The Evergrowing Backlog stef’s profile

429 down and 331 to go!

Hi! 🙋 My name is Stefani. I’ve been on BLAEO for six years now. This site has motivated me to play my games and share my love for gaming.


progress

Games Beaten in 2022

Games Beaten in 2021

Games Beaten in 2020

Games Beaten in 2019

Games Beaten in 2018

Games Beaten in 2017
 


Steam stats

Total Games: 912 games
Beaten: 339 games
Completed: 90 games
Won’t Play: 161 games
Games left: 331 games
-negative increase in games :)
(Last updated 10/15/22)

Blaeo Stats

Joined: December 2016


End of 2022 Report!

2022 was a busy year for me. I got a new job and other things happened that limited my game playing time. I still beat 41 Steam games this year which is more then double the amount I beat in 2021.

Never Alone (Kisima Ingitchuna)

5 hours, 14 of 19 achievements
3/5 cute, educational, but rough around the edges

Never Alone is a side-scroller platformer about a girl and a fox. You play as Nuna, a little girl who is trying to save the world from a deadly blizzard. She is shortly joined by a white fox who helps guide and protect her on her journey. I'll just do a quick pros and cons list for this one.

Pros:

  • Local co-op. One person plays Nuna and the other person plays the fox. I didn't do the co-op so I don't know how well it works.
  • Very cute and atmospheric. It's an old game but I enjoyed the artstyle and the beautiful but intimidating snowy atmosphere.
  • Educational. You can find collectibles that tell you about the culture of Alaska and the residents that live there.

Cons:

  • full of bugs. Mostly small glitches here and there but it really added up.
  • Character movements were annoying at times. Sometimes too slidey, other times glitchy, etc.
  • If you aren't playing co-op, the other character often dies making you restart. One section involved avoiding creature that the ai kept walking into.
  • controls were a little confusing (like the throwing control) and they did not feel satisifying to play.

Overall it's a cute game and I learned a lot, but I would not replay it. I recommend it for free or on sale but the older it gets the more outdated and broken.


End Of The Year Stats! 🥳🥳

Favorite game(s) beaten this year: This is extremely hard! I have 4 favorites: Road 96, Spiritfarer, Guardians of the Galaxy, and Omori. I’ll have to cheat and pick 4 because they all surprised me and hit me emotionally in different ways.

Runner Ups: Batman: Arkham Asylum, Hades, Turnip Boy Commits Tax Evasion

Least Favorite Game: Naked News (or any of the Randumb Studio games)

Favorite Multiplayer: Not a steam game, but Overwatch 2. I don’t prefer it over the first one, but I still play it just as much

Most surprising game (by how good it was): Guardians of the Galaxy After Avengers I didn’t have high hopes, but I thoroughly enjoyed it!

Most hours put into a game: Spiritfarer (41 hrs)

Biggest Disappointment: Little Hope It was infuriatingly broken and by the time I beat it, I hated the ending :(

Most played genres this year: Story Rich, Horror, Adventure

That’s all for me this year. Hope everyone has an amazing New Year!

End of October Update!

Happy Halloween everyone! I beat way more games in the first half of the month and spent the second half playing Overwatch and being lazy D: I start a new job tomorrow in which I’m extremely nervous about so I’ve been lazy on gaming. buuuut I am slowly making my way through a big game (Okami) so I am enjoying that right now! I hope everyone had a great month and continue to have a great next month!
 

Spooky's Jump Scare Mansion: HD Renovation

6 hours, 12 of 34 achievements

Spooky's Jumpscare Mansion is a horror game with a cute exterior. You are somehow in the mansion of Spooky the ghost and you have to trek through 1,000 rooms in the mansion to win.

I want to start out by saying that I enjoyed this game! I liked it… but I didn't love it. I'll dedicate the first (and longest) part of my review rant to what I disliked the most. And that is… This game is super duper repetitive!

The goal of the game is to get through one thousand rooms. You just have to run from the beginning of the room to the end of the room and repeat. The problem is that as you run through the mansion, you'll see the same rooms over and over, hundreds of times. The game is free (unless you bought it like me), so I understand that the devs probably had to reuse a lot of the same assets to make it a full fledged game. With that in mind, repeating the same rooms for the full one thousand just feels so incredibly monotonous. I think it also removes a lot of the horror elements. At first, the repetitiveness gives you a false sense of security in the familiarity. Then when the creatures pop up, it's startling! The horror is quickly diluted due to the fact that you'll also see the same monsters over and over again. They pop up randomly and without much build up after their first appearance. One creature freaked me the f*** out the first time I saw it. But after seeing him four more times, I didn't mind. You might die to them once, but when you figure out how to evade or outrun them, then it loses all its horror elements. They do add some monsters and maps as the game goes on, but you get used to it quickly. Maybe if they added more twists and turns or objectives the player could do, I'd like it a little bit more. I was also a little disappointed in the lack of build up or difficulty/intensity as you get further into the mansion. It happens a little bit, but only with some scripted events. Normally I hate being scared, but since it was a lot of the same game, I wanted it to get real scary for Halloween!

Now that I got that out of the way, for a free game, this is actually an excellent game to play, especially during the spooky season. I can imagine it would be a fun game to stream or play with friends. I like the premise and the lore you can gather in the world if you pay enough attention. The sound design is nice. Creepy audio cues and sounds that put you on edge. I enjoy graphics that contradict the theme of games. I love how adorable the graphics are compared to the monsters and storyline.

I don't want to elaborate on the lore or the monsters because that would ruin the fun, but if you enjoy stories/games like SCP: Containment Breach, then you may like this. They are very similar.

I do have the paid version, which comes with all of the DLCs. I don't think these are in the free version, but I could be wrong. I did not beat them all, admittedly, but I tried them all, so I'll give a barebones first impressions review.

Endless Mode: This is what it sounds like. You start at room one and keep going until you die. Some new layouts are added, but since the base game was enough for me, I wasn't much interested in endless mode. This is good for people who want more of a threat level in the game. 

Karamari Hospital:  This one is okay. Its nice that you can explore around a little bit instead of going straight through. There are some new monsters, and it's a shorter DLC. If you like hospital settings, then you may enjoy it. 

