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I’m working on it, I swear. But those bundles are so tempting…


July 2022

Currently recovering from covid, still coughing a bit, but the rest seems ok. Some good games this month, and I cleaned my Epic backlog a bit. I’m also proud, that I finished, or at least played all my new games, so my backlog didn’t grow drastically.

Best game of the month:

Beaten and completed games

  • Weaving Tides

    8/10

    39 of 41 achievements

  • Red Bow

    7/10

    37 of 37 achievements

  • Genesis Noir

    7/10

    17 of 17 achievements

  • Rogue Legacy 2

    8/10

    no achievements

  • Stray

    8/10

    14 of 24 achievements

  • Donut County

    6/10

    11 of 20 achievements

  • Blacksad

    7/10

    22 of 39 achievements

  • Wonder Boy: The Dragon's Trap

    8/10

    EPIC

  • Maneater

    6/10

    EPIC

New games:

  • Genesis Noir

    5 hours playtime

    17 of 17 achievements

  • Omno

    64 minutes playtime

    7 of 21 achievements

  • XING: The Land Beyond

    76 minutes playtime

    5 of 25 achievements

  • Stray

    6 hours playtime

    14 of 24 achievements

  • Donut County

    2 hours playtime

    11 of 20 achievements

Finished in July (6-9)

I’m a bit late with my raport because covid… I’m sorry if my reviews are a bit hectic.

  • Rogue Legacy 2

    59 hours playtime

    no achievements

Rogue Legacy 2

8/10

I loved the first game, and I really, really like this one, although I have a feeling that the previous one was a bit better. This game is almost a bit too big - it was in early access and I think they were adding stuff, and adding, and adding - until it almost blow up. Still - this is very good roguelike platformer, I had a lot of fun.

  • Stray

    6 hours playtime

    14 of 24 achievements

Stray

8/10

Yea, yea, everyone is playing this one - it’s incredibely cute and fun. I don’t think I can add anything to tousands of reviews.

  • Donut County

    2 hours playtime

    11 of 20 achievements

Donut County

6/10

Weird game. You are controlling a hole in the ground and you need to swallow stuff to grow. Very, very easy, to the point that it is barely a game, more like a toy. Reminding me of Katamari Damacy.

  • Blacksad

    10 hours playtime

    22 of 39 achievements

Blacksad

7/10

Telltale type of adventure game based of comic I really like. A bad game with very good writing. Gameplay - it’s really trying to be Wolf among us, but almost every aspect of it is worse. Graphic is barely passable, QTE are irritating (fortunately there are not many of them), even movement is a bit off. And don’t even try to work on collectables, there are so many of them, and I had a few I simply couldn’t collect, because I couldn’t stand in the pixel perfect place to see an indicator to pick them up. BUT I really like story, dialogues and voiceacting - those are the only strong things in this game, and fortunately - the most important ones. So if you want a good detective story - play Wolf among us. But if you already did this - you can try Blacksad, just don’t expect brilliant gameplay.

Finished in July (1-5)

  • Weaving Tides

    7 hours playtime

    39 of 41 achievements

Weaving Tides

8/10

A game based on an original premise, and made quite well. You are flying on a strange mix between carpet and a dragon, and you can stitch together parts of land. And saw enemies to the floor, which is quite funny concept. They squize this premise and finished with nice amount of puzzles ideas, which I really like, because every time you are getting bored, there is a bit of change in gameplay. I also like the visuals, especially characters designs - most of the land is inhhabited by creatures who look like a mix between a moth, human and maybe a cat… I really like their design. A plot is simple, but servisable - the only problem I have is that the dialogues may be written a bit better. There are one or two big emotional moments, which are not making me feel in a way I suppose I should feel.

  • Red Bow

    2 hours playtime

    37 of 37 achievements

Red Bow

7/10

A short adventure game with creepy plot, based on japaneese folclore. You are basically helping a few spirits in purgatory, to deal with their past. I like the idea that every stage has a few possible ways to solve, and the obvious one usually is not the best. But still with a multiple playthroughs to see all the variants - I finished it in 2 hours and I will propably forget about it by the end of the next month.

  • Genesis Noir

    5 hours playtime

    17 of 17 achievements

Genesis Noir

7/10

I never used drugs, so I think this is the closest I can get to the acid trip… this game is incredibly weird and I won’t even try to explain it’s plot - something about a murder, big bang, and space-time continuity. Gameplay is in this strange limbo, where there is a bit too much to do to call it walking sim, but too few, to call it adventure game. The look is very unique and definietely has it charm. Also the soundtrack is really good - classic noir jazz with a bit of electronic - check it on Spotify if you like this kind of stuff.

