Nicknames

Metal Updates

I haven’t had much time to play games lately but at least I somewhat managed to clear out my SG backlog a bit.

Death Goat

4.6 hours, 3 of 6 achievements

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This is your typical top-down shooter game in which you have to kill waves of enemies before they kill you, but what differentiates this one over the other is how it tries to be as metal as possible (to the point it’s close to being a parody of itself). Both the aesthetics and the way the texts are written scream trve kvlt (because there’s nothing more metal than putting umlauts everywhere), it’s as bloody as one would imagine, and the soundtrack ranges from Power Super Metal to Blacker than the Blackest Black Metal. Sadly the game gets repetitive way too fast and there’s barely any difference between the playable characters (they all have the same skills) and the maps you can choose (the only difference between each map is the color of the floor). Also some achievements require a lot of grinding and I don’t have enough patience to try to unlock it


Legend of Miro

5.0 hours, 7 of 12 achievements

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This game disappointed me quite a bit. I was expecting your usual JRPG and all I found was a super-linear game where all you do is to go fetch X item or meet X person, and the plot is as “exciting” as watching paint dry. The battles aren’t much better tbh. There’s barely any equipment you can get, all enemies do the same damage, and you do the same amount of damage to them. The only difference is the amount of HP they have and that doesn’t make them a harder foe, just more annoying.
But the worst of all is how easily you can get soft-locked in it. All it takes is to choose the wrong option in certain quests or save your game at certain parts of the game (like mid-quest like I did) and BAM! you get softlocked once you load your game and you can’t progress at all.
Seriously, fuck this game.