The Evergrowing Backlog stef’s profile

266 down and 282 to go!

Hi! 🙋 My name is Stefani and I’m slowly tackling my backlog. I enjoy mostly story driven games, especially ones with choices.

If anyone is interested in playing multiplayer games with me I have a list of online multiplayer games.


Games Beaten in 2019

Games Beaten in 2018

Games Beaten in 2017

Steam stats

Total Games: 736 games
Beaten: 206 games
Completed: 67 games
Won’t Play: 207 games
Games left: 256 games

Blaeo Stats

Joined: December 2016
Beaten Since Joining: 273 games in 3 years

Mid - (ish) July Update!

So I just did an update a week ago but I’ll be pretty busy this month and I’ve done more gaming this week then I’ll probaby do the rest of the month. I bought some games from the summer sale and played most of them right away!

Portal 2

12 hours, 18 of 51 achievements


Okay, so I have a confession to make. This is my first time beating Portal 2. I beat the first one many years ago and loved it. Then my friend and I would play the Portal 2 co-op and about 2 hours of the main storyline several times. We just never finished it. Well, I finally did!

Portal 2, as you probably know, is a puzzle game made by valve. I beat half life 2 for the first time about a year ago (I'm the worst, I know) and it was fun but kind of outdated. Portal 2 feels much less outdated and still holds up wonderfully.

Firstly, I loved the puzzles. I'm terrible at puzzle games, but the learning curve was perfect and it never felt too hard or too easy. It introduced new mechanics throughout the entire game and then added to those mechanics to make fun and innovative puzzles.

Secondly, the characters. GLaDOS is one of the best video game characters out there and I was so happy to have her in the sequel as well. Not only is she still as snarky and sarcastic, but she has her own story arc this time. Then there is Wheatley. Stephen Merchant does an amazing job voicing him and I grew attached to the character right away. I didn't even see a certain twist coming.

Portal 2 actually has a story. I loved the first game but it was very bare, story-wise. Portal 2 uses the puzzles to enhance and support the story while adding backstory to the characters and locations. I didn't beat the co-op yet, but it has it's own story as well and it's hard to find that in a game these days

Overall, I loved this game. I'm glad to have finally beat it. Better 8 years late, then never. I'll definitely be adding this to my favorite game list!

60 Seconds!

4.6 hours, 14 of 56 achievements


60 seconds is a text survival game where you have one minute to scavenge supplies before a nuclear apocalypse. For the rest of the game, you make choices to try and keep a family alive in the bunker.

60 seconds is fun the first time… maybe the second. It gets very repetitive fast and all the choices lead to the same results. I tried to make different choices, but after the second run, I knew all the bad choices and all the good ones. I only did the scavenging part once, since it lagged really bad on this computer. Therefore, I only did the survival part of the game (which is 99% of it.)

It is much too repetitive but the game is fun for a while. You get to make choices to try and get rescued in several different ways and not die the many deaths available. You have to conserve your food and water and choose who has to go out and scavenge for supplies. Overall, it's not a bad game and it's a steal for a dollar. I don't think it has the replay value it seems to have though.

I'd say 60 seconds! is worth it on sale.

To Be or Not To Be

3 hours, 15 of 33 achievements


To Be or Not To Be is a choose-your-own-adventure VN about Shakespearean stories. I'm not very knowledgable about Shakespeare so I didn't get many of the references. Regardless this is a funny strange and creative visual novel. The choices never really lead where you think they will and the scenarios you get yourself in are just ridiculous and outrageous (in the best way).

It's not a masterpiece, but if you want a good laugh then I recommend To Be or Not To Be. I think it's worth it full price.

Higurashi When They Cry Hou - Ch.2 Watanagashi

13 hours, 15 of 15 achievements


Alright, I've read two chapters of this story and I'm still so confused and intrigued. How do all these chapters connect and who did it and how? I need answers!

In all seriousness, these games keep pulling me in. As soon as I start to get bored, the mood shifts and the mysteries deepen. If you haven't started reading this series, I recommend it.

Next Time:

End of June Update!

Guess who’s going to have a computer in about a month? I finally bought the parts to it and now I just have to wait. I can finally get back to completing my wins and all the games I’ve been racking up in the sales while it was broken :P

I didn’t get much done last month but I will be playing a lot more games this month! I’ve bought some potato running games during the sale and I can’t wait to give them a try.


5.4 hours, 6 of 8 achievements


Detention is a Taiwan point and click horror game. I don't want to say much about the plot because most of it would be a spoiler.

I do want to say that I loved this game! I expected a simple horror game and left with a greater understanding of Taiwanese history and culture.

Detention is scary, it has a great story, and it'll stick with you for a while. I definitely recommend it!

A Plague Tale: Innocence

12 hours, 15 of 36 achievements


I played this one on PS4 and I was pleasantly surprised. Although not a perfect game, A Plague Tale is the type of game I've been itching to play for a while. a single player story-driven game with good characters.

Plague Tale is a linear adventure stealth game where you follow two kids (Amicia and Hugo) on a journey. Although it's very different, this game did remind me of the game, Brothers: A Tale of Two Sons. Both games had a good story and focused on sibling bonding to push the heart of the story.

This game is mostly stealth with some combat. There are interesting game mechanics added later but for the most part, you'll be stealthing through. The voice acting is actually pretty good! It looks like young kids were hired for the voices so I'm surprised by how well they did.

The game looks great, the setting is interesting, and it does have a good story with likable characters. My reviews are super vague this post, but I just don't want to spoil anything. This does have a hefty price tag so If you're unsure with the plot then I recommend it on sale for sure!

Next Time

(Games I’ll be playing this month)

End of May Update!

Cat Quest

5.3 hours, 2 of 12 achievements


Cat Quest is an adorable RPG where you play a cat who is looking for his kidnapped sister. This game doesn't take itself seriously, and honestly, I can't find anything I disliked about the game.

