OC/DC

Socio-ecological collapse due to systemic corporate incompetence - maybe a bit too close to home ?

97.6 hours
6842

Fallout New Vegas in space ? Oh how i hoped Outer Worlds would be that. It's obviously a bit unfair to compare the two, as any game should really be judged on its own merits, but i feel like that was a lot of the pull here (at least for me)

Outer Worlds probably owes some lineage to the Bethesda-type open worlds, and so many of its changes - most of them in the quality of life area - are straight up improvements to the formula.. on paper at least. Maybe i'm a bit off base here, but if all the rough edges are filed off of something, even if those edges were really irritating before, you're kind of just left with a smooth, featureless object, that just slips out of your hands, and out of your mind..

I don't mean to sound so negative on it, as it's still a really good game, and i would recommend it to most. The two DLCs were extra great - the team clearly found their groove by then, and it makes me hopeful for any future work in this series. I guess it just had a lot to live up to.
Is it better than Starfield? Probably. I haven't played it, and i doubt i ever will

[Short (and very late) review this time (again). I'm in a bit of a weird spot with writing these things - trying to find my voice again, if you know what i mean]


Trent

As far as your “voice,” just tell us what you thought of the game…did you enjoy it? How was the gameplay? Any egregious bugs? Do you recommend it– and to which types of gamers?

I’ve never played the game, but I like your comparison to “Bethesda-type open worlds.” That puts it in context for me, FWIW.
It seems like it wasn’t an objectively bad game or anything– to the contrary. But for some reason it didn’t resonate with you. There was something just a little bit off.