Back once again for the... Noble Gamer’s profile

My favorite game genres are simulation/management/building, RPGs, and turn based strategy/tactics, but I enjoy a variety of mostly single player games. Fallout 4 is my most played game recently. I have 150+ reviews on Steam.

I am a patient southern US gamer who buys bundles regularly and often gives away what I don’t want to SteamGifts. On occasion I accept trade offers and sparingly buy from games during seasonal sales.

My main rig is: Ryzen 5600X, RTX 3080, 1 TB Samsung Evo 970 Plus NVME. My old rig was a refreshed 2012 build.


January 2020

Did a lot of gaming (maybe too much for once) and am happy with my new rig. Month was otherwise tough, but going in with
I’m sadly likely going to have to RMA my mobo because the DRAM light comes on 2 out of 3 times I start it up. Here’s hoping I can do an Advance RMA on my Strix B550-F so I’m not without a system for however long it takes for ASUS to ship a replacement.

Also I’m making an effort to find games in my library that work well on Steam Link via mobile phone, hence a few of the simpler games that I played this month.

Stats

I beat and completed more than I left unfinished or wont play. I also paused Humble Choice since I wasn’t super interested in few games I could’ve gotten from it. So I think that’s a win.

This month’s games:

6% won't play
38% unfinished
38% beaten
19% completed

This year’s priorities:

3% won't play
63% never played
14% unfinished
17% beaten
3% completed

Completed

Half-Life 2

Eliza

10.6 hours
1 of 1 achievements

I recommend this to anyone who wants a thought provoking visual novel but doesn't need much choice to enjoy a story of technological, corporate, ethical, and personal struggles. Everything is told from the story of a woman who reconnects with people from her past, tries conducting AI driven counseling, and tries to set a future course for her life. It took about 7 hours for me to play through the entire story, and then see all endings.

Half-Life 2

NERTS! Online

2.2 hours
no achievements

Do you want an online multiplayer variant of Solitare? Because Nerts is how you get multiplayer Solitare. It delivers on what it says it is, and I enjoy it.

Beaten

Half-Life 2

Tomb Raider

25.4 hours
18 of 50 achievements

The story was just the right length for me with just the right amount of challenge. Lots more cinematic action in the last third to fourth of the game. Completed 80%+ of the game, but many achievements are for collecting or multiplayer. A decent game to be one of the first to break in my RTX 3080 on.

Half-Life 2

Reventure

3.1 hours
38 of 101 achievements

Found 38 endings including good ones so I'm considering this one as beaten. Such an amusing game with an unusual amount of strategy around which items you pickup since usually picking up more items limits your jump height.

Half-Life 2

West of Loathing

17.7 hours
4 of 28 achievements

A fun story in this best in class stick figure RPG, which says a lot compared to Flash web based stick RPGs. DLC was alright, though figuring out how to defeat most ghosts without a fight is really tough to figure out. Works well for Steam Link Mobile.

Half-Life 2

Save Your Nuts

4.3 hours
7 of 27 achievements

Played every map and every mode against AI. They took the concepts of the 3 modes (multi nut CTF, 1 nut CTF, brawl) nearly as far as it will go and decently polished, but relies on multiplayer for extended fun or gameplay.

Half-Life 2

Rock of Ages 2

10.8 hours
4 of 21 achievements

Just as big but higher quality than the first game. Tower defense (and attack) hasnt been this fun for me since Sanctum 2. Unlock rocks, weapons, stuff, and slots for stuff.

Half-Life 2

Bottom of the 9th

11.8 hours
8 of 17 achievements

A baseball game with unique dice mechanics with just one or a few innings play per game, hence the game's title. Great for Steam Link mobile after optimizing resolution.

Playing

Half-Life 2

Titanfall® 2

1.8 hours
4 of 50 achievements

A decent great looking FPS so far, and just started moving around in a titan. The parkour elements took me a bit of getting used to.

Half-Life 2

EXAPUNKS

12.7 hours
1 of 16 achievements

Only the second Zachtronics game where I could get to or past the mid point. Love the "easy to learn" with challenging puzzles for applying programming concepts. It is difficult to master in the sense of decreasing lines of code or time it takes to complete something, which is optional if you want to do better compared to other players. It was satisfying in a hacker battle (where code length has a minor limit) where I could beat the NPC 100% and a Steam friend at 70% vs 30%. I recommend the game Gladiabots if you like that sort of thing, though that can get advanced pretty quickly with AI type commands.

Played & Paused

Half-Life 2

GRIP: Combat Racing

18.4 hours
18 of 35 achievements

Got to tier 10 of 11 of the campaign. Very happy with how far I got and the variety in tracks & modes.

Half-Life 2

Another Brick in The Mall

26.7 hours
3 of 52 achievements

A mall building sandbox with schedule and some resource management. The gameplay loop or gameplay variety isnt strong enough for me to call it a simulator first.

Half-Life 2

Divide by Sheep

2.6 hours
3 of 19 achievements

Its made for mobile and has okay variety but too complex for me to move past the first world with about 40 levels, and 6 other worlds. Great concept though.

Won’t Play

Half-Life 2

Kingsway

3.4 hours
1 of 21 achievements

Great RPG concept for the UI to be like a computer OS, but doesnt hold my interest past a few playthroughs. Simple mechanics, enemies, and gameplay.

February preview

  • Titanfall® 2

    2 hours playtime

    4 of 50 achievements

  • EXAPUNKS

    13 hours playtime

    1 of 16 achievements

  • Deus Ex: Mankind Divided™

    5 hours playtime

    0 of 81 achievements

  • XCOM: Enemy Unknown

    6 hours playtime

    0 of 85 achievements

  • Yooka-Laylee

    5 hours playtime

    0 of 35 achievements

  • Sunless Skies

    0 minutes playtime

    0 of 31 achievements

  • Don't Escape: 4 Days to Survive

    14 minutes playtime

    0 of 25 achievements

  • Morphblade

    2 minutes playtime

    no achievements

  • BATTLETECH

    141 hours playtime

    34 of 128 achievements

  • Divinity: Original Sin 2

    50 hours playtime

    2 of 97 achievements

2020 Year in Review

This covers my backlog strategy & 2020 stats, my PC gaming rig, highlights from what I beat, and what I’m most eager to play next.

Backlog Strategy

I’m thinking less blatantly about a strategy than last year, but generally speaking I’m going to play whatever sounds fun across various genres. Because some genres can be too intense to play for more than an hour or so in one sitting or some games might better fit a certain mood I’m in, I may start to playthrough more than one game around the same time. Secondarily, I occasionally look for games that I know will be quick wins, easier 100% completions, or games with an active online player base that I should play before the player count dwindles.

My PC Rig

I got a new monitor (ASUS TUF 1440p/165Hz) earlier in the year, followed by a new CPU (AMD 5600X) on its launch near winter, then new GPU (RTX 3080) from waiting at a Microcenter before it opened, new SSD (1 TB Samsung Evo 860 Plus NVME), and a new PSU (Corsair RMx 850W) because the 3080 was causing coil whine for my older 750W PSU.
If you want to see pics or details, the new rig is here on PC Part Picker, and my old rig is here.