The protagonist is adorable, the customization is fun, the gameplay is simple but polished, and the story is fleshed out.

The game is fairly short and not that difficult so it's a great start to beginner RPG players or just anyone who wants to play a cute relaxing game.

I had a lot of fun with this one and I'd recommend it to any cat lover!

Monster Prom

5.5 hours, 4 of 32 achievements


Monster Prom is a stat-raising dating VN. You play a monster trying to seduce other monsters to earn a date to Monster prom.

This game has co-op (online and local) so I decided to play with my boyfriend. We never played stat building games before though and managed to flunk most dates before we realized it wasn't for us. We did have a lot of fun with the choices and dialogue though.

The main draw of the game is the humor. The humor is mostly based on offensive, silly, or absurd scenarios that usually play on the fact that they are indeed monsters. The humor is hit or miss, but it's overall an enjoyable game. There are a lot of endings and variety so it's good for a few playthroughs.

Overall, it's not my type of game, but it was enjoyable to an extent. If you enjoy this type of thing then you'll probably have some fun with Monster Prom.

How to Take Off Your Mask

1.7 hours, 13 of 27 achievements


This is one of those games that I knew wasn't for me, but I decided to play anyway. It did fit the monthly theme after all.
How to Take Off Your Mask is another romance Visual Novel. You play a girl named Lilia who wakes up one day to find out she's turned into a luccretia (half human - half cat.)
The two romance options are actually the same guy… but he has two different personas. One where he's a clumsy, awkward, "little brother" figure to the main character. The other, where he is a charming city guard.

Nothing in this story really appealed to me. The art wasn't bad, but that's about it. The dialogue felt childish and awkward. The story was really predictable and silly. All of the characters and situations felt forced, and overall I was glad it was so short.

I also hate the weird/creepy behaviors that are displayed in visual novels like this. For example: (spoilers?) Ronan (the love interest) thinks that she is a little girl when she is cat form. Yet he pets her head and flirts and other characters comment about how he is flirting with her. Even after he clearly displays how he thinks she is underage. Then later he comments about how he can't have feelings because she is young, but the rest of the game doesn't display that. There are other situations but I don't like most VN's that display this kind of thing.

Overall I wouldn't recommend this one unless you're a big fan of catgirls. It's not the worst VN I've read, but it's not a good one either.

Emily is Away Too

2.5 hours, 5 of 21 achievements

Emily is Away Too is a sequel to the free game "Emily is Away."

I played the first one and it was alright. I feel the same way about this one. Not bad, not great, just… alright.

This version has two different girls you talk too and it has multiple endings. I enjoyed the nostalgic part of the game. I'm an old (25) year old who remembers aol well. The game hits on some relatable topics and is more in-depth than the first one.

I got a good ending, but I do want to go back and see the other endings sometimes. I think the game benefits from multiple playthroughs.

I personally suggest turning on the auto-typing in the settings, because if not then you have to tap random keys a bunch to get each sentence out since you can't actually type what you want to. With the setting on, you can just make a choice, and have it typed out instantly.

Overall I recommend Emily is Away Too at a cheap price. If you liked the first one then you'll most likely like this one too.

The Final Station

5.0 hours, 4 of 23 achievements


The Final Station is a linear survival game where you must fight your way through an infected, dying world, gather supplies, and keep your passengers alive.

I actually enjoy this game a bit, but I wish it was longer. The world is infected and you must stop at every station to gather health, food, and ammo. Also find people who are left. Then keep everyone on your train alive until the next stop.

The gameplay is pretty fun, but also very repetitive. I never got bored of it, but I can see it becoming boring for some people. I know a lot of people commented on the game's difficulty, but I felt like it gave very generous checkpoints and I never had to worry about starting a large section over again. The story is intriguing, even when I didn't understand all of it in the end.

Really, I enjoyed a lot about the game. The atmosphere, the story, the gameplay. I wanted to catch more dialogue, but the passengers talk while you're trying to fix your train, which is usually on the other side of the train, away from the passengers. I wish they had the dialogue boxes follow you on the screen. That way it's not impossible to catch 90% of the train dialogue. That's a small nitpick in an overall enjoyable game though.

Do Not Feed the Monkeys

8.6 hours, 10 of 33 achievements


Do Not Feed the Monkeys is a surprising hidden gem.

I had an entire review written out but it somehow got deleted before I posted my update. So I'm going to write a much shorter one now.

Do Not Feed the Monkeys is a strange game that's actually hard to explain. Basically, you join a club in which you have to watch people over surveillance cameras. Then you have to buy and keep up with a certain number of cameras each day to stay in the club. Meanwhile, you have to take care of your health and earn money through jobs, club questions, etc.

The best part of the game is the different scenarios and possibilities. You can interact with the people through (mostly) indirect means, which can lead to different situations and scenarios. The game has a ton of replayability because you'll come across different people and different choices on how to approach the game. It doesn't hold your hand in any way so its very confusing at first, but the more you play, the more fun it gets.

Overall I'd recommend Do Not Feed Your Monkeys on sale or in a bundle. Especially if you like management games with choices and multiple endings.

Renowned Explorers: International Society

8.5 hours, 46 of 165 achievements


Renowned Explorers is a rogue-lite where you must travel to different islands and get renowned. If you become the best explorer (get the most renowned) by the end of the trip, you win the game.
I was really excited to play this game, but once I got into it, I just didn't like it. The mechanics are confusing/explained confusingly. The AI are overpowered in a lot of ways. most of the game is random chance and it's just boring. This is one of those games that isn't made badly but you don't really have fun playing it.

I had a hard to specifying what I disliked about this game until I stumbled upon this review. I felt the same thoughts as this stranger so if you want a more in-depth review I recommend reading his/hers.

