Quisty

March 8

I picked up Dungeon of the Endless for the monthly theme, an old sg win that I had already tried, liked and dropped for reasons I cannot remember. I’m really enjoying this game. It’s a roguelike meets tower defense meets dungeon crawler thingie. Didn’t pay much attention to the story (if there even is one), I didn’t unlock all of the characters yet (apparently some have special dialogues if in party), but it seems that I’ve crash landed on a planet and must kick some alien ass to get out of the pod while protecting a crystal.
I love the fact that I can take my time and think where I build structures and position my heroes, also I can pause whenever I want. I failed miserably the first few tries, on easy mode. Eventually I went with Too Easy and now that feels too easy an Easy is so hard >.<

Read some more of Cat President, Frisky’s route (for which I got the bad ending) and started Thunderpaw’s, but my husband asked me out for coffee and that’s a million times better than this boring drivel. I was hoping for a feline version of Hatoful Boyfriend.

I made some more progress in My Time at Portia. I got to the bottom of the deepest ruins, which was yawn inducing. The combat is just button mashing, guess that’s ok for a kid friendly game if the kid is 3. I also hosted a party to see what that’s all about and it’s pretty much pay for reputation with the Portians. I have too much food and ingredients hoarded anyway. People come, sit at the party table and stuff their faces with food. That’s all.

I was in the mood for a HOG this evening so I started Queen’s Quest since I already had it installed for the ABC Challenge I dropped on letter O due to finding the controls annoying in Octodad which was a gift and I feel like the worst human being on Earth

Oh, I forgot to mention Forget me Not - My Organic Garden. How could I? It was an addictive clicker game that I got through quite fast. Really interesting story and premise, literally growing organs. Got really grindy by the end and to get the last quest to pop for the true ending I had to leave the game idle for a few hours. Genius idea from the devs to get a quest to trigger after certain time spent (per save), it soured my experience a bit.