another incremental with a little more active gameplay