devonrv

This was made by the same people who made Khimera: Destroy All Monster Girls, but I didn’t think to check their back catalogue until I saw someone here post about another of their games recently.

  • Mandew vs the Colorless Curse

    58 minutes playtime

    5 of 21 achievements

Platformer. Left/right move, A jumps, holding X runs, and if you have a power-up, pushing the run button attacks like in Mario. Getting hit once causes you to lose your power-up (also like in Mario), and getting hit with no power-up kills you. Normal movement is painfully slow, so you’ll be running for basically the whole game, and although running does cause a bit of awkward momentum when you have to stop/turn around, it’s not too big a deal.

The first level is kinda bland since it’s a direct reference to Super Mario Land’s first levels, but the game starts to pick up afterward. It has some pretty tricky jumps in world 3, and world 4 might even go a bit overboard in a couple spots. Boss patterns are fairly simple, though sometimes their attacks/pattern changes will catch you by surprise for a cheap hit.

Although I never got game over, I should mention that the game has a lives system that probably forces you to restart the level with three lives if you lose them all, which would be pretty messed up given how hard the last level can be (with individual segments killing me four times before I got to the next checkpoint); I’m glad they decided against that when they made Khimera. Oh well; at least this game does save your progress (which I was worried it didn’t for a while). There’s also a secret level I didn’t find, so I can’t comment on its design or how intuitively it’s hidden.

Overall, the game is fairly well designed and I did have fun, even if that was partly to do with never having to experience running out of lives, so I can recommend it. Oh, and it’s free, which is always nice.