petbastard’s profile

I just wanna play videogames.


Report 70

    Fear & Hunger

    Fear & Hunger

    9/10
    23 hours playtime

    Talk about oppressive atmosphere. It’s a grimdark RPG with survival horror and strict resource management.
    This is probably one of the most ruthless RPGs out there. It’s as player-unfriendly as it gets. You don’t have levels, your save-points are only safe to use after you clear out the area (and even then later on they may still demand a coin toss, this game’s luck chess), and just as you can hack limbs off enemies, the same can be done to you (though engaging with the enemy isn’t worth it 90% of the time). Oh, and you also have to watch out for your Hunger and Mind stats, and treat your status effects (some of them are pretty deadly if left untreated). The resourses are heavily limited and there’s no room for grinding here. You can - and will - potentially screw up your playthrough if you take too much time or use your resourses in an unwise way. The only way you can up your survival chances are getting better gear or weapons, or aquiring skills through books and soul stones.
    Needless to say, you can’t just luck your way through the game, it takes trial and error to extreme. The only thing you can grind here is your (Player’s) knowledge.
    This game is downright brutal, nuff said. I only managed to finish it on the “””"”easiest””””” difficulty, reaching endings E, D and A. Getting an S ending is downright masochistic since it requires you to play on the hardest difficulty mode that forbids you from saving your game and getting the other characters as teammates (skeletons and ghouls teammates are allowed, thankfully).
    Secret mode was pretty hilarious and fun.
    I could go on and on about how hard is it, but I think you got the gist. Overall, it’s very dark and explicit (yeah, it really deserves the disclaimer it shows before the game), and I kinda loved it?.. Anyway, I think I’ll definitely play it again, and I’m sure as hell waiting for its’ sequel, Termina.

    Deadly 30

    Deadly 30

    7/10
    12 hours playtime

    It’s a simplistic side-scrolling base defence game featuring art by Gonzossm. I always loved this guy’s games and videos, so I was wondering why did I left this one rot in my backlog for 6 years.
    I guess I found it kinda hard then? At least it’s gonna be hard on your first try, when not every thing is yet unlocked. I found it pretty manageable on my second try.
    Nothing too mind-blowing here, you protect the house from zombies during the night and scavenge for scrap metal during the day. You can install boxes and turrets, and upgrade your walls and gear, buy new weapons, the usual stuff.
    This game is pretty humorous and features funny clips animated by Gonzossm.
    Overall, good ol’ fun.

    Silence

    Silence

    8/10
    13 hours playtime

    This is a sequel to The Whispered World. It’s quite a different game though. The most glaring difference is that it’s more of a cinematic adventure game. The puzzles are simplified, there’s no inventory management. Now it provides two dialogue choices once in a while during cinematics (which don’t affect the gameplay 99% of the time).
    Despite that (or thanks to that) the game is very pleasant to play. It’s also gorgeous to look at. Oh, and I also think they handled the storytelling way better, even if the plot is almost the same, if you think about it. It spoils the ending of The Whispered World right at the beginning, so be wary about it.
    And, being a Daedalic point’n’click, it features the usual achievements bull. There are some of the most tedious kind here - the ones that demand you to interact with certain things the certain way throughout the whole game, do X thing Y times, but now there’s one that takes the cake - the achievement for not skipping any line of dialogue during your playthrough. If you played an adventure game before, you should know how psychologically hard it is to not skip the line you’ve read before the voice actor finishes it. So my second playthrough was pretty tedious, yeah.
    Overall, I still really liked that one.

    Neighbours back From Hell

    Neighbours back From Hell

    8/10
    7 hours playtime

    This is a remastered version of Neighbors from Hell, puzzle-ish game from my childhood I have fond memories of. It combines both games in one, and features various qol changes. I find some of them weird, like having 3 lives per level. I think every level is passable with one try as it was in classic versions, but oh well.
    I still had fun with it, just like many years ago. It’s as silly as I remember.

