Big Bad Goat’s profile

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Goat Beats Backlog: Same old, same old

ISSUE 3 (Jan 2017)

Steam

8,041 hours playtime +44
4,325 achievements +36
14,550 hours of backlog -11
1,295 games not played -3

Steam

100% Completed
14 hours playtime
6 of 6 achievements

Steam

Beaten
17 hours playtime
no achievements

Steam

Won on SteamGiftsBeaten
9 hours playtime
23 of 46 achievements

Steam

Won on SteamGiftsBeaten
3 hours playtime
11 of 21 achievements

Steam

Won on SteamGiftsBeaten
4 hours playtime
11 of 21 achievements

Steam

Won on SteamGiftsBeaten
5 hours playtime
5 of 8 achievements

2017

I began this year same way I finished last one, by ploughing through some of the smaller games in my backlog, focusing mostly on my SG wins. Since my last update I managed to wipe six games off my backlog. Apart from Hexcells Plus, which is as enjoyable as the first one, nothing really stood out.

I also decided to redo my post layout to make it less messy and more mobile-friendly. If you're interested, the code for menu can be found in the last tab.

Cheers
Goat

Minesweeper Plus Plus

Actually I'm doing it huge disservice by calling it Minesweeper Plus. While the main concept is very similar to that of Microsoft's classroom/office time-killer, Hexcells is much better in every possible aspect. There are hexes instead of square fields and you need to figure out which hexes are blue (mines). And there's absolutely no need for blind clicking, every level can be solved without guessing. It's a perfect mindbender - challenging, but never frustrating.

Everything I said about the first Hexcells game applies here as well. The only difference is this one is more complicated because of addition of a new hex cell. Game is stll awesome.

Where in the World Is Nico Collard?

The only thing I remembered about playing this game 10 years ago was that Polish release had such a bad voice-overs I ended up pirating English version. As a result I didn't have big expectations when I started playing it and that's why ultimately I'm not disappointed.

Sure, it's definitely the worst part of the series so far (I'm playing Broken Sword 5 for the first time now), Nico plays a minor role this time and doesn't show up until halfway through the game and story... well, it's okay, at least as long as you don't expect much from it in the first place. Still, the thing that actually bothered me the most are horrible controls. How they managed to make them so crappy is beyond me, but neither mouse, mouse+keybord combination, nor Steam controller felt comfortable and controls provided constant frustration throughout my whole gameplay. Other than that Broken Sword 4

Once more unto the breach, dear friends, once more

Pretty fun, casual strategy/action game. Strategy, because there's some building, resource and unit management involved, action, because you click a lot. Your main goal in most missions is to either destroy the enemy castle or capture the flag planted just behind the castle's main gate. Former is achieved by hurling various types of projectiles at your foe's stronghold, latter by sending in your troops.

There's actually more depth to CastleStorm for those who wish for a more challenging experience. Bonus objectives, mission ratings, spells, heroes, castle upgrades (it's possible to design your own castle from scratch), 3 difficulty settings, additional game modes, co-op and online multiplayer (probably dead). I didn't really get that much into it though. Game was extremely fun to play for the first few hours, addictive even. After a while, though, it started getting repetitive and tedious to the point where I struggled a bit to finish it.

Girls love pearls

A well made physics based match-3 game. You drop coloured pearls on other coloured pearls to clear a level. Nice and relaxing. Unless, of course, you're a compulsive type that needs to obtain a perfect score on every stage, as his can be quite challenging :)

League of Mermaids includes 45-level story mode, 2 endless modes and a lot of bonus stages. There's not much else to say about it really. Take a look at a screenshot or two and you'll know just about everything there is to know about this game.

Blood Spatter Generator

Pretty simple and very entertaining no-bs shooter. There's no story, no briefings, no cutscenes, no limited ammo, just 60 levels of mayhem. Game features boatload of perks to level-up your character and weapons that drop randomly on the battlefield. Some of them are useless, but when you get lucky and hit the right combination of perks and guns, the carnage you inflict is very satisfying. Beating campaign wasn't that hard, only 2 or 3 missions posed bigger challenge, and it unlocks higher difficulty level.

On top of 60-level campaign Crimsonland offers 6 survival modes ranging from a classic endless one to a typing shooter (is that a thing?) and all modes can be played in up to 4 players co-op.

Kermit goes deep

Hmm... You play as a frog diving in an underwater forest, fighting cows on your way down. It's a bit creepy and surreal. If you have ~30 minutes to spare, it's not the worst option to spend your time.

Ready to use 2-column layout adapted from this. You can easily change colors of backgrounds, fonts and buttons, as well as add more items/tabs.