Backlog Progress

I feel more focused on what’s fun while not leaving tons of loose ends on games. I’m happy with how I’ve kept pace with my % of beaten + completed games not declining against my growing list of unfinished games.

  • Looks like I’ve been slowing down how many games I buy, only 200 this past year instead of 200 in my first 6 months here. Maybe that’ll be less than 100 this year?

  • The vast majority of my purchases were through bundles (my guess is activating 3-5 games per bundle, versus up to 10 per bundle a few years ago), with some SG wins and trades, and a handful of rare Steam sale purchases.

  • I’m beating or completing an average of 1 game every other week.

  • Being more realistic about what I don’t think I will actually play keeps my Never Played and Unfinished game lists in check.

Keep in mind my 2019 stats only include half the year because that’s when I joined BLAEO.

2020 Priorities Progress

At the beginning of the year, I came up with a list of games from my backlog that interested me the most. I am pretty happy with the progress I made on that list:

11% won't play
38% never played
27% unfinished
22% beaten
3% completed

See my 2019 year in review post for the list of my 2020 priority games, as it would make this post way too big.

The bottom of this post will have my 2021 priorities list. Most games I didn’t start or complete from it will roll into 2021’s list, with exceptions like games that I’d prefer to have DLC for before playing.

Historical charts

2020

1.6% (16/985)
11.8% (116/985)
5.0% (49/985)
73.7% (726/985)
7.9% (78/985)

2019

1.4% (11/767)
11.5% (88/767)
8.6% (66/767)
75.1% (576/767)
<divclass="progress-bar game-wont-play " title="won't play: 26 of 767 games" style="width: 3.389830508474576%; padding-left: 0px;">3.4% (26/767)

June 2019 (when I joined)

1.1% (6/562)
11.9% (67/562)
11.0% (62/562)
73.0% (410/562)
3.0% (17/562)

Year over year changes in % and game count

Date / Category

Now 2020 2019 June 2019 (actual %, estimated #s)
Total Games 985 +28%, +218  +36%, +205 562
Never Played 74%, 726 -1%, +150 +2%, +166 73%, 410
Beaten 12%, 116  +1%, +28 +1%, +26 12%, 67
Unfinished 5%, 49  -1%, -17 -2%, +4 11%, 62
Completed 2%, 16  +1%, +5 +0%, +5 1%, 6
Wont Play 8%, 78  +5%, +52 +0%, +9 3%, 17

2020 game highlights:

  • FPS: Superhot: MCD - A fun, addicting construction and deconstruction of First Person Shooter that builds on the original.
  • Open World: Fallout 4 - The post apocalyptic world has a lot of detail that tells a story more than the main storyline itself, resulting it becoming my most played single player game on Steam. As one of the few open world games I played, its RPG elements are decent and its FPS mechanics are pretty good with not enough bugs to get me to quit.
  • RPG: Divinity: Original Sin 2 - The quintessential modern co-op RPG is something I started playing with a friend of mine this year, and there isn’t a more intricate RPG I’ve played given its deep attributes, voiced dialog, and more.
  • FMV, mystery: Her Story - A superb, unique, non-linear open ended FMV where you are investigating a suspect of a murder by searching a database of interrogation videos via seaching for words transcribed from interrogation.
    Honorable Mention is Late Shift for its high production value and branching story with multiple relatively unique endings.
    Franchise, roguelite, card game: Hand of Fate 2 - My favorite roguelite in how deck building, stories, encounters, battles, and psuedo-chance mini games come together.
  • Hybrid: Rock of Ages - Tower/castle defense combined with knocking down the enemy’s castle door with a rolling rock is entertaining and comedic.
  • Puzzle: Letter Quest - A great typing/Scrabble hybrid where point values from words are used to attack enemies, with all kinds of modifiers and power ups.
  • Building: Bridge Constructor Portal - An excellent challenging twist on bridge building that officially licensed Valve’s Portal IP, including GLADoS voice work.
    Honorable mention for Mad Tower Tycoon with how it respectfully pays tribute decades later to Sim Tower in 2.5D.
  • Racing: GRIP - Futuristic arcade racing at its finest with seemingly gravity defying tracks at every turn and plenty of different modes. Racing at mid tiers and using items have a slight learning curve, but its satisfying and rewarding.
    Honourable mention is Sonic & All Stars Racing Transformed as its the best cart racing game I’ve played on PC - Frantic and fun with air and water racing mixed in.
  • AI: event[0] - Linear story led by interactions with a chat bot that is decently intuitive.
    Most creative game from some other genre: Divekick - A great amusing deconstruction of fighting games where core moves are to dive or kick. Brief stories from each character provide replayability if you are a fan of fighting games.
  • I got stuck on: MOTHERGUNSHIP - Bullet hell gun building FPS is lots of fun and has coop, but I got stuck midway through the singleplayer campaign.
  • Revisited game: Tower Unite - The addition of the Arcade, Accelerate (arcade kart racing), and nightclub this year were huge. I got the most fun & gameplay out of Arcade, as I love ticket games but without the IRL cost, and I hope to see more Arcade games soon that they have visual previews of.
    Honorable mention to Unrailed, the coop train track building experience. Upon release out of Early Access they added a tutorial, a single player mode, and much more.
  • I don’t plan on playing again: Rocket League - I think I’ve reached my personal skill ceiling even after trying controller instead of KB+M, and the new car toppers or cars aren’t enticing as I’ve been happy with what I’ve acquired since launch - Whether unlocked or the couple of DLC I’ve bought. I’d also rather not sign up for an Epic Games account, even if it supposedly is indirectly linking my Steam account. I have plenty else to play, including some online games as well.

Disappointments

Only a few significant gaming disappointments encroached on how much of a haven gaming was in a year that was otherwise uncertain and sometimes insane.

  • Most disappointing beaten game: Kentucky Route Zero - Lack of engagement and narrative significance to me could not be overcome by some of the more unique mechanics and any meaning that could be derived from the game. The beginning acts almost anyone can appreciate as an introduction to the initial characters and the game world as I did. These and at least interludes between some episodes are available on the game’s website or elsewhere as video. The middle acts will test the amount you are engaged in the characters and surrealism, which I failed. The final act will be the biggest test of how much wonder or significance you can squeeze out of this game, which I could no longer. This game was not for me, despite it supposedly being an allegory to the 2009 global financial crisis, during which I was without a job for months, yet the story did not resonate with me.
  • Most disappointing game I won’t finish: Beholder 2 - The first one was a great tenant management sim that nailed the dystopian vibe and story, and the Beta of the 2.5D sequel gave me moderate hope for the sequel. After advancing past the ground floor of the government building, the side stories didn’t add much to the game regardless of whether the sorid parts were turnoffs and the core activities got grindy even after selling out to other people to mitigate grinding your main job.
    Genre disappointments:
  • Traditional turn based RPGs - Ones with fixed character positioning (e.g. JRPGs) or fixed attact targets except for AoE attacks (like For The King) are much less appealing than back in my console days.
  • Puzzle games - There are very few puzzle games that I’ve ever been really into, and it turns out if I have to revisit a puzzle more than a couple times or feel so stuck that I have to look up several solutions online then I’d just as soon move on to a different game. For some reason I seem more patient and tolerant of retrying other games from other genres with challenging elements.

