Aquilla's shaming backlog aquilla’s profile

I’m working on it, I swear. But those bundles are so tempting…


I cannot decide if I prefer to write a post for every game I finished or write a big post at the end of the month. I think I will write a post for every game + a post in the end of the month, where I will list finished games and write about games I dropped (and I’m dropping A LOT of games).

Finished in June (1)

  • Battle Chef Brigade

    14 hours playtime

    15 of 25 achievements

7/10

I am suprised that the absolutely crazy idea for a story is taken quite suriously. You are a warrior… and a chef. You are making dishes out of everything you hunted, and you are rated base on how good your dishes are. The pack of best chefs will join elite squad of soldiers/researches/diplomates, who are protecting the country. It’s a nice game with enjoyable characters, very nice style of graphic, and quite unique gameplay. Basically it’s a match 3 game, but your need to earn you colorful ingredients by fighting monsters on 2D platform arenas.

During th play I had two issues. It’s VERY linnear. I expected at least a few major quests you can executed in a order you choose, but no - you are doing what story is telling you to do and you have only minor choices (remainding me of Pyre in this way) . You can go practice battles, but there is no point in that, besides training your real life skills in this game. My second problem is a bit bigger - Even at the end of this game I had problem with controls. I played on keyboard, and the space was used as an exit button on one interface, and as a confirm on other. During a fierce battle I messed this dosens of times.

I will recommend this game. Is unique enough to be interesting and anjoyable. Just maybe try to play it on gamepad.

Beaten in May

I’m here just for a couple of days but I want to share with you my thoughs about games I’ve beaten in last month.

  • Half-Life 2

    15 hours playtime

    26 of 33 achievements

9/10

Wow. I knew this game was good but I didn’t expect it is still so good after 15 years. Of course gameplay is a little archaic, but the scale of the game, the diversity of mechanics, the mood. Every time I was starting to get a bit bored, something new happened - cars, boats, teamwork, new enemies… Even graphics aren’t so bad if you remember about it’s age. The difficulty level was perfect - hard enough to get me killed a lot of times, but I didn’t get stuck anywhere. The only moments I had issues with it was when I got lost and didn’t know where to go - fully expected problems with old level design. I had a blast. So… anyone heard about Half Life 3? :D

  • Poi

    9 hours playtime

    23 of 25 achievements

7/10

Suprisingly nice little platformer. Very easy, but with a heart. Tone of things to do (I mean - really. There was moment in the game when I thought “Stop giving me new things and levels - I didn’t check the old ones!”). The only problem I had was with graphic. Technically - it was simple, but clean and nice, but design of characters, enemies and levels was sooo standard and boring. There was nothing memorable about them, which is kinda shame. The only interesting thing was the main hub, which was a balloon in the sky, with more and more others balloons as you progressed. It looked cool. Beside that - I really recommend it. Just don’t expect a challenge.

  • Return of the Obra Dinn

    6 hours playtime

    15 of 16 achievements

9/10

What a cool concept for a game. This is the first time I felt like playing a real detective. You have to find clues and connect them by yourself, without (almost) any help from the game. The gameplay is simple - you are on the ghost ship, you need to find out what happened with the crew. There are tone of bodies, and for every one of them you can see a moment of death in a flashback. That’s all - you are watching those flashbacks, listening to dialogs, and trying to guessed who were those people and how did they die. Some of the riddles are insanely hard, and you need to guess all of them to get the best ending. I used a guide, because I didn’t have patient to literally compare socks of all the crew to find out who was where. Nevertheless - awesome concept and very good execution.

  • Giana Sisters: Twisted Dreams

    5 hours playtime

    10 of 25 achievements

Status: dropped

After a couple of hours of gaming - this game is 100% average platformer. Average level design, graphic, gameplay. Non-existent story. Levels are getting long and hard, and you cannot save in the middle, so you must do the whole level in one sit (there are checkpoints, but you cannot turn off the game). Above all of that - 2 out of 3 times it’s crashing on my computer during opening. I don’t have motivation to try and fix it. Dropped.

Welcome post


Hi guys!

This is my first day here, and to be honest right now I’m checking this posting device, so I decided to day hello, and note for future me, how many games I have in my backlog.

Sooo

704 games

32% never played
12% unfinished
32% beaten
5% completed
19% won't play

Beaten and never played - perfectly balanced, as all things should be :)

And the game I’m playing now:

  • A Plague Tale: Innocence

    2 hours playtime

    3 of 35 achievements

I’m going to write in my broken english about most of the games I’ll finish, hope you don’t mind.