November Update!
Kind Words 2 is a highly anticipated sequel for me. It's an online multiplayer "game" where people write out their problems or troubles on letters. Others on the game can reply to the anonymous letters and try to cheer up or give advice to the troubled person. It is not a conversation. You cannot speak to anyone in real time and you can't reply back and forth. You see the letters, you reply, and thats the last you can speak to them.
Everything is completely anonymous.
Just like the previous game, there is a cute stickerbook that you can fill out. You can receive or gift stickers when interacting with the letters. You can use it to decorate your room. You can also unlock cozy lo-fi songs to listen to. This sequel keeps everything from the first game but adds some new additions. You can now go outside and interact with people in other ways.
They added a few new areas. Each area has a small feature that lets you interact with the people around you in a small way. The only issue is that you have to travel to each area. It doesn't take long, but the interactions feel so small, it doesn't feel worth it to load into each area. They are cute concepts, but very small interactions. The biggest and most worthwhile interactions are the coffee shop and the book store. In the bookstore, you can request or recommend certain hobbies and interests, such as movies or music. In the coffee shop, you listen or write slam poetry. Those two are the biggest additions and worth clicking on.
They also added "Conversations" in the streets. You can write something to them and then next time they get on, they can respond. Once again, it's not in real time. Overall, the game does add enough to justify a sequel, but it doesn't feel like enough interaction to feel worthwhile. It has a smaller playerbase than the first game, and the letters are still the main drive of both games.
There is still a limit on how many words you can write, and its a very short limit. It makes it hard to write letters or answer them without using lots of shorthand.
Do I recommend this game? Sure. This or the first one. They are very similar so I'd choose one, but either way its very cute and its great at cheering you up after a bad day. There isn't much of a game here, but if you like to write out your problems or help cheer others up, I recommend it.
Fireside Feelings is very similiar to Kind Words without it being associated with it at all. You customize an animal character and then you are presented with conversation topics. Things such as "dreams," "Friendship," "Goals," "Relationships," etc. Once you choose, the game asks you questions regarding the topic. You can answer them however you want with no word limit. You then get to read how someone else answered the same question. The person sitting across from you received the same questions whenever they chose the topic. You aren't actually talking to eachother, but you are both answering the same questions at different times and the game is showing you there answers alongside yours.
The game is very cute and a great way to vent out anything that you've kept inside for too long. Personally, the game didn't really grab me. I didn't relate to any of the other players responses, and the topics were too generic. I just didn't love it. I still think its a very fair price.
Title_Pending is a walking simulator. You are a game tester who is hired by game developer named Mathew Stanton to try out his new game. Title still pending :)
Title_Pending has multiple endings. You find them by trial and error and exploring around. mess with as much as you can in the game to see what fun commentary or weird ending you might get. There are even the developers pet pictures everywhere. That makes it worth it in itself!
The game features a chatty british narrator that comments on everything you do. So yes… think of it as Stanley Parable… lite. It's very linear. Finding the true ending is easy, and its not as big as the aforementioned game, but its still a lot of fun. The concept is not new, nor is the execution, but its an enjoyable quirky narrative experience and will scratch that Stanely Parable Itch. I recommend it!
In Stray, you play as an orange tabby cat who has been separated from its family. It takes place in a cyberpunk setting and you must explore, survive, and interact with robots to find your way home.
Stray is a wonderful game, especially if you are a cat fan. It's very atmospheric and creates a believable world that is filled with detail. They did a great job at making a playable cat character. You can meow, scratch posts, knock items off high shelves, ruin people's day or make it better. You meet likable characters along the way and it's easy to take in the atmosphere the whole time you're playing.
Overall, I recommend the game! I won this one steamgifts and it was well worth the play. It's on the shorter side so it's easy to beat, and there are some extra side stuff you can do too.
TSIOQUE (pronounced chiock) is a hand drawn point and click adventure game. You play as a young girl who must escape the castle and fight an evil wizard!
The fantasy setting is a lot of fun. The game has a lot of humor and fun references. The puzzles were mostly clever and fairly easy to solve. I did get stuck on a few, but I'm terrible at point-and-click puzzles.
I'm still not sure how I feel about the ending, but I think I liked it! It ties the narrative together. The game is short and can be beaten in a few hours.
Overall, I recommend it! I'm not a big fan of point-and-click games, otherwise I would have rated it even higher. The art style and fantasy setting make it feel nostalgic. I enjoyed the backgrounds/settings within the castle. The main character is likable and it has good humor and fun things to find if you explore.
Resident Evil Village is the sequel to Resident Evil 7. You once again play as Ethan Winters, who finds himself in a mysterious village while trying to search for his family.
I don't want to give out much due to spoilers, but this game is very different than RE7, or any game before it. It has a fantasy setting and it features many different locations and enemies in this village. The first part of the game is by far the most popular. I think the game developers knew that too. It's given much more attention and detail than the rest of the game. The game can feel unbalanced and a little too off the rails at times.
That being said, Village is incredibly creative and honestly.. very bold. It does suffer from bad pacing and an imbalance of attention to each section of the game, but It's captivating the whole way through. Ethan gets some much needed character development and the story is expanded from the previous game.
I enjoyed the game, but I didn't absolutely love it. It felt like it was having an identity crisis, but it was dumb fun all the way through. I still miss the old fashioned Resident Evil survival horror style, but I wouldn't be mad if we also got more games like this. I'm (im)patiently waiting for the new one to come out!