2021 Priorities

Not only do my new priorities include games out of sheer interest, but also more recent or AAA-like games that may make best use of my new PC hardware.

  • West of Loathing

    7 hours playtime

    1 of 28 achievements

  • GRIP: Combat Racing

    13 hours playtime

    15 of 35 achievements

  • Tomb Raider

    19 hours playtime

    11 of 50 achievements

  • Deus Ex: Mankind Divided™

    5 hours playtime

    0 of 81 achievements

  • Reventure

    9 minutes playtime

    3 of 101 achievements

  • Save Your Nuts

    0 minutes playtime

    0 of 27 achievements

  • Titanfall® 2

    0 minutes playtime

    0 of 50 achievements

  • Eliza

    0 minutes playtime

    0 of 1 achievements

  • Kingsway

    0 minutes playtime

    0 of 21 achievements

  • XCOM: Enemy Unknown

    6 hours playtime

    0 of 85 achievements

  • Sunless Skies

    0 minutes playtime

    0 of 31 achievements

  • Another Brick in The Mall

    5 hours playtime

    0 of 52 achievements

  • Rock of Ages 2

    5 hours playtime

    0 of 21 achievements

  • RaidersSphere4th

    5 hours playtime

    no achievements

  • Automachef

    0 minutes playtime

    0 of 11 achievements

  • EXAPUNKS

    0 minutes playtime

    0 of 16 achievements

  • Bottom of the 9th

    6 hours playtime

    0 of 17 achievements

  • Shadow of the Tomb Raider

    5 hours playtime

    0 of 99 achievements

  • Yooka-Laylee

    5 hours playtime

    0 of 35 achievements

  • Phantom Doctrine

    7 hours playtime

    0 of 47 achievements

  • Trine 4: The Nightmare Prince

    3 hours playtime

    0 of 39 achievements

  • Middle-earth™: Shadow of War™

    10 hours playtime

    0 of 72 achievements

  • LEGO® Jurassic World

    0 minutes playtime

    0 of 49 achievements

  • Kingdom Come: Deliverance

    3 hours playtime

    0 of 82 achievements

  • The LEGO® Movie - Videogame

    0 minutes playtime

    0 of 48 achievements

  • Radio Commander

    0 minutes playtime

    0 of 49 achievements

  • Red Faction Guerrilla Re-Mars-tered

    3 hours playtime

    0 of 57 achievements

  • Resort Boss: Golf

    4 hours playtime

    0 of 38 achievements

  • Just Cause 3

    6 hours playtime

    0 of 66 achievements

  • F1 2019

    39 minutes playtime

    0 of 50 achievements

  • Batman: Arkham Origins

    5 hours playtime

    0 of 60 achievements

  • Planet Coaster

    4 hours playtime

    0 of 32 achievements

  • Hand of Fate 2

    49 hours playtime

    28 of 99 achievements

  • BadLands RoadTrip

    0 hours playtime

    0 of 10 achievements

  • Oxygen Not Included

    0 minutes playtime

    0 of 35 achievements

December 2020

It has been a good month to end the year with. I got a RTX 3080 from Microcenter and thanks to gift cards I received for Christmas I’m also getting a new power supply & nvme SSD drive on the way. My old power supply is making a coil whine sound with the new GPU despite the PSU having enough raw wattage capacity. Rise of the Tomb Raider is likely the most GPU intensive game I have since it uses both RTX and DLSS, which benchmarks beautifully with my GPU at 1440p and I plan to play not long after I finish Tomb Raider.
In the next few days to weeks I’ll post a 2020 Year in Review that includes pics & build details of my new PC rig, cover the best & worst of what I’ve played in 2020, look at my overall backlog stats over time, and my game priorities for next year.

Stats

Made notable progress and marking some more games as won’t play, though the changes in stats reflect changes since October since I didn’t jot down stats from November.
985 games (+27)
74% never played (-1%, +5, 726)
5% unfinished (-1%, -9, 49)
12% beaten (+1%, +7, 115)
2% completed (+0%, +1, 16)
8% won’t play (+1%, +18, 78)

On-Going Games

Half-Life 2

Divinity: Original Sin 2

50.3 hours
2 of 97 achievements

Enjoyed getting more loot including finally getting res scrolls, some challenging battles got harder, got source collars off, escaped Fort Joy. I'm on a boat.

Half-Life 2

BATTLETECH

140.5 hours
34 of 128 achievements

I haven't played this since the first DLC came out because I wanted to wait for the rest of the DLC to drop, and I finally got around to returning to it. I'm not restarting my campaign as I dont want to "lose" all the progress I've made. Its somewhat of a learning curve all over again, and after beating my first mission back with 3 restarts, I still had one pilot die, and they overhauled stats so I have to repick them and refigure out the tactics that come with that. I'm disappointed that no matter what the FPS is near (but not locked) to 60 FPS at 1440p regardless of graphics settings, but maybe that was just on my GTX 1060, which I've upgraded since.

Beaten

Half-Life 2

EVERSPACE™

32.4 hours
11 of 33 achievements

It is a great space combat roguelite that I recommend to anyone who doesn't hate roguelites or 6DOF games (e.g. Descent, Overload). It even has a story unfolding with some characters and some questlines as you progress to and beyond your first complete playthrough of the 6 space sectors, each with multiple locations. I appreciate its visuals that run at high FPS on high (but not epic) settings at 1440p on GTX 1060, and very much look forward to its sequel.

Half-Life 2

A Hat in Time

23.4 hours
8 of 46 achievements

A masterclass in PC platforming. So polished with great controls, a fun story, fun to collect stuff, and good bosses. The metro DLC is awesome plus Online Party, but Seal the Deal was weak as it starts with a 12 fragment hourglass (ugh!) and no checkplint even after 5 pieces. Also the hardcore-type badge/mode on StD was pointless for me because the base game was a substancial challenge.

Half-Life 2

AVICII Invector

2.9 hours
7 of 24 achievements

I've only played a few rhythm games on PC, and this is my favorite thanks to the progressive challenge and somewhat unique maneuvering to the beat. The story of the ship pilot is okay but somewhat charming. I was only really into a few of the DJ's hits, but there wasnt a song from this game that I didnt like.

Half-Life 2

Rock of Ages

9.4 hours
8 of 19 achievements

Rock of Ages: Roll a round rock down the hill to breach a castle gate, and build up defenses to slow down your opponent from doing the same to your castle. Amusing and entertaining through and through. Look forward to playing the sequel in the not too distant future, and hope to get the third one in a game bundle sometime.

