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I’m working on it, I swear. But those bundles are so tempting…


November 2019

In this month I was playing A LOT. I finished some good games, including two of classics which I should have played a long time ago. I also finished two of my challange games (thanks Samwise!), and I started to have fun with ABC challenge, but I’m not going to threat it too seriously. Of course I also got a few new games, so my backlog isn’t going to get smaller any time soon.

At the beginning of the month, I played a lot of solid, but mediocre games, and I was a bit worried, that I wouldn’t have my “game of the month”. Fortunately, then I found a few diamonds, and without a doubt, the best was Hollow Knight.

Best game of the month: Hollow Knight

Beaten and completed games

  • Mass Effect

    7/10

  • Leaving Lyndow

    6/10

  • Book of Demons

    7/10

  • The Mooseman

    7/10

  • Runefall

    7/10

  • Under Leaves

    5/10

  • 911 Operator

    7/10

  • RiME

    8/10

  • Hollow Knight

    9/10

  • BioShock Remastered

    8/10

  • Adam Wolfe

    6/10

New games:

Gifts from my family:

  • Syberia 3

    3 hours playtime

    0 of 40 achievements

  • Lost Ember

    2 minutes playtime

    0 of 33 achievements

Lootboy:

  • Journey of a Roach

    2 hours playtime

    0 of 18 achievements

  • The Great Perhaps

    0 minutes playtime

    0 of 14 achievements

  • Holy Potatoes! A Weapon Shop?!

    2 hours playtime

    0 of 50 achievements

Free from Chrono:

  • Last Horizon

    0 minutes playtime

    0 of 10 achievements

My random buys:

  • 50 years

    79 minutes playtime

    10 of 55 achievements

  • Leaving Lyndow

    3 hours playtime

    5 of 7 achievements

  • Snake Pass

    72 minutes playtime

    0 of 33 achievements

  • Renowned Explorers: International Society

    5 hours playtime

    43 of 165 achievements

  • Under Leaves

    68 minutes playtime

    28 of 29 achievements

  • Batman - The Telltale Series

    0 minutes playtime

    0 of 30 achievements

  • Batman: The Enemy Within - The Telltale Series

    0 minutes playtime

    0 of 30 achievements

Finished in November (10, 11)

I managed to squeeze two more games into this month.

  • BioShock Remastered

    14 hours playtime

    36 of 65 achievements

BioShock Remastered

8/10

This is second of my current challanges. I was playing this years ago, managed to go to the gardens, and then stop, because I was too scared. Looks like years have hardened me, because now I was able to finish it without many problems. Very good game, awesome enviroment and story (even if I knew most of it already. It’s one of those things you cannot avoid if you are interesting in gaming culture). My only problem was that I didn’t feel a need to use my powers - simple gun was a lot more powerful. The rest - it was a blast.

  • Adam Wolfe

    7 hours playtime

    27 of 27 achievements

Adam Wolfe

6/10

I started to have fun with ABC challenge - this is my second game. It’s a HOPA. They are trying to do more with it, there are less abstract puzzles and more adventure “use this on that”, but it’s still a HOPA. They even tried to rationalise hidden object riddles, which I really like, but in the middle they just gave up. The story is OK, but the ending was unsatisfying for me - it was too rushed.

Finished in November (7, 8, 9)

  • 911 Operator

    8 hours playtime

    10 of 18 achievements

911 Operator

7/10

A good concept a a good game. You are a 911 operator, you are sending police cars, ambulances, and fire fighters to accident across a city. You need to decide which accidents are more important and how many troops send. And, just by the way, the game is teaching basics of how to talk with 911 officers and a bit of first aid. The main campaign is located in couple of american cities - from small ones to New York and Washington. The maps are real, the placement of hospitals, police stations etc. is real. I just wish there could be a bit more content. Absolutely the best moment of the game was the earthquake, when you suddenly needed to fight with dozens of problems at the same time. Unfortunately there were 2-3 events like that in the whole game. After a campaign you can download almost every city in the world (I think they are using Google maps), and play on it. I live in middle size town in Poland and I was able to send an ambulans to my home adress. It was an awesome feeling but I was playing just one round because as I said - I saw every emergency call and this started to be repetitive very quickly.