  • Maneater

    EPIC

Maneater

6/10

Perfect example of idea which looks cool on a first glance, but when you are starting to think about it it is falling apart. You are a shark - awesome! So what you are doing. Eat. Then eat. Then eat. And then… eat. Thats the main problem of the game - you are doing the same thing for the whole game. Of course your prey is changing, sometimes you need to fight with people and animals bigger than you. But in the essence you are eating and biting stuff through the whole playthrough - and it is starting to be boring after a while. The saving grace is that the environment is really interesting and quite varied, espetially when you remember that designers needed to stay in the ocean the whole game.

  • Wonder Boy: The Dragon's Trap

    EPIC

Wonder Boy: The Dragon's Trap

8/10

An interesting case. This is a remake of a very old game. So the design is 30 years old. And because of that - it feels so different from todays games that it is getting interesting. In the core this is very, very early metroidvania-platformer. And like in old games you are expecting to figure out many things on your own, and if you cannot finish a particular level - just grind and try again. Which in the age of Elden Ring feels quite modern :) There are a few things I dont like, like secrets which are quite essential to finish a game, but you need to somehow find them without any clues (there is a shop in the hub which is selling extra lives, but 100 points for anybody who found it without a guide). But beside that - this is suprisingly good game, even if you didn’t play the original.

June 2022

I was a good girl this Steam Sale and bought only short games. But my husband of course bought me Guardians of the Galaxy, because he just like to annoy me with big games. Still - 5 new games, 8 beaten games - I’m on track. Which is suprising, cause I finally got Disney+ and I have a lot to watch now. Also on big game - over 30 hours - done.

Best game of the month: Strange Horticulture

Beaten and completed games

  • Epic Battle Fantasy 5

    8/10

    72 of 133 achievements

  • Strange Horticulture

    8/10

    15 of 18 achievements

  • Inspector Waffles

    7/10

    8 of 15 achievements

  • Injustice: Gods Among Us Ultimate Edition

    7/10

    17 of 50 achievements

  • A Juggler's Tale

    7/10

    17 of 18 achievements

  • AnShi

    5/10

    16 of 19 achievements

  • Titan Chaser

    7/10

    18 of 18 achievements

  • Summertime Madness

    6/10

    7 of 14 achievements

New games

  • Titan Chaser

    3 hours playtime

    18 of 18 achievements

  • Marvel's Guardians of the Galaxy

    29 minutes playtime

    0 of 59 achievements

  • Youropa

    0 minutes playtime

    0 of 14 achievements

  • Summertime Madness

    4 hours playtime

    7 of 14 achievements

  • Weaving Tides

    0 minutes playtime

    0 of 41 achievements

Finished in June (5-8)

  • A Juggler's Tale

    2 hours playtime

    17 of 18 achievements

A Juggler's Tale

7/10

Platformer, in which you are a puppet on strings, which enabled for some nice puzzles, cause you basically cannot go under anything. One of those games in which story and atmosphere is more important than pure gameplay. It was fun although quite short.

  • AnShi

    2 hours playtime

    16 of 19 achievements

AnShi

5/10

“Look mum, I made a game” genre. Very junky 3D walking sim, in which you are an alien on a desert planet and you are moving mostly by skating on hoverboard. I feel it wants to be Journey very, very much, but it feels that it is done by one person, because everything is a bit off. I had some fun with it, and games done by one person are always impressive, but I don’t feel it is worth the price.

  • Titan Chaser

    3 hours playtime

    18 of 18 achievements

Titan Chaser

7/10

This one on the other hand is extremely junky too, but it has something in it that glued me to the screen. You are living in a world, where there are giant monsters, but they are living peacefully with people and are treated as rare animals. Your job is to prevent collisions between humans and monsters - mostly by steering creatures away from towns. There are four missions, and four monsters. Everything is happening during a night, on those gloomy, dark meadows - it is ugly as heck, but it has atmosphere, and I think this atmosphere is what was the main reason for me to play. The “riddles” for every monster are so easy, that you can say it is almost a walking sim, but it has a charm and I am glad I finished it.

