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I’m working on it, I swear. But those bundles are so tempting…


Finished in January (1-5)

I started a year by cleaning my shorter games. And all of them were from last Steam Sale, so I don’t feel so guilty for buing so much during Christmas.

  • Shape of the World

    78 minutes playtime

    9 of 26 achievements

Shape of the World

6/10

Weird little game. Walking Sim with no story at all, you just go through weird half nature, half abstract environment, sometimes you are creating stairs, sometimes you are collecting seeds, because why not. You can plant trees, there are some animals you can scared (actually, quite a lot), but there is almost no challenge accept for spotting, where to go next (I actually was a bit stuck one or two times), It can be quite Zen, but I didn’t fully emerged into it.

  • Agent A: A puzzle in disguise

    4 hours playtime

    17 of 30 achievements

Agent A: A puzzle in disguise

8/10

A very, very nice classic adventure game. It has “Escape the Room” type of puzzles - mostly spotting clues and patterns or collecting X number of keys to unlock the box. The area of the game is quite small and we are going back many times, which to be honest I quite like - I enjoy those type of games where there is a lot of little things on one screen, and you are resolving them bit by bit. The story is James Bond parody, I also had Carmen Sandiego vibes - it’s basic, but servisable - the writing gave me a couple of smiles. All in all I liked it a lot.

  • Pumpkin Jack

    6 hours playtime

    25 of 33 achievements

Pumpkin Jack

7/10

Classic 3D platformer game. And I cannot really say anything original about it - if you like linear platformers, like first Spyro, this one is 100% alright, although keyboard controls can be a bit weird and unresponsive (I died quite a lot because I didn’t make the jump, and also controls for a little race minigame in the middle of the game are just horrible). It has bosses, it has minigames, it has suprising amount of weapons, which were quite nice. All in all, a good game.

  • Superliminal

    4 hours playtime

    6 of 27 achievements

Superliminal

8/10

Wow - this is an original puzzle game! With awesome visuals in the second half of it. It is feeling like a Portal game, but less focused on complicated puzzles, and more on story, even with a bit of walking sim aspect. It mostly relying on false perspective, with a bit of optical illusions. The only thing I really didn’t like - In many puzzle you need to figure out, what you can interact with. And many times objects, that were usable in the previous scene, are just decorations here. That was quite annoying and sometimes almost “pixel-hunting”, and it prevent me for giving it better score. But beside that - very good game/experience.

  • Cloudpunk

    14 hours playtime

    69 of 79 achievements

Cloudpunk

8/10

This one is weird. You are a delivery woman in this cyberpunk, dystopian future, you are driving a flying car, collecting one package after another and talking to the citizens of the city. The weirdness here is - there is no gameplay here. It is basically a walking (well… flying) sim. You can destroy your car by bumping into stuff, but if you do that, you just starting to fly very slowly and wobbly, and you need to go to the service station. You can run out of fuel but… well, I didn’t, so I don’t know what is happening then, but I don’t think it will be gameover. You have some collectibles to collect, you can buy some stuff like food or cosmetic items, which are mostly completely useless. But 90% of the time you are just flying from place to place, where your boss ask you to go, and from time to time you have some morale choices. Don’t think about any races, fighting, or any dangerous stuff - you will fly around this city, or walk on the platforms, looking at (quite nice) visuals, talking with people and basically thats all. BUT - if you have right mindset and you don’t expect GTA - this game has one very, very good thing - and this is writing. Our protagonist and her AI friend are very likeable, most of the NPC’s are creative, with interesting background and stories, and voiceacting is well done. I especially liked the cyborg-detective, who, because of some bugs in his code, could speak only like a detective from old pulp novels - think Chandler and Maltese Falcon here. There were also moments, I felt genuinly moved by the story, especially in the end. So yeah - this is a very good game, but only if you know, what you are getting into.