Spooky's Dollhouse: Nope. Nah. No way, I'm out. I hate dolls and yet I still loaded this up thinking I'd be able to beat it. This is too scary for me. The new creatures are beyond creepy. I'm too dumb to figure out where to go, and why is there a clown?!? I chickened out and watched a playthrough on YouTube instead. This is a very good DLC. I'll never play it, but I do appreciate its existence. 

I'm not sure why this review was so long, but overall I recommend Spooky. I don't know if I recommend buying it because I haven't played the free version to compare it to my purchased version, but I'm always happy to support indie developers. 


Half-Life 2: Episode One

5.3 hours, 6 of 13 achievements

Half Life is just one of those franchises that I regret not playing on release. I never even heard of the games until 2014 when I downloaded Steam for the first time :( I want those nostalgic memories of it! lol

That said, Episode 1 is a fun game. Not amazing, but more Half-Life. It takes place RIGHT after the second game. Gordon and Alyx have to escape from City 17 before it blows up. The controls and graphics still hold up very well. It doesn't feel as old as it is.

There isn't much to say because it's part one of the story and it mostly feels like a small extension of Half Life 2. The same gameplay, characters, and story. I do enjoy having Alyx as a companion throughout the game because I like her character. 

Overall I recommend it on sale. I'll play episode 2 to get the full story and judge it accordingly. If you liked Half-Life 2, then you'll probably like this too! 


End of October Stats!

Games beaten this month: 11 games!
Red Bow, Heartbound, Wolf & Rabbit, Omori, Alan Wake: Remastered, Midnight Ghost Hunt, Condemned: Criminal Origins, Night in the Woods, Before your Eyes, Spooky’s Jump Scare Mansion: HD Renovation, Half Life 2: Episode One

Favorite Game(s) this month: Omori, Night in the Woods
Least favorite game this month: Wolf & Rabbit
Most Exciting New Edition: Deathloop
Biggest disappointment: Heartbound (because it’s not finished D:)
Hidden Gem: Omori!
Biggest surprise: Criminal Origins

68 hours
101

Hey everyone! Hope you guys are having a good October. I'm posting a little early because I actually did quite a bit of progress. October is the only time that I can convince myself to play horror games. It's been a tradition of mine to try and knock out as many horror games as I can. A lot of the games I played aren't exactly horror games, as much as they have horror elements. But thats just cause I'm a big wuss lol

I also finally got the game pass that everyone's been talking about! Hopefully I won't neglect my backlog because theres to many good games on there :P

Other then that, I'm still saving up for a steam deck. I'm going to buy one in about ten days and I'm very excited! My laptop has seen better days so its about time. The docking station will have to wait though because thats a few dollars to many.

I'll leave off on a question. Whats your favorite horror game? Or whats a horror game you played this month that surprised you?



 

Red Bow

1.6 hours, 33 of 37 achievements
🎃🎃🎃 nice ideas but too short to expand on them

Red Bow is a short rpg-maker horror game. You play a little girl named Roh who finds herself transported into different worlds and scenarios. You can choose to help the inhabitants of those worlds or just escape!

The gameplay is very linear. There are a couple of different choices to make in each scenario, which lead to different endings. Overall, it's still a very linear, story-driven narrative. I enjoyed the idea behind the game and the artstyle. The problem is that the game is just too short. You barely get to know the characters or the situations they are in. The game isn't expanded beyond a couple lines of dialogue for each character.

Red Bow is cheap, but I don't know if I'd recommend it at full price anyway, just because it seems a little incomplete. I remember the developer stating that it was a side project while he worked on bigger things. Either way, the game is a nice little horror game. I enjoyed my time with it and if you go in knowing the length, then you probably will too.

Rating: 3/5 Red bows!
Scare Factor: 2/5 haunted houses


Heartbound

3.2 hours, 1 of 30 achievements
🎃🎃🎃🎃 Fantastic, but incomplete :'(

NoooOOOoo, curse my laziness. Why didn't I read about this game beforehand :'(

I bought this game because of the reviews. It's overwhemingly positive, and it's a genre I really love. If I researched further, I would have realized the game is in early access. Not only that, it looks like it is years away from being finished. I'm not even upset that I spent money on an unfinished game… I'm upset the game is not finished because it is so dang good!

In Heartbound, you play a boy named Lore who is on a mission to save his trusty dog, Baron. While searching for Baron, he discovers colorful worlds and eccentric characters. If I were to compare this game to another, I'd compare it to the game Undertale or Oneshot. They all share the quirky characters and humor, interesting worldbuilding and unique game mechanics and choices.

The graphics look amazing, especially going through the different worlds (only two worlds are finished atm). Each one being distinct and beautiful. The story has kept me intrigued and I want to know more. There are some really neat mechanics in the game that I won't spoil, but they set the game apart from other games like this.

Overall, there isn't much to say yet. There are only two completed worlds and only about three hours of gameplay. I will say the 3 hours felt like so much more because of how much content they fit in it. I have no doubt that when Heartbound is finished, it will be an amazing game. I don't think I can recommend it just because it is unfinished. The story will just cut you off part way through it. If you want to support the developers, then please go for it! If not, then just wait until it's finished. It may take years, though, with how much is left to do. 

Rating: 4/5 Barons!
Scare Factor: 1/5 Adorable Black Cats!


Wolf & Rabbit

4.0 hours, 6 of 20 achievements
🎃🎃 A little spooky, a little boring

Wolf & Rabbit is an rpg-maker horror game. There are a dime a dozen of these around, and I enjoy them a lot. You play as a wolf boy named Carroll who is trapped in the house of a rabbit girl. Spooky things are going down and you have to solve the mystery of the house and its residents if you want to escape!

The game follows the usual formula of solving puzzles, interacting with objects and avoiding death endings. There are multiple endings with one being the good ending that explains everything. I'd normally give this an average three pumpkins, but there a couple things that drag it down. There is a lack of direction in the game that leads to you going into every room multiple times to figure out what you're supposed to do or where to go. There are also quite a few errors in the english translation. I don't want to fault anyone in that but it just breaks the tension a little bit during the horror parts.

The story itself is cute and if you like Anthropomorphized animals then you may like it more. The thing I appreciated most about the game was the extras you get after you beat it. I won't spoil that part though.

I didn't really enjoy Wolf & Rabbit, but for the price I can recommend it. You'll be able to see by the steam page if it is something you would enjoy and its a very cheap game. Red Bow cost twice as much and had less content.

