ex WoW addict, Path of Exile prisoner trying to fight the steam backlog Carenard’s profile
Lets see if I can finish this backlog…. before 2050.
September 2026
an interesting souls-like game, it lacks some polish(texture clipping, hard to read animations, but a very generous parry window to cover that kind of things), overall had a solid time
short and sweet, just be an innocent doordash driver and get locked into an escape room.
a very interesting game, could definitely feel some of the dated parts being it was originally a game from 2011, definitely has some visually wonderful parts to it now, I especially liked act 2 I think it was visually(the one and only SS I uploaded)… wish there was a photo mode or way to unlock the camera for screenshots, so many potential SS locations would be unlocked by just being able to move the camera.
definitely liked this more than Phoenix Wright, that final case was great.
yet another nice little incremental game
Manifold Garden
9.3 hours, 25 of 25 achievements
August
Loved the original release of summer pockets, wish this was the original release because it has 4 additional routes all of which are great.
and of course being a VN I simply need to 100% it so get to do the minigames again.
oh… and I simply love out of context screenshots to much
of the 4 new routes(Umi, Boobies, Nomiki and Shiki), Nomiki and Shiki are my favorites, I can't decide which I prefer of the 2.
I have mixed feelings on this, some things felt great… others terrible… doesn't help that action-adventure games like this is one of the genres I am the toughest to please with because Zelda games spoil me.
definitely not up to my standard to give a positive review
it only took me checks notes decades to get to this game, has aged pretty well… just like basically all SNES games(why is this console the main one where most games have aged very well!)
with this my SNES era backlog is finally finished… 2 games sit on the N64 backlog(jet force gemini which I own, and Kirby 64 which a friend owns)
the start of the game was a little to slow for me but it did get better pretty quickly at least.
nice little pachinko incremental
overall its a decent game… even if a bit to easy on the highest difficulty… the only thing that really posed any trouble(outside of maybe the first time surprise of what an enemy does) was the final boss.
the game world I found interesting at first… but it kinda got… boring, copy/paste level design, empty areas, not allowed to explore(you get teleported away AND lose some health… just for going places the dev did not want you which also did not have any hazards). Same with the color scheme they went with, interesting at first… but eventually the dull grey environments just get… boring.
most of the collectibles are not well hidden either, there are some a little more hidden, I did skip a few towards the end just to finish the game..
Happy freedom month my fellow Americans.
was definitely a bit more different than I expected, I was expecting something a bit closer to the older 2D Zelda games that this ended up being.
really not a fan of game that offers assist options that immediately locks the safe out of achievements completely if you use some of them… I just wanted to enable checkpoints before bosses and a couple other relatively minor things that I consider terrible game design brought over from dark souls(that even FromSoft moved away from)…. I am fine if it disables related relevant challenge achievements… but when story things start getting disabled…
cute wolf girl = my weakness
very similar to the later The Room games, The Room is definitely better.
I fortunately got to this at just the right time as the enhanced version was just released
after a few years I get to finally uninstall.
and using some shift codes that give diamond keys… will make the campaign very easy, they are definitely intended for end game… as the weapons and shields I was using were easily 2-10x stronger than anything I was finding.
the random dialogue wasn't doing it for me… probably just playing it some years to late where its all dated… and I wish they would stop having dialogue be local to NPCs for story…. I move an inch from them and I can't hear them… I'm always looting or something while they talk… so i missed a chunk of things by not sitting still to listen…. at least the gameplay was great, I went with a gunner… basically never used anything other than assault rifles I got from the diamond keys or a shotgun for big juicy crits.
great game… ruined my backlog progress
if only real world time could be paused so freely.
took 3.5 weeks before game could be 100%'d… some things were bugged, devs actively fixing things at least
June 2026
a piece of the warhammer rabbit hole done.
it was alright
Joe Richardson games are always a delight…fully weird and I love it for that
choose your own adventure doesn't work for me digitally.
my first resident evil game.
have I ever said how much I hate leaderboard visibility not being optional… I spend to much time judging myself in comparison to others… I had to block this games network access just so I wouldn't see them.
Music, Gameplay, Visuals(look at how many screenshots I uploaded!) and Story are all great. 100%'d because the game was great!
also love all the characters are different mechanically and can all be setup differently
hell my only real complaints are… some of the DLC bosses are a bit absurd.. I took over an hour for one of them(admittedly very wrong setup for that boss)
also the post game depression hits pretty hard after you finish masterpieces like this
lovely short logic puzzle game.
some of the ways to solve felt so random, I moved a stinky person to the front of the VIP line(they had no VIP pass)… ahead of all the VIP pass holders just so the regular line people wouldn't complain about stinky person lol… if only it worked like that IRL… would have a line skip hack.
lovely little incremental game, it does not really take advantage of its prestige system much… after the 2nd one I never needed to go back… normally these incremental make you prestige alot more.
