October 2023
There are so many things to say about OMORI but it's definitely one of those unusual takes on classic JRPG genre. When you finished the game for the first time, you understand that it's a well studied psychological piece of fiction. No need to say less, it's gonna hurt you. Though you'll need to get all the pieces to fully understand the story, you'll want to find all of them anyway. There isn't really a good ending and there are worse and worse endings. Even though I've finished with the "good" ending, I would love to see the true ending more, because it fits the story the best. Gotta warn you, there is no winning in that. You'll lose a piece from your soul, the game's warnings at the beginning tell you the truth. If you are soft on these kind of things, be careful about it.
I guess this is enough praise. The handcrafted art, the soundtracks, cute pixel art (don't let it fool you), unexpected events, interesting characters everything in this game is well made. One last warning, if you saw the screenshots and expecting a cute little game, stay away! You have been warned!
4th installment of Trine series and after the 3D fail of the third game, we’re backed to 2,5D. It’s more optimized for the controller use and the game lost from its freedom more and more. Now every character’s skills are fixed on something. It was a fine game but if you’re expecting something like first or second game, you’ll be disappointed. Visuals were exquisite as always though.
Finally finished the campaign however this game deserves hundreds of hours easily since campaign is not the main attraction here, it’s more like a tutorial with some freedom. Took me long enough to finally understand and get used to the mechanics, I guess that’s somewhat expected. The game is harsh as it’s fun and rewarding. Don’t get fooled by the slow paced gameplay, you’ll die brutally, a lot. Every clan has a unique play style and that alone can keep you in the game for a long time, however many clans are DLC. Though basic clans are more than enough for a long time I would say. With its cute art and nice soundtracks, this is a game all RTS fans should try. (Dark Souls of RTS genre lol)
It didn’t feel as epic as Halo 2 but still it was a satisfactory and kinda open ending. Dual wield needler gun was fun.
Side story for Halo 3 but there was no Spartan, no Master Chief, just regular soldiers. It was kinda fun but not as the other Halo titles.
Side story for Halo 3 but there was no Spartan, no Master Chief, just regular soldiers. It was kinda fun but not as the other Halo titles.
As a visual novel it was somewhat interesting and entertaining. However third-person gunplay parts were really bad and have no meaning, they just sucked so bad. At least main conversations were voice acted so I guess that’s where all the dev budget went and the game ended up being $50. Got this for 90% discount and suggest the same if you are interested.
This could be the best story (even though kinda cliche) and best CGs in the all Sakura titles (haven’t played Succubus ones yet). For the first time I felt it wasn’t cheesy. Congrats to devs.
Considering these as a trilogy, this one was a filler.
For the ending, there wasn’t really a conclusion but the fact that there is a bad ending really surprised me. There were a lot of usual parts, but it was a good run I guess. :)
There is always a room for dessert I guess. :P