Rating: 2/5 Snarky Wolves!
Scare Factor: 2/5 Haunted graveyards!


OMORI

27.4 hours, 24 of 84 achievements
🎃🎃🎃🎃 a reminder that sometimes its not just a game, but an experience.

"my thoughts will follow you into your dreams…"

Omori is a psychological horror game about a boy named Omori and his friends. Playing this game will pull you into its beautiful world and offer you a wide range of emotions from the start to the finish. I get very excited about games that bend the rules of RPG-maker and prove that you can make something incredibly unique and fantastic with the small number of tools given to you. 

I actually don't want to say much about this game because going in blind is the best way to experience it. The game starts off slow and a little confusing, but the more you play, the more the pieces fall together and create an amazing narrative. It's one of those games you'll want to play twice to catch everything…  Just Keep in mind, there are some dark themes in the story, so be careful if you are delicate about certain subject matters.

Now that I have the vague story out of the way, let's talk about the gameplay. You run around solving puzzles and talking to the characters around you. There are different areas to explore and a lot of extra material. There is plenty to do and a lot of extra content that isn't connected to the main story. The game is very long. Especially if you do everything (which I have not.. yet). There is a turn-based battle system. The system uses moods as an advantage/disadvantage in battle. For example: if you make your character happy, their luck and speed go up, and they are stronger against angry enemies. Anger raises attack but lowers defense, etc. It's a unique battle mechanic that took me some getting used to. It helps that you can choose which abilities you want to equip, so you can customize your battle how you want.

The difficulty of the game depends on how much extra stuff you do. I barely did any grinding and some of the boss fights were very difficult but also doable! I never had to go back and grind to beat a boss. There are also a TON of side missions you can do that give you items and XP. The game can be around 25–75 hours depending on how much of a completionist you are! 

Omori is a special game that tackles some deep subjects. Once I started playing, I literally could not stop. I beat the whole thing in a few days. The only reason I don't give Omori a perfect 5 pumpkins is because I didn't really like the ending. I may do a spoiler review at some point, but there were some parts of the story I wished went a different direction. You may feel the opposite way, though. Many people loved it so it just comes down to personal preference. Either way, I 100% recommend this game on or off sale. Just keep in mind the triggers before you play. 

Rating: 4/5 Watermelons!
Scare Factor:  3/5 Witches on Broomsticks! 


Alan Wake: Remastered

12 hours, 37 of 67 achievements
🎃🎃🎃 a fantastic game with an okay remaster

I first played Alan Wake in 2010 on Xbox. Then again in Dec. 2016 on Steam. It's actually my first reviewed game on this site! So this review will just be of the EPIC Games remastered version that was released last year.

The quality of the remaster depends on whether you played the original game on PC or console. The remaster looks a lot better if you are used to the console version of Alan Wake. The remaster mostly fixes the visuals. improved lighting and textures, and the environments look better. I'm not an expert on this sort of thing, but I watched a lot of comparison videos on YouTube which helped me spot the differences. I recommend watching some of those to help influence your decision.

The character models have been changed a lot. They look better, but it was hard to get used to. I played a lot of Alan Wake growing up, so Alan's new look really threw me off. It did, however, get rid of the non-intentionally creepy weird looks the characters had due to the old graphics.

It doesn't look like anything new has been added to the game, other than some hidden QR codes that lead to something interesting if you scan them. I'm going off of memory, but everything else appears to be exactly the same, other than the updated graphics, lighting, atmosphere, and models.

I would give this remaster a higher rating, but I ran into a few bugs. The dialogue was not synced up with the characters' mouths. It also had some stuttering. I played it on my desktop, so I know it wasn't a problem on my end. As far as remasters go, this one is pretty average. It doesn't add anything new, but it was much needed and if you haven't played the game, then it's a good place to start. 

Rating: 3/5 Coffee Thermoses! 
(just for the remaster. The game itself is an easy 4/5)

Scare Factor: 2/5 running zombies!


Midnight Ghost Hunt

5.0 hours, no achievements
🎃🎃🎃 phasmophobia meets prop hunt!

Midnight Ghost Hunt is like if Phasmophobia, Prop Hunt, and Dead by Daylight had a baby, but that baby didn't quite live up to either one of them. 

In Midnight Ghost Hunt, you can play as either a ghost or a hunter. The ghosts have to hide in different items until the timer runs out. Once the timer runs out and it hits midnight, they get a boost in strength and can hunt down the hunters. The ghosts win if they survive the night and kill the hunters. The ghosts can hide in almost any item on the map. The larger the item in which you hide, the more health you have. If a hunter spots you, you have a chance to jump into other objects in an attempt to get away or throw yourself at a hunter to stun him and escape. You have different abilities depending on which ghost you choose. You can unlock your abilities by getting in-game currency. You cannot hide in one place the entire time. There is a meter that fills up, forcing you to move around, making it easier for a hunter to spot you. 

The hunter's job is to kill all the ghosts before it turns midnight. If it turns midnight, all of the ghosts revive, and the hunters have to kill all of the ghosts who are now more powerful. The hunter has a wide variety of weapons and perks they can use to hunt ghosts. They also have health packs and EMTS to heal and revive teammates. They force a ghost out of hiding by shooting or hitting the item the ghost is in. They also have equipment like EMF's or footprint trackers that can help them locate the ghosts. The ghosts do have abilities that can mess with these items, so hunters cannot always trust what they see. If all the ghosts are found and destroyed, the hunters win.

Now that we have the gameplay out of the way, let's talk about the pros and cons. Right now, the game is a little barebones. It has a great foundation, but more needs to be added to it. It does get boring after a few games. Using the equipment as a hunter sometimes feels a little pointless. A lot of times, the ghosts can mess with them, and you spend more time reading the equipment than just going around the map and flamethrowing everything.

There are a lot of good things about the game, though. The gameplay, at its core, is fun. It's like a polished prop hunt with more variety.

The maps are beautiful. There aren't that many, but they look really nice. Especially the circus. There is a ping system, so you don't have to be on mic to play. I played during the free weekend and getting into matches was fast. It slowed down quite a bit after the free weekend, though. The game usually replaces people with bots, which is less fun. 

