Charles Nonsens

Report #30: April 2023

Making decent progress on the backlog by finishing up two games this month. Fallout 4 is obviously the big one, ninety hours played since I started it in June of last year. (Ninety hours, holy cow!) While it’s impressive in scope, with hundreds each of missions, locations, and NPCs, it ends up feeling a bit like a Potemkin village. As you go deeper into the game, missions start feeling more and more alike - travel, fight, reach objective, fight some more, return - with variations in locales and enemies. Conversations and player choices have very little long-term impact on the campaign, except which faction one chooses to align with toward the end. Fallout 4 pretends to be a role-playing game but is really more a plodding looter shooter. I got to the point where I was ready to finish the game, and instead of letting it play out normally, I short-circuited the story progression by unprovoked shooting an NPC in the face, jumping to the end game. (Sorry, unarmed scientist guy!) Maybe I’ll go back and replay the ending differently one day. I said maybe, don’t hold me to it.

Pirate aficionados all love Monkey Island 2, right? Wrong. It has all the ingredients that killed point & click as a genre: inane object hunting, repetitive traveling, stupid inventory puzzles, pointless dialog choices. I’m sure devs had a great time making this game, but if I smiled a single time while playing, I don’t remember it. Watch a season of Black Sails instead.

A little disappointing, perhaps, but we’re on to Cincinnati…

Beaten

Also Played

Added (Don’t look at me like that, it was free)

Zelrune

Congratulations on all of your achievements! How is god Eater going? It looks fun but the reviews always make me wanna avoid.

Charles Nonsens

Err, I’ve played like five missions, they have been incredibly repetitive. I’ll try to chip away at it little by little in order not to lose interest. Or maybe it turns a corner and becomes amazing! Probably not.