devonrv
  • Cosmic Zephyr DX

    21 minutes playtime

    no achievements

Well, I say “beaten,” but turns out, it’s an endless high-score game. It’s just you and the game’s one boss; once you deplete its HP bar, the screen cuts to black and fades back in with the tunnel as a different color, a different song playing, and the boss’s health refilled (even projectiles are in the same spots). Speaking of, the tunnel is purely a background detail; you only have to worry about avoiding the boss’s one shot pattern (it’s just that sometimes, it can be mirrored or faster, with the boss shooting it a different number of times). There also doesn’t seem to be much difference between difficulties except how much health the boss has, and I didn’t notice any gameplay difference between 50cc and 150cc (the tunnel moved faster, but again, that doesn’t impact gameplay at all).

Despite how little the game has to offer, it still gets stuff wrong. Even when the tunnel stretches fully around the arena, it’s difficult to tell where everything is in relation to each other, and even when you’re pretty sure your bullets should be hitting the boss, they can pass through without dealing any damage.

Overall, it’s extremely basic and mediocre. You’re not missing much by skipping it.