My progress for this month: Fnord’s profile
Because I’m terrible with keeping things like “currently playing” and my future plans consistent and up to date, I’ll just simplify things and make a list of my progress for the month, until I can come up with a good system.
If anyone is curious about my complete backlog, it can be found here
Akaneiro: Demon Hunters
1 week from the last update. Seems like a good time for a new update, right? I’ve been continuing my journey through my backlog, playing some games that I activated ages ago, and then for one reason or another have not played yet. Oh, and I beat one expansion for a game that I have played before. Just look at all those dropped games though. I never knew my steam library was so full of broken games!
Another update, that I’m writing more out of frustration than anything else.
This month’s theme includes playing games that have been sitting unplayed in your library for ages. This is how my luck has panned out thus far:
I’ve tried 20 games
9 of them I could play through without any major issues (although that’s not to say I did not discover bugs in them…).
1 of them was broken due to servers being down (in a puzzle game…)
2 of them had had patches released that broke the games (and which never received any patch to fix the mess they caused)
1 of them had a serious bug in it from day one that was never fixed (corrupts your save data, and it seems to be a very common one, if you go by what people say on the forum for it)
3 of them did not play nice with my modern OS/hardware
1 of them worked, but was based on a comic book series I’m unfamiliar with, and it was clearly not made for people unfamiliar with it
1 of them worked, but there was no way to rebind the controls and the controls it defaulted to on my gamepad were completely bonkers (and it’s the kind of game I’m not playing with a keyboard & mouse)
2 of them were just really bad, or annoying. Considering I played through Air Conflicts: Secret Wars and Kane & Lynch 2, that should give you an idea of how bad these were.
Third update this month! Wow, I’m on fire :P It helps when one of the games was 3 min long, and the other were short. This months theme really gets me to play some varied games, at least. I would not say that the games have been great thus far, but sometimes it’s nice to step out of your comfort zone and play something weird.
Is it already time for another update? You bet! I’ve been able to take down one game per day in the last few days. This month’s theme is about cleaning out your steam library, and I’ve been committing to playing some of my oldest unplayed games, and it turns out that those games are also really short. I guess that should come as no surprise, most of these are from the first generation of bundles, and indie games back then were, generally speaking, a bit shorter and less involved than modern indies. This was also before we started seeing non-indies in bundles to any greater extent.
People who stalk my Monthly Themes post might have noticed that what I consider to be “games I bought early” to cover quite a big time span. Well, truth to be told, I did not get a lot of games on steam before bundles, and bundles came in at a far slower rate early on, so I had time to play most things that I got. It was not until around 2012 that things really started spiraling out of control.
Anyway, this is what I ended up playing:
Is it already time for another update post?
So the sale is over, and this is what I ended up getting:
Age of Empires II
Age of Mythology: Extended Edition
Halo Wars: Definitive Edition
Tank Warfare: Tunisia 1943
The Tenth Line
Her Majesty's SPIFFING
Europa Universalis IV
Two age of Empires 2 DLCs, 1 Age of Mythology DLC & Halo Wars came from the Microsoft RTS collection. I would likely have skipped at least the Age of Mythology DLC, had I’ve been given the option, as it’s reviews indicate that it is pretty terrible, but it was cheaper to buy the thing with it.
Tank Warfare: Tunisia 1943 with all the DLC was actually cheaper than just buying the base game itself. The name of the game makes it sound quite bad, but I’ve played two of the company’s previous games (Achtung Panzer: Operation Star & Achtung Panzer: Kharkov 1943), and both were really good. This looks like more of the same, but set in north Africa, rather than Russia. I have high hopes for this one.
Worshippers was cheap, and looks quite good. I’ve heard nothing about it before though, so it will be interesting to see how it really is.
Battlestations: Pacific is another cheap game (less than 1€), which looked really fun in a video I watched on youtube. My only concern is getting it to run, as it uses GFWL.