2020 Report

My first full year on BLAEO, and what a year it was! Yea… we all know what a year it was… I was fortunate enough to be able to work from home, so I cannot complain, but it was a weird time. And still is. On the bright side - I finished 72 games. That’s… a lot. I’m quite proud of it. Especially that I managed to finish some huge ones like The Witcher and AC Odyssey. On the other side… 91 new games… yup… it’s too easy to catch a game in these times… Well, looks like I will have something to play for a long time. This year resolutions? I want to continue my “one bigger game a month” action - it was quite succesful during last year. And beside that - I just want to be able to go outside without this stupid mask. And maybe go somewhere on vacation. That’s all I need now.

Best game

Outer Wilds, with Heaven’s Vault close second

Biggest Surprise

Sherlock Holmes: The Devil’s Daughter

Worst game I actually finished

Torchlight

Biggest dissapointment

Falcon Age

December 2020

And that’s the end of this beautiful year… I celebrated it by spending waaaay too much on Steam Sale - because why not - my backlog is huge with or without those new games. +3 games from SteamGifts, +4 games from Lootboy… What’s more - my husband bought me Switch Lite for Christmas. Because we didn’t have enough games too play. I cannot even be mad because I really wanted a small console which I can take with me on holidays trips.

In two days I will have birthday. That will be a good time to summarise my whole year. But in the meantime - this is my December:

Best game of the month: Hades

Beaten and completed games

  • Immortals Fenyx Rising

    8/10

    UPLAY

  • Majotori

    7/10

    11 of 16 achievements

  • Nexomon

    6/10

    37 of 62 achievements

  • Hades

    9/10

    29 of 49 achievements

  • Call of the Sea

    8/10

    18 of 34 achievements

New games

  • ISLANDERS

    68 minutes playtime

    13 of 26 achievements

  • Inside Me

    0 minutes playtime

    0 of 21 achievements

  • Dark Heritage: Guardians of Hope

    0 minutes playtime

    0 of 25 achievements

  • Of Orcs And Men

    0 minutes playtime

    0 of 45 achievements

  • Outcast - Second Contact

    0 minutes playtime

    0 of 41 achievements

  • Repentant

    0 minutes playtime

    no achievements

  • Caravan

    0 minutes playtime

    0 of 14 achievements

  • Star Vikings Forever

    0 minutes playtime

    0 of 31 achievements

  • Sphinx and the Cursed Mummy

    38 minutes playtime

    1 of 34 achievements

  • Nexomon

    33 hours playtime

    37 of 62 achievements

  • Tooth and Tail

    0 minutes playtime

    0 of 38 achievements

  • Yakuza 0

    0 minutes playtime

    0 of 55 achievements

  • Monster Sanctuary

    0 minutes playtime

    0 of 34 achievements

  • Blacksad

    0 minutes playtime

    0 of 39 achievements

  • Agent A: A puzzle in disguise

    0 minutes playtime

    0 of 30 achievements

  • Pumpkin Jack

    0 minutes playtime

    0 of 33 achievements

  • Superliminal

    0 minutes playtime

    0 of 27 achievements

  • Cloudpunk

    0 minutes playtime

    0 of 79 achievements

  • Shape of the World

    0 minutes playtime

    0 of 26 achievements

Finished in December (5)

I thought I wouldn’t be able to finish any more games in this year, but the ending of this one went so smoothly, that I can officialy add it to “beaten” list.

  • Immortals Fenyx Rising

    48 hours playtime

    UPLAY

Immortals Fenyx Rising

8/10

Do you want Zelda on PC? Because this is basically Breath of the Wild on PC, just with a bit of greek mythology for a good measure. And I’m not mad - it was very smooth, very enjoyable open world game with tone of things to do, nice fight system, a lot of interesting puzzles. The story was quite fun too, although I must say, that it has very specyfic sense of humor, which was quite annoying at the beginning, but after I got used to it - it was fine. I even had some loud laughts at the end. It is this kind of AAA game, which isn’t doing anything revolutional, but everything it does it does well. And sometimes it’s good to play this type of “comfort food” game.