Playing

Half-Life 2

Tomb Raider

18.5 hours
11 of 50 achievements

Picked this up again now thay I have my RTX 3080, and I got unstuck from the firefight after gaining flaming arrows. I guess frames do in fact win games! Looks better than with my GTX 1060. Still enjoying this but I'm spending somewhat less time on getting collectibles. My guess is thar I'm half to two thirds of the way through the game.

Half-Life 2

GRIP: Combat Racing

12.5 hours
13 of 35 achievements

Rock of Ages: Roll a round rock down the hill to breach a castle gate, and build up defenses to slow down your opponent from doing the same to your castle. Amusing and entertaining through and through. Look forward to playing the sequel in the not too distant future, and hope to get the third one in a game bundle sometime.

Half-Life 2

Divide by Sheep

2.1 hours
2 of 19 achievements

A game seemingly designed for mobile, but this one is a puzzle for rescuing sheep that you make hop around between islands. Am using Steam Link to play this one from my phone.

Half-Life 2

West of Loathing

7.2 hours
1 of 28 achievements

West of Loathing: Amusing US western themed 2D RPG with polish. May play this further on mobile. Feels like overkill playing it on my RTX 3080.

Janaury 2021 Preview

  • GRIP: Combat Racing

    13 hours playtime

    13 of 35 achievements

  • Tomb Raider

    19 hours playtime

    11 of 50 achievements

  • West of Loathing

    7 hours playtime

    1 of 28 achievements

  • Divide by Sheep

    2 hours playtime

    2 of 19 achievements

  • Titanfall® 2

    0 minutes playtime

    0 of 50 achievements

  • BATTLETECH

    141 hours playtime

    34 of 128 achievements

  • Divinity: Original Sin 2

    50 hours playtime

    2 of 97 achievements

November 2020

I haven’t been able to get an RTX 3070 or 3060ti yet, but did get a 5600X with new mobo and RAM - Such an upgrade from 3570K! If you want to get in on online hunting for GPUs or CPUs, check out the distill.io browser plugin that’s basically a fancy F5 & page update detector with unlimited local use and a limited number of email notifications - Just don’t hammer bigger sites more than once a minute like Best Buy or Newegg, or else you’ll get locked out. Anyways, the new CPU not going to boost my max FPS since I’m on 1440p most the time, but it will prevent some FPS dips when CPU bound like at 1080p or when playing a sim game. Gonna swap out the RAM though because every other time it boots up or unsuspends, the DRAM light turns on - I really do not want this to be a mobo issue. Hope to get a new GPU from Microcenter getting there before they open. I was on the fence about a 3080, but deciding against it since because of the price difference and it would go beyond 100+ FPS that I want to target for most games.
See my updated build here.

At the end of the year, I will have my own best & worst game lists out of everything I’ve played this year, and a priority list of games I hope to tackle in the new year. My nominations for the BLAEO awards are below though if your curious what I’ve played from this year’s releases.

On-Going Games

Half-Life 2

Tower Unite

91.5 hours
177 of 459 achievements

Played another new racing track that I enjoyed. Also tried getting a few new stuffed toys from the claw machine, only got one of them, and some repeats. A nightclub opened in the Plaza area which has a great media playlist mechanic and audio visualizations, and more importantly has billiards tables off to one side that I really enjoy playing.  I hope the billiards visually looks less janky though in upcoming hotfixes.

Half-Life 2

Divinity: Original Sin 2

31.8 hours
2 of 97 achievements

Finally picked this up again with my friend this weekend, who used this to break in his new 4K TV. We've come across another castle, but this one had puzzles outside. The battles are getting crazy, and we're having a tough time finding resurrection scrolls the further we venture away from the core of Fort Joy. We should probably head to a town to get (read: steal) some.

Completed

Half-Life 2

Subsurface Circular

2.8 hours
13 of 13 achievements

Interesting short narrative driven story game told entirely with robots on a subway. Easy to 100% without playing through the entire thing twice thanks to the ability to jump to chapters.

Beaten

Half-Life 2

Fallout 4

175.4 hours
36 of 84 achievements

I stuck with the railroad through thick and thin, which evidently makes it not possible to be neutral with the Institute even if undercover. Overall it was worth playing through, as the world building stories were decent even if the main storyline wasn't grand. I wanted a vast post apocalyptic world to mindlessly collect & kill stuff in with some story, and I got just that. Its no F:NV story, and I encountered more bugs than that or FO:3, but they didn't screw over my overall experience.

Half-Life 2

Slime Rancher

29.7 hours
34 of 57 achievements

The desire to make your slime farm better and find more slimes is a core gameplay loop that works great for me and oddly addicting, though the game might not be for people who are not at all into collecting creatures.   I rarely play or enjoy any kind of farming games, but this is the most enjoyable farming game since the original SimFarm.
My only minor gripes have to do with what is or is not shown on the map, and teleported.

Playing

Half-Life 2

EVERSPACE™

24.8 hours
8 of 33 achievements

The essential space combat roguelite. Great sense of progression within and between playthroughs. I've gotten to Sector 5 a few times but I've always come across a big armada type ship or a swarm of stuff I cant handle. The final sector after 5 is no exception. Just have to strategize better with different power ups. Thankfully each replay allows me to buy pilot or ship perks with $ as well.

My BLAEO Game Awards 2020 nominations

My nominations were pretty limited because most of the games I play are more than one year old, as I’m one of the /r/patientgamers, and I don’t feel like nominating a game that I haven’t played.

- Game of the Year: Risk of Rain 2, SUPERHOT: MIND CONTROL DELETE
- Best Co-op/Multiplayer Game: Unrailed
- Best Free to Play Game: Split or Steal
- Most Value for Money: Risk of Rain 2
- Best Game Under $20: SUPERHOT: MIND CONTROL DELETE
- Best Addition to an Existing Series: SUPERHOT: MIND CONTROL DELETE
- Most Addictive Game: Unrailed
- Prettiest Game: AVICII Invector (Dec 10, 2019)
- Best Soundtrack: AVICII Invector
- Best Early Access Game: Mad Tower Tycoon
- Best Underdog/Hidden Gem: Mad Tower Tycoon

Next Month’s Games

Won’t Play

Found some more games I was either stuck on or haven’t touched that I’m confident I very likely won’t ever play:

Half-Life 2

Crypt of the NecroDancer

7.4 hours
0 of 44 achievements

Loved it when I played it, but got stuck. Guess my rhythm isn't great and only got me so far.

Half-Life 2

Hacknet

7.8 hours
4 of 11 achievements

Got most of the way through the main story, and part of the way through DLC, but didn't want to look up anymore solutions.

Half-Life 2

Override

0.5 hours
3 of 43 achievements

Online fighting game with meh controls and meh single player mode.

