Bangledeschler

May 2022

    Just Deserts

    Just Deserts

    11 hours playtime

    A VN that looked somewhat promising between the art and the fact that it had voice acting. Unfortunately, that’s not really the case. You’re kind of thrown into with little to know explanation. It tries to throw in a combat system, but it is so basic and lacks any real strategy that it’s a slog. Combat is also the only way you can earn money, so if you get a random encounter of enemies you can’t deal with, you can very quickly find yourself out of luck. To get better at combat you can train (which does next to nothing) and you can purchase very expensive gear which requires you to do combat. It’s a bit recursive. The voice acting is pretty mixed. Mostly good, but there is one individual who sounds pretty bad. The writing is nothing special if not a little cringey and straight up bad at times (“I like man things”). There is no redemption nor great finale aside from a little bit absurd boss fight.

    Lewd? Not really.
    Recommend? No

    LEGO® Star Wars™: The Complete Saga

    LEGO® Star Wars™: The Complete Saga

    11 hours playtime
    no achievements

    The game that really started the LEGO game franchise machine rolling. This combines the original trilogy with the prequels. Gameplay is pretty basic and standard for the LEGO series which basically means combat is pretty lacking and you’ll have some basic puzzles along the way. Not all levels are made equal, but they are pretty decent overall. The greatest thing is that it felt like all boss battles were somewhat unique and offered a good variety. That being said anything that wasn’t a gimmick puzzle had pretty repetitive combat. As one may guess, the biggest part of the game is collecting lego bits but I think giving the player a little more innate magnetism would have made this less of an issue. Especially since some of the missions as a solo player drained you of your bits (specifically vehicle missions).

    Lewd? Nope
    Recommend? Solid LEGO game, particularly for starting it all. Great way to introduce the Star Wars series to a younger audience.

    Mitsurugi Kamui Hikae

    Mitsurugi Kamui Hikae

    3 hours playtime

    Simple hack and slash game that revolves around you fighting waves of enemies and bosses. There is a loose story that ties it together, but other than a few short cutscenes it is pretty negligible. The combat is fine and there are upgrades/new moves to buy, however it only felt like a select few were actually worth the purchase. Additionally, there are a few perks to stringing together long combos which includes damage dealt, pulling off a move that damages bleeding enemies, and currency gain. The game can get fairly difficult as some bosses have near impossible moves to dodge and will require quick and precise reactions.

    Lewd? Other than the girls in school skirt outfits fighting demons, no.
    Recommend? Kinda, there isn’t much to the game but for what it is the game is decent. There is a new game plus system that does extend the playability a bit.

    The Swapper

    The Swapper

    3 hours playtime

    Puzzle platformer that deals in creating clones that mimic your movement and swapping places with them. Most puzzles are pretty straightforward but really ramp up towards the end. So much so I’m not really sure I solved some of them the way that the developers meant for me to. There is a story told mostly in the background as you go and other than explaining the reason you are doing what you are doing… it’s a bit lacking particularly with the ending.

    Lewd? Nope
    Recommend? Yes, a decent puzzle platformer though nothing incredibly unique.

    Yakuza 6: The Song of Life

    Yakuza 6: The Song of Life

    46 hours playtime

    What a refreshing game for the series. The past couple titles got a little bit tiresome of the overly complicated, twist on twist on twist, and filler story/gameplay. This game starts anew by giving you only one protagonist, does not rely on an overabundance of known characters, and introduces a whole new setting. All of the new characters seem fairly well written, and the antagonists give good motivation throughout. Overall, a satisfying story and ending, though they do beat around the bush on one topic for a little too long. The combat is pretty standard though there is an emphasis on Extreme Heat Mode which is where you will now activate most of your heat actions. This did feel like there was less of a variety in both moves and heat actions in general. Minigames are enjoyable as are the side quests. However, some of the side quests are difficult to continue or pace due to some location restrictions and lack of information.

    Lewd? No(?)
    Recommend? Very much so. A very satisfying entry in the Yakuza series.

    We Happy Few

    We Happy Few

    27 hours playtime

    What a mess and horrible experience. The game was often advertised as being Bioshock-like in it’s appearance, similarities of a dystopian society, and crazed junkies. Unfortunately, it really isn’t all that close and is barely a shell of the original premise it originally presented itself as. Joy, a pill that makes everything cheerier, presented as if it literally makes the difference from a rat to a pinata filled with candy. Other than the opening sequence it will never even come close to that. Instead, it is a cheap camouflage at best, but not meant to really be used.

    Instead of being a sort of dystopian horror, it is a cheap survival game, procedurally generated and empty. Buildings and benches often get put in awkward spots, AI often sit down onto nothing, and most loot is worthless. This is only worse when you waste lockpicks to just get a couple of rocks despite being supposedly unique chests. There is also a level and skill system, but you’re mostly going to want to focus skills that make the game less annoying such as not needing food/water, being able to sprint in public, etc. There are also side quests to help get these skill points, but they are terrible drab and either fetch quests or investigate a spot. There is almost no story or interest to them. Which leads me into the main story, it’s also awful. Instead of really focusing on the society they live in and instead goes on a weirdly personal tale for each protagonist. Oh yea, they also didn’t have enough content for one protag so they had to flesh it out by adding two others. More annoyingly as each one adds an annoying add-on to your experience and resets your skills back to 0.