Finished in December (1-4)

Work, work, work. I like my job, but there are times when I just don’t have time for anything. So I didnt finish any games in November. But now I can play a bit again, so I finished 4 games. Including one completely massive and completely awesome.

  • Majotori

    2 hours playtime

    11 of 16 achievements

Majotori

7/10

Nice little trivia game, in which you have to answer questions correctly to fulfill characters’ wishes. And if you fail - they will also fail in amusing way. Cute concept, I finished all of the stories, I just wish after finishing the game I could replay some parts instead of playing the whole thing again.

  • Nexomon

    33 hours playtime

    37 of 62 achievements

Nexomon

6/10

It’s a Pokemon clone and it is proud of this fact. If you like Pokemon, you should like this. A few problems I had - the main story was just stupid. Especially the beginning - it reminded me of bad RPG session - you must go and defeat bad guy because REASONS. I also had a few problems with interface (checking which Poke… i mean Nexomons you are missing is not very user friendly) and the game is incredibly easy (I had the same problem with Digimons, so maybe it’s a general problem with this genre). But all in all - it was a nice time killer.

  • Hades

    86 hours playtime

    29 of 49 achievements

Hades

9/10

Hades… yea, it’s Hades. You heard about it. It’s awesome. The story, the characters the mechanics, the characters, the graphics, the characters…. Supergiants games are all very good and this one is just brilliant. I beat the whole main story, but I have a feeling I will go back to it from time to time - there are some random events I haven’t seen yet.

  • Call of the Sea

    5 hours playtime

    18 of 34 achievements

Call of the Sea

8/10

What a nice little adventure game. I will call it “easy Myst” - the riddles and feeling of the story are very “Mysty”, but it’s not very difficult. The plot is kinda Lovecraftian, but it’s not scary - more like eerie from time to time - which I admire- I don’t like jumpscares. It also has very pretty art style, the plot is revealing in nice pace - it’s just a very well made little adventure game.

October 2020

That was awful month in terms of finishing games - I managed to finish only two, both were very dissapointing. I had so much work that I was making overhours like crazy, including weekends so I was barely able to play at all. And If I found an hour or two, I was mainly playing Hades, which is absolutely awesome, but I have a long road to finish it.

And about new games - It’s a Steam Sale. Of course I bought a few.

Best game of the month: I’m not gonna crown any of this month games this title… but Silence was better.

Beaten and completed games

  • Falcon Age

    5/10

    15 of 28 achievements

  • Silence

    5/10

    21 of 46 achievements

New games

  • Falcon Age

    4 hours playtime

    15 of 28 achievements

  • Peregrin

    4 hours playtime

    0 of 27 achievements

  • Beat Cop

    4 hours playtime

    0 of 32 achievements

  • Ghostrunner

    0 minutes playtime

    no achievements

  • Apotheon

    0 minutes playtime

    0 of 30 achievements

  • Majotori

    2 hours playtime

    11 of 16 achievements

  • Moon Hunters

    0 minutes playtime

    0 of 47 achievements

  • Mulaka

    0 minutes playtime

    0 of 14 achievements

  • Pictopix

    5 hours playtime

    5 of 34 achievements

  • Carto

    32 minutes playtime

    1 of 20 achievements

Finished in October (1-2)

Awful month in terms of finished games. I managed to finish two, they were both dissapointing, and I dont think I will be able to do anything more until end of the month and my monthly summary. Well - time for some reviews:

  • Falcon Age

    4 hours playtime

    15 of 28 achievements

Falcon Age

5/10

Huge dissapointment. This is the game about raising and training a falcon - and the falcon part is good - the bird is nice, had a lot of animations, you can collect toys, and outfits for him. But the rest - is just bad. The gameplay is very simple and easy. There is huuuge amount of backtracking through empty map. The story starts very well, but isn’t going anywhere. There are people and choices I should care about, but everything is so rushed I cannot build my own opinion about world and conflict. The ending just happened because ending. There are mechanics, that can be good, but are completely useless in game, like cooking food for your bird, which I really never needed. I’m just sad, I had huge hopes for this game, and it’s meh.