  • Hollow Knight

    23 hours playtime

    21 of 63 achievements

Hollow Knight

9/10

Awesome. AWESOME Metroidvania. Huge map with multiple paths, hard but fair fight, great visiuals, interesting lore, likeable characters, TONS of addisional content you can find, but don’t have to. I’m in love with this game. I don’t know what else to say - go and play it if you like metroidvania.

  • RiME

    8 hours playtime

    9 of 31 achievements

RiME

8/10

I was challenged with this. Beautiful game. If you know games from TeamICO (ICO, Shadow of the Collossus, The Last Guardian) , this feels very much like those games, just on PC (especcially like ICO). You are a boy who landed on the shore of mysterious island and you try to get to the top of the tower on this island. You quickly find a guide in form of a fox with identity crisis (I know foxes can bark, but really - howling like a wolf?), there are also a few other characters, but there isn’t one line of dialog, which is creating very intresting, mysterious atmosphere. The gameplay is made mostly of creative enviromental puzzles and a bit of platforming (not very hard). The game looks beautiful and very stylistic, the story (or a bits that we are given) is interesting. My only issue is the lighting - from time to time the game is getting so dark, that i had to put brightness to the absurd values to see what I’m doing.

Finished in November (4, 5 ,6)

I played a few smaller games, just to clean my backlog

  • The Mooseman

    3 hours playtime

    9 of 15 achievements

The Mooseman

7/10

There is a strange trend to make simple games which are teaching about culture or believs of certain ethnic group of people. I played Never Alone, Year Walk, and now this. Mooseman is about a mythology of Komi-Permyak people, a group who according to Wikipedia lives in Ural, mountains in Russia, between Europe and Asia. The gameplay is very simple - you are just walking from left to right and press space to change realms between reality and mistical. You are hiding from monsters behind rocks, pushing buttons, moving parts of enviroment to make a path - simple yet enjoyable. The myths are interesting - mostly things about creating the world and afterlife. You are unlocking them during your journey, and a lot of the time you see this “myth” yourself in game (for example you are reading about giant spider guarding underworld, and in the next minute you must defeat this spider). All in all enjoyable, short experience, but only if you are intrested in myths and legends from around the world.

  • Runefall

    22 hours playtime

    35 of 39 achievements

Runefall

7/10

A simple, but nice match 3 game. You are presented with a bunch of levels, each of them is a huge map, on which you are moving by matching symbols in good old match 3 fashion. You are searching this map, colecting hidden stuff, and from time to time solving little puzzles to unlock paths. When you will find everything necessary - level done. There are two modes - with and without time limit. I was playing without time limit and there is no challenge at all. You are just clicking, searching, and moving through levels. But the game is really pretty and colorful, the main story is simple, but characters are enjoyable so I was playing 1-2 levels at the time, and I was just relaxing. It has this almost meditation value, where you are just clicking a let your mind fly away.

  • Under Leaves

    68 minutes playtime

    28 of 29 achievements

Under Leaves

5/10

Just straight forward Hidden Object game. Simple but nice style of graphic, animals/nature theme. You have 28 levels, on every one of them you need to find X examples of simple shape (a particular leaf, a shell, this kind of stuff). Same backgrounds are used multiple time, so in fact there will be around 10 different pictures to look at. No story, no other mechanics, just a simple “where’s Waldo” if you want to waste and hour.

Finished in November (1, 2, 3)

Three games finished during this weekend.

  • Mass Effect

    29 hours playtime

    no achievements

Mass Effect

7/10

I liked this game, which was a bit dissappointing, because I was hoping to love it. It dated poorly, I had some problems with the gameplay, especcially fights felt clunky. There was so much reusing in side missions - they literally had 4 dungeons and kept using them again and again. The story and the world was really good and epic but suprisingly, the writing was very uneven. Main dialogs were ok, but I was putting a lot of points in their version of charisma and have a lot of additional dialogue options which should help me resolving things non violently. Well - they did, but Shepart’s arguments were so weak, I was constantly asking: “Really? You are convincing them with THIS?”. All in all I’m more admiring this game, then loving it. Also, I started to play Mass Effect 2 - after about 15 minuts it’s SOOO much better.