Goat Beats Backlog: Xmas Edition

ISSUE 2 (Dec 2016)


7997 hours playtime +16

4289 achievements

14561 hours of backlog

1298 games not played -1

HAPPY HOLIDAYS

I have loads of unfinished games . Partly because consistency is not my strong suit, but mostly because for many years I had been moving between two places and using 3 different computers. Even with cloud saves it was hard for me to continue playing a game after switching computers and even harder to get back to it after spending few weeks elsewhere. Since I'm going away for holidays I don't want to begin any bigger titles (Tyranny!) and risk adding them to the unfinished pile. Hence, I concentrated on games I could finish in barely few hours total.

More importantly, I'd like to wish you a warm and happy holidays.

P.S. Poke a goat


Won on SteamGiftsBeaten

about 2 hours playtime

no achievements

Moving pictures

I have to admit that at first I struggled with That Dragon, Cancer. I guess it felt a bit too abstract for my taste and was not fun to play. But it shouldn't be and is not meant to be. This game is a story. A very personal one. It took a while for this to sink in, but once it did... Well, it will be hard to forget.


Beaten

10 hours playtime

91 of 115 achievements

Beat one, get one free

It took me almost 4 years to finish this game. I got it on the brink of 2013 and finally beaten it with 2017 just around the corner. I started it over several times and something always interrupted my every previous attempt. Ultimately I decided to purchase the Redux version and give it another go. It took me nearly 2 months to finish this 10 hour game, but the journey is finally over. And I get to chalk off 2 games instead of one.

As for the game itself, its fun. A fast-paced shooter with a old school feel to it. I just wish I had finished it on my first try, back when it was kind of a novelty. And I shouldn't have been so ambitious with difficulty setting. I played the original campaign on a highest difficulty (4th), but for the Exile expansion I switched to normal (2nd). Soft Reset was probably a bit too easy, but definitely much more enjoyable.


Won on SteamGiftsBeaten

2 hours playtime

15 of 18 achievements

Forgettable

It's an okay physics-based puzzle game. Well, it's hardly a puzzle game since only 2 levels out of 60 available pose some challenge, but it's mildly fun and relaxing.

Supposedly there's a free 30-level browser and mobile version, although one requires Opera/FireFox with Unity Web Player and the other isn't available in my country.

Goat Beats Backlog: First Blood

ISSUE 1 (Dec 2016)


Beaten af

7981 hours playtime

2970 achievements

14561 hours of backlog

1299 games not played

IAmA Goat

Dear Assassins.

Hi, I'm a goat and I'm an addict. Some of you probably recognize me from SteamGifts, even tough I'm not chatty and my activity is very erratic. I have a gigantic backlog problem that could be tracked back to the age of 8-bit gaming. I need help.

I'm not good with words and English is not my first language. Don't be surprised if my posts read like ramblings of a madman under influence.

Peace out, BBG.


100% Completed

5 hours playtime

6 of 6 achievements

Minesweeper Plus

Actually I'm doing it huge disservice by calling it Minesweeper Plus. While the main concept is very similar to that of Microsoft's classroom/office time-killer, Hexcells is much better in every possible aspect. There are hexes instead of square fields and you need to figure out which hexes are blue (mines). And there's absolutely no need for blind clicking, every level can be solved without guessing. It's a perfect mindbender - challenging, but never frustrating.

Minor drawback is a white background that can be a bit straining for your eyes, especially since the game has strong "one-more-turn" factor to it. Game is very short, but Hexcells Complete Pack (3 games) is usually just 2,69€ on sale, but even at full price of 8,99€ it's one of the best deals on Steam.


Won on SteamGiftsBeaten

47 hours playtime

40 of 50 achievements

Emily wants to play

Let me start by saying that Dishonored was perfect. I've always enjoyed stealth games with Thief, both The Dark Project and The Metal Age, being right there on top of my all-time favourites. What's more, a story-driven mixture of Thief and Hitman was something I really hoped to play one day. Dishonored delivered. With its steampunk world to top it off it was like a mother of all wet dreams came true. Suffice to say it is the first game ever that I did 2 consecutive playthroughs of, and I've been gaming since the late 80s.

The sequel isn't as good, but it isn't that far from the original either. What's most disappointing is that this time Arkane ignored the story aspect and everything that comes with it. It's a huge bummer because the game lacks that bond that made its predecessor possibly the best game I've ever played. They dropped the ball on optimization too, but this problem is quickly getting patched out, so I'm not really complaining.

That said, everything else that made me love Dishonored is still here and I enjoyed this game immensely. I've completed my stealth, low chaos playthrough with Corvo. Now it's time for Emily Kaldwin to reclaim her throne leaving a trail of mutilated corpses behind. Fun times.