100 Completed Games Marathon progress: 86/100

Backlog progress status:

15% (386/2655)
5% (125/2655)
5% (141/2655)
72% (1914/2655)
3% (89/2655)

Report 69 (lol)

    Vampire Survivors

    Vampire Survivors

    8/10
    37 hours playtime

    Very fun, simple and addicting game with lots of secrets. I won’t even bother describing it since you had to live under a rock to not at least hear about it.
    It’s a weird thing to say, but I’m really glad there’s a lot of rip-offs popping up on Steam, since I want more.

    H-Isekai Loves

    H-Isekai Loves

    7/10
    4 hours playtime

    It’s your usual h-match 3. The story and gameplay are as generic as it gets. Lots of easy cheevos as usual. Not much to say about this one.

    Inscryption

    Inscryption

    8,5/10
    57 hours playtime

    Very fun and interesting. One of those where you can spoil everything if you review it.
    The last achievement is just too much for me. I’m pretty sure I’ll be back to try it later, but not now, I’ve had my fill.

    The Count Lucanor

    The Count Lucanor

    7,5/10
    6 hours playtime

    It’s a small survival-horror-ish game with pretty impressive pixel artwork (for the most time). The story is simple, but interesting. None of the puzzles are too hard and mostly involve you carefully navigating yourself to avoid traps and enemies. I liked it.

100 Completed Games Marathon progress: 81/100

Backlog progress status:

14% (382/2651)
5% (124/2651)
5% (142/2651)
72% (1916/2651)
3% (87/2651)

Report 68

    The Whispered World Special Edition

    The Whispered World Special Edition

    7,5/10
    10 hours playtime

    It’s been a while since I played a Daedalic point&click game, so I got through The Whispered World, which I started back in 2015 and played it about a few minutes or so.
    I like the artstyle, animated cutscenes were pretty cool, but short.
    I found the original and english voices pretty annoying tbh, but a Russian voiceover was surprisingly decent and didn’t hurt my ears as much as these.
    The puzzles vary strongly from easy to straight up nonsensical. The game itself isn’t that long, but some of design choices will keep you stuck for sure. There’s also a “classic” locked door with key in lock puzzle, which, if you ever played point’n’clicks, you might’ve seen a time or two or a million times already.
    The game is filled with typical Daedalic achievements like do X a number of times like a dumbass. These were pretty annoying and felt unnecessary, especially the one with transforming your pet companion 500 (!) times. FYI, it didn’t take that long just spamming the buttons over and over, but it’s just stupid.
    A bit SPOILERY part: I didn’t really like the abruptness of an ending, and the meta element of it doesn’t have the setup and impact needed.
    Overall, it’s still a pretty good point’n’click.

    Cursed Treasure 2

    Cursed Treasure 2

    6,5/10
    18 hours playtime

    It’s your usual tower defense stuff, nothing fancy, but gets pretty much all things right. Gets a bit unfair without cheat skills near the end though, so I was kinda fed up with it. Might get back to it and complete it later.

    Injustice: Gods Among Us Ultimate Edition

    Injustice: Gods Among Us Ultimate Edition

    7/10
    7 hours playtime

    This is a superhero fighting game. I guess I’d be pissing my pants if I was a comic superheroes fan (and knew who 65% of the cast even are), but I’ve gone as blindly as possible. It was decent, even though the story mode felt waay too long for my taste. Didn’t even touch MP (I don’t even know if it’s still alive).
    Overall, pretty okay for someone like me who doesn’t even like fighting games/superheroes that much in general.

    Otaku's Adventure

    Otaku's Adventure

    8,5/10
    12 hours playtime

    This is another adventure game by the same guys who did Kio’s Adventure. This game is devoid of any weird ero-guro horror from previous work, but still choke full of silly humour.
    As I’ve said, it’s an adventure game with vn elements and many mini-games that diversify the gameplay a lot. This game has three routes with unique content, so you might want to play all of them. Just like Kio, this game has a pretty wonky english translation (it’s much better than Kio’s though) but it still adds charm to it. And there’s a lot of charm in this one. Some might not like the really, really dumb and simple nature of its’ humour, but I love it for whatever reason. I really loved both of these guys’ games, so I’ll be eagerly awaiting for the next one, which doesn’t happen that often.
    Also, there’s voice acting now!
    Also, after almost a year of waiting (for me, at least), the DLC finally got on Steam. It’s just as much of a wild ride as the original game, and it ties things together pretty nicely. It was linear, but I liked it too.
    Overall, might be not everyone’s cup of tea, but I loved it.