End of the month stats:

Games beaten this month: Higurashi: When They Cry CH 1, The Coma: Recut, Cat Quest, Monster Prom, How to Take off Your Mask, Emily is Away Too, Do not Feed The Monkeys, The Final Station, Renowned Explorers.
Favorite game this month: Higurashi, Cat Quest.
Least favorite game this month: How to Take off Your Msk
Most Exciting New Edition: Quantum Break
Biggest disappointment: Renowned Explorers
Biggest surprise: Do Not Feed the Monkeys

Next Time

like always, these are not guaranteed, but here’s a game plan for what I’ll be playing next. Two of these will be ps4 versions of the game.

End of April / Beginning of May Update!

I’ve been so busy with work that I forgot to write an update for April. Here’s my late april, beginning May update!
I’m enjoying this month’s theme so far. I’ve already beaten two games (The Coma and Higurashi) for the theme. Overall I’ve enjoyed most of the games!

Before the Echo

13 hours, 13 of 21 achievements


Before the Echo is an RPG rhythm game where you must fight monsters to escape a mysterious tower.

If you've ever played a rhythm game before, then you know for the most part what to expect. Arrows will fly down the screen and you must hit the corresponding buttons on time to succeed. This game does have some different mechanics that set it apart though.

When fighting monsters, you have three different fields that you can switch back and forth through. There is a mana field, a spell field, and a defense field. Each field has a different purpose.

The defense field is your main one. If you don't match the rhythm on this field, you lose health. You want to make the enemy lose all their health before you lose yours. This is where the spell field comes in.

In Before the Echo, you have the ability to craft spells and then use them in battle. With the spell field, you don't have to interact with it until you cast a spell. Once you cast a spell, the arrows will show up on the spell field. If you mess up hitting the arrows, then the spell is not cast and you must recharge it again. If you hit them correctly, you cast the spell.

Lastly, there is the mana field. Arrows will be falling down this field all battle. You get no penalty for not hitting them. You only use this field if you need to collect mana to cast spells. Once you collect enough mana, you can ignore the field until you need mana again.

Maintaining all three fields in a tactical way is the main focus of battle.

It sounds complicated but it's very simple. You can see all three fields at all times and it's very easy to switch between them.

There were a few reviews complaining about a large amount of grind you had to do. I personally didn't have this problem since I barely had to grind. In the game, you have to get items from each monster before entering the next level. I always got the items fairly quickly, but there is a small amount of grind for people who don't like that sort of thing.

Another positive about the game is the voice acting. It's far from perfect but It was apparent the devs enjoyed doing it. (It's especially apparent in the after game credits.) The story is interesting and there are plenty of goofy and entertaining characters.

Overall, if you need another rhythm game to scratch your itch, then Before the Echo is a good choice. It has some flaws. It could use a larger monster and music variety (the music is just so-so) but it's a well-made game with a lot of love put into it. I've seen Before the Echo on sale for a dollar (and even free on some sites) so I think it's a great deal on discount.

911 Operator

18 hours, 12 of 18 achievements


911 operator is a police management game where you play a 911 operator who must take calls, make decisions, and send out the appropriate units for the situation.

Right away, 911 operator feels like a smaller version of This is the Police. an incident will pop up (either with a text box or a phone call) and you either send out police, paramedics, or firefighters to the scene. The difficult part is deciding how many units to send out and managing to get as many situations solved as you can.

Overall 911 simulator is fun. If you like simulator/management type games like this, you'll have a good time. The game just has one major flaw that drags it way down.

It's so repetitive.

The game boasts over 50 recorded phone call messages, but most are tiny variations of the same few phone calls, over and over and over again. I even bought a DLC to add more phone calls, and before an hour was up, I was repeating those several times as well.The text incidents also repeat and there aren't a lot of variety of those either. once you know the correct answers to every situation, it's a bit of a bummer.

There are three different campaign modes, and I highly recommend you play "Unique Stories" first. It's the shortest campaign, but also has no repeating phone calls and more variety. The other two repeat a lot.

A nice counter to this issue is that the game does have steam workshop. The workshop is filled with fan-made phone calls. Most can only be used in the free play part of the game though, not the story.

Overall 911 Operator is fun. It's challenging, the idea is great, and it even has some cool features (like picking your own city to play on.) The repetitiveness of the game really drags it down though and I definitely don't recommend it at full price. I got it for $3 though, and I don't regret it.

Higurashi When They Cry Hou - Ch.1 Onikakushi

9 hours, 14 of 14 achievements


Higurashi When They Cry (ch.1) is a Visual Novel about a boy named Keiichi who just moved into a new small village called Hinamizawa. He made three best friends and discovered a dark mystery that lies within the village.

I went into Higurashi blind. No expectations and no spoilers, and I ended up really enjoying it. I'm incredibly picky with VN's. It's not even that I only like the best visual novels. I just have a hard time connecting with them. I definitely enjoyed Higurashi from start to finish.

The art is not great, but the writing is detailed and the plot has enough twists and turns to keep you on your feet. The story has a nice build that develops the characters and plot naturally, and the sounds and music add to the feelings you get reading it.

Apparently, there are a crap ton of these games so I'm not sure where to start. I'll definitely pick up the sequel next sale, just to see where the story goes from here.

Spoiler!I just wanted to add that the game reminds me a lot of Doki Doki literature club. It probably came out first, but I played Doki first and both have a dark twist hidden under a cute exterior. I enjoyed this game more though because I didn't expect a twist, but with Doki, it was the main point. . I wonder how they continue the series after the way the game ends. Can't wait to see.

The Coma: Recut

6 hours, no achievements


The Coma: Recut is a 2D Korean horror game where you play a student named Youngho, trapped in his school with his psychotic teacher.

