Nicknames' Profile Nicknames’ profile

Heya! Welcome to my profile.

I mainly play games until I beat them and I rarely go for 100% completion unless it’s very doable (like in most HOGs case), also I try to put some bad play on words in the titles of my updates based on the games I played.

I also watch anime “from time to time” so feel free to check my list if you want

I’ll post my updates here from time to time (probably weekly, but I’m not sure if I’ll manage to stick to it XD)

Putting here my progress bar with the stats I had when I joined for future comparison


Glass Masquerade, or how to turn a video game into a work of art

Glass Masquerade

8.8 hours, 31 of 31 achievements

I have been planning to play this one for a while, and finally got around to it since I was in the mood for something short (3.5 hours according to HLTB, which probably didn’t take the DLCs into account) and oh boy, I sure was in for a great time.

This game was beautiful in every sense. The art was really well done to the point my main motivation to finish a certain puzzle was just to see the resulting art piece and the soundtrack enhanced the experience a lot. It also helped to keep myself relaxed despite some puzzles being a bit frustrating (the DLC ones sure cranked up the difficulty a bit).

There were some levels that felt a tad harder than the stated difficulty (3 stars my ass xD) while some others felt quite easier than it should be given the stated difficulty (mainly Indonesia) but overall it was a great game. I’ll probably play the second game sometime soon-ish

Frisky Updates

This time the weekly report is a bit… hotter than usual (sorry not sorry for the pun).


17.8 hours, 22 of 22 achievements

Finally I finished it. The game was definitely good but halfway into it I started skipping the lore bits because the game was starting to get a bit tiring. The final boss was a bit hard if you don’t know what to expect from it (but it still was slightly easier than the Necromancer) but the game was mostly easier than your usual action-RPG game.
Btw, here are some tips for anyone who decides to play it:

- Do every sidequest available. They will be pretty much your main source of extra exp.

- When doing the Fish Co. quest try to get both the Viking Funeral achievement and the other achievement for solving things peacefully. That’s it, save before starting the quest, burn the Blue Whale when you can, once you got the achievement load the game and try to get the other achievement.

- Before you jump into The Abyss make sure you have every achievement except for the one you get for finishing the game because once you get in you won’t be able to go back to the map anymore.

Frisky Business

3.8 hours, 9 of 20 achievements

I’m not gonna lie, this game resemble those cheap-looking porn flash games quite a lot, be it due to the art style or the super cheesy dialogues, yet it manages to be fun (even if you don’t try to go after the girls). Also the story is surprisingly decent for a game that focuses more on the “plot” than the actual writing.
I wouldn’t bother much putting the uncensor patch if I were you though, since the art is well… anything but groundbreaking.

Forward to clearing the backlog!

I started doing a chart in a spreadsheet to keep track of how much my backlog is growing this year, and once I did it I noticed I got over 60 new games in january D= So I better start beating some games >:D. This time I sorted them by how much I liked them

Forward to the Sky

2.5 hours, 12 of 12 achievements

The game was pretty good and the artstyle was cute. The levels design was top-notch and each of them added some new mechanics (though the game itself is not really challenging unless you aim to 100% it). The voice acting could have been a lot better though, since I found the voices a tad annoying (mainly the protagonist’s voice)


9.8 hours, 4 of 22 achievements

This game is very similar to Diablo in style while at the same time it manages to be its own thing. The characters have a more or less predefined class given their initial stats but you can make them any class you want since each piece of equipment grants you an specific skill, letting you to have swordsmen proficient in magic, mages who can hold their own in melee combat, etc. Sadly you can’t have more than 3 spells/skills available per character which limits things a bit. Plot-wise the game is fine and the lore is very detailed (thank god it didn’t go the Goblin Slayer route when it explained the goblin’s mating rituals), though I have yet to finish it. This game is very long.

Scarlett Mysteries: Cursed Child

2.4 hours, 12 of 13 achievements

It was a fine HOG. Most puzzles were somewhat easy (either that or I’ve played way too many HOGs) and the art was really good as usual. The plot was ok for the most part, but it got a bit confusing at times sinde the characters seemed to not be able to make their own mind to whether be on your side or against you. But the worst of the worst was missing that one vision at the beginning (which was why I didn’t 100% the game) and the only way to get that one achievement is by replaying the whole game (╯°□°)╯︵ ┻━┻


0.9 hours, 2 of 19 achievements

First things first, if you plan to play this make sure to wear headphones or else it’ll lead to some really awkward situations.
That aside this is a pretty decent shooter with lots of replayability and many maps that range from being easy-peasy to being a real challenge. Definitely worth playing if you don’t mind hearing moans when your score is *ahem* rising.

