fernandopa

September Assassination #6

1.9 hours

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A short little game that manages to squeeze a lot of heart during it's short runtime.

It's visually appealing, with a simple, coloring book aesthetic focusing on pastel colors reflecting the tone of the scene. It has a simple soundscape, but that helps to keep the whole thing going without distracting or overpowering the rest of the scenes.

The main puzzle mechanic is simple enough that you can just pick it and play with it without tutorials or extensive guides, but there is enough depth that even by the end of the game the puzzles never become obvious, although they lean a bit on the easier side of the things - which is not a bad thing in itself. If they were much harder, they would start impacting the narrative, and I'm glad they don't go all the way.

The narrative itself is compact but smartly told. Pacing-wise, it's great, it's the kind of game that refuses to be put down once you start it. I probably won't be thinking about it for ages the way I did with Elden Ring or RDR2, but it was a game that was very enjoyable for the short time I spent with it and I'd recommend it to anyone (particularly on a deal, given the short playtime and lack of replayability)