Overall, Ghost Hunt is a fun time, especially if you're playing with friends. It's still in early access, so it has plenty of potential. I think it's a little boring now because I don't have friends that are interested in playing this. That definitely changes the fun factor. I'd recommend buying it half off like I did. 

Rating: 3/5 angry ghosts
Scare Factor: 1/5 adorable vampire bats 


Condemned: Criminal Origins

10 hours, no achievements
🎃🎃🎃 an oldie but a goodie

Criminal Origins is a horror game where you play an FBI agent named Ethan Thomas who is trying to clear his name and track down an active serial killer. This game holds up really well! I've never played this game before, so I was shocked to learn it's over 16 years old!

It is hard to rate this game on spookiness because it is so old. The dialogue and story are kind of cheesy, and a lot of the moments that would have scared the bejesus out of me on release kind of fall flat due to graphics or the trope being overdone after the game's release. Don't take this as me saying this isn't a scary game. The atmosphere is fantastic and it brings a feeling of dread to the player. You always feel like you're being watched or you're stuck in a place you don't want to be. There were only a couple of moments I can say scared me, but they REALLY scared me. 

The combat still holds up nicely. You can pick up weapons off the walls, floor, etc. Almost anything can be a weapon, and you can really feel the impact when you hit enemies with it. You can also parry to protect yourself from enemies. I think the AI is pretty intelligent for how old the game is. Sometimes they even snuck up on me when I least suspected them. You also get some tools you can use to investigate. You actually feel like you are a detective or an FBI agent instead of just a protagonist that goes around shooting everything. 

The story is a mixed bag. There were parts I really appreciated, and then towards the end, I think it falls flat and goes in a direction that doesn't suit it. This is one of those games, like Half Life, that I wish I played on release because I would have gotten the full experience. I still enjoyed it though, and I'm glad I gave it a shot all these years later. Oh, surprisingly, I ran into almost no bugs the entire game. I kinda thought it would be riddled with them.

I recommend this game on sale if you somehow haven't played it like me! I've seen it around 3 usd and thats a steal. 

rating: 3/5 Axe Murderers

scare factor:  3/5 killer mannequins 


Night in the Woods

10 hours, no achievements
🎃🎃🎃🎃 existential crisis simulator

I played this on itch.io so that's why there are no achievements attached. 

Night in the Woods is a sidescrolling adventure game. You play as Mae, a 20-year-old college dropout who is forced to return to her old mining town, Possum Springs. While she thinks about her choices and reconnects with her friends, she also stumbles upon a creepy town mystery…

I'll try to be vague in this review to avoid spoiling anything. There will be very small plotline spoilers, because I want to talk about the things I enjoyed. 

Night in the Woods is a wonderful game that I didn't appreciate for the first half. I kept waiting for something to happen. I was bored. By the end, I loved it and realized that the moments where "nothing" was happening and you were with your old friends in your old town, those were the best moments! I really want to do a replay sometime soon to fully appreciate the entire thing. 

The gameplay is pretty simplistic. Some small puzzles, but mostly just interacting with people and reading dialogue. It's a story game, with its main draw being the narrative and the worldbuilding that you get sucked into. The characters are all flawed. Mae being the most flawed of them all. The game does a great job of forcing you into situations that feel frustrating but also real and relatable. You want Mae to be a better version of herself, but the game forces you to play out scenarios as they happen, and you learn to accept the protagonist and her problems.  It's one of the most relatable games I've played in a while, being in my 20s myself and dealing with mental illness.

The way the game tackles mental health is commendable. It does it in such a way that doesn't feel corny or forced, but real and approachable. I think the soundtrack is great even though I'm awful at the minigame. Overall, if you want a character-driven narrative. Give this a shot. Don't go in expecting anything specific. Just enjoy the world and the characters. I highly recommend it! 

Rating: 4/5 creepy woods
Scare Factor: 1/5 SpoOoOky ghosts


Before Your Eyes

1.8 hours, 3 of 11 achievements
🎃🎃🎃🎃 not a horror game, but an emotional one

Before Your Eyes is like a visual novel or an interactive movie. You need a webcam to play it. You can play without a webcam, but it really improves the experience if you use one. Also, this isn't a horror game, but I beat it, so it's going in with the rest :P

In Before Your Eyes, you play as a lost soul who is given the chance to sift through the memories of his formal life from beginning to end. The catch is, when you blink, the memory fades away and you move onto another. 

This game is short and sweet. I found myself with dry burning eyes, trying to keep them open as long as possible because I wanted to see each memory to its fullest. It's impossible to do, and that just makes the game more special. The game is about an hour and a half, but I recommend buying it. It has a beautiful story. 


Up Next:

I’ll start tackling my non horror POP games. Along with some more horror games and some games on the xbox pass. If you guys have the game pass let me know if you have any recommendations!

  • Never Alone (Kisima Ingitchuna)

    5 hours playtime

    4 of 19 achievements

  • Heavy Rain

    3 hours playtime

    6 of 56 achievements

  • The Council

    4 hours playtime

    8 of 42 achievements

  • Spooky's Jump Scare Mansion: HD Renovation

    2 hours playtime

    5 of 34 achievements

  • The Dark Pictures Anthology: House of Ashes

    2 hours playtime

    no achievements

  • Maneater

    35 minutes playtime

    3 of 44 achievements

  • Paradise Killer

    0 minutes playtime

    0 of 39 achievements

  • SUPERHOT: MIND CONTROL DELETE

    0 minutes playtime

    0 of 14 achievements

  • Sherlock Holmes: Crimes and Punishments

    19 minutes playtime

    0 of 25 achievements

End of September Update!

 

Hades

30 hours, 21 of 49 achievements
you can pet the dog 4.5/5

I finished this game for my POP challenge. I actually beat it almost a month ago, but I'm lazy and forgot to write a review :( I talked about it a little in the last review so I won't go into detail.

Hades is a fantastic game. I'm not a fan of roguelikes but the little details made me fall in love with the game. There is so much care and precision put in. The music, sound design, voice acting, characters, different features and things you can interact with. The gameplay itself was rewarding. You will die a bunch. In fact, you have to. When you die you have a chance to upgrade your stuff and get stronger. I also played on God Mode, which made the game easier for me. Without that, I probably would not be able to beat it because I am awful at these games. It never felt too daunting though, because the game lets you choose your abilities and powers to take on your run. The controls feel so precise too. I never felt unsure of what was going to happen when I attacked or dashed around the area.