  • Silence

    8 hours playtime

    21 of 46 achievements

Silence

5/10

Another not so good game. I really like Daedalic games. Well, most of them. And I enjoyed The Whispered World, which is a prequel to Silence. But this game… It’s incredibly basic - there is no inventory, almost no logic puzzles, the most common challenge is which of the 10 interactive things on the screen you should click next. You can just do it randomly and you will probably finish the game. Maybe apart of moments, when yu are controlling little shapeshifting bug - those parts can be interesting, because you need to manipulate his shape in a way to finish a riddlr. The story - it’s bacisally a copy of Whispered World. It could be enjoyable, because the plot is OK, but dialogs are weird. I mean - I know what those people want, and their actions are reasonable, but only if I think about them - dialogs seems very random and emotions just happen, if you know what I mean. the plot also seems to have holes - I feel that parts of the game were left on cutting floor, because there are some parts where we just skip some events. All in all - its just mediocre, even if really pretty adventure game.

September 2020

I had such a nice month of playing, and just having a good time with games, and then my computer broke… So I was without it for about two weeks and today finally it came back - good as new. Well - my wallet is a little lighter, but finally I can do something more online, than watch You Tube on my phone.

Best game of the month: Spiritfarer

Beaten and completed games

  • Spiritfarer

    9/10

    26 of 39 achievements

  • Apocalipsis

    6/10

    7 of 22 achievements

  • TRI: Of Friendship and Madness

    6/10

    11 of 43 achievements

  • Unravel Two

    8/10

    no achievements

  • The Spiral Scouts

    6/10

    31 of 32 achievements

  • Grim Dawn

    6/10

    24 of 185 achievements

  • Night in the Woods

    itchio

    8/10

  • Scarlett Mysteries: Cursed Child

    7/10

    13 of 13 achievements

New games

Not having a computer is a good way of preventing me from buying games.

  • Iron Danger

    0 minutes playtime

    0 of 23 achievements

  • The Spiral Scouts

    7 hours playtime

    31 of 32 achievements

  • State of Mind

    1 minute playtime

    0 of 34 achievements

  • Scarlett Mysteries: Cursed Child

    7/10

    13 of 13 achievements

    </ul>

Finished in September (4-7)

I cannot find a game for myself for a couple of days. I started couple, but I found out that I’m not in that mood. Well until I find something I want to play, I can write about games I finished.

  • Unravel Two

    5 hours playtime

    no achievements

Unravel Two

8/10

This game must be awesome in co-op. Unfortunately I’m a lonely player, but it was still fun. It’s a platformer with some riddles elements and absolutely gorgeus art. It is similar to original game, but now you have two characters who are connected to each other. This is giving opportunity for interesting gameplay mechanics, and as the whole this game has better gameplay than the first part. On the other hand, I prefer the story and “the feel” of the first one was much better. Here we are following two kids, but I couldn’t get invested in their adventures in the way I was enjoying the loose story of the first game. All in all - good game. If you are interested - check both.

  • The Spiral Scouts

    7 hours playtime

    31 of 32 achievements

The Spiral Scouts

6/10

Oh boy… Why? Just why? This is such a good game - mechanically. It’s a puzzle adventure game which such variety of riddles and such fun artwork and I want to love it. But the writing… it was terrible. It was full of “edgy” and “naughty” jokes. We have such classics as: Fart jokes. Cute characters swearing as sailors. A special “juice” made in a toilet (with proper sound effects). Woman who literally blow up because she had too much sex. Wibrators and “self massage” session. Pig sex. Heroin mining (I was hoping it will be some clever word play, but no. You literally have a syringe with heroin from there, and of course you are using it). And much, much more. Larry Laffer has sophisticated humor compared to this. I mean… ok, maybe “I don’t get it”, maybe I’m not a target, maybe I’m to “oldschool” to understand the brilliance of it, but I don’t remember smiling once during the whole game. Which is the shame because I really, really enjoyed the gameplay.