Written in the Sky

0.4 hours, 2 of 2 achievements

It wasn’t bad for a freebie but it had a few problems. For starters there were no choices in this game, making this more of a kinect novel than a VN. Also the story felt really rushed, as if there were a few chapters missing.
The art was fine, though I personally think making the main character a loli wasn’t a good idea imo, especially if you need to remark she’s 18 years old.

Fairyland: Fairy Power

2.5 hours, 4 of 7 achievements

This game isn’t bad once you know how to play it, but the instructions aren’t placed in a way one could find intuitively, and once the game starts you can’t check them anymore. That aside it was decent, but you probably won’t play it more than once or twice (unless you try to get all the achievements).

Star Sky - ブルームーン

1.9 hours, 6 of 18 achievements

I was hyped about this game back then I got it, but then I tried it and I just… couldn’t get into it. It felt more like an achievement finder than an actual game. I got a few of them, went from the start to the finish, and then called it a day. I laso tried the second installment of the game in hopes it'd be different, but it remained the same.

God’s one day in 199X

Here’s my weekly report


1.8 hours, no achievements


I liked the idea behind the game quite a bit but the execution could have been better. While the story was nice the OST was terrible to the point playing the game completely muted was better. I also missed the option to make the character run, because it walks very slowly and you spend a lot of time walking around. After an hour of playing it I already wanted it to be over (and I'd have abandoned the game if I didn't know its length beforehand)

God's One Day World (神明的一天世界)

6.3 hours, no achievements


This VN was pretty good. The story was really gripping even though you can guess some of the plot twists like the main character being trapped in a time-loop. What I didn't expect at all was that (incoming major spoilers) the main character created the whole time-loop to prevent Christina (AKA the mc's girlfriend) from dying of a demonic curse, and you undoing the whole thing doomed her to a painful death. Also in the epilogue we get to learn the MC also was the one responsible of making the canon so strict a slight deviation from it means getting a gruesome death (I guess he can blame himself for getting all those bad endings ¯_(ツ)_/¯ ) On a negative note I have to say the spelling could have been better (it's still readable though).
The art was pretty good but a tad too limited. I mean, in a bunch of scenes you're told you're facing the guardians yet you only see the background.
The voice acting was ok in most parts, save for Christina's VA which sounds a bit too monotone at times. It takes quite a bit to get used to the chinese dialogues (especially when you're way too used to playing VNs voiced in japanese).
The puzzles vary quite a bit in difficulty. Some are easy, others are a bit harder, and then there are those who are hard enough you need a guide to complete it. Also I recommend saving everytime you go from one scene to another or before a puzzle becuase it's pretty easy to screw it up and have to start all over again.
All in all playing this game was an enjoyable experience. If you feel like playing the game avoid the community hub at all costs, it's full of spoilery screencaps.

On another note, I should resume my ABC Challenge or else I won’t make it in time :X

Endless Quests

Once again is the time of the week when I post my weekly progress.

Endless Fables: The Minotaur's Curse

4.8 hours, 21 of 33 achievements

The game was an improvement over the previous AM games. They added a spin to the hidden object puzzles that made them more interesting (except for the part when you have to remove illusions, that one sucked). Plot-wise it was ok, and it was visually stunning as usual.

I also played Melty’s Quest out of curiosity (I have no records on steam because I used a “DRM-Free test version” (Read: pirated)) and well, I unexpectedly got hooked to it (and not for the reasons you’re thinking right now =P).

Meltys Quest

?? hours, ?? achievements

The plot is simple yet it has enough twists to surprise the players.
It’s worth mentioning that the naughty bits are well-integrated into the gameplay. In order to equip different armors and learn skills from it you need to raise your “slut level”, and you can already imagine how you raise it. ( ͡° ͜ʖ ͡°) (btw, you can skip the H-scenes if you want just by holding ctrl, which is nice if you’re not into some of the stuff shown in the game).
I’d have appreciated if the dungeons were a bit bigger, some of them were really short (mainly in the early stages of the game).
All in all I can say this game is good enough for me to buy it and try to 100% it once my wallet recovers from the Steam sales.

Not even in Christmas I had time to finish a game

I wanted to finish at least one more game before the end of the year (even if I don’t 100% it) but RL made things a tad too complicated. I tried to get Endless Fables: The Minotaur’s Curse done since HOGs aren’t very long but I didn’t get really far. All I can say about it is that it’s your usual Artifex Mundi game with a female protagonist having to deal with some supernatural stuff (I’d be surprised if we ever get a HOG that has a male MC and is more realistic) also the art looks great and the puzzles aren’t very hard so I expect to finish it this week if nothing unexpected happens

BOOM! There goes my free time

If last week my free time was reduced drastically, in this one I barely had any. I still managed to finish one game… which made me wish I didn’t buy the bundle it was in.