The story is also really nice. It does require you (small spoiler) to beat the game ten times to get the actual ending. The first few times take ages, then it gets a lot easier to beat it because your experienced and stronger. The story takes its time and it's not groundbreaking but you enjoy the characters and care about their struggles.

If I were to point out one negative thing, it would be that the game (and this is probably just my dislike for repetition) feels very repetitive and boring after a certain number of runs. It's around the time you have been through it a lot and definitely have the hang of the game and your doing great, but you still have to keep pushing through after a while. around the 6-9 completion run I felt like it was a chore.

Overall, the game is fantastic and if this is your genre, then you may just fall in love with it! If you aren't into these types of games, maybe get it on sale or try a demo. I'm not the target audience for this and I still enjoyed it!


This month has been hectic so unfortunately thats the only game I was able to beat. I’ve also been playing a lot of Overwatch before that shuts down. Lastly, I am working on Heavy Rain. I have to evacuate due to hurricane Ian, so I don’t think I’ll be able to complete my Challenge Me challenge, but I’m still going to beat Heavy Rain next month. That way I can say I played this trilogy of Quantic Dreams games :P I want to push myself to play more games, so every time I fail a challenge me, I want to do a free giveaway just for blaeo users. So here’s a ga for Blacksad! (I don’t mind if I don’t get enough entries.)

I hope everyone has an amazing october!

Mid August update!

(how is it august already….)

  • Hades

    24 hours playtime

    12 of 49 achievements

  • Not Tonight

    13 hours playtime

    5 of 15 achievements

 

I didn’t get much progress this month so far because I’ve been playing longer games.

Not Tonight:
I enjoyed this game and I was having fun with it but unfortunately it had a lot of bugs. I spent some time looking at a guide before I realized that I wasn’t playing wrong, the game was making errors on my behalf. I finally had to stop playing right before the last chapter because I ran into a game breaking bug. Restarting the previous nights didnt work and I was not able to continue playing. I obviously can’t recommend it, but it was a lot of fun for not the wasted 13 hours. I added the sequel to my wishlist in hopes that i have better luck with it.

Hades
I’m not a fan of rogue-like games for two reasons. One, I don’t like repetition in games. Two, I’m really awful at them. Just terrible. I knew I’d either hate this game or get crazy addicted. Luckily it was the latter! Hades is so much fun. The story, voice acting, amount of details (there’s so much detail!). it had so much put into it. It has a God Mode feature that makes it easier to beat and I am very thankful for that. I’d never finish the game without it. I will give a full review of the game when I’m done but I’m glad I jumped on the Hades hype train. With how long this game is, this will probably be my focus for the rest of the month. Also (small spoiler) I just beat Hades for the second time. When I started I thought I’d never get past the first boss and it was a fantastic sense of accomplishment to beat Hades himself. Which was NOT in easy fight, even on God Mode. That took me many many many many tries.

Hope everyone has a great rest of the month!

End of July Update!

Hey everyone, I hope you all had a great month. I only got a couple games done but progress is progress!
 

My Friend Pedro

4.1 hours, 20 of 30 achievements
4/5 go on a killing rampage in the city with your friend Pedro... who is a banana...

This was chosen for my Challenge me challenge

My Friend Pedro is a sidescrolling shooter game where you can do a lot of parkour and cool tricks. Watching a quick minute of gameplay will tell you if you will like this game or not. It's not my type of game but I still really enjoyed it. It gives you a score at the end of each level based on how well you did and how stylish you were doing it. I kind of ignored the score so I could focus on playing my own way. If you are a completionist you'll love this even more.

Pedro (the banana) also adds comedy to the game since you are a silent (pro?)tagonist. The game is short and every chapter adds a new element to the game to keep it fresh throughout. I didn't really understand the ending at all, but I enjoyed the ride.

Overall, if you enjoy sidescroller shooters, scoreboards and gore, you might love My Friend Pedro. I recommend this on sale. Off sale its a little steep for 20 USD but its a very unique game.


Kentucky Route Zero

16.1 hours, 11 of 24 achievements
4/5 a dog, a skeleton, a bar, oh my!

This was chosen for my Play or Pay challenge

I have an interesting relationship with this game. I won it on steamgifts 6 years ago! I played it instantly after I won it before they released chapter 4 and 5. I didn't realize that the game had a reputation of releasing chapters late. Apparantly it took 9 years to release all the chapters. soo.. I marked it as finished after beating chapter 4. Finally years later they released chapter 5, but I forgot about the game entirely! So when it was picked in POP for me I was super excited. Plus they added achievements! Was the entire thing worth the wait? I definitely think so.

Without spoiling the story, Kentucky Route Zero is a point and click game featuring a man named Conway and his dog, on their last trip to deliver a package. From there kicks off a magical realist journey about capitilism, sacrifice, friendship, and the unknown.

Overall I loved this game! But I'm going to break down the good and the bad because it is not a game for everyone.

Pros:
I enjoyed the dialogue and the characters. I like that at several points in the game you can get different character perspectives depending on who you choose. The soundtrack is great. Both atmospheric, chilling and nostalgic in a lot of ways. The game has a lot of interesting surreal ways to give its narrative. I enjoy games that get creative or metaphorical, but its more like a storybook or a piece of art with a message, then a standard video game.

Cons:
The game can be very confusing. It leans in on its magical realism so its hard to tell what is real and what is not. I know thats the point, but the narrative jumps around often and the story left me very confused. I did have to look up some things, which may just be a personal experience but I know I'm not the only one confused often by the narrative. Also, the game feels very sluggish. The characters walk slow, some parts drag on. It can get boring at parts.

Overall I still really enjoyed it. I like games that experiment and try new things so I knew it was something special to me when I played it 6 years ago. This game is not for everyone and it does have its faults. I would 100% recommend it on sale because of that.


Mid July Update!

 

VA-11 Hall-A: Cyberpunk Bartender Action

11 hours, 11 of 34 achievements
4/5 The best bar around!

I played this for my Play or Pay: Medium game challenge

VA-11 Hall-A is a cyberpunk bartending visual novel where you mix drinks and listen to your customers vent as you learn more about them and the world around you.

