Zelrune

May 2022 Progress Report

Well, this month was remarkably underwhelming.

I either disliked the game or it was good but had it’s issues. Going through my steam sale receipts, I’m going to try and focus on the three visuals novels I bought in the wintersale 2020 despite not really being interested in them anymore; I’m half tempted to just remove them from my library; if I end up doing that I have some summer 2021 sale games I would really like to play.
Eastshade was a clear winner this month despite the numerous bugs and how easy it was to softlock yourself out of stuff, still an absolutely gorgeous game with a good ending, I wish the developer worked on it a bit more though. It’s almost the Steam summer sale so I’m definitely ready for that, the two games I want to buy this year haven’t yet been released yet but I’m ready for them; the only game I think I’m going to be buying is the Talos Principle but I really hated The Witness so we shall see!

Games added to backlog: 3
Games 100%: 5

54% (233/434)
21% (89/434)
12% (52/434)
14% (59/434)
0% (1/434)
13.3 hours
Gorgeous game but has it's issues.

Set sail to Eastshade, an absolutely stunning island with artistic villages, the sprawling city of Nava, windy plains, dense forests, scenic beaches and howling caverns! Your reason for coming however, is not so happy. Your mother passed away; she dearly loved this island and has requested you draw four memorial paintings of her favorite places; the Tiffmoor Bluffs – a vast plain filled with windmills, The Great Shade – a gigantic tree whos branches are entwined with the sky, The Highest Peak, and the view from the top of the university in Nava. Complete her last request and return to the mainland, and perhaps create new bonds of your own with this beautiful island.

Eastshade is a gorgeous 9-13 hours exploration game that’s not quite a walking sim. Take commissions and quests from residents and explore the city of Nava; however, despite its rather magical atmosphere, it does have quite a few minor bugs. Softlocking yourself out of achievements is also fairly simple, from picking an endangered Black Thistle plant after you were warned not to, saying “no” to a quest, doing one out of order, or just missing one by not talking to the quest npc. Save your game frequently! Especially before you fast travel!
Regardless I loved painting and taking the canvases home with me to my art studio back to the mainland after the game was finished, it’s a nice touch. Doing commissions was really fun and exploring is enjoyable, my favorite location was the howling caverns and I took soooo many screenshots. Absolutely give it a chance if you are even slightly interested in Eastshade!


Half-Life 2
How do people enjoy this? The story doesn't make sense?

Fable Anniversary

3/10
26.6 hours
50 of 50 achievements

Fable is the story of a young boy whose village was burned down, his family either dead or scattered. Rescued by a mage named Maze from the Heros guild, he is taken in and taught to defend himself and take quests from the nearby town of Bowerstone. Searching for signs of his family, he sets out to rescue his sister and mother from the clutches of Jack of Blades.

Recommending Fable would be difficult for multiple reasons. Fables age aside, the keybindings are absolutely terrible and it’s recommended you either play with a controller or make some sacrifices on what you can and can’t do. Unable to key anything to the numerical keypad, (1,2,3) I gave up on blocking, dodging, flourish, and the bow to make the game more playable. The save checkpoint system in particular tends to cause quite a bit of backtracking and you need to leave the area to a new region to make a new checkpoint. Map areas you can enter are too small and numerous so loading screens are frequent; the combat is clunky and bows take too long to be drawn, there are not a lot of armor and weapon customization options, and some skills like (magic) Physical Shield are overpowered and unbalanced.

The biggest cons Fable has however are two things, the age system and the giant hole in the storyline. If you explore Fable and take your time, you’re going to be age 60+ by the end of the game while your sister still looks 20. You age so rapidly every time a day passes and you even age while learning skills in the guild. For the stoyline, it literally does not make any sense, while I suspect this is a “go and rescue your mom and sister, again” sim considering how many times they get kidnapped, it has bigger issues such as obvious solutions and character motivations not matching the storyline (spoiler text elaborating.) Bugs are absolutely rampant, the head bobbing is annoying so you need to zoom out on your character all the way, and the guildmaster is perhaps the most annoying character in the entire game. Whenever your mana is low, he tells you this via the guild emblem you are unable to toss, and whenever there is a new quest, he won’t shut up about it, especially if you are in a minigame, he repeats “Dun dun duuun! You’ve received a new quest card” until you leave it. I ended up muting the entire game and using a playlist due to the frequency of notifications.

Fable isn’t all bad however, the graphics are fairly decent, the housing system and upgrades are enjoyable, the rent system unique, and some of the minigames are actually fun. Some of the bugs in particular are my favorite, such as the item duplication bug, which sped up the game and likely saved me about 10 hours according to HLTB.

For the story flaws (SPOILERS; obviously.): Maze was working for Jack of Blades, Jack of blades was looking for you, and Maze obviously should have taken you to him instead of the hero guild. The story explains this as, “Maze isn’t strong enough to beat him but you have a special bloodline so he wants you to do it.” But this doesn’t make sense either, as while Jack is pretty strong, so is Maze and they are of comparable strength since you end up fighting both in the storyline. Maze also has high standing and powerful friends in the guild, so it doesn’t make sense for him to not call upon Thunder, or Briar Rose, or the Guildmaster, or even Scythe. Dude has options. Your mother. Former arena champion, is frequently mentioned to be incredibly strong, and then… gets taken out by Balverines? Is this a joke? She obligingly gives out valuable information to enemies and makes it stupidly easy to capture her multiple times during the story and does not put up a fight or draw a weapon at any point in time. Jack of Blades. He is specifically, for some reason, looking for you. He needs your family’s special blood from your mother’s side to get the special sword but has your mother readily available as a captive, and lets your sister go after he blinds her. In the end, he uses your mothers’ blood to get the sword, proving he was absolutely wasting time the past 10+ years. The story says he needs a key of which your mom only knows the location, gets the key, and then it’s straight up never used or mentioned again. You don’t need a key to enter the chamber of fate, the sword is already in the chamber. The key is never shown actually doing anything, jack suddenly just has the sword.

