the unbearable lightness of being February 4th 2k19
i’m sorry Dave but i can’t let you do that— oh no wait now i can
the first two Oik’s were pretty okay, but the mechanics of the game have shifted to this huge emphasis on timing that really isn’t fun for me. i like to know if i have the right sequence down the first time i figure it out, not be required to do the same set of motions over and over until the engine (i guess???) decides that this time it’ll actually work.
i legit enjoy the Zup and qop games that are made by the same dev, but this Oik series is being put onto my “do not buy” list from here on out.
that darn slappy!!!!!
hmmm, well. it’s a solid point-and-click with a helluva lot of ways to die and get to the endgame. it’s also… sort of obscure, i guess, in some solutions. i got something like half way through before i had to consult a guide, and when i saw how much i’d missed i just started over entirely.
this is a game marketed for the nostalgia market of the books and doesn’t really have much appeal for anyone who dgaf or plain-ass didn’t know the series existed. i went through a few years during primary school of adoring this series so i’m favorable towards the game despite its flaws, but you might not. this is a tentative recommended from me, because any enjoyment you might get from it is entirely subjective and i can’t predict it.
the lunar sale started today so OF COURSE my backlog has grown. not by, like, a hideous amount, but– but yeah. moar gamez!!!! flip over table, private dance it on out of here.
uhhhhhhhhhhhh also i’m playing Rune Classic for admittance to the Playing Appreciated group and so far it’s just a mess. so many vivid blue and green dots showing through the models so you know where all the joints are! so many crashes to desktop!! i keep hitting the mushrooms with my sword but they don’t die, what is this!!!?!!!