You play as Jill, a bartender in a bar VA-11 Hall-A (Valhalla). The gameplay is mostly reading text while mixing drinks. It's a very casual game and it's fun to get to know the characters and learn about the world around you.

The characters are very interesting and the dialogue is unique. I didn't quite like all of the dialogue. Not a specific reason but its like reading a book where some parts did not peak my interest. The soundtrack is fun and it lets you pick the songs you want to listen to while bartending. The game also has multiple endings so there is a lot of replay value!

If you are into the cyberpunk setting or relaxing visual novels with interesting characters, I definetely recommend this one, both off sale or on sale!


Reventure

13 hours, 101 of 101 achievements
3.5/5 the worst hero around!

I played this for my Play or Pay: short game challenge

I have so many mixed feelings about this game. I didn't know what to rate it!

In Reventure you play a "hero" who is on a quest to save the princess. The game has one hundred different endings, each ending taking from around 10 seconds to around 15 minutes to get. It's not a full game where you get different endings; getting the different endings is the game.

Your goal is to save the princess, but you can choose your adventure and go around trying new things until you get a new ending. the endings can be absurd, out of the box, and very funny.

I applaud the developers for putting so much into this game. So many endings, secrets, etc. Each achievement is linked to an ending so you have to get them all to actually beat the game and get 100%. It's kind of a double edged sword because although its the charm, the numerous endings is also the problem. Getting all of the endings can be a very repetitive and difficult process..

When you get an ending (which usually takes around a minute at first and 10 minutes later) you get an ending screen telling you what happened to that character or world. Then you start over. It can be very.very.very repetitive after a while because you have to collect the same items and traverse the same map several several times. The game does offer some ways to fast travel as you get further in the game, but collecting items limits your ability to use those traveling methods.

Finding the endings can be difficult too. I know that's the entire point of the game, but some endings can be extremely hard to figure out! There are hints and an item that can help you out, but you have to figure out what items you need (you can't carry a lot of them) and what the game wants from you. After about 60 endings I had to start using a guide and playing in short bursts because it was difficult and a bit tedious. I know that won't be the experience for everyone, but that's what brought the score down for me.

The game is 100% worth the price though. Funny writing, plenty of play value, and a lot of love was put into this. Despite my love/hate relationship with this game, I really did enjoy myself and the first half was especially fun for me. The very end of the game is satisfying (although getting the 101'th achievement was a b***). If you are a completionist you will enjoy Reventure. For the small asking price, I definetely recommend Reventure on sale or off sale.


Playing Right Now:

  • My Friend Pedro

    3 hours playtime

    13 of 30 achievements

  • Control Ultimate Edition

    6 hours playtime

    10 of 67 achievements

  • Kentucky Route Zero

    8 hours playtime

    2 of 24 achievements

I’m taking a vacation off of work on the 31st which will give me proper time to beat Control. I want to properly explore the envinroment and play all of the DLC’s. I’m playing My Friend Pedro right now which is tons of fun. Next is Kentucky Route Zero, which I did beat a long time ago before they released the last chapter and added achievements. Now I have to replay the whole game since I don’t remember it very well. I enjoyed it the first time though so I’m happy to play it again. Happy gaming everyone and I hope you all have a great month.

11.2 hours
4/5 about solving a mystery and finding a place where you belong.

In Life is Strange: True Colors, you play Alex, a young adult with psychic powers that give her the ability to empathize with others and read their emotions. True Colors takes us to a small town of Haven Spring as you get to know the residents and also try to solve the mystery of your brothers death.

Spoilers aside, This is my second favorite game in the LIS universe, right behind the first. I think the scenery was beautiful and I really enjoyed the tone of the game. It has serious moments supported by beautiful ones. I enjoyed the characters and some of the best parts in the game were the casual moments where you spend time with the town and its people. I think the VA and character designs were nice too!

There are some (spoilerly can't say) parts that dragged the game down a little bit. Also after playing several dontnod games like this, I'm starting to tire of the formula. The first game holds a special place in my heart because I didn't expect to love it as much, especially after buying it on sale. Still, True Colors is a perfect introduction to the LIS universe, or a perfect chapter to fit in this compelling universe!

I recommend LIS True Colors, but more on sale since the full price is steep. If you take your time with it and get all the achievements you will get more playtime then me. Especially if you play it a second time to get another ending.


End of June Update!

I’ve been on a mission to really complete my Challenge Me and POP challenges! So far I beat three POP picks from last cycle (Batman, LIS, Steamworld Dig) and one Challenge Me from this cycle (GOTG). I still have plenty of games from this Challenge Me and POP cyle to beat and I’m going to keep going strong!

 

Batman: Arkham Asylum GOTY Edition

12.0 hours, 23 of 47 achievements
4/5 you get to be batman, what more could you ask for?!?

Batman: Arkham Asylum is 13 years old now so I'm a little late to the hype train. I also hope I made some people feel old by stating that fact :c

Joker has escaped Arkham Asylum, and as expected he is on a mission to destroy everything! Not only will you (as the famous Dark Knight) get to fight Joker, but the game also features many of batman's other villains as well.

So this game was made for Batman fans. I'm admittedly not a fan of Batman, although I also really enjoyed The Enemy Within by Telltale. As long as you throw a compelling Batman story in front of me, I'll still enjoy it. Still, the easter eggs, the lore, the several villains and tapes and items you can find along the way. These are all huge nods to the fans of the Batman universe. If you have limited knowledge of Batman like me, it won't hit as hard. It's still great to read a bio or listen a tape of a character and learn more about them. I especially loved that it told you what comic and year each character was introduced.

The Riddler's riddles were a really cool idea. The Riddler will present riddles in almost every area in the game and if you solve them it usually gives you a bio to learn about a character or some peice of lore in the Gotham universe. The Riddles are fairly easy even if I didn't take the time to do them all. If you are a completionist, this game gives you a lot of riddles collectibles, character entries, etc to complete.

I know the combat has mixed reviews but I enjoyed it. I like it when it feels like my hits are actually making impact on others. The gadgets were also a lot of fun. The game embraced Batman as a character and added several gadgets to make the player truly feel like the caped crusader. Sneaking into vents, stealthing around the room, it all immersed me in the game and actually made me feel like a stealthy crime fighter.