2.4 hours, no achievements

As the saying says, "curiosity killed the catgirl cat". I got this game for the risque content *ahem* art and game style but all it had was utter dissapointment. Sure, the music and art was good but there were too many things tha were downright wrong with this game, if not infuriating.
I can forgive it almost not having any kind of plot, or the english being a tad too broken because that's not why are we playing this game, but using ASZX instead of WASD or SZXC and not showing you how much HP you have left drove me nuts at times. Good thing it's over and the pain barely lasted a few hours (game is only 20 mins long if you don't fail any battle btw).

My backlog is growing out of control! Σ(゜ロ゜;)

My holidays are over so I don’t have as much time to play as I had before. To make it worse 2 interesting bundles got released last week + monthlies so now I have more “never played” games than I had when I joined the site XD At least I had enough time to finish Tomb Raider, which was a tad longer than I expected.

Tomb Raider

18.6 hours, 27 of 50 achievements

This game surprised in a good way. I got hooked from the start and it was an enjoyable experience. I had to suspend my disbelief at times when Lara survived stuff that could have gotten her killed (like that one time she got stabbed on her side after what looked like a 2-3 mts high fall, and spent at least 1 day without having any kind of treatment). I'm a bit dissapointed with the secret tombs tbh since they didn't feel really challenging (save for 1-2 that made me scratch my head really hard), but overall it was a great game I'd have tried to 100% if it didn't have multiplayer-only achievements

Bye Bye Ground AR-K!

Here’s my progress this week

Metal Gear Solid V: Ground Zeroes

1.9 hours, 2 of 16 achievements

I have some mixed feelings about this game. The game itself is fairly good, but I can’t really tell if it’s meant to be played with a controller or a keyboard+mouse. The game uses way too many buttons to be played comfortably on a keyboard, and aiming with the controller is a huge pain in the ass. Also imo it’s a tad overpriced, 20€ for what’s pretty much a demo of The Phantom Pain is way too much.


5.0 hours, 12 of 12 achievements

This one was a decent point & click game. The story was fine, but what actually kept me hooked was how much of a lovable asshole the main character is. You can help but wonder what kind of mischief she’ll be up to, or how low she’ll steep to achieve her goals. I liked the first chapter more than the second one, but maybe it had to do with some performance issues I got during the first half of the second one (it froze for a minute everytime it was in a loading page)

Bye-Bye, Wacky Planet

8.1 hours, 23 of 23 achievements

I have been playing this one on and off for a while and it’s a decent platformer that’s fairly easy to finish and get all the achievements, though some levels that can get a bit annoying (I'm looking at you chapters 4 and 5).

Mermaids Drowned in Dark Coffee During a Candy Storm

This week has been a bit hectic so I couldn’t play as much as I wished (and Dark took a lot more of time to beat than I expected)

CAFE 0 ~The Drowned Mermaid~

2.8 hours, 21 of 21 achievements

This game is fairly mediocre to be honest. I honestly had a hard time trying to care about the plot and the characters to the point I ended up activating the "Skip: All Messages" option for all the endings except the true one which was somewhat decent.
The art ranged from "barely decent" to "Is this Gakuen handsome?". There were bits that were terribly drawn and makes you wonder wether they were really short of time or the artist got paid in cold drinks and donuts.
At least the voice acting was decent.


14 hours, 24 of 31 achievements

This game is as good as it's frustrating. The game is mainly a stealth game and, while it's good in this regard, the combat system sucks to the point that etting yourself detected by your enemies pretty much means game over. Also depending on the difficulty you choose you may count with no quick saves, just 2, or unlimited ones but since the difficulty-related achievements are bugged you can just play 1 minute on hard, another one on normal, and then play rest of the game on easy and save-scum your way to victory (I swear I discovered this by accident lol).

I also took part in the “Challenge Me” challenge and, while I may or may not bit more than I can chew, I’ll still try to finish all the games on time. So far I beat one of them.

Christmas Adventure: Candy Storm

1.7 hours, 23 of 23 achievements

This was a nice HOG. To anyone who has more experience on the genre this game might feel a bit too easy (or casual depending on who you ask) but it's ideal for beginners.

On an unrelated note, A friend convinced me to play Stardew Valley and I got hooked right away, so if I dissapear you now that happened =P