Star Wars month with a giant lack of star wars games played
also this month I was missing out on a week for a convention I go to every year.
Just did some more difficulty stuff… would consider aiming for the 100% but the daily challenge achievement is really putting me off(looking at the leaderboard it would probably take me 15+ days to get that one)… think I could manage all the memory fragment(difficulty modifiers)… as the ones I didn't do for my omega difficulty clear were just the choices/shop related ones… probably not a 1 attempt thing… that omega clear was sketchy as is.
had a blast with this one… if I didn't have such a backlog I would probably play this at least once a week.
was a reddit r/giftofgames win, it was ok… and I will leave it at that.
fairly easy to 100%… so I did
another r/giftofgames win finally dusted off and cleared
slowly cleaning out my r/giftofgames win backlog(its trackable!)
eh its alright.
game really punishes taking damage as it replaces power upgrades for healing options… and by the end some of your characters will be super useless.
managed to win my first run, not sure how the meta progression changes anything as I wasn't interested enough to continue playing.
didn't love the needing to aim part, slowed down the turn based tactics some(and required the controller instead of lazy mode wireless keyboard) but I definitely got used to it and enjoyed it overall.
where did the 4 go
Nerd things happened at this point of time at a convention
Absolutely beautiful game
I only struggled with the giant boar that will eventually push you off the edge… the targeting logic for Neva seems to prioritize the closest target(which happens to frequently be a small irrelevant enemy)… and to be close enough to the thing you need Neva to hit… puts you in the danger area for getting hit… this 1 boss practically forced me into Story Mode so I could ignore the hitbox(game doesn't let you die) and keep my priority target in range >>
that 1 boss was my only pain point
alot of my time in this… I was doing other things… oops
didn't really hook me so not going to do more.
great game
time to start getting into warhammer.
please keep me away from the minis in the board game store… I can't start down that rabbit hole of spending.
oops, missed one for the April report, technically beaten but I am not necessarily finished with it.
definitely an interesting game
might do another ending or 2, still TBD
Spring is here!
starting this franchise, had a great time here… was very easy to get caught up in side content
not bad, not great
cute witch game is cute game
Was on the easy side for a souls-like… never died in between bosses(as long as you exclude falling off edges)… and a boss never killed me more than once.
played around in the dlc for a bit, the roguelite twist to a souls like is interesting… but kind of clashes with each genres design.
nice incremental tower defense game from the family share library.
Ghost Trick: Phantom Detective
15.2 hours, 30 of 30 achievements
had a great time with this one… some of the combos are imbalanced… one of them makes it super easy.
starts game at 9pm, plays for 1hr, asks why it is 3am
short and cute for a survivor game
this time I finished X-2, definitely preferred X
while it definitely has its enjoyable moments… its meta progression currency drop rate… is super stingy, 2.3hrs in and I could get only 4 of… alot
debating if I want to play more. Definitely something here for someone who wants to grind…. I am just doubting if I want to do that long of a grind.
short and cute
honestly… the puzzles were mostly to easy(a few had some challenge), world design was.. boring as its mostly the same the entire game.
not bad, but I do feel they weren't allowed to cook with this games mechanics like many other puzzle games do, they also kept the puzzles to short.. there weren't many multiple step puzzles, most were do 1-2 things and you were done. Probably one of the few games I do feel the review % average on steam is to high(its almost overwhelmingly positive, it feels like an 80-85% positive game)
https://steamcommunity.com/id/carenard/recommended/1562700/
its a good one, very worth nabbing if you enjoy this kind of thing.
Marching straight into a path of exile league addiction… again
there is some unfinished game progress for Yakuza 0 as well… will be on Apr 1st/2nd… so wont make march’s report!
definitely has some of that old game jank, still fun.
