Aquilla

Finished in January (1-4)

  • The Suicide of Rachel Foster

    5 hours playtime

    10 of 11 achievements

The Suicide of Rachel Foster

4/10

No. Just no. I don’t care what characters in game want to tell me - 40 year old guy making 16 year old pregnant is not “romantic” and “pure love”. This has very specific name and paragraph in the criminal code. And the fact that other characters done even worse things is not an excuse.But even without this - this is quite boring walking sim in which you are wandering through empty hotel, and mostly hoping to find a trigger, which will start next dialogue. And the fact, that the game is saving only on the beggining of the chapter, crushed for me three times, and you cannot skip dialogues, so I needed to sit through them painfully after every crash is just nail in the coffin.

  • Penko Park

    8 hours playtime

    32 of 32 achievements

Penko Park

8/10

A Pokemon Snap clone, and a very nice one. you are going through an old safari park, making pictures of weird creatures, and trying to force them to do some specific things, to catch them on camera. I wish a bit, there were one or two more levels, but what I’ve got was really nice.

  • Chicory: A Colorful Tale

    13 hours playtime

    28 of 33 achievements

Chicory: A Colorful Tale

8/10

Incredibly cute game about a world without colours, tackling some issues with artist block and imposter syndrome. You are going through a black and white world an painting it with colours, solving easy riddles, and just enjoying the atmosphere. Sweet game, my only, minor issue is that because of the art style, I had some problems with depth prespective and needed a few tries to dolve some jumping riddles.

  • Jazzpunk: Director's Cut

    5 hours playtime

    19 of 24 achievements

Jazzpunk: Director's Cut

7/10

Adventure game, so easy it can be called a walking sim, which main selling point is completely random, and abstract humor. It is mostly weird and I really don’t know, what else say about it.