Also completed new endings for Needy Girl Overdose. Neat!

100 Completed Games Marathon progress: 78/100

Backlog progress status:

14% (379/2631)
5% (123/2631)
5% (142/2631)
72% (1900/2631)
3% (87/2631)

Report 67

    Painkiller: Resurrection

    Painkiller: Resurrection

    6/10
    6 hours playtime
      no achievements

    Hey, I actually finished it! Had to install a mod so the 4th level would load properly.
    The levels are still constructed in a very weird way, too open for this kind of gameplay sometimes. Although I have to say it’s a somewhat refreshing experience.
    Still had quite a few bugs and crashes.

    Painkiller: Recurring Evil

    Painkiller: Recurring Evil

    6/10
    3 hours playtime
      no achievements

    This one “continues” the “plot” from Ressurection. Comicbook cutscenes are gone, there’s only two text scrolls in the beginning and the end of the game. By far it’s the shortest one, as it has only 5 levels. As usual, no new enemies, no new weapons. The levels are more of the usual stuff - none of the way too open levels in Ressurection.
    It’s a very bland entry and there’s not much I can say about it. Now only the remake is left for me to beat.

    ISEKAI QUEST

    ISEKAI QUEST

    6/10
    5 hours playtime

    Just your usual h-match-3.
    When you die, all of your progress except for money, item and stats is reset.
    There’s a chick with design ripped straight from Nagatoro.
    That’s about it.

    Deep Sky Derelicts

    Deep Sky Derelicts

    7/10
    22 hours playtime

    Surprisingly decent little turn-based RPG. It features a pretty engaging card-based battles with quite a bit of tactics involved. Easy to learn. Got wrecked on arena mode, didn’t touch hardcore mode. I’ll surely replay it.

100 Completed Games Marathon progress: 76/100

Backlog progress status:

15% (377/2594)
5% (121/2594)
6% (143/2594)
72% (1867/2594)
3% (86/2594)

Report 66

    Disco Elysium

    Disco Elysium

    9,5/10
    45 hours playtime

    Truly outstanding game. You can basically call it a political dialogue-heavy skillcheck RPG.
    Loved the world, the lore, the characters and the gameplay. Especially all the crazy interactions MC can pull of.
    While the map is not that big, it is full to the brim with stuff to explore.
    Took me three playthroughs (and occasional reloads) to get all achievements.
    Overall, actual modern masterpiece. Loved it.

    Dread X Collection

    Dread X Collection

    8/10
    5 hours playtime

    I think it’s a brilliant idea to compile a dozen of short games from various creators to develop some sort of horror anthology. Too bad that some of the games turned out to be teasers for devs’ future full projects, but I guess that was to be expected. Most of the games take you 20-30 minutes to complete. It also features a MAIN story that’s being hinted before you launch a game and when you complete them all. Anyway…
    SUMMER NIGHT - Very cool concept. The gameplay suddenly changed at the end and I’ve got about 8 seconds to enjoy it before I got a game over and an announcement that it was just a teaser. Oh well.
    The Pay Is Nice - Short but really good-looking game with exactly one puzzle that actually made me use my brain for a while. Pretty good, but the plot is as vague as it gets.
    Carthanc - One of the few games here that have a very active kind of gameplay, mostly platforming. It was okay.
    Mr. Bucket Told Me To - Definitely more comedic than scary. It was pretty fun.
    Hand of Doom - I think I’ve seen this “spell crafting” mechanic somewhere, but it was pretty fun. No enemies, no rush. Also a teaser. Damn.
    The Pony Factory - One of the best experiences here is the one created by David Szymanski, who would’ve guessed. Interesting concept, good gameplay (for what it is), fitting visuals. A bit unticlimatic though.
    Outsiders - I’m pretty sure this is the exact concept as in one of the episodes of South Park. Also a teaser. Looks pretty boring (at least before the ending), ran like ass on my PC.
    Shatter - Very cool PS1 aesthetics and interesting world. It’s a shame it’s THIS small.
    Rotgut - Easily the worst experience out of all the games (in a bad way). I know Soda Drinker Pro was also pretty slow, but man, that was boring and just ended with… nothing. (At least, for me. They say there’s other endings here.)
    Don’t Go Out - Now this got me really interested. I feel like this kind of gameplay would’ve been really nice to expand on, but there’s only one level in this game and your tactics are very limited for the map you’re left with. It would’ve been so cool if THIS was a teaser for an actual game, but sadly, it’s not. Would’ve definitely played more of this.