IDK if anything was even missable… I beat the game and noticed I had all achievements.
technically had completed it before… but the game updated achievements and being a win showing 0 achievements…. and very short I just replayed it to remedy that
Necrosmith 2
14.6 hours, 33 of 38 achievements
The Unfinished Swan
4.2 hours, 10 of 10 achievements
My least favorite month of the year for reasons
played some of the new dlc for diablo 2 resurrected as well this month… was kind of a big distraction tbh… and a path of exile league is upcoming to as another big distraction.
being lazy on reviews again
Find My Frogs
0.9 hours, 26 of 26 achievements
if you played disfigure(its free!) and enjoyed it you will probably enjoy this.
its like 15 minutes longer to 100% if you go for true end, wonderful game
Definitely preferred automata but this was still very enjoyable
actually started this one in January, started in hardcore mode but died… going to take a break and take another shot at it eventually.
maybe not in hardcore mode next time… being allowed to die means I will eventually be able to beat it after all
Gray Dawn
4.3 hours, 18 of 18 achievements
First movie… sorry game finished
will do X-2 eventually.
Welcome to 2026… hopefully this year I can successfully reduce the growth of the backlog even more… for every 1 game I beat I added ~5 last year.
starting this year with a very hefty pile of very long secret santa gifts and SG wins to play… good ones at that so it should be a great year.
Honestly… I think I would have been happier just leaving it at the original trilogy, wasn't bad… but other than POP I didn't feel much push to finish it.
its forever out of the backlog at least.
got 4/5 endings, not doing the bring the delicate flower to the npc dude in junkyard just to do the 40+ minute boss rush gauntlet again for a slightly different ending(no achievements attached). 112% completion in 27.5hrs per the in game time tracker.
loved it, apparently the game just clicked for me… I remember going to sleep feeling like I suck and waking up feeling like I played like a pro
did have a couple game crashes sadly… one of them right before the big final battle of Pantheon 5.
… and the best part? I won silksong hours before starting this, will be a little bit before I start that though.
going to be lazy on my reviews this month.
Caravan Sandwitch
11.4 hours, 26 of 26 achievements
This was great
SUPERHOT
5.8 hours, 7 of 26 achievements
Tails Noir
5.5 hours, 7 of 26 achievements
Watch_Dogs 2
13.9 hours, 20 of 55 achievements
ubislop
honestly… a disappointment, was expecting something a bit closer to fire emblem… what I got was an easy mobile game feeling game.
I won't be doing other route endings or even touching the 2nd game of the collection… Do regret buying this.
skillissue.exe came preinstalled with the new down strike being at an angle! I dashed straight into environmental hazards so many times.
then I found the wanderer's crest and uninstalled skillissue.exe, once I got the dash and clawline things were game over for the enemies, I was far to mobile for them!
I may have done many glitches to get into areas I shouldn't be in slightly earlier than intended… blame Team Cherry for giving me flying enemies near double jump locked areas… safer than damage boosting glitches in Metroid games to.
the sound of parrying everything that can be parried is wonderful.
Nice little prequel to Planetarian
its been ages since I touched a final fantasy game… the last one was on a handheld(GBA or DS), FFI and II Dawn of souls, 3 and 4 are the only ones in this franchise I had played before this.
still undecided how I feel about this game as a whole, there was some good and bad aspects… and some pretty noticeable design flaws.
her tears were my light
.5 hours, 7 of 7 achievements
short and sweet
The Butterfly Collector
1.5 hours, 10 of 10 achievements
connected to the fault series, do not need to play them first to enjoy them.
| 3166 | games |
| 76% | never played |
| 1% | unfinished |
| 11% | beaten |
| 5% | completed |
| 6% | won't play |
- Higher desire to play 19
- Unplayed wins that should be playable 9
- Won on SteamGifts 251
- gifts from sg members but not wins 95
- Secret Santa + Snowballs 2025 40
- unplayed r/giftofgames subreddit wins 2
- requested game pick list for POP 0
- Very short, not valid for POP picks for sure 69
- POP Pickable - Short - 2-8 hours 132
- POP Pickable Medium 8-15hrs 109
- POP pickable - Long - 15-25 hours 73
- POP pickable - Very Long 25+ hours 83
- Personal Favorites, Top 20...or something, do recommend 26
- Additional routes available to beat still, POP eligible 2
- has untouched NG+ 2
- Added to Library in 2010-2012 29
- Added to Library in 2013 305
- Added to Library in 2014 178
- Added to Library in 2015 41
- Added to Library in 2016 12
- Added to Library in 2017-2019 21
- Added to Library in 2020-2021 14
- Added nothing to library in 2022 :wolfhappy: 0
- Added to Library in 2023 702
- Added to Library in 2024 742
- Added to library in 2025 525
- added to library in 2026, updated to Sep 7th 303












































