Half-Life 2

Ring Runner: Flight of the Sages

1.9 hours
1 of 175 achievements

2D story heavy ship shooter is unique but isn't my type of game. I'm having a lot more fun with space games like Everspace. 

Half-Life 2

Silent Storm

0.6 hours
no achievements

Sentinels is supposed to be better and hopefully not as aged as this one was when I played it for a bit. 

Half-Life 2

TERRORHYTHM (TRRT)

1.0 hours
22 of 57 achievements

Another rhythm game that's great on paper, but my rhythm can't keep up with it.

Half-Life 2

The Escapists

18.7 hours
0 of 37 achievements

How to escape eludes me no matter what map except for one.  I'd rather play the sequel anyways.

Half-Life 2

Retool

1.6 hours
1 of 8 achievements

Its an ameteur version of Volume with weaker story & narration.

Half-Life 2

Dark Future: Blood Red States

8.3 hours
5 of 36 achievements

Mad Max on rails with time manipulation seems cool on paper, but there's not enough about the gameplay that doesn't make it interesting for me beyond one "season".  The world's story is told through various text between hitting the road, but I wasn't familiar or into the Warhammer universe lore that its based on.

Half-Life 2

Anomaly Warzone Earth Mobile Campaign

2.0 hours
0 of 39 achievements

I'm not playing a mobile version/campaign on PC.

Half-Life 2

DiRT Rally

5.0 hours
0 of 170 achievements

I'll play the sequel instead. 

Half-Life 2

Don't Starve Together

5.3 hours
no achievements

The original was enough survival for me. Doing that along side other people is too much for me.

Half-Life 2

F1 2015

6.8 hours
0 of 45 achievements

I'll play 2018 or 2019 instead.

Half-Life 2

Galactic Civilizations I: Ultimate Edition

0 hours
no achievements

I will play #2 or #3 instead.

Half-Life 2

Republique VR

0 hours
no achievements

I don't have VR, and I have a ton of other things I would prioritize over purchasing VR, like even having a GPU that could support it. Note that this is a separate game from the normal/original version.

Half-Life 2

Stronghold Crusader HD

4.3 hours
no achievements

I'll play Extreme edition instead.

October 2020 Progress Report

This might be one of the more varied months in terms of game choice, and in real life as well. I was hoping to go to a local PC store for the RTX 3070 launch but unfortunately my area was hit by Tropical Storm Zeta (Hurricane before it hit me), causing us to lose power & internet for a day and for friends to lose power for days. So it was important for me to get my generator going for the fridge, microwave, and several other things. After stopping it to refuel, the generator battery died and I wasn’t able to start it up until I replaced a spark plug, but all was well except for having to chop up a 50 foot tree branch with a max thickness of nearly one foot.
At least I got a new den which I personally wired for cat 6 to future proof the wiring for multi-gigabit if the networking hardware to support it will ever come down in cost. The rough topography of my home network is visualized here. It basically guarantees speedy 5 GHz coverage throughout the entire house.
Here’s hoping I can snag an RTX 3070 in time for the holidays. I’m watching stock notifiers and retailer pages like a hawk.

Updated Stats

958 games (+13)
75% never played (+0%, 721)
6% unfinished (+0%, 58)
11% beaten (+0%, 108)
2% completed (+0%, 15)
6% won’t play (+0%, 56)

I got Humble Choice this past month, but not much else.

On Going Games

Half-Life 2

Fallout 4

172 hours
32 of 84 achievements

I'm continuing my work with the Railroad but while infiltrating another faction its tough not to turn on the Railroad. So I'm going to have to try to find a way to warn the Railroad despite not getting a mission objective option that says so. Hope to "beat" the game in the coming month - Its been a fun romp in the wasteland.

Beaten

Half-Life 2

Sonic & All-Stars Racing Transformed Collection

11.6 hours
14 of 50 achievements

The best kart racer I've played for PC. It's over 10 years old, so the graphics & Windows 10 compatibility could be better, but it has solid gameplay & variety. Vehicle types include land, air, and water with many different races and challenges.

Half-Life 2

Risk of Rain 2

12.2 hours
no achievements

I've enjoyed this action roguelite bullet hell-type for several playthroughs which has yielded one win on easy. I'm working on normal difficulty, but don't expect to beat it on hard. This is heavily praised for its co-op ability as well.

Playing

Half-Life 2

EVERSPACE™

10.5 hours
5 of 33 achievements

Well worth what I paid in a Fanatical sale for this space FPS roguelite - Decent story, fun & addictive gameplay, alright enemy & environment variety, and space is awesome. Makes me curious what this would be like with my sidewinder joystick if I dug it up. This makes me excited for the sequel.

Half-Life 2

Subsurface Circular

1.8 hours
7 of 13 achievements

Narrative driven game with mystery elements about robots in a human world. Kinda slow but interesting story. Only 1-2 parts of 6 remaining. Its getting interesting to play robots against each other in a way.

Stuck

Half-Life 2

Hacktag

8.9 hours
4 of 42 achievements

Great co op hacking game, but I'm playing it single player and its really tough for certain concurrent activities where both the stealth person and the hacker have to be at the same terminal at the same time.

Next Month’s Queue

Going to start some more lighthearted games, because I figure I’ll need more of that with how crazy things may get in the US with the upcoming election.

  • Fallout 4

    172 hours playtime

    32 of 84 achievements

  • EVERSPACE™

    11 hours playtime

    5 of 33 achievements

  • Subsurface Circular

    2 hours playtime

    7 of 13 achievements

  • Slime Rancher

    4 hours playtime

    0 of 57 achievements

  • A Hat in Time

    7 hours playtime

    0 of 46 achievements

September 2020 Progress Report

This month has been interesting in the PC gaming world:
Following the GTX 3080 and 3090 launches has me intrigued in the 3070’s rumored TI or SUPER variant but pessimistic that I could get one at launch if I wanted to.
Then NVIDIA’s latest drivers made DX11 games start with black screen or no input for my GSYNC monitor, with older games having no issues. So I rolled back my display drivers for the first time ever.
Also Microsoft bought Zenimax Media which includes Bethesda - Will be interested to see how that may broaden what platforms & subscriptions its games are available on.
At the beginning of October there has also been the Zen 3 Ryzen 5000 series announcement, in which AMD is claiming to take the overall gaming performance crown from Intel. Will be very interested to see how that plays out. At some point I see myself upgrading my GPU before my CPU, and given that AMD (or retailers) generally end up discounting their products sometime after launch then I may still consider the 5600X (or 5600) over the 3600.
You can see a pic & part list for my current build here on PC Part Picker.
EDIT: I’m optimistic that I’ll have just as much or more time to play more games this month since I’ll have some time off from work, but we’ll see if my extra work load at the beginning of October offsets that.

Updated Stats

945 games (+8)
75% never played (+0%, 713)
6% unfinished (-3%, 56)
11% beaten (+0%, 106)
2% completed (+1%, 15)
6% won’t play (+3%, 55)

I did some cleaning of the Unfinished category by asking myself if there were games that I partially finished that I am highly unlikely to play again, and those games I moved to Won’t Play.