  • Summertime Madness

    4 hours playtime

    7 of 14 achievements

Summertime Madness

6/10

A riddle game. You are trapped in painting and you need to get out, and to do so, you need to solve a series of environmental riddles. Most of them are some kind of labirynths, in which you need to pull levers to open and close gates. It is this kind of game which is completely bonkers with its visuals and you never know what to expect of next scene - which is a genre I really like. The additional difficulty is that you need to finish the whole game during a specific time frame. Well - I turned this off imidiately - sorry, I like to take my riddles games in my pace. My main problem with this game - some riddles are just too complicated - there is especcially one in which there is a town with gates and bridges, levers which can open some roads, but simultaniously are closing others, and on the top of that you can go back and forth in time, so you have two towns with different layouts. I managed to go through it but it just wasn’t pleasant.

Finished in June (1-4)

Disney + finally came to my country so I don’t feel like I will finish much more games this month.

  • Epic Battle Fantasy 5

    38 hours playtime

    72 of 133 achievements

Epic Battle Fantasy 5

8/10

A jRPG with a fourth wall breaking and honestly quite fun writing. I’m not a biggest fun of jRPG’s, I often find them repetitive and boring, but this one is doing enough to have me entertained. There are riddles, variety of enemies, tones of hidden loot to find, and even fights are fun, mostly because there are a lot of strenghts and weaknesses for different attacks, so you cannot just spam one spell for the whole game. I never got in deep into fighting systems, I didn’t need to for medium difficulty, but there were some challenges in which you need to master fighting systems (and which I totally ignored). All in all fun, light hearted game.

  • Strange Horticulture

    5 hours playtime

    15 of 18 achievements

Strange Horticulture

8/10

That’s a weird game. It reminds me of Paper please with it’s simple mechanics, but it’s way WAY less grim. You are a herbalists, people are coming to you to buy plants. They are explaining which plant they need, and you are trying to guess which of your unnamed plants is the correct one, based on the description in your herbalists book. In the background there is quite a big plot, and sometimes you can interact with it by choosing which plant to give. But mostly you are closed in this little shop, listening to others people adventures. Honestly - it was refreshing and fun. Not a game for everybody, but I finished it with pleasure

  • Inspector Waffles

    6 hours playtime

    8 of 15 achievements

Inspector Waffles

7/10

A cat detective game. 100% standard adventure game, with, very ,very small budget. The story was nice, but I really, really wish they’ve got a bit more money for artists, because I really like the artstyle of cutscenes, but the main game is in those huge pixels, which are just enough to understand, what you see, but every detail is lost. Well, I wouldn’t mind a sequel…

  • Injustice: Gods Among Us Ultimate Edition

    5 hours playtime

    17 of 50 achievements

Injustice: Gods Among Us Ultimate Edition

7/10

I don’t like fighting games, but I somehow have this on Steam and I thought, why not. I finished main story, mostly by bashing randomly keys on my keyboard, and I’m pretty sure, fights in story mode are rigged to be easier with every attempt, because I never needed more than 3 attempts to win with my absolutely awesome fighting skills. The story was quite good, and the whole game was more like a movie with short breaks for fights. I just treated it as a long cartoon and wasn’t dissapointed. Don’t ask me for any technicalities for fights, and if they are good - I don’t know anything about the genre :)

May 2022

I finished a bunch of smaller games this month with two bad ones, and three very good. Bear with me, Underhero and TOEM are so close in terms of quality that I really don’t know, which one is the best. The bear won only because I love noir themes. I’m also quite proud of myself in terms of buying games - only three games, and let’s forget, the Ni no kuni is absolutely huge - I like studio Ghibli too much to pass on it when it was 80% down on steam.

Best game of the month: Bear With Me

Beaten and completed games

  • Labyrinth City: Pierre the Maze Detective

    6/10

    36 of 41 achievements

  • Bunny Park

    4/10

    no achievements

  • Bear With Me: The Lost Robots

    8/10

    55 of 64 achievements

  • Dark Heritage: Guardians of Hope

    4/10

    22 of 25 achievements

  • TOEM

    8/10

    37 of 37 achievements

  • Underhero

    8/10

    35 of 44 achievements

  • Ziggurat

    7/10

    20 of 38 achievements

  • Crowns and Pawns: Kingdom of Deceit

    6/10

    28 of 31 achievements

New games

  • Crowns and Pawns: Kingdom of Deceit

    5 hours playtime

    28 of 31 achievements

  • Ni no Kuni Wrath of the White Witch™ Remastered

    0 minutes playtime

    0 of 33 achievements

  • Strange Horticulture

    0 minutes playtime

    0 of 18 achievements

Finished in May(6-9)

  • Underhero

    13 hours playtime

    35 of 44 achievements

Underhero

8/10

A mix of platformer and weird kinda turn-based fight system. I needed some time to get used to it, but after a few fights it started to make sense a be quite enjoyable. The story is OK, graphics are nice and the whole game has a charm. I had very good time with it.