    Lewd? Weirdly adult themes, but no.
    Recommend? No, I cannot stress enough how poor of an experience I had playing this and loathed trudging through it all.

    Save Room - Organization Puzzle

    Save Room - Organization Puzzle

    2 hours playtime

    What’s the best part of Resident Evil 4? Some may say shooting enemies, others may say the story, but we all know where the real enjoyment comes from. Item management. That’s right, sorting out your items in the grid-based attaché case Leon carries around and that is just what this game’s focus is. Puzzle style item management where you will need to rotate your items, load ammo, combine materials and use items so that you don’t drop or waste a single thing.

    The game in itself is weirdly therapeutic. Chill music and a focus on a simple goal. Unfortunately, the game is on the shorter end with about 30 puzzles. After everything is introduced, you’ll find that you will be resorting to the same strategy which can be a little repetitive. If the game threw in a few curveballs or moments where your strategy could make you fail would have been nice.

    Lewd? Just fit gun into slot, no lewd.
    Recommend? Yes, it is insanely cheap and enjoyable for what there is.
    EDIT: Just noticing there are two achievements missing. Fairly sure I completed this so maybe there is an update I missed. Will be done post-haste.

Final Fantasy II: 20th Anniversary Edition
PSP
Where FF1 set the generally setting and gameplay of the series as a JRPG, this started to develop the combat, art, and story. As an empire plagues the land with darkness and deceit, your group of 3 must search for your fourth lost member while facing the empire menace. There is a unique mechanic in this game where the more you use a weapon or spell, the more proficient and powerful it becomes. It also means there are no classes, so anything goes for equippables. This is fairly necessary for weapons in particular, but a double-edged sword when it comes to spells. Not only does the spell become stronger, but so does the cost. So, if you use it too much, you could end up having a spell take nearly all your mana. Another trick is that unless you use the spells in battle there’s no way to increase your spirt (white spell) or mana (black spell) which also makes it a little more complicated as it never felt like it kept up enough. Additionally, there are several combat mechanics that don’t feel explained if at all. Including how experience is gained and the perks or lack thereof for certain armor or weapons.

A major improvement from the previous game aside from the combat and story is that the world does a much better job of keeping you on track and not getting lost. Any time you veer off the right path you end up facing very high level enemies. It’s not the best system, but at least doesn’t leave you lost at sea for several hours as you try to figure out where to go next.

The biggest issue the game has is that you basically have mandatory 4th party member swaps to fill the gap for each section. This means trying to keep a consistent build across the 4th character or grinding them up is pretty worthless not to mention they take the gear they wear with them.

Lewd? Nope
Recommend? Yes, a much-improved experience and story over the original.

Final Fantasy III
PSP
Another entry that starts to bring in staples to, at least, the early series. Classes, more importantly, the ability to swap classes along with a plethora of them at that. This may not be the greatest implementation, but it was the beginning. We also get a much more engaging story and another change to combat. The perks of this re-release is that this is remade in 3D and even has a (somewhat useless) focus mechanic that helps you spot secrets.

Since classes are back, your much more restricted in equipment and no proficiency in weapons or spells. Though swapping classes does let you diversify your strategy and squad, there are penalties that seem a little harsh and limiting. For one, switching to a class that is essentially an upgraded variant does not net you any of the perks or experience from the previous job. Very few classes have this issue, but that means leveling up early classes could be wasted. Second, switching classes gives you an x amount of battles penalty to experience and damage. Additionally, swapping from a melee class to a spellcaster class gives you no mana as you previously had 0. This is super problematic and makes it so you should only swap those classes at a Inn or waste precious elixirs as there are no other items to gain mana. This becomes especially a problem for the few times you need to cast a spell in order to progress. Lastly, knowing what a class has before switching into it is impossible. In fact, the only way to know what the potential of a class is would be to either look it up or go to a person at the Inn after the switch has been made.

The story, this time around, goes back to a more classic Warriors of Light versus darkness and every step throughout the tale feels very magical and endearing. Additionally, this has the best progression yet as you literally can’t access places you shouldn’t be until you meet certain progression requirements. Other than one section, it’s very hard to get lost or not no where to go next. The only real downside to how this is setup is that saving can only be done outside of dungeons. This does help prevent you from softlocking yourself in bad situations. However, some dungeons are excruciatingly long, and you may not realize you are under level or ill prepared for a fight and then lose hours of progress. Another issue that relates to that is that some bosses require somewhat specific builds to make them even moderately doable.

Lewd? Nope
Recommend? Very much yes. Though it is not the best, this is probably the first entry in release order that I would recommend.