I won't spoil which villains make an appearance, but there's a good amount of them. Most of the time when movies or games shove a bunch of villains in at once, it makes the story feel convoluted. Ex: Sam Raimi's Spider-Man 3. It's a guitly pleasure, but it has to many villains for the screen time. Arkham Asylum pads its time out well. Each villain either serves a purpose, or is not in to enough to detract from the main story.

Obviously the game has aged. It would have been better to play on release. It really has aged well though! If I had to add more nitpicks, I just wish Batman was a more interesting character. He felt very boring and 2D. I know the villains were supposed to steal the show, but they did not provide him any spotlight. I also wish there was more teamwork with him and Gordon. The nitpicking is strong here, but their friendship or at least solidarity is one of my favorite parts in Batman. I like to have a partner around. Maybe they should make a Batman and Robin video game :P

Do I recommend this game? Heck yeah! Especially if you are a Batman fan. I feel like a lot of it was lost on me. It's still a good deal for $20 but its often on sale (like right now for $3). Pick it up! Maybe I'll get to the rest of the series soon. I heard the sequels aren't as good unfortunately, but I may still love them.


Marvel's Guardians of the Galaxy

22 hours, 46 of 59 achievements
4/5 great soundtrack? characters? story? ✔️

Marvel's Guardians of the Galaxy is a linear choice based action-adventure game. Getting my bias out in the open, these are my favorite types of games. Right behind choice-based rpg games, I LOVE linear story-telling games. Open world can be fun but its to much time and effort for me sometimes. I just want to be told a good story while I make my way through the chapters. This is probably an unpopular opinion, but that's why this game was made for me :P

I'm going to mention small gameplay spoilers, but no story spoilers. If you want to go into the game 100% blind, maybe skip this review.

Firstly, let's talk about the story and characters. The narrative starts small and grows by the chapter. Just like a movie, the stakes seem low and then become very high. I enjoyed the story and the moral message that came with it. I'm going through similiar themes that the story touches on and it hit me the right way. You play as Star-lord who is the leader of the group. It had to take me a moment to detach Chris Pratt's face from my image of Star-lord since the movies are the only knowledge I have of GOTG. I enjoyed the movies, but I think I enjoyed the game more. Especially with Star-Lord. Both are fun pieces of GOTG media, but being able to make choices as a leader made me relate to his character more.

The other guardians are great too. It actually does feel like a horribly flawed disfunctional group that comes together the longer you play. The dialogue and banter between the characters is by far the best part of the game. There's probably a hundred hours of dialogue, most of it casual and not even obtained by playing the story. The voice actors did a great job.

The graphics are very pretty and I like the different worlds. Especially how vibrant the colors in the game are. I got a lot of nice screenshots. The guardians and other characters look nice and its all immersive when the game isn't bugging out (more on that later). There are also collectibles and outfits you can find. The collectibles are neat because you can get insight on the guardians when you find them. It opens up more dialogue options. The outfits are just fun to find and you can wear any outfit at any time.

Onto the gameplay. Most people hate the gameplay. I understand why. It's repetitive, confusing, and can be boring. But this is my review and I LOVE the gameplay 😂. Unlocking new abilities and being able to pick which abilities each guardian uses on any enemy. It's so much fun. It's just chaos and I'm here for it! Drax, throw this barrel while Gamora slices him in half and Rocket throws a frickin bomb at this guy and I'll shoot him with my hundreds of rapid fire bullets!
The huddle is my favorite thing in the whole game. Although it only works as intended if you turn the volume slightly down on effects and dialogue (just a little on dialogue.) Then turn the volume all the way UP on music. Then the huddle becomes a blast. I love mindlessly killing thing while Rick Astley or Jitterbug blasts in my ear :P I will admit, towards the last two chapters the fighting become repetitive to me. But gosh darn if it I didn't love wrecking everything!

Let's talk about the soundtrack. Music is a big part of Star-lords life and both the movies and the game have a great soundtrack. Of course its mostly 70's, 80's songs but there are (I think) 28 songs in his soundtrack and you can even pick which songs to listen to on the ship. I enjoy the classics and its a nice addition to the game. Also like I said above, I recommend turning dialogue and sound effects to around 80% and the music volume to 100%. Depending on your headphones of course. As long as you can properly hear the dialogue, the music being the loudest sound enhanced the game A LOT for me.

The game was very easy imo. I'm not great at games but I never had an issue once where it took me more then two tries to beat a boss or group of enemies. I beat every boss on the first try except the final fight which bugged out when I beat it (more on that later) If you like harder games I would suggest raising the difficulty. Everyone is different though. If you are new to this type of game, I'd keep it where it is. I played it on normal difficulty and had a lot of fun.

Alright onto the part I've been hyping up! The glitches, bugs, overall reason I didn't give this a higher rating. Yeah this game is pretty buggy. Not horribly buggy to where its constantly glitching and ruining the game, but it can be annoying sometimes. I'm not knowledgable on types of glitches but I'll try to explain. It will lag sometimes for no reason, the cutscenes will skip real quick or linger a second to long. A few visual ones that happen for a half a second but take you out of the moment. Also the dialogue not finishing even though I didn't cause it to skip in any way. The final two chapters had the most. I had to refight phase 1 of the final boss fight cause it didn't register that I beat it the first time. They weren't overbearing, but it is a shame regardless.

Overall, I recommend this game. It seems very hit or miss. Some people loved it, some hated it. It fits right up my alley but maybe not yours. I got it on sale with the Avengers game so no regrets from me. If there's a sequel i'll play it!


Next Time!

These are the rest of the games from POP and Challenge Me and the ONLY games I’m going to play this month! I’m very excited and I’ll hopefully be back for a mid July update!

  • Control Ultimate Edition

    6 hours playtime

    10 of 67 achievements

  • VA-11 Hall-A: Cyberpunk Bartender Action

    4 hours playtime

    4 of 34 achievements

  • Reventure

    2 hours playtime

    30 of 101 achievements

  • My Friend Pedro

    18 minutes playtime

    0 of 30 achievements

  • Kentucky Route Zero

    8 hours playtime

    2 of 24 achievements

  • Heavy Rain

    64 minutes playtime

    0 of 56 achievements

  • Forever Home

    41 minutes playtime

    1 of 22 achievements

  • Saints Row IV

    5 hours playtime

    8 of 73 achievements

  • Guacamelee! Gold Edition

    2 hours playtime

    2 of 60 achievements

  • Everhood

    25 minutes playtime

    0 of 78 achievements

  • Hades

    4 minutes playtime

    0 of 49 achievements

Mid June Update!