Won on SteamGiftsBeaten

12 hours playtime

10 of 33 achievements

Supergiant sword

I had big reservations about this game because while everyone was raving about Bastion, I couldn't really get why. I gave it several chances, and sure, graphics were great, narrator idea interesting, but the game itself quickly bored the hell out of me. Then came Transistor and the hype was on again. Year and a half after its release I finally decided to enter a Transistor giveaway. Well, I thought, at least I'll have better motivation to give it a proper go.

I finally did and it was a pretty swell experience that I ended up wishing was a bit longer. Excellent graphics and soundtrack are well known features, so I'll just say that combat was something that I found to be very enjoyable. And story too, good stuff. I'll definitely give Bastion another chance one day.


Won on SteamGiftsBeaten

30 hours playtime

41 of 59 achievements

Shitbot is my spirit animal

Back in 2000 when I first played The Longest Journey I have to admit I was disappointed with it. Don't get me wrong, the game was good, I just didn't see anything special about it. Probably because while I loved the parts that took place in Newport, the cuteness of Arcadia didn't really sit well with me at the time. On the other hand, I didn't mind crappy stealth and combat sequences from Dreamfall that so many people had gripe with, and I liked it much more. And over the years I kept reading how great the first part was, and how big of al let down sequel was.

I'm telling you this because it's funny how time can change your perspective. I've re-played both TLJ and Dreamfall recently in preparation to play Chapters and came to appreciate the former much more than all those years ago (I still liked Dreamfall just as much as before, but I could see why people were angry about it). The latest iteration of the saga is a fine conclusion. Great story, some amazing characters (Crow & Shitbot!), solid voice overs, good music, fantastic visuals and locations are definitely the strong points of Dreamfall Chapters. It's not perfect, though. After a strong beginning it slowly starts to lose its pacing and ultimately borders borders being straight up boring somewhere mid-game. Fortunately it makes a complete u-turn later and last 2 books are amazing. The other problem is optimization, or rather complete lack thereof. My PC is not a monster, but it has enough power to run Witcher 3 with mostly maxed-out settings and smooth 60fps @1080p. Yet it struggled to do the same with Dreamfall Chapters. Due to spending most of my PC gaming years with a hardware that was average at best I rarely whine about performance issues, but from a game that had its first episode released over 2 years ago I expected much more in this regard.


Won on SteamGiftsBeaten

5 hours playtime

69 of 82 achievements

Electric sperm saves the day

Nice and relaxing platformer/runner mix with a surprisingly good soundtrack. In my humble opinion not worth the regular price, though.

You play as a sparkly electric ball with a task of bringing back electricity to a city sunk in darkness after major power outage. Most of the time you'll spend traversing the power lines spread between various structures, powering up street lamps, houses, AC units, etc. in variety of neighbourhoods. Your performance is measured by the number of things you manage to power up and amount of little lightning bolt tokens you collect on your way through the levels. There's no real difficulty in it as you can't die. Every few stages game changes into kind of a runner/rhythm game. These levels can be actually challenging, especially if you want to want to gather all collectibles, but I guess it's mostly due to the sudden contrast in difficulty.

TurnOn was made by a team of 4, which is impressive, but it shows. Game's very short and it gets buggy once you get closer to the end. I enjoyed it for its casual, relaxing gameplay, pretty graphics and nice soundtrack, but I got it for free. Had I paid 15 euro for it, I think I would be much more critical. It's worth considering on sale, bundled it will be definitely worth getting.

Also worth noting is it plays much better with controller, even though originaly apparently it supported only keyboard.


Won on SteamGiftsBeaten

6 hours playtime

11 of 23 achievements

Girl in the Tower, Madwoman in the Attic

Down-scrolling precision platformer. Pretty easy, I guess, since I've been able to beat it without any frustrations and normally I suck big time at games like that. It's very pretty, controls are responsive and the rudimentary story is kinda funny too. Game's very short which makes it great choice for a free evening.


Won on SteamGiftsBeaten

11 hours playtime

no achievements

The sword isn't broken at all

I'm re-playing the series in order to refresh my memory before finally playing Broken Sword 5. I have to say I'm having fun and enjoy them every bit as much as years ago. 3rd installation of this point and click saga is a bit of a downgrade for the franchise, though. There's very few puzzles, lots of crates to push around to create a path and horrible controls. Otherwise it's more of the same. With trademark characters, funny dialogues and mysterious conspiracies and phenomena this time including The Voynich manuscript, telluric energy and the usual suspects in form of Knights Templar.

Overall, a very nice blast from the past.

Statistics
2563 games (+1 not categorized yet)
75% never played
10% unfinished
11% beaten
1% completed
3% won't play