petpasta

Report 77: I forgot to make it when it was four games completed as usual so there you have it

    Fear & Hunger 2: Termina

    Fear & Hunger 2: Termina

    8,5/10
    15 hours playtime
      no achievements

    This is a long-awaited sequel for Fear & Hunger. It is somewhat easier (I think?) in certain aspects. Don’t get me wrong, it’s still hard & bullshit-y in every way imaginable, just feels like… more balanced bullshit (lol). The core gameplay is still there, but there were new/changed game mechanics. Now there’s a ton of different characters to choose from.
    I know my description of the game so far is super basic, but man, I’ve played it non-stop for three days and I’m really exhausted. The art direction, the music, the lore, the atmosphere - it’s all still top-notch. Though I had to admit, I liked the - way more - relentlessly grimdark tone of the first game more. Not that this one isn’t dark, oh boy, it’s still all the grim, dark, and disturbing stuff in one package.
    I’ve finished Ending A and almost got the B one, but then decided I’ve had enough for now. I think I’ll definitely try it again sometimes.

    The Test

    The Test

    6/10
    18 minutes playtime
      no achievements

    Even if this game explicitly says it’s not a personality test, it kinda is. I was taken aback by how popular it seems to be, so I decided to try it.
    And what the hell, the results really did hit too close to home for me.
    Chaos

    The Test: Hypothesis Rising

    The Test: Hypothesis Rising

    6/10
    28 minutes playtime
      no achievements

    Same stuff, but a bit longer.
    Reveal

    Magic Potion Destroyer

    Magic Potion Destroyer

    6,5/10
    11 hours playtime

    This is a sequel to Magic Potion Explorer. It features enchanced gameplay almost like in the first one, but slightly different. And boy is this one time-consuming. In this one, you have 30 levels with 99 waves each, and by progressing little by little, you can earn points that you can spend on potions before you start the level. You can get up to 5 (I think?) different endings and their requirements are not as clear. I wasted all my playtime on one run only, loading the last save to trigger some endings that I could in my situation, but it’s just too much for me to replay it for the rest of the endings and beating all the difficulty levels, at least for now.

    CARRION

    CARRION

    7,5/10
    8 hours playtime

    This is a great indie horror game where you get to play as a monster. You’re being powerful and kinda vulnerable at the same time, but the game never feels way too hard. Well, maybe it was kinda hard for me since I got lost pretty easily while navigating the levels. The way you control the monster feels very fluid, I really enjoyed that.

Backlog progress status:

15% (417/2782)
5% (128/2782)
5% (141/2782)
72% (2007/2782)
3% (89/2782)