Aquilla

Finished in August(1-4)

  • Omno

    3 hours playtime

    19 of 21 achievements

Omno

8/10

Cute little game - you are on a pilgrimage and you need to traverse different valleys to reach your destination. In each valley there are things you need to collect, and to do so you need to finish mostly simple environmental puzzles. Very, very, journey-wanna-be, and while it wasn’t Journey’s quality, I had a lot of fun.

  • Control Ultimate Edition

    29 hours playtime

    44 of 67 achievements

Control Ultimate Edition

9/10

I’m in love with this game. It’s TPP shooter/adventure game with a bit of metroidvania - it gave me wierdly strong Prey vibes, even if setup is completely different. The lore is incredibly cool - everything is going on in a huge corporate, goverment building, full of weird, otherwordly things, like a phone which can connect you with dead people, or a clock which is multiplying itself to the point that a whole sector of the floor was covered in it’s clones. If anyone here knows what SCP is - this is basically SCP the game, just instead of creatures we have only inanimate objects. There were couple of small issues which prevented me to give this game a 10 - like the fact, that I cannot mark stuff on map, which in metroidvania is incredibly annoying - but this is a contestant for game of the year.

  • Wytchwood

    10 hours playtime

    14 of 14 achievements

Wytchwood

8/10

Weird game - I had fun, but it is for specific audience. It’s basically fetch quest the game based on crafting. You are a witch and there are 12 awful people you need to basically deliver to hell (oversimplified). To do this you need to go through an interaction with every person, and every step in the story is requiring things to craft. For example you need a potion which is made of blood and dog’s fur. To get the blood you need to catch a giant mosquito monster. To do it you need a smoke bomb, to make a smoke bomb you need a pot, some wood, a coal, to make a pot you need clay… etc etc, and the dog’s fur is also this chain of stuff you need to got. Those chains are getting ridiculously long quite quickly, so you are running over the whole map collecting thing, to collect thing, to make thing, to make thing… It sound tedious, and it kinda was, but I just zoned out and I feel I finnally understood what people like in those crafting/grinding games. The fact that the game looks really nice, and the stories are really fun, in fairy tales style, also didn’t hurt.

  • Technobabylon

    13 hours playtime

    32 of 40 achievements

Technobabylon

7/10

I love Wadget Eye. They are publishing adventure games, and I always know, that their games will be polished and well made. TechnoBabylon isn’t their best stuff (this goes to Unavowed), mostly because the world in this game is a bit too complicated and it is easy to get lost in a lore. But it is very solid sci fi/cyberpunk game.