The Coma has some really good reviews, but I didn't have a great time with it. I love the art and the atmosphere. I also think the story is pretty interesting. I just really don't like the gameplay. I spent most of the game hiding in closets and dying. After a while, the teacher was not scary anymore, just annoying. Especially when you would enter a room and she would just be there with no warning.
It took me ages to get the good ending. (I even had a guide up after getting the bad ending, but I didn't do one tiny irrelevant thing and missed out on the good ending again.)

As I said, the art, story, and atmosphere are pretty good so if you are interested in the game you'll probably enjoy it. The gameplay just wasn't my cup of tea.

PS4 Games

Detroit: Become Human

25 hours, no achievements


Detroit Become Human is an adventure game that follows three different androids as they "wake up" and fight for their freedom under the rule of humans.

Detroit has so many different paths and my boyfriend and I spent a very long time talking about the pros and cons of the game and each different choice. Basically, I've said so much, I'm not sure what to add any more.

I did really like Detroit. It has its pros and cons but the choices really do matter and there are hundreds and hundreds of different variations. You can easily spend a week on the game finding every little thing. The voice acting is good and overall the characters are likable. The story had some issues. I enjoyed Connors story the most (as did everyone, according to the game's official poll.) He was the best developed and his story carries the game a lot. Kara is a likable mother figure. Her story doesn't break boundaries but it hits you emotionally and you root for her the same way you root for Clem and Lee in The Walking Dead.
I think Marcus had the weakest story. He had a lot of character development, but all of it was predictable and plot pushing. Without saying spoilers, I think he had the weakest sections in the game.
With three protagonists though, it really is up to opinion.

Overall, the motion capture was good, the voice acting was good, I loved how many choices and different paths there were, and Connor's scenes were the highlight of the game for me.

My review was very scattered, but I'm drawing a blank on what to say. If anyone has any questions about it I'd love to answer :P

Marvel: Spiderman

20 hours, no achievements


Marvel's Spiderman had a lot of great reviews so I was really excited to buy and play it. Spiderman is by far my favorite superhero and I haven't played a spiderman game since the Nintendo Wii.

This game has a lot of pros and cons but overall, I'd say I enjoyed it. The combat is a lot of fun and I enjoyed the variety of moves and gadgets you can use. There are plenty of different suits you can unlock and wear, and they look great in every cutscene. I was impressed that even the loading screen showed the proper suit you were wearing.

There are a lot of side missions/side activities to do. The more you play, the more unlock. They are fun overall and doing all of them is probably not very stressful.

I enjoyed the voice actor a lot. For some reason I thought Tom Holland voiced the game before buying, but the game takes place after Peter graduated high school and college, so he's in his 20's now and is voiced by Yuri Lowenthal. Overall all the voice actors did a good job.

There were some things that held the game back though. I thought the story wasn't very interesting. The coolest part was the part they showed in the trailer. There are a couple characters in the story that had a cool character arc that I'd like to see continued in the sequel.

The stealth was not enjoyable at all and I groaned every single time I got a stealth mission in the game. I like that they wanted to give playtime to other characters, but I wish they did something more with it.

Overall the game is a little corny and rough around the edges, but I think that's the charm of a spiderman game. I wish the story was better, but I did enjoy it. The gameplay is fun, I think Spiderman was accurate. I like the variety of missions and I plan to go back and 100% it for that last outfit.

Next Time

I’m not sure yet what games I’ll play this month. I’ll continue the monthly theme while also playing some more console games. Here’s my prediction of what I’ll be playing for May.

  • God of War
    God of War

    10 hours playtime

    no achievements

  • Resident Evil 2
    Resident Evil 2

    0 hours playtime

    no achievements

  • a Hand in Darkness
    a Hand in Darkness

    0 hours playtime

    0/10 achievements

  • 1bitheart

    1 hours playtime

    1/60 achievements

End of March Update!

Wow, it’s been a couple of months since I’ve written on here. I’ve been pretty down about my computer breaking, and then on top of that, I’ve been pretty busy at my new job. Things are looking up though so I’ve been playing some low requirement games, and having a lot of fun!


Dream Daddy: A Dad Dating Simulator

9 hours, 17 of 19 achievements


🎵 𝘿𝙧𝙚𝙚𝙚𝙚𝙚𝙚𝙚𝙚𝙚𝙚𝙚𝙖𝙢 𝘿𝙖𝙙𝙙𝙮, 𝙬𝙝𝙤'𝙨 𝙜𝙤𝙣𝙣𝙖 𝙗𝙚 𝙮𝙤𝙪𝙧 𝙙𝙧𝙚𝙖𝙢…. 🎵

Dream Daddy is a light-hearted visual novel where you are a new-in-the-neighborhood single father. You choose to date other single fathers in your Cul-de-sac. I really enjoyed everything about this game!
Each character is likable and the dads all have a depth to them the more you get to know them. Dating the dad's is fun but on top of that, there is also a sweet father and daughter relationship at the forefront of the story.

Each path has a different tone, but most play like a quality rom-com. I enjoyed the writing, the art was really nice, and it never overstayed it's welcome. Overall I'd give this game a 4 out of 5!

ᴬˡˢᵒ, ᴹᵃᵗ ᶦˢ ᵇᵉˢᵗ ᵈᵃᵈ

Punch Club

14 hours, 29 of 47 achievements


Punch Club does a lot of things right, but the same amount of things wrong…

Punch Club is a boxing management game where you play a man trying to avenge his dead father. At the start, it's a lot of fun and very addicting. You choose between three paths (the bear, tiger, or turtle.) This translates to strength, stamina, and agility. You build up your stats by training, entering fights and earning money. Meanwhile, there are side missions to do, tons of fun references, and a branching storyline to explore.