  • Grim Dawn

    25 hours playtime

    24 of 185 achievements

Grim Dawn

6/10

It’s basically a Diablo clone, but a good one. I simply realised, that I’m not enjoying simple hack’n’slashes anymore. At least not if they don’t have anything else to offer, like a nice humor of Victor Vran. But if you like Diablo, don’t mind my not so high score, just play it, it’s really good in its genre.

  • Night in the Woods

    itchio

Night in the Woods

8/10

Wow… that was a strange game. You are a 20 year old college student, who dropped college, return to home town and now is trying to find out, what to do with her life. You are waking up every day, and just live… talking with your parents, hanging out with friends, searching for little secrets in your old, slowly dying city. There is this nice term to describe some TV shows - “slice of life”, and this is exacly what it is. There is an overall story, but if you are doing only main events, you are playing it wrong. The goal is to learn about the city, the neighbours, go and friendly argue with a priest, then steal some bread to feed a rat family, and after all of that, maybe go and do what you should do to move story further. I loved it for most of the time, my only problem was the ending - it was too quick, and a bit disconected from the tone of the whole game, like someone suddenly changed genre of a story. I was hoping for something less on the nose, but it was still great, even if a little depressing, fun.

Finished in September (1-3)

I was tired of AAA titles, so I spent a first couple of days playing more indie games. Now I’m slowly starting to think about next big game, but until I will decide what to play - a few smaller titles:

  • Spiritfarer

    27 hours playtime

    26 of 39 achievements

Spiritfarer

9/10

Lovely, lovely, LOVELY game! If you like Stardew Valley type of games, because there is no challenge at all. This is a mix between crafting game, exploration, with a lot of storytelling. Your job is to send souls to the afterlife, you are essencially swimming through archipelago of islands which as I understand is something like a purgatory. You are searching for souls, who are more ready to move onto the afterlife, you are taking them on your boat and swimming with them until they decide, that it is their time to go. Which is essencially after you halped them deal with their unfinished businessess. You need to feed them, build them places to stay on boat, and making little quests for them, like searching for something, or take them to favourite places (but don’t worry - there is no state of loosing in this game. Nothing wrong will happen if you forgot to feed poor guys, they will be just a bit angry at you, and won’t give you free stuff for a day or two)… and this cast of misfits is lovely - not all of them are nice, but everyone is unique, from your food and fun loving uncle, through a Flower child teaching you about nature and balance, to a mafia guy. And above that - they have animal forms, which adding to their cuteness. I didn’t give this game 10/10 only because some chores you have, like planting and watering crops, are a bit monotonous, and in the late game I just started to finishing everyones quest, which took a lot of waiting time. But as a whole - the game is awesome.

  • Apocalipsis

    3 hours playtime

    7 of 22 achievements

Apocalipsis

6/10

A small adventure title, with quite interesting art style simulating medieval art. Nothing ground-breaking, but it has a couple of smart puzzles, and it went quite smoothly, so it was allright.

  • TRI: Of Friendship and Madness

    12 hours playtime

    11 of 43 achievements

TRI: Of Friendship and Madness

6/10

Oh boy… this game is a beast… I started playing it thinking that it will be relaxing 3d puzzle platforming game. And it let you think that for a couple of levels. But then it introduces it main mechanic - you can build traingles to walk on them - including walk on walls and changing gravity. and the real fun is starting… this is this type of puzzle game that have so much options, that you are not sure, if you are doing things you are suppose to do, or just hacking the program. Levels are getting massive quickly, riddles are more and more complicated and in the end I could play one level at the time (which was taking me about an hour) and then just rest my brain a bit. I beat the whole game, but I went for last three levels with a walkthrough. And I’m proud of myself, that it were just those last levels.
The only thing I DID NOT enjoyed at all were physic puzzles. I spent 10 minutes putting boxes on each other to block beams of light, because those damn boxes kept moving around and bounce of each other. If you ever tried to arrange something nicely in Oblivion or Skyrim, you will know my pain.