MouseWithBeer

Third week of February

Welp, there goes my positive ratio of completed vs acquired games. Thanks Fanatical for giving away a bundle of 6 games (technically 7, but I already owned one). Will have to try to get through them all next month. Luckily they are the Leisure Suit Larry games so they are decently short.

Current balance of acquired - completed games: 28 - 28 = 0

Completed SG wins

Petrichor
Playtime: 12 minutes
Achievements: 0 of 0
Review: The hell did I just play? That is all I can say about this game. Luckily it has been removed from the Steam store. Works without issues with Proton.
Blood Harvest 3
Playtime: 5 hours
Achievements: 0 of 0
Review: This could actually have been a fun game if it was finished and fixed up. But in the state it is right now it doesn't seem like you can buy any weapons or ammo, there is unfinished screens and opening the settings menu crashes the whole game. Works fine with Proton.

Other completed games

Super Jigsaw Puzzle
Playtime: 41.6 hours
Achievements: 11 of 11 (100%)
Review: A really enjoyable jigsaw puzzle game with 30 images you can solve on 4 difficulty levels (40, 80, 200 and 400 pieces). My only complaint I have about the game is actually quite silly and doesn't really matter in the grand scheme of things, but whoever sorted the images by difficulty has no idea what they were doing. There is some "extreme" puzzles that are way easier than some of the "easy" ones... Works fine with Proton.
Cloud Gardens
Playtime: 16.2 hours
Achievements: 11 of 11 (100%)
Review: I really thought I would love this game as I like puzzle games and I like the aesthetic of it, but nope, I found it incredibly boring. You basically plant plants and put trash around them which makes the plants grow and give you seeds so you can plant even more plants with the goal of trying to cover as much of the environment with greenery as possible. Has a stupid grindy achievement on top as well. Works fine with Proton.
Alter World
Playtime: 5.1 hours
Achievements: 12 of 12 (100%)
Review: I think there is 2 things you need for a good platformer: good controls and good level design and this game manages to fail on both of those so the 80 levels just felt like torture. On Linux you gotta select the 2nd option when starting the game or the game wont start. But I switched over running the game with Proton instead as the native version worked better when it comes to not screwing up the resolution.