  • Leaving Lyndow

    3 hours playtime

    5 of 7 achievements

Leaving Lyndow

6/10

Well, I have a problem with scoring this game. I absolutely love Eastshade, at this point it’s my favourite game of the year. And this was like a return to a beloved place. It was so good to see known landscapes and buildings, to return one more time to Lyndow, even if it looks worse than in the main game. But this is a tech demo, not a game. Makers of Eastshade clearly were testing, if they can make this kind of game, so they made four locations, a few basic gameplay mechanics, wrote a very simple story and put it together into 1 hour walking sim. And then they put it on Steam, to catch a couple of bucks. I will recommend it only for Eastshade lovers who wants to jump for a few minutes more into this world. The rest - buy a main game! It’s brilliant!

  • Book of Demons

    12 hours playtime

    78 of 202 achievements

Book of Demons

7/10

Nice hack’n’slah with some innovative mechanics. Story - symplistic - you are a hero, there is portal to hell, go there, close it. You are going through randomly generated dungeons, fighting with monsters (which I must say are a lot of different species), then going back to surface, upgrade your cards and go again. Yes, cards - in this game every spell and equipment is a card, and you have certain number of slots for those cards. So - do you prefer to have healling potions, or a sword in this slot? It is playing nice and smoothly, the normal difficulty is very easy (I didn’t die once during the whole campaign). I beat the campaign with one character and now I can play again in endless mode,or try to win with other two classes, but I have enough.

October 2019

Very, very bad month for my backlog. I finished only three games, none of them on Steam. But my company finally released product we were working on for 2-3 years, so I was working like crazy this month.

I’m also playing a few big games right now, so there is going my time…

I already wrote a review for two games, so I’ll just show my score, and write a few thoughts about the third one.

Best game of the month: Minit.

Beaten and completed games

  • Minit

    Epic Store

    7/10

  • Doodle mafia

    Itchio

    4/10

  • Marble duel

    Itchio

    5/10

Marble duel

I liked this game, but it has some big problems. The gameplay is quite addicting - you are involve in ZUMA-like duels with AI opponent. You are making chaind of marbles, and every colour has a specific effect on you or the enemy. There are many levels, and a lot of them required a strategy, you need to discover. Unfortunatelly from a specific point the game is very luck based (which marble you will get). Also, AI is clearly cheating and knows about things it shouldn’t know (like for example which randomly generated colour it will get next). My version stopped after about 100 levels and I was told that next levels will be added soon. I don’t know if this is also the case with Steam version.

New games

A lot of them… from a lot of sources:

My random buys

  • Runefall

    4 hours playtime

    12 of 39 achievements

  • Cat Quest

    0 of 12 achievements

  • Book of Demons

    2 hours playtime

    20 of 202 achievements

Steamgift wins:

  • 60 Parsecs!

    3 hours playtime

    12 of 40 achievements

  • Purrfect Date

    37 minutes playtime

    1 of 32 achievements

Lootboy:

I was playing a bit with this site. It can give you random games, and after fiddling a bit I’ve got a bunch of them. I kept some of them, the rest went on SG:

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  • The Last Tinker: City of Colors

    0 of 14 achievements

  • Munin

    0 of 18 achievements

  • Haimrik

    0 of 25 achievements

  • The Long Journey Home

    0 of 69 achievements

  • LEAVES - The Journey

    0 of 16 achievements

  • LEAVES - The Return

    0 of 16 achievements

Gifts from family and friends:

  • Epic Battle Fantasy 5

    0 of 102 achievements

Current Steam Sale:

I had a lot of cards. I sold them and I had enough money to buy those games:

  • Hollow Knight

    5 hours playtime

    3 of 63 achievements

  • Voodoo Vince: Remastered

14 new games. Oh well….

Finished in October (1, 2)

I have reaaally though month at work, so I cannot play as many games as I want to. It’s near the end and I finished just those two, and, once again - both of them are not on Steam. I was given a bunch of games on Itchio, expect at least some of them here in a next couple of months.

