★19: September 2025
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A F T E R P A R T Y
23/23 (100%), 17.1 hours
I played it for Play or Pay 3rd Cycle of 2025 and it was picked for me by JK.
Afterparty is one of those games that hooked me instantly just from the premise alone — you’re Milo and Lola, two best friends who suddenly die and end up in Hell. But here’s the twist: you can actually escape if you manage to outdrink Satan himself. That’s the entire setup, and honestly, it’s just as wild and hilarious as it sounds. From the moment I booted it up, I knew I was in for a different kind of underworld story — one that doesn’t take itself too seriously but still manages to sneak in some heartfelt moments.
The thing that really sold me on this game is the dialogue. Night School Studio has a knack for writing conversations that feel natural, funny, and just a little too relatable sometimes. Milo and Lola’s banter is great, but even the side characters in Hell shine. Every demon, lost soul, or ferryman you meet has their own quirky personality and problems, and it makes wandering around this weird alcoholic version of Hell super entertaining. I especially loved Apollyon and Satan — both were standouts for me, with their voices and lines stealing every scene they were in.
Gameplay-wise, Afterparty keeps things interesting with the different activities you can do. There’s beer pong (which I thought was surprisingly tough at times), dance-offs that are more like Simon Says puzzles, and my personal favorite: the chugging competitions. Plus, the drinks themselves aren’t just for show — you’ve got over 30 to try, and each one changes up your dialogue options in funny and creative ways. Some of the names and descriptions had me cracking up. It added this extra layer of strategy to conversations while keeping everything lighthearted.
The underworld itself is such a cool setting too. Instead of being just fire and brimstone, Hell is basically this giant city of partiers, bars, and demons with everyday issues. You travel between islands via the River Styx, and every new area feels alive and different. Pair that with the amazing soundtrack by SCNTFC (the same composer from Oxenfree), and the game just oozes atmosphere. The music fits perfectly with the neon, booze-soaked chaos you find yourself in.
Overall, Afterparty is one of the most unique narrative adventures I’ve played. It’s funny, creative, and weirdly heartfelt underneath all the jokes about drinking in Hell. I loved the characters, the banter, the ridiculous activities, and of course, the chance to challenge Satan in a drinking contest. If you’re into narrative-driven games with clever writing and a unique setting, I’d definitely recommend giving this one a try.
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1 1 2 O P E R A T O R
45/45 (100%), 19.3 hours
112 Operator is one of those games I thought I’d just try for a little bit and then move on, but instead it completely sucked me in. I booted it up one evening just for funsies, and suddenly it was 4 a.m. and I’d been glued to my screen for hours. It’s the sequel to 911 Operator, and the core loop is the same — you manage emergency services in any city in the world, take calls, and dispatch units to deal with everything from minor accidents to full-blown disasters.
What makes it so addictive is the tension and decision-making. You never know what the next call is going to be. One minute it’s a simple broken leg, and the next it’s an armed robbery, a fire, or even a riot. I loved the feeling of juggling resources and making quick choices to try to keep the city running. It really tests how you prioritize and manage chaos. Sometimes I’d be so stressed I’d laugh out loud, because where else can you send an entire SWAT team to deal with a parking violation and a single police bike to an armed robbery?
That said, the UI definitely has its quirks. When multiple units are sitting in the same location, it can be frustrating to select the right one. It’s not a dealbreaker, but it’s something that tripped me up a lot during the more hectic scenarios. It feels like the game could use a bit of polish in that area to make the experience smoother, especially since things can get really frantic in the later stages.
I ended up 100%-ing the game, and while I had a blast, I wasn’t super impressed with most of the DLC scenarios. They felt a little flat compared to the base game. The Last Stand DLC, though, was a neat change of pace — throwing you into a zombie apocalypse situation was unexpected and pretty fun to deal with, even if it was more of a novelty than something I’d replay.
Overall, I’d definitely recommend 112 Operator if you like management games with a lot of tension and problem-solving. Just be warned: it can eat up hours of your time before you even realize it. My biggest piece of advice, though, is to grab it on a good sale or in a bundle. At full price, I don’t think it quite justifies the cost, but on discount? It’s absolutely worth diving into.
Nice reviews ^^
This is the push I need to finally give 112 operator a try
glad you think so!
I hope you will enjoy it as much as I did :D