The Tenth Line: There’s something really charming about how this game looks, that combined with a low price made it hard to resist.
Her Majesty’s SPIFFING: This one has been on my radar for a while now, and I finally ended up getting it. The developers of this game seemed really nice when I had a quick chat with them a few years back.
And finally, more EU4 DLCs, because you can never have too many of those!
I got three games as gifts.
Hylics: The art looks really interesting in this one. No idea if the game is any good, but the reviews do indicate that there’s something more to the game than just interesting art.
Shadow of War: I did like Shadow of Mordor, but I only semi-recently added Shadow of War to my wishlist, after they removed the lootboxes, and re-balanced the game.
Outcast - Second Contact: The first Outcast was very good, back in the days, but the controls make it feel a bit dated. So I do have high hopes for this one. There’s not a whole lot they would have to do to make Outcast into something that’s acceptable in this day & age.
Small rant time. Anyone remember how I ranted about Final Fantasy X, and made 2 posts about it? We have this post where I picked apart the games flaws, and pointed out that it really was not all that good, and then this post where I mentioned more flaws, but also pointed out that the characters, art style, story & soundtrack made the game compelling enough for me to see it through to the end.
Well, this is going to be about Final Fantasy X-2
FF X-2 takes place 2 years after the first game, and follows two returning characters from the first game (Yuna & Rikku) and a new character, Paine. Where FF X had a wide variety of characters, all having different “jobs”, FF X-2 has 3 characters, but you can switch jobs for them. In this regard, the game is similar to FF V, a game I quite liked for its “job system”. Unlike FFV, you can switch “job” mid-battle though, so X-2 is more flexible in this regard. This was actually the reason why I decided to install the game, as I was curious about the job system, which on paper sounded quite good.
That was a bad move, from my end.
The game starts with what looks like Yuna on a stage singing some really awful pop music. Actually, this is going to be a trend, awful music. You see the other two characters beating up guards while spying on Yuna, and then they start to fight. It turns out that a villain has stolen Yuna’s clothes, and is pretending to be her. There’s some more nonsense, which I think was meant to be funny, then there’s a chase sequence where you chase fake-Yuna, while getting bombarded with enemies (remember how I complained about FF X’s encounter rate? This is worse), and then the real Yuna shows up. She’s somehow gone from a kind-hearted person who summons spirits to a gun-ninja in the span of 2 years.
After this fight, you’re taken to an airship, where you get to talk to the crew. The music here sounds awful, and the characters are cringe-worthy. As a bit of optional content during this part you can find out about why you’re here. Yep, the very foundation to the games story is hidden in an optional menu when talking to a character who keeps spouting tutorials that were just as bad as that of Final Fantasy X (which had really bad tutorials). The new character, Paine, sounds bored and reminded me of what happens when a bad actor/actress tries to portray a goth character in a movie.
Then after some aimless wandering about, trying to find the trigger that makes the story progress (turns out that you need to talk to characters in a specific order, and then rest… that ended up taking me longer than it should have, as I missed one character’s dialogue as it was right next to another character, and every time I tried to talk with him, the character next to him would speak, which made me think that you could not speak to him. Turned out that you had to find that one specific spot to stand on in order to trigger the right character’s dialogue…)
And then you get taken down to a new mission area. Cue some cringe-worthy dialogue which fails to be funny, bad music, followed by the villain who stole Yuna’s clothes showing up, more cringe-dialogue, an encounter rate higher than an NES JRPG, and me giving up on the game.
So what went wrong? For one, the writing was awful, making the characters, which I thought was the strong point of FF X, a weak point. What about their design though? Well, their outfits seem to have taken a turn for the skimpier. Anyone who played FF X might remember how the camera loved focusing on Lulu’s breasts after combat. Now it does that will all characters instead. And if not their breasts, then their crotch. Something tells me this game was mostly targeted at teenage boys…
Class-switching is done through a on the fly clothes switch for the characters. That was why it was so important to get Yuna’s clothes back, because they are magical. You’re expected to switch clothes a lot during combat. During the clothes transformation animation, the camera really loves to focus on the characters breasts, crotch or butt.