  • Minit

    Epic Store

Minit

7/10

It’s a solid little game with a nice idea. Basically you have a minute of life, and then you die. But a lot of things you did will stay after your death. So you are running frantically, trying to do as many things, as you can, and progress through the game. There is a bit of metroidvania vibe - in one run you get access to an axe, so in the next you can cut trees and open new paths… I liked it, but it was so short, that I feel just a bit of wasted potential here. Nonetheless - a good game.

  • Doodle mafia

    Itchio

Doodle mafia

4/10

I liked the first Doodle game. It was simple, but enjoyable. Basically you had a couple of elements, and through mixing you were trying to make everything in the world (fire and water makes steam, steam and engineering makes engine… this kind of stuff). Doodle mafia has a very similar premise, but with gangster/crime theme. It was starting fine, but quickly the matches became so ridiculuos, that you need to be fortune teller to guess them. Last third of the game was basically me waiting for a clue, making one match, then waiting a couple of minutes for next clue, because the only other option was trying everything on everything. matches were ridiculuos, and very inconsistent (I needed to make a “car thief”, I literally had thief and a car, but it wasn’t correct combination. The correct one was car and robbery…). It was clearly designed for monetization on mobiles. I even collected money, with which I couldn’t do anything, but maybe gambling to have more money. At least the artwork was decent….

September 2019

Ok. So let me count. One bundle. One Steamgift win. One game from Chrono Coins. Three gifts from my husband because he loves when I’m annoyed at my backlog. Two buys because apperently I have too much money. All in all - my backlog is screwed. Oh well, lets get over it.

During the whole month I was playing my GOG and Epic games. It was really fun and I finally finish some of my long time backlogged games. I will go back to steam now, but I want to repeat this in a near future.

Best game of th month: Celeste. But Abzu was a close call.

As usual - reviews are in my previous posts.

Beaten and completed games

  • Celeste

    Epic Store

    9/10

  • Abzu

    Epic Store

    8/10

  • Saboteur

    GOG

    8/10

Dropped games

  • Moonlighter

    Epic Store

  • Kona

    GOG

New games

  • Dying Light

    2 hours playtime

    0 of 68 achievements

  • HIVESWAP: ACT 1

    2 hours playtime

    0 of 44 achievements

  • Dungeon Rats

    0 minutes playtime

    0 of 15 achievements

  • Republique

    0 minutes playtime

    0 of 26 achievements

  • Asura: Vengeance Expansion

    2 hours playtime

    0 of 65 achievements

  • 911 Operator

    3 hours playtime

    0 of 18 achievements

  • Sword Legacy Omen

    2 hours playtime

    1 of 12 achievements

  • LostWinds 2: Winter of the Melodias

    2 hours playtime

    0 of 15 achievements

  • Regions Of Ruin

    30 minutes playtime

    1 of 20 achievements

  • A Bird Story

    0 minutes playtime

    0 of 1 achievements

  • Yoku's Island Express

    0 minutes playtime

    0 of 31 achievements

  • Immortal Planet

    0 minutes playtime

    0 of 9 achievements

Finished in September (3, 4, 5)

Continuing my theme “non-Steam games” with additional three - one from GOG and two from Epic. And I think I will finish this month with this. Unfortunately I had so much work at my job, that I couldn’t play more. I will see if October’s monthly theme will be for me, if not, I will propably continue cleaning my non steam libraries, because I didn’t even touch my Uplay account.

  • Moonlighter

    Epic Store

Moonlighter

Dropped

This is a light RPG game, in which you are a shop owner. You are running through dungeon, collecting loot, which you are selling in shop, to buy better equipment and go for even better loot. I really liked the idea, but game started to be very repetitive very quickly. It’s basically a huge grind fest, to get enough money to buy better weapon or armor and go further. Shopping part of game it’s very simple and I didn’t enjoy it. You are just tweaking the prices based on simple algorithm - guy don’t want to buy thing - price down. Guy is too happy with buying - price up. Thats all, no bargain, no individual taste (or at least I didn’t see it) and in the end the customers will buy everything from you, if it will be cheap enough. I much more prefer Recetear, which has similar promise, but better mechanics. There are 5 dungeons in the game, I cleared the first one and I had enough.

