Quisty

Hello, everyone! Happy holidays!

Just posting some more progress on the ABC Challenge, I’m done with letters D, E, F and G. And I also played some casual games on the side. I’ll just say a bit about them cause I don’t like making long posts and putting thoughts into words is not my strongest point.

  • Daily Chthonicle: Editor's Edition

    27 hours playtime

    5 of 8 achievements

  • Edna & Harvey: The Breakout

    15 hours playtime

    18 of 18 achievements

  • Fairy Bloom Freesia

    20 hours playtime

    50 of 50 achievements

  • Gemini Rue

    18 hours playtime

    15 of 15 achievements

Daily Chthonicle: Editor’s Edition was my least favorite of the bunch. It’s a mystery text based adventure with RPG elements. The premise is running a newspaper in a universe filled with bizzare monsters who wreak havoc in the city. You have to send your reporters to investigate murders and oddities and write articles. That’s how you make money to hire people, upgrade reporters’ starting items and buy stuff that will help with encounters. I won’t get into that topic, there are reviews that explain it better.
The game is fun for a while but the randomness of the encounters can end your gameplay. I tried to beat all the challenges for the achievements but gave up. The sad thing is the developer is probably too busy herding geese (seriously) to balance his game a bit. Even he didn’t manage to beat his own game.

Edna & Harvey: The Breakout - an OK Daedalic point&click about a girl and her stuffed bunny trying to escape a mental asylum. I relied heavily on a walkthrough from the second half of the game to advance the story, there was too much backtracking to do and I got a bit annoyed with the puzzles. The best part of the game for me was trying all the possible item combinations and using different actions on objects. Characters reactions were hilarious.

Fairy Bloom Freesia - I don’t usually play beat ‘em ups, I got this in a bundle a very long time ago because it looked cute.
I have mixed feelings about Fairy Bloom Freesia, the whole purpose of the game is mashing buttons to kill blobs, the little story bits were boring and the other characters kinda dumb. But I enjoyed hitting my keyboard while Freesia was making little girl karate sounds. I find it weird that I had fun playing it. In short intervals, cause my poor fingers couldn’t handle more than 10 levels at a time.
It is a bit challenging to get all the achievements, but they are doable.

Gemini Rue - finally I got to play a Wadjet Eye game. They always popped up in recommend me some good story or point and click threads and Gemini Rue didn’t disappoint. The story was interesting, the store description is enough to read without spoiling the plot. The puzzle parts were logical, but I did peek at a walkthrough just because I was curious to see what happened next.
I would recommend this one to all adventure game fans.

Other beaten games:

  • Forgotten Tales: Day of the Dead

    19 hours playtime

    58 of 58 achievements

  • Beautiful Japanese Scenery - Animated Jigsaws

    38 hours playtime

    34 of 34 achievements

  • Japanese Women - Animated Jigsaws

    32 hours playtime

    34 of 34 achievements

  • MouseCraft

    10 hours playtime

    23 of 23 achievements

  • My Name is Mayo

    88 minutes playtime

    50 of 50 achievements

LastM

Congrats!
If you liked Gemini Rue, I highly recommend the Blackwell series, also published by Wadjet Eye. I haven’t finished it yet, but I liked the first 2 a lot. :)
I just don’t recommend turning the dev commentary on, unless you want the achievement, because the guy is a chatterbox. He doesn’t shut up at all. xD

Quisty

Oooh, I had my eyes on that bundle. I’ll probably get it if I have leftover wallet funds after buying The House in Fata Morgana.
And I love developer commentaries in video games, it’s interesting to hear about the process of making them. I will do that on my second playthrough cause I’m a completionist :)

Kap

Happy Holidays, Mrs.! :) Out of this bunch, I’ve only played The Breakout, but… it gave me an appreciation for how useful gnawed toenails can be. :P

Quisty

I didn’t know you were so flexible, Kap. I’m impressed :p I can barely reach my toes to do my pedicure.
Have an awesome 2018! :)