Combat also feels a lot less structured than in the first game. It still has some kind of “active time battle” (meaning that the characters have a bar that fills up, and when it’s full, you get to act), but it feels a lot more chaotic than in the previous game. The animation quality is also oddly poor for the main characters, and their abilities are strange and nonsensical (so the character throws a shoe at the enemy, and now all the enemies take fire damage?). The animation quality for the enemies that returned from the first game was quite alright, but the few new enemies have noticeably worse animations.
So no, I did not beat the game, not even close to it. I got through 6% of the story, but wow, this was bad. It feels like they managed to take most of what was good about FF X, and then got rid of it, and replaced it with gratuitous fan-service and some of the worst music I’ve heard in a JRPG. This feels like a game made on the cheap, to cash in on the popularity of the first game, but with a fraction of the budget, and with a bunch of very out of touch people making all the decisions (Hey, people liked Yuna & Rikku, so let’s make a game about them, and as our main target audience are teenage boys, lets make them as sexy as we can. That will sell!). It might get better later on, but a game can’t leave a first impression this bad, and expect me to not drop it.
A few more games beaten, one of them being a rather large one (Pillars of Eternity 2). I ever expected to 100% a game like that, but it was so good that I ended up doing pretty much everything in that game.
End of the year!
So, in terms of gaming, this has been a pretty good year for me. Played a bunch of really nice games. I do feel like in terms of game releases (on PC at least) this year was a bit weaker than previous years, but that only meant that I had more time to play older games! And it’s not like it was a terrible year for game releases or anything, just that we had a bunch of really good years in a row. The highlights for this year has to be Pillars of Eternity 2 and Battletech, two really good games, that I still fear will be forgotten in the future. Pillars 2, while great, did not represent a big step forward for the genre, and unlike Pillars 1, it was not released during a drought period, there are plenty of good RPGs out there these days, and Battletech, while really fun to play, did not seem to really leave a lasting impression.
This year I beat fewer games than last year. Heck, there was one month where I just beat a single game. But on the other hand, several of the games I’ve played this year have been rather lengthy ones. Pillars of Eternity 2, Warhammer 40k: Sanctus Reach, Age of Mythology, Fallout 4, Tales of Berseria, Dying Light, Path of Exile, Battletech, Final Fantasy X, these were all games that broke 30h for a single playthrough. I’ve also been a bit better at not buying games I don’t need, although there’s still some work to be done.
But I don’t have time to write a lengthy post right now. So, Happy New year everyone!
- Won on SteamGifts 161
- Temp 0
- Games beaten - August 2016 7
- Games Beaten - September 2016 13
- Games Beaten - October 2016 11
- Games Beaten - November 2016 9
- Games Beaten - December 2016 9
- Games Beaten - January 2017 15
- Games Beaten - February 2017 12
- Games Beaten - March 2017 5
- Games Beaten - April 2017 13
- Games Beaten - May 2017 9
- Games Beaten - June 2017 12
- Games beaten - July 2017 9
- Games Beaten - August 2017 8
- Games Beaten - September 2017 8
- Games Beaten - October 2017 6
- Games Beaten - November 2017 6
- Games Beaten - December 2017 3
- Games Beaten - January 2018 6
- Games Beaten - February 2018 6
- Games Beaten - March 2018 6
- Games Beaten - April 2018 3
- Games Beaten - May 2018 5
- Games Beaten - June 2018 7
- Games beaten - July 2018 7
- Games Beaten - August 2018 5
- Games Beaten - September 2018 1
- Games Beaten - October 2018 8
- Games Beaten - November 2018 6
- Games Beaten - December 2018 2
- Games Beaten - January 2019 8
- Games Beaten - February 2019 11