    Dread X Collection 2

    Dread X Collection 2

    8/10
    7 hours playtime

    This one continues the main story I mentioned in the previous review, and it does with a whole hub level that acts as a game on its own, which is really cool.
    Another Late Night - Oooookay?..
    Arcadletra - This one actually spooked me for some reason. It’s pretty short and has two endings (that aren’t that different).
    Charlotte’s Exile - Very interesting, I liked deciphering. FUCK those jumpscares though, couldn’t keep my focus.
    Solipsis - It’s pretty short and straightforward. It looks pretty cool. I liked it.
    Squirrel Stapler - Once again, David Szymanski with a crazy concept. It’s quite a unique way of disturbing, since about 90% of the game is very colourful and bright, and the gameplay is oddly captivating. Another abrupt ending. Good stuff though.
    Sucker for Love - VN/point’n’click game that mixes comedy with a bit of (pretty good) horror here and there. I really enjoyed that. I know they’ve released a full game that looks like an expanded version. I dunno, maybe I’ll try it out.
    The Diving Bell - Pretty good atmosphere, although once you realize there’s nothing that can hurt you and you’re only in danger if you look at some scary stuff for too long, the game isn’t as scary as it could’ve been. I liked it though.
    The Thing in the Lake - It’s the only one I haven’t even finished. Although it seems to be pretty short, but it is way too annoying to play with all the sudden deaths sending you back to the beginning of the chapter. Also to complete the first chapter you have to die in a specific spot, so I kept replaying chapter 1 thinking I just got a game over again. I gave up on chapter 2. Thankfully, got an achievement for it anyway.
    The Toy Shop - This one’s weird, it feels overly ambitious with the lore it’s building. It’s also a mishmash of different genres - sometimes it’s just a walksim, now it’s time for some platforming, and now it’s a FPS. The game and it’s plot kinda lost me towards the end (or maybe I stopped caring at this point), and it ended with “To be continued”. Well, it was a decently long teaser at least. I don’t think I want to see how it continues though, I’m fine stopping here.
    To the End of Days - Definitely more action-oriented than horror, but really good. It’s pretty gory.
    Touched by an Outer God - Definitely my favorite here. Very fun and pretty tough at times.
    Undiscovered - Pretty spooky and tense. Interesting camera idea, but it glitched out of the walls quite a few times.

    Painkiller: Redemption

    Painkiller: Redemption

    5.5/10
    5 hours playtime
      no achievements

    This is gotta be the laziest moneygrab in the franchise (I know I still got some games left, but something tells me I’m right). This one straight up uses reworked MP maps as levels and the cutscenes are just text now.
    Pretty much all the levels just swarm you with tons of enemies and that’s it. There’s no new enemies (I think) and no new weapons (there’s even LESS weapons than in the previous games, funnily enough). You play as both Daniel and Belial here, not that it makes much difference. There’s six levels, after them you get the final “cutscene” and credits, you unlock two new levels, play through them, and you get “to be continued…”. …Okay?
    Strangely enough, this stuff still activates my monkey brain and I kinda enjoyed playing it (while still fully realizing how half-ass this game is).
    At least I could finish it without any gamebreaking bugs like with Ressurection.