The problem of the game becomes apparent in the middle half of Punch Club. It turns less into a "management" game and more accurately into a heavy grind. The game runs on a day cycle, and each day your stats go down (the higher your stats, the higher it goes down.) The games recommend you only focus on one or two paths since you cannot keep all of strength, agility, and stamina up at once.
Even with that knowledge, you have to keep the stats up while also keeping your hunger, happiness, and fatigue in check. While doing this, you're also trying to do the missions, work for money, etc.. If you don't spend the entire day in your basement or in the gym training, you lose too many stats. This leads to you grinding for hours on the game so that you can afford to lose a couple of days doing other activities. There are abilities in the trees that let you lock stats, but not by enough, and it takes a while to get to it.
This problem becomes very apparent at the end of the game where you are forced into a situation where you must do multiple things, while also keeping your stats up. That section alone took most of my time. Someone in the reviews described it as a "three steps forward, two steps back mechanic."

Even though the problem really bogged down the gameplay, I still really enjoyed this game. I love the art style, I loved the different paths and missions. It felt nostalgic but new. I'd still recommend it to anyone who doesn't mind a heavy grind. The ending was a pretty big let-down, but it's probably better if you do a second playthrough.

Overall I give Punch Club a 3.5 (a 4?). I can't choose! 3.75 it is!

Evoland: Legendary Edition

25 hours, 37 of 65 achievements


I received Evoland: Legendary Edition for free because I already had Evoland 2 in my library. I hadn't beaten either game, so it was a nice addition!
I'll break this review up into two, for both games. Although I'll have a lot more to say about the second one.

The first Evoland is more of a demo than an actual game. It has little to no story and has cliche's written all over it. The draw of the game is that it cycles through different game eras and graphics while you play. At first, it was entertaining, but then it turned boring quick. At some point, it stops being creative and just makes you play a generic RPG with bad controls and weird difficulty spikes. The jokes and references rarely land and when you die it sends you back to the menu (for most of the game anyway.) The game is only about 3 hours, so there isn't much loss. I didn't enjoy it though and I'm glad I stuck through it and played Evoland 2…

𝐄𝐯𝐨𝐥𝐚𝐧𝐝 𝟐
Evoland 2 is an improvement in every single way. You don't even have to play the first game, because this one stands on its own with its characters, story, and creative gameplay. Evoland 2 also has the gimmick of shifting through game eras. But this time, it's done with purpose. You also get to play through a wide variety of game genres. They are incorporated in a way that feels appropriate for the scenes and downright enjoyable.

The gameplay isn't the only thing going for Evoland 2. It has a surprisingly in-depth story. It does have a very slow build, so I recommend being patient until it gets going! There are tons of fun references and plenty of collectibles to find. They even introduced a card game that is different than the one in Evoland, and way more people to challenge cards with.

I think this is a great game, but I do have some small gripes.
Some portions went on a little too long (looking at you, shoot em up section). Also I found the dialogue pretty corny and sappy. There was nothing particularly wrong with it, but it was to sugar sweet for me. It made it hard for me to attach myself to the characters.
I also felt like the ending left some unanswered questions, but I guess that's why theories are formed.
I know a lot of people reported bugs, but I only ran into one small bug. Overall, Evoland 2 was a bug-free experience for me.

My review was probably vague, but I don't want to spoiler anything. The gameplay is the main draw of Evoland 2, so if you like a light-hearted RPG that explores different eras and genres in gaming, then I would definitely recommend picking this up! Both games are not connected, so they can be played separately or together.

Overall, I give the whole Evoland: Legendary Edition a 4 out of 5.

Ceress and Orea

1 hours, 8 of 11 achievements


I read tsupertsundere's review on Ceress and Orea recently and It grabbed my interest. Rpg-maker games are a guilty pleasure of mine, and this one had lovely art and an adorable story.
After playing though, I definitely agree with tsupertsundere's statement about it "lacking a certain sumthin’ to really push it over the top."

Ceress and Orea is a short but sweet love story. After being sentenced to death, Ceress fights her way through the afterlife to be with her love, Orea. The gameplay consists of walking around and doing "puzzles." The puzzles are the easiest I've ever seen. Some involved collecting things and backtracking, which become very tedious.

The story is nice, but simple and won't surprise you in any way. It does have some flashbacks of the two characters that you can find by exploring.

Overall, the game was alright. I don't regret the dollar I paid for it. I'll give Ceress and Orea a 3 out of 5.


4 hours, 6 of 15 achievements


What can I say about Portal that hasn't been said already?

I played Portal for the first time about 7 years ago and absolutely loved it. Playing it again 7 years later has not changed my mind.

For those who don't know, Portal is a puzzle game made by Valve. You are given two portal guns that let you travel from one portal you set to the other. Using this ability, you have to solve puzzles in each chamber while listening to the passive-aggressive, sarcastic robot, GLaDOS.

If you haven't played this game yet, I'd fully recommend it. The puzzles still feel innovative. The portal gun is fun to use. GLaDOS is as sassy as always, and one of the best characters you'll find in a game. I enjoy the dark humor and the final boss fight was a lot of fun.

Funny enough, I never actually played Portal 2. I beat the multiplayer campaign with my friend several times, and saw them play the sequel a bit, but never beat the game myself. That will be my next project whenever it goes on sale.

I give Portal a short but sweet 5 out of 5.

Next Time:

These are the games I’m working on right now. Things may change of course, but I’m looking forward to them. On PS4 I’m also going to start Detroit: Become Human and try and beat God of War.

  • Before the Echo
    Before the Echo

    0 hours playtime

    0 of 21 achievements

  • 1bitHeart

    0 hours playtime

    0 of 60 achievements

  • Echoes of the Fey: The Last Sacrament
    Echoes of the Fey: The Last Sacrament

    0 hours playtime

    0 of 21 achievements

February Update!