Hey guys! I asked everyone on SG which games I should play and you all gave some great recommendations! I knocked out some super short games so that I could focus on these longer ones. So the rest of the month is dedicated to Life is Strange, Control, Arkham Asylum, and maybe some Challenge Me games as well!
 

The Twins

1 hours, no achievements
2/5 no spooks here

The Twins is a short rpg-maker horror game. The game tells you that before playing you have to gather specific items in real life and perform a sort of ritual to start playing. So if you don't believe in supernatural beings or that a video game can summon them, it'll be lost on you like it was on me.

Then it goes through some creepypasta like stories and poems. By the end, it asks you to spread the game to others so that the ghosts don't get you. Basically asking you to recommend or buy this game for others.

The game does have a creepy tone and I'm easily scared so just having eerie music with creepy stories did spook me a little. Everything considered though, there's nothing special to this one. I would not recommend it.


Comedy Night

1 hours, no achievements
2/5 good concept ruined by people

Comedy Night is a neat little platform for entertainers to showcase their talents. The game puts you in a comedy club setting and you can either talk on stage or just watch others talk or perform. The rooms are seperated by comedy, music, or just talking. The person on stage can talk about whatever they want and the audience (other players) can reply back or use emotes to clap, boo, etc.

The idea is really cool and I love any platform that lets people showcase their talents safely on the internet. The problem is that the game is just full of trolls or just awful people. I went on a few different times to check it out and almost every time there was a racist or homophobic remark being thrown around. It wouldn't matter if its a comedy or music oriented room, most times it would just be people arguing on stage or being rude in the audience. It was really just a big ol mess. .

Overall, I would not recommend this game. I was never going to talk in the game but I wanted to be part of the audience to see what interesting things come from it, but nothing good.


Draw & Guess

0.30 hours, no achievements
2/5 completely dead

Draw & Guess is one of those games like pictionary where one player will get a prompt and draw a picture and the other players have to guess what it is before the time runs out. There is no one online in this game. There hasn't been in the months since I bought it. If you don't have friends that want to play this, then make sure not to get it.

I played one game with a friend and then I uninstalled it. It can be a fun game but it doesn't provide anything you won't find in a free version of this online. I would not recommend.


This Month:

  • Life is Strange: True Colors

    8 hours playtime

    5 of 40 achievements

  • Batman: Arkham Asylum GOTY Edition

    6 hours playtime

    11 of 47 achievements

  • Control Ultimate Edition

    6 hours playtime

    10 of 67 achievements

,

End of May Update!

 

Spiritfarer

41.4 hours, 29 of 39 achievements
5/5 would cry again

Spiritfarer is a beautiful and emotional journey about helping your friends into the afterlife. You start as a new spiritfarer with a run down ship and one spirit companion. Explore different areas, find spirits, and build your ship however you want.

I bought Spiritfarer to fill my Stardew Valley void and I'm so glad I did. They aren't super similiar but both involve building, exploring, and discovering new things. The graphics on spiritfarer are downright georgous. I was in awe of the game until the very end. The music perfectly match the graphics and just deliver a beautiful experience.

The controls feel super fluid and I like that you can take your time and manage the ship and the occupants at your own pace. The emotional beats hit hard and the characters have a nice range of personalities. Some likable, others not.

I cannot think of one problem I had with this game, which is why I'm giving it a perfect recommendation. I do think I found a big bug though. You aren't supposed to be able to travel on the ship at night, but halfway through the game it didn't stop me anymore. I just traveled all the time without stopping. I'm not complaining though because that just made the game more fun! I seriously recommend this game to anyone who is interested and I'm glad I played it.


The Red Strings Club

3.7 hours, 5 of 19 achievements
4/5 a story that stays in your head for a while

This is kind of a hard game to review. It has a lot of different gameplay elements that just meshed into one interesting game. The Red String Club takes place in a cyberpunk setting and features bartending, pottery, conspiracies, ad thought provoking conversations about morality. I love the art, I love the characters, and I love the tension that the game creates. I spent most of the game wondering what was going to happen next and it was a fascinating ride. Not to mention, I'm in love with good pixel art!

The ending felt more open ended then I usually like, so I hope they make a sequel. Especially since theres a lot of unspoken lore around The Red String Club and its owner. Overall, I'd recommend this one, but maybe not full price. It is kind of short unless your doing multiple playthroughs. I don't think much changes based on your actions.


SteamWorld Dig

5.0 hours, 8 of 24 achievements
3.5/5 not my genre, but still super fun

These Steamworld games are a lot of fun. So far I've played this one and Steamworld Hiest and I recommend both of them!

Steamworld Dig is a mining platformer where you dig the mines to explore and find money for upgrades. I'm not much of a completionist so I didn't get to much into it, but its one of those games where you can easily spend hundreds of hours on it to discover everything.

I enjoy the western aesthetic and earning upgrades was a lot of fun. If you play games like terraria then you'll probably enjoy this a lot more. This isn't my type of game and I still had a lot of fun, so I'm recommending all of the Steamworld games until I'm proven otherwise :P


Finding Paradise

4.9 hours, 1 of 1 achievements
3.5/5 A solid and emotional sequel

Finding Paradise is a sequel to both "To the Moon" and "a Bird Story." You do not need to play either games to play Finding Paradise, but it does help you become more connected to the characters in the story.

Dr. Rosalene and Dr Watts are back at it again. You'll swap between the two of them throughout the story as you grant another dying wish. The music is beautiful and Freebird is once again pushing the boundaries of what you can do with rpg-maker.

It's a story heavy game with little gameplay so the story is the driving point of these games. I feel like this story was not as strong as To The Moon. Even if I didn't compare the two, there is a point in this story where I felt like they could have done so much more. The direction was not as impactful in my personal opinion. But aside from that, I still cried. It's still a beautiful story and message and the music pushes it home.

I'm glad I played this and I recommend it to anyone who is interested in these games. When they make another one I'll be excited to play.