  • Ziggurat

    8 hours playtime

    20 of 38 achievements

Ziggurat

7/10

Finally I beat the whole game… Ziggurat is a rogue-lite, so theoretically I can play it again with another class and unlock more weapons etc. but I have enough. The game is an FPS roque-lite, in which you are going through procedurally generated temple and fight monsters with magical wands. It is quite good in what it is doing and I had fun whe playing in short bursts.

  • Crowns and Pawns: Kingdom of Deceit

    5 hours playtime

    28 of 31 achievements

Crowns and Pawns: Kingdom of Deceit

6/10

A classic adventure game with strong resemblence to Broken Sword series. Everything in it was OK. OK graphic, OK writing, OK riddles (although there were a few irritating and I used a guide here and there). The whole thing feels like a prologue to a series, and to be honest I’m not against it.

Finished in May(1-5 or 6?)

  • Labyrinth City: Pierre the Maze Detective

    5 hours playtime

    36 of 41 achievements

Labyrinth City: Pierre the Maze Detective

6/10

A relaxing maze game with almost no challenge. Apparently it is based on the book series I never heard about. For me it looks like a huge “Where is Wally” (or “Where is Waldo”) picture, through which you need to run between point A and B. The most fun is in just looking on this big incredibly detailed pictures and notice all weird little scenes on it. Which is the main downfall of the game, because after around 1/3 of a game pictures are getting noticeably less detailed and the whole thing is starting to get boring. Looks like artists just didn’t have time to prepare everything to the point of a few first levels, which is sad, because I really like the pure chaos of the beginning of the game.

  • Bunny Park

    4 hours playtime

    no achievements

Bunny Park

4/10

INCREDIBLY simple idle game. You are preparing a garden. Bunnies are showing. Bunnies give you money. You can make garden bigger. Bigger garden, more bunnies. Until you have all of them. I just left a game for an hour, spend everything I had and left for a nother couple of minutes to catch all the bunnies. Boring.

  • Bear With Me: The Lost Robots

    8 hours playtime

    55 of 64 achievements

Bear With Me

8/10

Bear With Me: The Lost Robots

8/10

Bear with me situation on Steam is a bit confusing, because there are several version of it, but it looks like I have the fullest version - both every episode of the original game and a sequel. The game itself is a classic adventure game, and I really liked it. The writing is good, even if some jokes didn’t land with me. The characters are interesting, and the setting is very nice - it’s basically an imaginery land of a girl, who I think watch a bit too much noir movies. I have mixed feelings about an ending, but I had very good time with both games.

  • Dark Heritage: Guardians of Hope

    7 hours playtime

    22 of 25 achievements

Dark Heritage: Guardians of Hope

4/10

I dropped it some time ago because the game has a game breakking bug if you do something in a sequence that wasn’t predicted by devs. I returned to it, finished it and I’m still saying that this is one of the worst hopas there.

  • TOEM

    4 hours playtime

    37 of 37 achievements

TOEM

8/10

TOEM is a light adventure/puzzle game, in which you have a camera, and need to make certain pictures to help people. It’s easy, incredibly relaxing, and just a feel good game.

April 2022

I’m working on huge games, so I have few assassinations this month. And on top of that there were two bundles with games I wanted, so - hello backlog….

Best game of the month: Mad Max

Beaten and completed games

  • Mad Max

    7/10

    38 of 49 achievements

  • Filament

    7/10

    26 of 29 achievements

  • Star Horizon

    5/10

    27 of 29 achievements

New games

  • The Deed II

    0 minutes playtime

    0 of 27 achievements

  • Red Bow

    0 minutes playtime

    0 of 37 achievements

  • Shieldmaiden

    0 minutes playtime

    0 of 27 achievements

  • Inspector Waffles

    83 minutes playtime

    0 of 15 achievements

  • Songs for a Hero - Definitive Edition

    2 hours playtime

    0 of 59 achievements

  • El Hijo

    0 minutes playtime

    0 of 22 achievements

  • A Juggler's Tale

    0 minutes playtime

    0 of 18 achievements

  • TOEM

    0 minutes playtime

    0 of 37 achievements

  • Labyrinth City: Pierre the Maze Detective

    5 hours playtime

    36 of 41 achievements

  • Townscaper

    49 minutes playtime

    no achievements

  • Rogue Legacy 2

    0 minutes playtime

    no achievements