February has been a very busy month for me! I finally got a new job. I’m now working at AMC Movie Theaters (free movies yaaaay). My boyfriend and I plan to celebrate by going out on my birthday, which is coming up this month. Overall, I haven’t played many games but I have started some great ones that I plan to continue. My internet also broke recently so I played some games offline before it fixed. That’s why some of my games don’t have hours on them.
I look forward to playing some of my great SG wins soon!


Rogue Legacy

14 of 29 achievements
(Gift) 4.5 out of 5⭐


I'm not usually a fan of rogue-lite games but I really enjoyed this one!

Rogue Legacy is rogue-lite game where you must defeat four bosses to open the final door to the throne room. What makes the game unique is that each time your character dies, the next family member in line will succeed you. Each character has different traits (colorblind, O.C.D, vertigo, etc) and different abilities. It's a lot of fun to unlock different fighters and see the different varieties of characters and attributes.

Another thing I loved was that it's not THAT difficult. It's pretty hard (especially at the beginning because you have no skills or upgrades) but its very doable and once you memorized the patterns of the enemies then it becomes easier and more rewarding. I usually rage quit these games, but Rogue Legacy was rewarding enough to motivate me, even when I was dying 30 times in the first few rooms. There is a skill tree that you can pick and choose from that makes the game much easier and makes it more personal.

I don't want to give anything else away, so I'll just say that I definitely recommend Rogue Legacy. If you are new too rogue-lites I recommend this game, or if you just want to play a great game!

  • Cook, Serve, Delicious! 2!!
    Cook, Serve, Delicious! 2!!

    18 of 45 achievements

  • The Coma: Recut
    The Coma: Recut

    no achievements

  • Yakuza 0
    Yakuza 0

    14 hours playtime

    6 of 55 achievements

  • Bayonetta

    2 hours playtime

    no achievements

  • Hollow Knight
    Hollow Knight

    10 hours playtime

    3 of 63 achievements

January Update!



4 hours, 2 of 13 achievements
4 out of 5 ⭐


I played Limbo for the Play or Pay challenge. Thank you for the pick Joe!

Limbo is a puzzle platformer about a boy who enters Limbo in search of his sister. Most people have played this already but I avoided it because I'm really bad at puzzles. I'm glad it was chosen for me because I really enjoyed it!

The puzzles aren't very difficult. Most puzzles involved me dying and then realizing why I died, and finding the solution shortly after. There were really creative platforming portions and the controls felt great.

I don't really like finding collectibles so I didn't get many achievements. I was thinking of 100% the game but then I saw the "no point in dying" achievement and decided to not do that.

I didn't quite understand the ending, but it's probably up to interpretation. Overall, I recommend Limbo if you haven't played it. I'll give Limbo a 4 out of 5.

Purrfect Date

9 hours, 22 of 32 achievements
3 out of 5 ⭐


Soooo this is a Visual Novel/Dating Sim where you can date cats…

I wanted to play this because I really enjoyed Hatoful Boyfriend. A game where you do date an animal but it's more funny than creepy because of the absurdity of the whole thing. Purrfect Date isn't absurd enough, so you're left with a dating sim where you romance cats. It's not overly creepy, but they aren't playing it for laughs either.

I'll go through the pros and cons of the game:

The biggest pro is the story. I didn't expect much, but it was very interesting. It involves a mystery that gets revealed slowly throughout the game. It kept my interest and I wanted to see all the pieces fit together. (minor spoiler) ----Each chapter has you play a new protagonist who reads the journal of the old protagonist. It results in an interesting groundhog day type story but with multiple people.----

The characters (most which are cats) are well developed. There were interesting side stories and overall nice dialogue. The story takes twists an turns and has a dark tone.

Now to the negatives:

There is no skip or fast forward button. The devs promised to add one but never did. If you fail to romance every cat then you don't get the true ending. Instead, you get a dead end ending. There was no indication that romancing was a necessity, so if you failed a date like me, you'd have to start the whole game over with no skip. If you're an achievement hunter, take note that you'll have to play through multiple playthroughs without a skip button.

Another Issue I had was obviously the dating parts. I'm trying to balance my opinion while not shaming people who did enjoy the dating part of the game. Personally, I think it would have been wholesome if they had a "friendship" portion instead. I know it would take away the gimmick of the game, but it would make more sense to the story. (SPOILERS) --------They are humans that were turned into cats, but they don't remember being human. Plus the earlier protagonists don't know they were human, and are under the impression that they are intelligent cats. Therefore, I thought it'd make more sense that they become friends and fall in love after seeing their human form. Either way, I did enjoy the ending, and that's just my personal take on it. (SPOILER OVER)--------

My last issue is with the art. It's not terrible but I really didn't like looking at it. There are times where it's downright unpleasant. I've enjoyed VN's with worse art, and really it's not that bad, so It's just a tiny nitpick.

Overall I thought Purrfect date would be a funny Hatoful Boyfriend type game. It sadly wasn't and there isn't much to keep the interest. I did enjoy the story and the gameplay idea I mentioned in the minor spoiler. Too many things drag this down which results in a game that is just "okay."

I'll give Purrfect Date a 3 out of 5


A Way Out

8 hours, 14 of 14 achievements
4 out of 5 ⭐


I don't normally play multiplayer or co-op games on the PS4 because I don't want to pay for the membership. That's why I was really excited to find out there was a good ol fashion split screen local co-op game coming out. On top of that, my super picky boyfriend actually wanted to play this game.

A Way out is a co-op only game, where you and your partner in crime must work together to break out of prison and survive on the run. The co-op is the best part of the game. Both characters feel important and each player is needed to progress the story. If you're a fan of co-op that actually feels like teamwork, then I recommend A Way Out.

I loved both characters and how you slowly get to learn about both of them. The dialogue is great and each character has different dialogue when talking to the NPCs.

The story could use some work. It had great moments, but also very cliche ones. The story and gameplay got pretty bumpy towards the end, but the impactful ending reigned it back in.