100 Completed Games Marathon progress: 73/100

Backlog progress status:

14% (373/2591)
5% (120/2591)
6% (143/2591)
72% (1868/2591)
3% (87/2591)

Report 65

    Corpse Party

    Corpse Party

    8/10
    17 hours playtime

    This is a classic RPG Maker horror game. To be precise, it’s not a remake version, but an older one. Many of the scenes only have black screen and colorful flashes instead of CGs.
    Also, the game isn’t particularly… scary. It barely has any jumpscares, if you don’t count occasional thunder and stuff. Not that’s it a bad thing, it’s still really entertaining to play.
    As I’ve heard, remake got professional voice actors, and this one… does not. They all do pretty good job here. Except for Morishige. He’s pretty awful (but hilarious).
    It was a pain in the ass to get all the endings for chapter 5, but nothing too hard.
    Overall, it’s a great horror title.

    F.E.A.R.

    F.E.A.R.

    8/10
    7 hours playtime
      no achievements

    This is a classic horror FPS that has been pretty groundbreaking with it’s cinematic fights. Of course, it aged a bit and it took a while to click for me again, but man, it’s still pretty great. It’s still awesome to kick stuff and enemies mid-air. Enemies’ radio conversations are such a cool feature, it’s a shame it’s not utilized this way often.
    The level design is very bland and same-y all the time. It’s not like it makes the game much worse, but still.
    Just like Corpse Party, it’s barely scary. Oh well, at least the shooting part is still great.

    F.E.A.R.: Extraction Point

    F.E.A.R.: Extraction Point

    6,5/10
    3 hours playtime
      no achievements

    This is the first expansion pack for F.E.A.R. It picks up right at the moment where the original game ended and adds pretty much nothing new to the plot. It all feels like a filler content.
    It adds a few new guns, few new enemies and mechanics, but the core gameplay and the way game tries to scare you are pretty much the same.
    Overall, filler. Shooting stuff still rocks, though.

    F.E.A.R.: Perseus Mandate

    F.E.A.R.: Perseus Mandate

    7/10
    4 hours playtime
      no achievements

    Same stuff as the previous entry. I think I enjoyed it a bit more for some reason. It’s still filler-ish, but in a lesser way.

100 Completed Games Marathon progress: 69/100

Backlog progress status:

14% (369/2591)
5% (120/2591)
6% (143/2591)
72% (1871/2591)
3% (88/2591)

Report 64

    LEGO® Harry Potter: Years 1-4

    LEGO® Harry Potter: Years 1-4

    7,5/10
    18 hours playtime
      no achievements

    It’s your usual LEGO game with loads of collectibles and characters to play as. This one has a pretty big world hub with lots of secrets, and some of the levels are hilariously small because of that. There’s at least one level with just two tiny screens in it. And since game takes place mostly in Hogwarts, a lot of its levels reuse the same locations.
    Oberall, it’s the same fun game if you’re into LEGO stuff.

    Frog Detective 2: The Case of the Invisible Wizard

    Frog Detective 2: The Case of the Invisible Wizard

    6,5/10
    2 hours playtime

    It’s pretty much the same stuff as in previous game, but slightly funnier (I think?).

    Wish

    Wish

    6,5/10
    7 hours playtime

    Wish is your usual hentai match-3, pretty much a Mirror clone. The gameplay is fine and as addictive as match-3 gets, but you can get overpowered pretty quickly and the match-3 aspect is pretty braindead overall.
    The art is really good, there’s voice acting and “interactive” h-scenes.
    Overall, just what you’d expect from the h-game with match-3 mechanics, but at least this one isn’t just some lazy garbage-tier.

    Kane & Lynch 2: Dog Days

    Kane & Lynch 2: Dog Days

    7/10
    4 hours playtime

    And now I got this one beaten. Even simpler plot, but I liked the shooting more, and these shaky-cam aesthetics pretty much the only thing that keeps the game from being painfully average.
    Even more abrupt ending, which is easily the worst part of the game, being this anticlimactic.
    Overall, another okay third-person shooter.

