devonrv
  • Lirica

    51 minutes playtime

    no achievements

Adventure game. There’s a little bit of platforming, but less than 5 minutes total, and very easy to do despite having next-to-no control over your jump arc after you push the jump button. Instead, most of the game will be you walking up to the next quest objective and playing scales on your flute, represented by the D-pad and face-buttons when you’re in flute-playing mode. I played on “advanced” difficulty, and it’s still just basic scales; the only difference between one “puzzle” and the next is which note you have to start with (represented by your fairy’s color) and where you have to stop (represented by the color of a nearby object, like a mushroom or something), but even that can be an issue since one note’s color can look very similar to another note’s color. Even if you don’t see the “where to stop” object, you can just wait a second after pushing the button to see if the success chime plays and gets you out of flute-playing mode, then if it doesn’t, just hit the next button and repeat. Also, if you find an interactable object before talking to the NPC who gives you the relevant quest, the game won’t let you interact with it. Music’s not bad, but it can’t be extracted with Umodel, and the game is too obscure to find it anywhere else.

No puzzles, negligible platforming, not for me.