I highly recommend getting the achievements, even if you aren't an achievement hunter. They are very easy to get and totally worth it.

Overall, some of the gameplay and story was lacking, but it makes it up with its likable characters, fun dialogue, and intelligent co-op. If you don't have someone to play with, there's also online co-op. I definitely recommend A Way Out and I'll give it a 4 out of 5.

(sorry, my reviews are all over the place. I'm currently writing this at 2am :P)

2018 Wrap Up!

didn’t 2018 just start? Where did the time go!? Happy 2019 everyone!

This year didn’t start so great for me… My computer is broken again! Turns out my last fix was just temporary and now I have to save up to get an actual professional to fix it. The worst part is that I won a few great SG games recently and I’ll have to wait to play them D:
This does give me the chance to play some of my smaller underappreciated games like the ones below, so there is a silver lining!


Last minute games:


7 hours, 11 of 12 achievements
3.5 out of 5 ⭐


I finally found the motivation to check this game out thanks to the Play or Pay group. Braid has been recommended to me for a while but I never got around to it.

Braid is a puzzle platformer with an interesting gameplay mechanic… you can manipulate time. At first, it's just rewinding time, but you discover more gameplay mechanics as you play.

I both loved and hated this game. The art and soundtrack are beautiful and I enjoyed the innovative gameplay. The little bit of story kept me interested and the level designs were creative.

On the other hand…

I'm absolutely terrible at puzzles! Braid has driven me to madness with these puzzles! I tried solving several of them before admitting my flaws and turning to a guide. This isn't really a game that holds your hand when it comes to puzzle solving, so if you enjoy a challenge then I recommend Braid.

If you do play, make sure to collect all the puzzle pieces for a very interesting ending! Overall I give Braid a 3.5 out of 5⭐

Don't Make Love

1 hours, 15 of 44 achievements
2.5 out of 5 ⭐


Don't Make Love is a Text-Based Visual Novel where you have a conversation with your significant other in an open field… Except you play as a praying mantis… and the conversation is about your natural instinct to make love and be murdered by your mantis girlfriend. :P

This game has interesting ideas. You can choose to play either the male or female mantis. Then you type in the chat what you want to say and the conversation should shape itself to fit your dialogue. Sadly, it doesn't really work that well. There is a response to what you type, but it's pretty limited and it repeats a lot. I tried turning the conversation in many ways and kept getting the same responses. Also there are different endings but you have to sit through almost the exact same dialogue each time.
Another problem is that the other mantis doesn't really say anything that warrants a response half the time. It's like they didn't finish their sentence but I have to type something in between phrases. Half the time it was just me going "ok." "yep" "go on…"

From the reviews, it sounds like most people enjoyed the conversations and the overall deeper meanings. I tried to get a few different endings but overall the game was just okay. I wanted to feel some kind of emotion but I just felt boredom.

I'll give Don't Make Love a 2.5 out of 5 ⭐

Cook, Serve, Delicious

34 hours, 40 of 52 achievements
4.5 out of 5⭐


Well, this game used to be on my "Won't Play" list so I'd call this the biggest turn in my steam library.

I usually don't enjoy games like this but Cook, Serve, Delicious is so addicting! The game is about managing a restaurant by serving the customers the correct foods, the correct way, and on time.

I played strictly with the keyboard, and the controls felt great! There is an option to remap keys which is very helpful. The game can also be played on mouse and controller, but the keyboard felt the best to me.

There is a fairly large variety of foods. Each one has a different way of cooking and being served. Some easy, and some a lot harder (I'm looking at you, Soup.) I was afraid the game would be too difficult for me but after a while, the muscle memory just kicks in. It feels so satisfying to just listen to music while dishing out food like a world famous 5-star chef.

When you aren't serving the food you're improving your restaurant. You can buy equipment for your restaurant, attend events, generate buzz to get more customers and receive emails. It also has multiplayer and a few other modes to try when you aren't playing the campaign.

Overall I really enjoyed this game. I'll definitely be coming back to it a lot. I'll have to grab the sequel next time it's on sale!

I'll give Cook, Serve, Delicious a medium rare 4.5 out of 5 ⭐.

Mid December Update!

Happy Holidays everyone! I finally got my computer fixed! Between my revived computer and the Vegas Pro bundle I just bought, I have plenty of things to do.
I also just won Yakuza 0. I’ve never played a Yakuza game, but I’ve heard great things so I’m excited to give it a try.

Battle Chef Bridage: Deluxe Edition

9 hours, no achievements
4.5 out of 5 ⭐


So while my computer was broken I was borrowing my boyfriends. His computer is so old I couldn't even run this game online. I played the whole game offline and apparently, it didn't save my playtime or achievements :( I did beat the game though and I really loved it!

Battle Chef Brigade is a match-3 cooking game where you kill monsters and then bring them into the kitchen to cook. I am incredibly new to the match 3 combo genre, but the difficulty is very fair and the mechanics are amazingly implemented. The game introduces new mechanics throughout the game while incorporating them into the story. It never feels like you're playing a tutorial or forced to learn new things.

There's a lot of interesting gameplay mechanics, a variety of monsters and items you can buy. The art was lovely and the characters are memorable and likable. The game also has a lot more story then I anticipated.

If you are new to this kind of game like me, then I'd still give it a try. There is a hard mode, but the normal mode is surprisingly easy and I only failed out once. There are also several game modes and local split-screen multiplayer.

This game gripped me from beginning to end and I couldn't stop playing it. I'll definitely be coming back to it from time to time. If you have this in your library, I definitely recommend giving it a shot.

I'm giving Battle Chef Brigade: Deluxe Edition a delicious 4.5 out of 5 ⭐

SIMULACRA: Pipe Dreams

2 hours, 7 of 29 achievements
3 out of 5 ⭐


SIMULACRA: Pipe Dreams is a free addition to the Simulacra universe. I really enjoyed the first Simulacra. This one isn't as good. I think making it free to play was a very smart decision and it made the game much more enjoyable without the pressure of money going into it.

