OC/DC's video game assassination log OC/DC’s profile
Welcome, weary traveler, to my log of video game assassinations!
I supplement my backlog system with info from my Steam Hunters profile.
So my rule for whether a game can move from “unfinished” to “beaten” is if it passes my profile average completion or my average SH points per game (i calculate that one manually for now).
This means that i don’t have to bash my head against really hard/grind-y games (measured here by having high total SH points), trying to get their completion higher than my average.
This also, however, means games can move back from “beaten” to “unfinished”, if both of my profile averages climb higher than its completion metrics.
I generally work through my backlog in chronological release order, and try to keep a limit on how many games can be in the playing pile at one time (see: my only list). Although, sometimes these rules can be temporarily broken (sometimes games just take your interest.. and sometimes they don’t).
I’ll try and write a post once a month - talking about the games i played, and any interesting thoughts about them or their achievements.
Rhythmic violence and… economic commentary ?
Completion avg: 80.721% (-0.113)
Points avg: 4594 (+31)
Shadow Warrior 2
Wuppo - Definitive Edition
Diaries of a Spaceport Janitor
OlliOlli2: Welcome to Olliwood
Warhammer 40,000: Space Marine - Anniversary Edition
The Final Station
Keep Talking and Nobody Explodes
Nicely productive month, and it's the shortest of the year! It's months like these that make me think killing the backlog is possible, but i try to avoid setting expectations like that. I'll just take the W and carry on as normal
For polishing this Feb, all i had was a weapon restriction achievement in Space Marine, and one to max out a character's level in Livelock. Also made two more runs in Final Station's DLC to (properly) beat that game. Aragami is practically beaten already, so that post should come soon, and i finally roped the partner in for Keep Talking and Nobody Explodes. Hopefully we stick with that enough to beat it soon
For the fresh beatens, i noticed most of them had a rhythmic and/or violent element to them - Thumper being the obvious poster child, but OlliOlli plays quite rhythmically after a while; Butcher is clearly has the violence, but its encounters often felt like a bit of a (gory) musical riff; Shadow Warrior just fits the violence; and Gonner is cartoonish violence, but has a soundtrack tied to the combos, so it gets both. It's just Wuppo and Spaceport Janitor that don't really fit the theme, and they both had an economic/societal commentary thing going on so.. i guess there's that... maybe the economy is violence ??
Anyway, for added games, i managed to avoid all Humble bundles this month, so only my weekly wishlist purchases. I can't remember how i stumbled on Arise, but it seemed cool, and was really cheap bundled with something i already had, so that was grabbed. Shadow Warrior 3 suddenly appeared with a deep discount (what coincidence i was playing SW2). The Solitaire Conspiracy was ridiculously cheap (and i like Solitaire games), and so was Slime 3K - I usually try and avoid Early Access purchases, but these devs seem to make okay games - i already own two - so not such a gamble
Well, that's me for the second month of 2024, hope you all had a good one (and year so far), and keep on fighting the good fight (the backlog).
A tiny bit early on this post, but i know i won't play any more before tomorrow, so off this goes
Tech Deck 2: Manual Infinite Combo
Voyage of the Space Beatle
A game that’s slightly too real for how it looks..
Is this what the socialist utopia will look like ?
Boomer Looter Shooter (Reboot)
Manic Pixie Dream Game
Virtual Tech Deck
Steam life on Deck
Completion avg: 80.834% (+0.24)
Points avg: 4563 (+42)
Yooo, the Steam Deck is actually such a game changer for the way you play your games! I'm really happy that i finally got one
Finished up Arkham Night right after New Year, followed by Lost Castle, Redout, The Final Station, and Just Cause 3. In between those, it was really easy to dip into other games for polishing (Kingdom Rush: Vengeance & Shrouded in Sanity), or progress (Helldivers)
After finishing Just Cause 3, i found myself with the tricky decision of starting a fresh new game, or waiting out the month by playing unfinished games that have been gathering a bit of dust. I went with option 2, and spent a bunch of time on Stardew Valley. After finishing up the community centre, i took a little break with OlliOlli, which i miraculously managed to beat on the last day of the month (i'll have to do my write up after this report)
In terms of new games to the backlog, i won Doom Eternal on Steam Gifts (first win in a while), and then bought 2 small games off the wishlist, before grabbing the Humble Monthly (must not forget to donate the remainder to SG)
Anyway, good start to the year, and back to the grind i go