TL;DR: Perhaps the positive reviews are from people re-living out their favorite childhood game, because from my perspective it has too many flaws to be decent. If you’re still interested in playing Fable, either use a controller or be aware of all the bugs when you start it.

Half-Life 2
Good, but gets repetitive.

ISLANDERS

6/10
9.6 hours
26 of 26 achievements

ISLANDERS is a 2-7h strategy city building game that features randomized islands, various environments, and sandbox-like qualities that will let you explore and challenge yourself. Created by a team of 3 people, for $5 it’s a solid game that you can come back to time and time again. Placing buildings gives you points which unlocks new buildings and Islands, but beware – once you leave an Island to create another, you cannot return.

I like this game, it’s very enjoyable; there really is only one issue I have with it. Placing buildings give you points, placing them next to or far away from other buildings give you even more points, and while there is a Sandbox mode, inevitably all my cities started blending together and looking the same. This was somewhat offset by the creative uses of plateaus and the randomized environments, but it’s also a notable downside. Regardless, for its price and the fun you can get out of it, it’s an easy buy even if you end up not putting a ton of hours into it.

Half-Life 2
Tedious and grindy, takes too long to finish.

Holy Potatoes! A Weapon Shop?!

2/10
36.7 hours
50 of 50 achievements

Play as Patatalata Kartoffel P. Aardappel Papa, or P.K.P.A.P! Your grandfather, Batata, has passed away leaving you, as Batata’s only grandson, to inherit his blacksmith shop! Or at least, 0.01% of it. Fortunately, another Spud, Agent 46, who is your grandfathers’ best friend who owns the rest of the shop is here to help! Agent 46 gives you a short introduction and hires you 3 smiths to get started making starch and valuable weapons to heroes across multiple worlds, good luck!

This isn’t a horrible game but I wouldn’t tell a friend to play it. When you first start out, it’s pretty boring because you can only make a couple items and it takes time to unlock new items to research, and then you get to the fun bit 3-ish hours in, unlocking new items and working through quests… and then it quickly spirals into tedious. The gameplay is too repetitive, you make weapons, enchant and sell them, send someone to explore and find more ingredients, get all the hero’s levels to max and them move on to the next world. Completing the game takes 11-27 hours and it really does start to get flat.
While Holy Potatoes does have some interesting aspects such as various crossovers and references to movies and popular myths, blacksmith shop redecoration, and neat weapon designs, it’s not entertaining enough to make you forget that it’s going to take you 16+ extra hours to get all the achievements to see all the content.

Half-Life 2
Fun! ...At least the first half is.

Aporia: Beyond The Valley

5/10
15.3 hours
41 of 41 achievements

Play as the Warden of life, Ina. Waking up after a long slumber, you find yourself completely alone in an overgrown and abandoned remnant of a broken city. Move forward an explore to see what happened to this lost civilization, using your vial of glowing light to brighten the way. Discover your own adventure and put the ghosts of the past to rest!

Aporia: Beyond The Valley is an honestly gorgeous game, 5 – 17 hours long, the puzzles are interesting and pretty fun! Despite there not being any text in this game – the story is you learning while exploring – it’s pretty intuitive. The only thing I recommend is you actually need to look around; there are a couple people who absolutely lost the plot because they never bothered to investigate the first room which the story builds on. There are 5 chapters and two endings.
If I had to complain about Aporia, it would be about the ghost. In chapters 3 & 4 you get hunted and you need to find a couple items to unlock the next area, and it really cheapens the game. Story wise from my perspective (no text, remember?) it doesn’t make sense and it’s rather annoying. If you go for 100%, beware; there are 96 collectables in chapter 4, which is a significant increase from the 20-30 in previous chapters and avoiding the ghost is pretty hard, but you need to do it without getting caught or you lose out on the Ultimate survival achievement, although you could just reload a previous save.

Trent

Thank you for the write-up…nice progress! Eastshade has been on my wishlist for quite a while, but it’s never been bundled. I actually moved it to my alt’s wishlist just now so I won’t have to worry about completion if I ever get the game (see, “Softlocking yourself out of achievements is also fairly simple”). I have Fable Anniversay but haven’t figured out whether to activate it (on my alt) or trade it. I’ve never played any of the Fable games so it seemed like this one would be a good one to try. But to one of your points– I wouldn’t attempt it without a controller. I also have Aporia: Beyond The Valley (on my alt) but haven’t given it a chance yet.

Zelrune

Thank you! Eastshade was pretty fun for just playing but getting 100%, I had to restart my game a couple of times because I didn’t do something. It’s worth the $12.50 though, easy. If you do get into fable, just be aware that the controls are annoying and a large part of the story doesn’t make sense. There is a rather lovely item duplication bug which I wholeheartedly recommend you make use of, especially if you play on hard mode for that one achievement. (some potions give you a ton of exp, saves you literal hours of grinding. the final boss is a significant curve from the last one. Also pick up the magic skill Physical Shield as soon as you can!)

I really loved Aporia, but as long as you don’t attempt to 100% it, I think you will really enjoy it!