Pipe Dreams is also a phone horror game, but this time you have to help your good friend Teddy. Teddy got a little too sucked into a game called "Flapee Bird"

Pipe Dreams decides to tackle mobile gaming as the primary focus. The message is a little heavy-handed but I don't think the devs were going for subtle. It's a lot more cheesy than the original. Both had some cheese, but the original held it's horror roots firmly. Pipe Dreams made me laugh more than cower. Most of it was intentional, but I was hoping they would add more horror to the game.

Pipe Dreams is also a lot shorter and linear. There are fewer things to explore than the original Simulacra. The original Simulacra also had a story that was shrouded in mystery. Pipe Dreams lets you into the plot about 3 minutes into the game.

If you don't compare Pipe Dreams to the original then it is a good game on its own. It has some interesting horror elements, the fake ads were pretty funny. There are a lot of mysteries in the game that I didn't explore and will go back and check out someday. There are also several multiple endings. The good ending is a lot easier to get in Pipe Dreams than the original Simulcra. You can easily get it without reading a guide.

Overall I think Simulacra: Pipe Dreams was average. Since it is free, I'd suggest playing it if you liked the original. I hope the devs make more of these with high quality because there could be an interesting Simulacra universe forming.

I'll give Simulacra a creepy 3 out of 5 ⭐

November Wrap Up

Another month and my computer is still broken. It turns out the battery wasn’t the problem so I’ll have to take it in for repair. Until then, I’ll be playing small games that my boyfriend’s computer can run. I lucked out and discovered some nice games.


11 hours, 8 of 23 achievements


I really enjoyed Wuppo!

I played this for the monthly theme. I had forgotten I even purchased it until BLAEO user msboring27 wrote a fantastic review about it. That piqued my curiosity, so I gave it a shot.

Wuppo is a puzzle platformer where you play a creature called a Wum, who is looking for a new home. I think my favorite thing about Wuppo is definitely the worldbuilding. msboring27 mentioned that in their review, and I couldn't agree more. There are many different kinds of creatures to learn about. You can find films that give you stories and insights into the world. The story itself explains how most of these creatures came to be and the part they play in the world.

The gameplay is a lot of fun. You can switch between items to solve puzzles and use your weapons. You can also buy things at the stores such as outfits for your Wum. The game is fairly easy. The bosses aren't that hard and I think I only struggled on the last boss. I played on the normal difficulty, but I imagine it gets much harder on the higher ones.

Wuppo has fun environments that you can explore. The story is very basic but opens up the game to plenty of great worldbuilding, character interactions, and humor. If anything the game just reminds me of something I'd play on Gamecube or N64. I love wacky games like this.

I'd give Wuppo a 4 out of 5 ⭐

Subsurface Circular

2 hours, 11 of 13 achievements


Games with a strong story or narrative are my favorite so I was really happy to get my hands on Subsurface Circular. Overall it did not disappoint. Sadly some of it got spoiled for me before playing, but other than that it's just a neat little text game. Almost like a visual novel but where you can choose most of your dialogue and talk to different robots.

The game sets up its own mood and atmosphere, without your character even leaving the train. The world is interesting and I enjoyed finding some easter eggs.. If you enjoy text-based adventures and/or mystery stories then you'll probably enjoy this. It's about 2 hours long and can be played in one sitting.

I also give this one a 4 out of 5 ⭐

Painkiller: Black Edition

12 hours, no achievements


Painkiller was chosen for me in the Play or Pay group. I've never heard of the painkiller games so I admittedly had no idea what the game was even about. Sadly, I won't have any nostalgic attachment to it, so I'm just giving my thoughts on an older game.

Painkiller is a frantic fast paced shooter where you have to kill big groups of enemies to clear the area. rinse and repeat. It does have a story but the main focus is definitely on the gameplay. Although this isn't my type of game, It was pretty fun to turn my brain off and kill thousands of undead creatures. It's actually a good stress reliever for the difficult month that I've had.

First I'll list off the bad:
Obviously, the realistic graphics didn't age well at all. Some of the boss fights were poorly designed. I spent ages trying to beat the last boss fight, then googled what the problem was. Once I googled how to do it, I beat it in less than 30 seconds. (not even exaggerating). Another boss had a lack of clear instruction and confusing mechanics. Another one gave unavoidable major fall damage during the battle. When googling how to avoid it, the game requires you to go back and do something else first. Overall half of the bosses were good, half were terrible. The last real issue I had was that it would crash a lot. Luckily it did autosave though.

Now the good:
Painkiller had a lot of fun levels and overall the level design was good. There was a very fun variety of weapons. Each one had two different types of bullets so it was fun to mix it up. The enemies were varied and fit the environment well. Overall it did a good job at raising the adrenaline levels and keeping you on your toes.

I enjoyed the first half of Painkiller a lot more than the second half. The second half just threw hundreds of enemies at you at once. It didn't feel strategic anymore, and more like living hell. I think that's the appeal of the game, but it just wasn't for me. I was terrible at it and I had to keep starting over at checkpoint several times. I picked the medium difficulty option, but apparently, my strong suit is not these types of games. I spent half of the game internally cursing. I have serious respect for people who beat this on the hardest difficulty.

Overall, Painkiller is a great game if you want to kill as many things as possible and feel pretty badass while doing it. I'm sure it was way cooler when it was released, but overall it did have some avoidable issues.

I'll give Painkiller: Black Edition a 3.5 out of 5 ⭐

If anyone has any good suggestions for low end games in my library that can run on a potato then let me know! I know I have games that can run on this thing, but it’s a lot to sift through and I’m not even sure which games are worth the attempt.