On Going Games

Half-Life 2

Fallout 4

167.5 hours
30 of 84 achievements

I focused more on other games than this one for the month. I did join the Railroad faction though as a change of pace compared to typically siding with Brotherhood of Steel for their tech, and I started my journey of finding the Institute.  After installing MSI Afterburner, I learned that my CPU is bottlenecking my game almost as often as my GPU. At least the game usually stays well above 60fps @ 1440p as long as I'm not outside in the middle of a city.

Half-Life 2

Unrailed!

5.3 hours
5 of 46 achievements

I'm glad it released out of Early Access and they added with a tutorial and a single player mode with an AI companion. The AI bot is kinda dumb though, requiring your commands. The command/chat system is intuitive at least, otherwise I wouldnt have played multiple sessions before. When it comes to single player though it can be tough at first to think constantly for what the bot should be doing, so there's a learning curve there. However when playing with other gamers its easier because anyone who isn't playing the game for the very first time easily falls into a cooperative groove of what is most important to do to keep the train going and reach the next station. 

Completed

Half-Life 2

SUPERHOT: MIND CONTROL DELETE

30.2 hours
14 of 14 achievements

I enjoyed the first game, and I enjoyed this one just as much with its more varied mechanics. It does have similar self pretentiousness, but the modifiers you can gain and that affect enemies & levels change things up. It is interesting how the game deconstructs at the end similar to how it builds up at the beginning. Going through the "story" completes all achievements, and it only requires a subset of "levels" to be beaten reach the end of the game, though beating more levels can yield rewards in some cases.

Beaten

Half-Life 2

Kentucky Route Zero

7.4 hours
5 of 24 achievements

The lack of engagement and narrative significance for me could not be overcome by some of the more unique mechanics and any meaning that could be derived from the game. The beginning acts almost anyone can appreciate as an introduction to the initial characters and the game world as I did. These and at least interludes between some episodes are available on the game's website or elsewhere as video. The middle acts will test the amount you are engaged in the characters and surrealism, which I failed. The final act will be the biggest test of how much wonder or significance you can squeeze out of this game, which I could no longer. This game was not for me.

Played, and Stuck

Half-Life 2

For The King

11.5 hours
16 of 72 achievements

A turn based RPG with board-game type elements and largely RNG actions & attacks influenced by character abilities and loot. I tried a playthrough a few times on the easiest difficulty using a variety of characters, but cant finish the first campaign, and have no idea how close I was to completing it. So I'm marking this one as stuck.

Won’t Play

I played these previously - Not this month. Here are the games previously marked as Unfinished that I don’t think I’m likely to play again, along with a brief explanation on each:

Half-Life 2

10,000,000

5.5 hours
2 of 14 achievements

Great match-3 RPG hybrid that I got stuck on after getting a score of few million.  It was improved upon by its sequel, You Must Build a Boat.

Half-Life 2

Action Henk

3 hours
2 of 21 achievements

Best butt scooting platformer racer, but I got stuck trying to get through the second half of 1 player mode.

Half-Life 2

Aporia: Beyond The Valley

9.1 hours
10 of 41 achievements

A pretty Cryengine puzzle game, but an important puzzle glitched on me that I cannot complete and I do not want to restart the game.

Half-Life 2

Balancelot

0.4 hours
1 of 10 achievements

Ride a unicycle through levels and don't fall over or down a pit.  Got the little gameplay I wanted out of it.  Best as a mobile game.

Half-Life 2

Beat Cop

2.2 hours
6 of 32 achievements

An accurate simulator of mundane cop life, including being crass.  I got the gameplay I wanted out of it.

Half-Life 2

Card City Nights

3.1 hours
1 of 8 achievements

A CCG-ish game with a lite story got too complicated for me in terms of deck building for me to get very far in the story or enjoy it in the mid-game.

Half-Life 2

Clustertruck

9.3 hours
12 of 19 achievements

Discovered this years ago when a Landfall dev was posting to /r/GamePhysics on reddit, and enjoyed it as a parkour-like platformer. Got most of the way through the levels but got repetitive for me when I got stuck.

Half-Life 2

EARTH DEFENSE FORCE 4.1 The Shadow of New Despair

7.9 hours
0 of 51 achievements

ED…ehhh. Its a mindless 3rd person shooter that I'd recommend with friends shooting the breeze, but its not for me.

Half-Life 2

Goat Simulator

3.8 hours
13 of 127 achievements

Got the gameplay I wanted out of this classic physics sandbox.

Half-Life 2

Gratuitous Tank Battles & Gratuitous Space Battles

0.6 hours
1 of 24 achievements

Gratuitous 2D upfront planning then watch the battle unfold battles. I like strategy games, but I guess I like turn based and RTS more than an up front commander-type strategy.

Half-Life 2

Gunman Tales

1.2 hours
21 of 45 achievements

Got the gameplay I wanted out of the campaign.

Half-Life 2

Holy Potatoes! A Weapon Shop?!

14.2 hours
0 of 50 achievements

Cute amusing game, but the mechanics seemed fairly simple to me and didn't engage me like the demo of the franchise's space game.  I rarely enjoy crafting anyways.

Half-Life 2

Human: Fall Flat

16.9 hours
13 of 79 achievements

For me it crosses the threshold of challenging controls into unnecessarily frustrating, especially with camera angles in various places.

Half-Life 2

Infinifactory

14.8 hours
2 of 22 achievements

I guess I just suck at Zachtronics, as I'm now 0 for 2 with this and SpaceChem.  My hunch is that these are too complex and unlike any other puzzles for me to wrap my head around beyond the beginning of the game.  I hope the same can't be said of Exapunks and Eliza.

Half-Life 2

Knights of Pen and Paper 2: Free Edition

0.0 hours
13 of 33 achievements

Got grindy in the mid to late game for building up levels or coins in order to be viable in the main storyline's dungeons.

Half-Life 2

No Time To Explain Remastered

10.0 hours
0 of 9 achievements

Enjoyed the beginning of the platformer, but bosses got too hard. I'd rather spend time on other platformers.

Half-Life 2

Tumblestone

7.2 hours
2 of 28 achievements

Okay block matching game but I could only get part way through the fixed levels.

Half-Life 2

Vertiginous Golf

0.8 hours
3 of 45 achievements

Neat courses, but simple graphics and meh story makes this less engaging than other games with golf including Tower Unite and others.

Half-Life 2

World of Goo

3.5 hours
0 of 8 achievements

Fond memories of this as the first massively popular digital-only console indie self published game (at least on the Nintendo Wii).  I could only get half way through the puzzles, and that's okay

Next Month’s Queue

This includes some games I am very excited to get into given their high public praise. With Fallout 4, I’m hoping to finally finish the main story and minimize my shiny side-quest syndrome.