  • Abzu

    Epic Store

Abzu

8/10

What a beautiful, relaxing game. It’s a linnear Walking Swim (Sorry, my puns are terrible). You are playing as a diver, visiting old underwater city and discovering it’s secrets. It’s one of those games, which has plenty of mechanics, which are completely useless, but fun. You can catch a fish, and swim on it, you can meditate, and “become” one of underwater creatures, you can spawn more animals in specials places. For no reason at all besides it’s fun. The story is very vague, and I don’t think I understand all of it, but the game is so beatiful and full of life (there are plenty of sea creatures, and they are looking really good - stylistic, but I recognized most of them, even the bizarre ones) that it is definietely worth a ride. My only complain - I had a bit of problem with controlling my diver - something felt a bit off, but it didn’t prevent me from playing.

  • Saboteur

    GOG

Saboteur

8/10

I heard about this game 10 years ago, thought that it sounds super fun, but wasn’t able to catch it until recently it appeared on GOG. It’s a mix between Assassin Creed and GTA, put inside Paris during Second World War. You are a part of the resistance and you are mostly running with explosives and sabotaging important military places, or killing important people. Beside heavy theme (Nazis, occupation, personal tragedies etc.) it’s super fun, and you are spending most of time blowing up stuff, shooting generals and generally making Nazis looks like idiots. The AI is stupid and very forgiving (at least on normal difficulty). but it’s a part of fun - many times I laught when a soldier didn’t see me placing a bomb almost on his back, or when I run into bunch of soldiers, killed the important guy, and run away before they even realised, what happened. You feel a bit like a super spy and I liked this. Also, a warning - if you are a completionist don’t buy this game. I think there is around thousand of collectables (in this case - things to blow) and it’s just too much. The worse case of “lets throw too much stuff into game” I have ever seen.

Finished in September (1, 2)

I’m going with my personal monthly theme- Non-steam games . I have too many games on other platforms, which I didn’t even touch, because Steam… So in this month - no Steam, lets play GOG, Uplay, even Epic or some PS4…

  • Celeste

    Epic Store

Celeste

9/10

This game was sooooooooo good. I mean, really. It’s a platformer, and I am a bit tired of platformers, but a gave it a chance and it was awesome. The game is basically a set of very small screens, and each screen is a separate challenge. It’s hard, but if you die, you lost at most 10 seconds of progress So you are not annoyed but just inspired to try again. I finished a main plot with around 1200 deaths, but I didn’t feel overwhelmed at any time. What else can I say… Graphic - very simple but gorgeous. Music - gorgeous. Mechanics - gorgeous ( I love the fact that they keep throwing at you new mechanics till the very end). Characters - gorgeous. Plot… - maybe not gorgeous but sweet. The plot is one thing I won’t praise above skies - it’s very nice, but I’ve seen this “you need to win a battle with yourself and find inner peace, and I am a smart story because I’m telling you this” thing so many times recently, that it’s starting to be a cliche. But other people love this plot, so maybe it’s just old sarcastic me… Nonetheless - did I mentioned that this game is gorgeous?

  • Kona

    GOG

Kona

Dropped

Yea… I feel sorry, that I dropped this game, but it annoyed me one time too many. It is an open world adventure game/walking sim, with a survival element. Think Ethan Carter mixed with The Long Dark on easy difficulty. You are a detective, you arrived to a village, you found a body and now you are on your own. The game is not telling you what to do, you need to explore locations on one big map, search for clues, and piece together, what is happening. Ok… I don’t particularly like these kind of “you are on your own, good luck” games, but this one at least is giving you tips, if you did everything in a location. Survival element - it’s COLD outside and you need to keep warm - basically it come down to searching for places when you can start fire, and matches, wood… it’s not very difficult. So why I dropped it? Well - do you remember the term “pixel hunting” from old adventure games? Because that what this game is - a huge pixel hunt - you arriving in location and start to search for things you can use or take. And you search… and search… because the indicators are small and you need to be close to see them… I mean, come on, I though we were above clicking on every pixel in 2017. This game should have “Hidden Object” genre in tags. Which is a real shame, because a few riddles I’ve seen were quite good, and the atmosphere is awesome. I wanted to love it, but I think I will finish it on You Tube.