100 Completed Games Marathon progress: 65/100

Backlog progress status:

14% (365/2588)
5% (120/2588)
6% (144/2588)
72% (1871/2588)
3% (88/2588)

Report 63

    Deadly Premonition 2

    Deadly Premonition 2

    7,5/10
    20 hours playtime

    This game makes me feel really conflicted. On one hand, I adore the MC just as much as in previous game, and if we’re judging by technical standards this is much more competent than the previous one (wasn’t that hard of a feat, but still). On the other hand, SWERY really starts to show what horrendous formula he wanted to follow all this time. This game is pretty fetch-questy and grindy for no good reason most of the time (if you want to do side stuff), just like The Good Life. DP2 is, thankfully, way more fun because at least it has action segments (they still do feel slapped-on sometimes, but whatefer) and characters I actually cared about. While the overall plot wasn’t that good, it was still enjoyable, especially in the last chapter. Besides the grind stuff, the game is kinda way too easy.
    I’ve got through the main story. Fuck the stamps, man. I’m not that insane.
    Overall, it’s a pretty budget-y, but surprisingly enjoyable sequel.

    AI: THE SOMNIUM FILES - nirvanA Initiative

    AI: THE SOMNIUM FILES - nirvanA Initiative

    9/10
    31 hours playtime
      no achievements

    This is a great sequel. It has pretty much the same mechanics and somewhat reuses previous game’s structure, but improves it in some parts. The somniums are way more unique now and there’s more puzzles in it.
    My only complaint would be is that the new protagonists are not as interesting and fun as Date, but they still hold up pretty well. There’s still a lot of dumb humour if you like it.
    For some reasons BA doesn’t see achievements for this one, but I got them all.
    Overall, it’s a great follow-up.

    Kane & Lynch: Dead Men

    Kane & Lynch: Dead Men

    7/10
    4 hours playtime
      no achievements

    I wanted some dumb linear brainless fun, and that’s pretty much what I got. It’s a third-person cover shooter that’s more designed for co-op but still playable in singleplayer. The plot is just some b-movie-tier stuff for you to have the reason why you’re shooting guys in that place now instead of previous.
    Shooting part is okay, but it’s really freaking inaccurate, since MC tends to miss the crosshair center a bit pretty much all the time. Also screw the AI buddies that keep hitting you all the time if you get to close.
    The game has two endings, both equally dark and feel really abrupt.
    Overall, this game was alright.

    THE CORRIDOR

    THE CORRIDOR

    5,5/10
    36 minutes playtime

    It’s a very barebones The Stanley Parable wannabe game. While some of the jokes are eerily similar to SP, there were a few fun moments. As much as I don’t really want to shit on the developers here, it’s still kinda short and lacking, and you’re better off actually playing The Stanley Parable.

Also completed Red Riding Woods.

100 Completed Games Marathon progress: 62/100

Backlog progress status:

14% (362/2585)
5% (119/2585)
6% (144/2585)
72% (1872/2585)
3% (88/2585)

Report 62: Long time no see

    Fallout 4

    Fallout 4

    7,5/10
    107 hours playtime

    Phew. That took a while.
    I’ve had my concerns with this game for a pretty long time, but now when I’m finally done with it - it was pretty good, to be honest.
    This game strays even further from RPG than the third one. It’s much more action-packed, and to be fair, I think shooting things in it is as good as it gets in Fallout franchise. Weapon customization sure helps a lot.
    The dialogues suffered the most and became a meme at this point. I miss the old ones too, but honestly, Mass Effect got away with the same thing and no one cared that much(well, technically, it’s not really the same thing since ME was like that from the start of the series, but still).
    The main plot was just as bland as the third one, no surprises here, it’s not the strongest Bethesda point either way. I found the Institute faction the most interesting, obviously.
    Settlements management was… weird at first, but then I kinda got into it when I realised how profitable it can be with ammo crafting and all the other stuff.
    Nuka-world was the most interesting DLC. Far Harbor was fine too, but if you think about it, it’s just three factions conflict without any interesting plot developments besides few twists here and there that don’t add much.
    Nick Valentine was my favorite companion, Deacon/Hancock being second favorites and Cait being the third. I don’t suppose it’s a hot take of an opinion.
    Overall, while being disappointingly simplified in many ways, the game had plenty of quests with different scenarios that really helped me feel like I’m actually doing something with the world. It’s buggy and big, just like the rest of modern Bethesda open-world titles. Wasn’t nearly as bad as some people told me. Still very fun to explore.