August 2020 Progress Report

I’ve branched out from just playing Fallout 4, but with mixed results. Still enjoying my new 1440p 144Hz monitor. I just wish my work would calm down some so I had a bit more time to game after my usual workday.The announcement of NVIDIA’s 3000 series makes me hopeful that when the 4000 series comes out (next year?) I’ll get in on a cheaper 3070, something like it, or something better. Until then, my 1060 is doing just fine.

Updated Stats

937 games (+9)
75% never played (+0%, +6, 706)
9% unfinished (+0%, +2, 81)
11% beaten (+0%, +0, 106)
1% completed (+0%, +0, 12)
3% won’t play (+0%, +1, 32)

This includes my Humble Choice September purchase and redemptions. I’m tempted to buy Fall Guys, but I’m going to try to restrain myself until at least Season 2 or later when more levels get added and things get fixed.

On Going Games

Fallout 4

Fallout 4

138.2 hours
25 of 84 achievements

I'm approaching Level 50 and explored half the map. I've been focusing on side quests and exploration somewhat more than the main quest, but with some new legendary weapons, power armor, and a hazmat suit, I think I'm ready to go into what's supposed to be the deadliest part of the map for the main quest.

Half-Life 2

Tower Unite

90.8 hours
175 of 448 achievements

I played two new race tracks for Accelerate and they were decent, but it was disappointing that I couldn't get in a race with more than 4 people. Perhaps it was because of the time of day I was playing it. This is really the type of game that needs at least 8 players to capture the same chaos and competitiveness of Mario Kart. Very glad they added Accelerate as a new game world though!

Stuck

MOTHERGUNSHIP

MOTHERGUNSHIP

17.5 hours
5 of 20 achievements

I got 8 main missions in but got stuck on a tough level and got tired of retrying the same type of levels.
The core gameplay loop consists of selecting/buying weapon components to put together, fighting robot/alien enemies in procedural rooms, more buying & crafting between enemy rooms, complete the level to get a mission reward and keep all loot. If you die then you lose all loot you brought, earned, or bought but keep your XP and unspent coins.  Progression early to mid game took me about an hour per main mission level, alternating between retrying main mission, doing XP missions, and a few free/pre-equipped missions.  
If you love FPS bullet hell, gun building is appealing, want co-op, and are good with procedurally generated levels, then this is a must buy game on sale.  If you don't have friends with this game and you often get tired of procedurally generated levels, then think twice about buying this game outright.

Playing

Half-Life 2

SUPERHOT: MIND CONTROL DELETE

14.7 hours
11 of 14 achievements

The main story/levels are more elaborate with special abilities and multiple lives, but as you progress you unlock some familiar things like endless mode. Its just as engaging as the first game, but more challenging in the later levels, where I might be stuck. I've unlocked the last area, but not everything on the second to last area. My advice is to not take certain powerups if you don't think you can use them strategically. That way, you will get better choices on powerups between levels.  The storyline (if you can call it that) is just as pretentious as the first one, which is okay with me, though it is somewhat creepier.

Won’t Play

Half-Life 2

Boundless

0.4 hours
1 of 59 achievements

There was simply too much crafting at first for me to get into this, and I don't think I'm just saying that because I happen to be playing action packed FPS with moar action. There are lots of other games i'd rather play first, and I've not been keen on survival games with heavy crafting elements unless they have really engaging gameplay or environments (e.g. Subnautica).

Next Month’s Queue

July 2020 Progress Report

So I got a new 27 inch ASUS 1440p 144hz display with freesync/G-SYNC - A huge upgrade from the 720p TV that I previously used! Its my first new computer monitor in way too long, so I wanted to ensure I had something that could do higher than 60hz and better than 1080p for whenever I may upgrade my GPU in the future. The good news is that my GPU supports that resolution & variable refresh rate over DisplayPort now that I upgraded its firmware, so it just comes down to how taxing each game is on my GPU as to whether it can push my monitor to its limits. Fallout 4 isn’t the best game I could’ve broken this in with, but with a high FPS physics fix, graphic config tweaks, and the official HD texture pack, it looks and feels nice getting it to run at 60-100 FPS indoors all day and outdoors in many settings.

Stats Now

928 games (+10)
75% never played (+0%, +16, 700)
9% unfinished (+0%, +0, 79)
11% beaten (-1%, +0, 106)
1% completed (+0%, +0, 12)
3% won’t play (+0%, +0, 31)

This includes my Humble Choice August purchase and redemptions. I’ve been really tempted to buy Fall Guys, as I had that wishlisted since its E3 announcement last year, but I’m behaving myself by sticking to my backlog and also it just makes sense to at least wait for the online performance and bugs to get ironed out beforehand, if not wait for some more minigames since I’ve heard some criticisms that the variety could be better.

On Going Games

Half-Life 2

Fallout 4

120.5 hours
23 of 84 achievements

Its been fun so far reaching level 35, having explored just under half the map, starting enough of the main quest to know who took my character's son. I guess I'd describe my build as a dog loving stealthy VATS rifleman. I think I'm leaning toward joining the railroad since I've aligned with Brotherhood in a prior game and minutemen's emphasis on settlements doesn't appeal to me. I hope to get a better relationship with Piper, but her turn-ons werent what I thought they were and she seems easily pissed off by a few non-obvious actions.

So far there haven't been too many bugs, but there certainly are some where I had to do stuff like temporarily turn on no clip or revert to a save a couple of minutes ago.  Also, NPCs (companions or not) grabbing your power armor is annoying. Not sure if I can fix that without a mod that disable achievements or requires all the DLC that I don't have - The major "unofficial patch" requires the latter.

Next Month’s Queue

Although I’ve been enjoying Fallout 4 and will likely see it through to the end of the main story, I’m planning on branching out some in the coming month - Taking occasional breaks from FO4 to play other games that I’m eager to get into. Evidently I just can’t get enough of FPS’ right now since I can haz moar frames:

June 2020 Progress Report

This month was relaxing in some ways but crazier when it came to work.On the PC front, I’ve been eyeing a CPU/Mobo/RAM upgrade to a Ryzen 5 3600/B550/16GB DDR4-3600, but I think I’m going to try to hold off on it until before or on Black Friday when better deals and increased motherboard supply is available after the recent high demand on the heels of new CPUs in recent months.  I’ve also been looking at monitors, but when I’m looking at decent 1440p+ monitors with 90Hz+, I don’t think the increased potential fidelity relative to my current monitor (because my PC can’t push that res+FPS on all games) is worth the minimum cost of $350.  For that much money, I think I’d rather get into VR with something like the Samsung HMD Odyssey+ on sale. Enough drooling over new PC stuff, let’s get to the games.

Stats

I only got two games from the Steam sale: Titanfall 2, and Conduct DELUXE.
All my other games have been from bundles and a few SG wins.