    Slime Rancher

    Slime Rancher

    7/10
    14 hours playtime

    The title says it all. You’re collecting slimes on your ranch, feed them stuff and collect plorts to sell.
    I really liked exploring. Maybe a bit better than actually doing ranch stuff. Perhaps it’s the reason I didn’t want to bother grinding for other achievements. But maybe one day, who knows.
    Overall, it’s cutesy and pretty fun to play.

    Save Room - Organization Puzzle

    Save Room - Organization Puzzle

    7/10
    2 hours playtime

    This is a very fun and short puzzle game that’s dedicated to Resident Evil-like inventory management. You are supposed to fit every item you’re given into grid-based inventory. You can combine and use them if necessary.
    It’s easy to get through. I liked it a lot.

    The Stanley Parable: Ultra Deluxe

    The Stanley Parable: Ultra Deluxe

    8/10
    5 hours playtime

    This is a new, expanded version of The Stanley Parable. It’s still hilarious and meta. Can’t really explain much about it due to its nature, as expected.

Also got the newly added achiements for Rusty Lake Hotel.
Also completed all endings of Black Souls 2. Phenomenal.
Also completed the added achievements for Iron Lung. Man this game [is] pretty good.

100 Completed Games Marathon progress: 58/100
**Backlog progress status: **

14% (359/2577)
5% (118/2577)
6% (144/2577)
72% (1868/2577)
3% (88/2577)

Report 61

    AER Memories of Old

    AER Memories of Old

    7/10
    4 hours playtime

    It’s a short adventure game where you can turn into a bird and you have to find three thingies to restore the world… or something. Truth be told, I’ve hit a “yeeeeaaah, I don’t really care” wall very early into the game, so I didn’t pay attention to the plot and lore.
    There are some gorgeous scenery, and flying feels pretty good. There’s no enemies here, only exploring and occasional puzzles, which are pretty easy.
    Overall, it was a fine game. I guess I would’ve enjoyed it more if I cared about what’s happening, but what’s done is done.

    Fearless Fantasy

    Fearless Fantasy

    7/10
    8 hours playtime

    This is a turn-based RPG that feels like something from Newgrounds-era. Very comfy cutscenes. Actually pretty hard. Kinda cheated to get the ironman achievements just to be done with it once and for all, so it won’t trigger my OCD anytime soon. I’m not adding it to my overall 100 completed game count for that reason.

    Wordle

    Wordle

    6,5/10
    3 hours playtime

    It’s a simple word game where you have to construct words with specific thematics. It can be pretty hard at times.
    Overall, I’ve got nothing much to say about it. It’s barebones minimalistic puzzle game and it’s what it is. It’s okay.

    Mr. Rainer's Solve-It Service

    Mr. Rainer's Solve-It Service

    7,5/10
    2 hours playtime
      no achievements

    Another game by etherane. It’s pretty much a very weird VN.
    I really adore her art and the way she creates unbelievably unique worlds with complicated lore in such short games. Mr. Rainer is pretty difficult to digest plot-wise and it won’t answer much questions in the end. Either way, it was great and interesting.

I’ve also completed the first Ubermosh game one more time and got the new achievement.

100 Completed Games Marathon progress: 45/100

Backlog progress status:

14% (348/2528)
5% (114/2528)
6% (145/2528)
73% (1834/2528)
3% (87/2528)