912 games (+31)
75% never played (+1%, +29, 684)
9% unfinished (+0%, +1, 79)
12% beaten (+0%, +1, 106)
1% completed (+0%, +0, 12)
3% won’t play (-1%, +0, 31)

1% (12/912)
12% (106/912)
9% (79/912)
75% (684/912)
3% (31/912)

Last month:

1% (12/881)
12% (105/881)
9% (78/881)
74% (655/881)
4% (31/881)

On Going Games

Half-Life 2

Divinity: Original Sin 2

26.0 hours
2 of 97 achievements

Finally picked it up again, beat up various magisters, and got some treasure. Very challenging but satisfying battles.  We need more res scrolls.

Beaten

Half-Life 2

Dyscourse

23.3 hours
3 of 31 achievements

A branching story-driven game where a group of people get stranded on an island, needing to survive and find a way to get rescued. Its only a survival game in the sense there can be life & death choices impacting who survives being stranded.  It was worth playing once, but scripted dialog was so simplistic that it was kid friendly. So with that and my meh engagement in the game, I wasn't motivated to play through again.

Played but paused

Half-Life 2

Hand of Fate 2

48.9 hours
28 of 99 achievements

Still my favorite roguelite I've played.  I've now completed more than half of the campaign, a few more endless games, and played but haven't completed one adventure.  Adventure seems to be a generally longer or deeper campaign. I had to pause it though because I won…

Playing

Half-Life 2

Fallout 4

60.7 hours
12 of 84 achievements

I was excited for this SG QGG group win on Steam. So I jumped back into the Fallout FPS RPG franchise that I've previously enjoyed, and so far its been good and worth playing. Its all very familiar, but with some enhanced visuals and a few new welcome features like more mods, reworked perks system, crafting, and settlements. So far it doesnt seem much more buggy than FO3 OR FNV, though the load times for going to the Commonwealth seem unusually long even with an SSD and 24GB of RAM.  Maybe loading stuff into VRAM of my GTX1060 is what's adding time?  The game does seem to use all 6GB of VRAM, and I haven't downloaded hi-res texture packs.I want to build up settlements later when and if I feel like it. Right now they're mostly a means to crafting, with Red Rocket being my base where I store stuff, because I want to focus on exploring and quests.As for alignment, I'm trying to avoid joining the minutemen because I don't want to have a bunch of "defend the settlement" quests, optional or mandatory.  I'm leaning toward joining Brotherhood because I've enjoyed that before, but I might go Railroad since that's more unique to FO4.  I do have a feeling that the story isn't going to be as elaborate as the other Fallout games I've played, but I haven't even gotten to Diamond City yet because I'm exploring and doing many side quests north of there.

Next Month’s Queue

This hinges on how much more time I spend on FO4, but here’s what else I might play…

May 2020 Progress Report

Got into a better gaming groove this month despite things getting worse in the world and I was forced to take some unpaid leave from work. God help us all.

Stats

We’ll see if Steam summer sale in late June yields some new historic lows for DLC or games high on my wishlist. Bundle buying this month has been minimal, as this month doesn’t include June’s Humble Choice which won’t be released for another day. Fanatical started Bundle Fest, but so far there’s hardly anything of interest for me as most of the games of interest there I already have.

881 games (+14)
74% never played (-1%, +7)
9% unfinished (+0%, +2)
12% beaten (+0%, +3)
1% completed (+0%, +1)
4% won’t play (+1%, +1)

1% (12/881)
12% (105/881)
9% (78/881)
74% (655/881)
4% (31/881)

Last month:

1% (11/867)
12% (102/867)
9% (76/867)
75% (648/867)
3% (30/867)

On-Going Games

Half-Life 2

Tower Unite

89.6 hours
172 of 426 achievements

There was a major patch, and things seem to be running more smoothly in game.  I played some more Arcade games, and am two thirds of the way to getting enough tickets for a rideable scooter.

Half-Life 2

Split or Steal

236.5 hours
no achievements

This was a major update that added some cosmetic & emote capabilities including decoupling pets from specific characters and a new full anonymous mode on certain days.  I overhauled my buildings to stuff that is balanced between split multipliers and generating artifacts.  Having buildings that only generate artifacts was making grinding for gold painfully slow, whereas by getting buildings with split multipliers, I'm increasing my overall gold take per run because the coin take is basically Coin Multiplier times Split multiplier.

Completed!

Half-Life 2

Mad Tower Tycoon

83.9 hours
42 of 42 achievements

I got my tower to 5 stars & 100 floors, which I don't think I even did with Sim Tower.  I had to start a new tower in order to get achievements for purchasing land, since my first tower evidently started with all land pre-purchased.  The 400 or 500 day achievement was bugged, so I had to reload the game one or two dozen days prior to getting the achievement.

Beaten

Half-Life 2

Startup Company

81.3 hours
10 of 29 achievements

I built a video platform company big enough to buy another one and was able to retire a millionaire.  I recommend this management sim to anyone who is a fan of the genre and doesn't mind crunching numbers to ensure the right amounts of things get auto crafted. The core gameplay loop is to hire people that make "parts" of an online platform which increases the number of potential or actual users handled, attract new users through marketing, and make money through ads or charging for services. It does a great job of illustrating the complexity of building & scaling an online platform, but in the late game that doesn't translate to engaging gameplay.

Half-Life 2

Late Shift

7.5 hours
8 of 20 achievements

I recommend this game on sale to anyone who enjoys interactive movies given its high production value, but there may not be enough here for people who like games that happen to have a bunch of FMV. This is still the best interactive video I have played so far and am so glad I got it in a Humble Monthly, though it is not perfect as I explain later. Late Shift is a crime thriller where you play a student who unwillingly becomes an accessory to a heist and has to figure out how to deal and resolve the evolving situation before, during, and most importantly after the heist.
Playthroughs are 1 to 1.5 hours straight (no save or skip functions!), with one significant diverging point between chapters in the beginning of the middle, up to 14 chapters to reveal, and 7 endings.

Started playing

Half-Life 2

Hand of Fate 2

36.4 hours
26 of 99 achievements

Probably my favorite roguelite I've played, as it improved on the first game in every way except action combat.  I've completed half of the campaign, several endless games, and haven't touched adventure which I presume are longer campaigns.  In some ways it has less RNG and elements of chance than most roguelites because you select most of the cards that go into your deck and gambits/tests have an element of skill (sometimes subtle though).  There's clear progression, things that can help with progression, and enough variation in cards or strategies available that it doesn't rely solely on "git gud".

Played, got stuck

Half-Life 2

Volume

8.3 hours
10 of 24 achievements

I recommend this simple yet elegant pure stealth game to anyone who likes stealth, likes a challenge, or maybe likes puzzles. The object is to steal all the white drops, and get to the lit up exit without getting shot. I'm only ~30% of the way through the campaign but I feel like I've played enough to weigh in on the game. 

Half-Life 2

Infinifactory

14.8 hours
2 of 22 achievements

This is now 0 for 2 on playing through most of a Zachtronics game.  As a supply chain/builder puzzle I was more engaged with Infinifactory than Spacechem, but I only got through the first third of levels.  They just got too complex for me I guess.