Always Hunting Those Achievements :) VinroyIsViral’s profile


October 2026

This month has been extremely busy with PhD work and content creation, but I’m making a lot of progress in those areas! I’ve also completed a few games I’d had unfinished for years, so that’s nice too! However… being busy with content creation also made me get a ton of keys, so… the backlog will never be finished….

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

Slime Rancher

3.8/5
25.0 hours
57 of 57 achievements

Slime Rancher is a cute, charming, and very addictive farming sim that wraps a simple loop in a colorful world full of adorable blobs. The first several hours are slow and a bit of a slog, and the constant back and forth for resources can wear on you, but once automation kicks in and the largo combinations start piling up, it really hooks you in. Rush mode is also a great change of pace for when the ranch grind starts to feel one note. If you can get through the slow start, this one is easy to recommend.

Half-Life 2

Eldest Souls

2/5
30.0 hours
50 of 50 achievements

Eldest Souls has gorgeous boss designs, a great soundtrack, and some of the most impressive fight visuals I’ve seen in a 2D indie soulslike. Unfortunately, the actual gameplay of fighting those bosses feels unfair, with attacks that connect when they shouldn’t, poor telegraphing, and bosses that overstay their welcome. Add in a miserable achievement list and a platforming zone that exists purely to ruin your day, and I can’t recommend this one. It’s a classic case of wasted potential, because the artistic side of this game deserved a much better foundation underneath it.

Half-Life 2

pureya

2/5
22.7 hours
9 of 9 achievements

pureya is a pleasant-looking minigame collection with a lot of variety, some enjoyable cutscenes, and nice character skins. Unfortunately, the minigames are mostly variations on the same marble-collecting idea; they get boring and frustrating fast, and the pachinko board you have to use to unlock everything gets old way too quickly. Add in a hellish "100 score on every minigame" achievement and visuals that gave me eye strain, and I can’t recommend this one. If you want a solo WarioWare-style experience, it might scratch an itch, but it lacks the charm and personality that makes that kind of game work. Not recommended

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!) ▼

September 2026

My birthday month! Busy as always, but lots of progress! I would’ve preferred more completions, but I’m still hacking away. I also have the double-edged sword of being a content creator, and now that I’m getting more sponsorships, I’m also getting more games that are being added to my backlog… suffering from success, I suppose.

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

Chillquarium

3/5
49.3 hours
21 of 21 achievements

Chillquarium is a cozy fish-collecting idler that actually respects your agency, letting you play as actively or as passively as you want without forcing a slow, artificial pace on you. There's a huge variety of fish across freshwater and saltwater types, the music and atmosphere are quite solid, and progress keeps ticking along even with the game closed. That said, the endgame grind for painted mythic fish is a frustrating RNG slog, and the way older fish packs get instantly devalued the moment you unlock a new one left a sour taste by the end. Still an easy recommendation for fans of the genre, just don't expect the back half to feel as rewarding as the start.

Half-Life 2

Desktop Defender

4/5
102.2 hours
80 of 80 achievements

Desktop Defender is an addictive idle auto-battler with a gameplay loop that consistently hits you with dopamine, whether it's incremental upgrades or ascensions layered with more buffs on top. You can feel yourself getting stronger run over run, and the weapon and equipment variety gives you real freedom in how you go about clearing everything on screen. Performance chugs a bit in the later levels, and the achievement grind at the very end is a bit ridiculous, but overall this is a very solid pickup for fans of the genre. Recommended.

Half-Life 2

Gloamvault

3.5/5
46.0 hours
55 of 55 achievements

Gloamvault is undoubtedly fun, but it's also inherently imbalanced in a way that flattens most of its own systems. Fireball is busted enough to carry entire runs on its own, which leaves poison, burning, necromancy, sacrifice, and most other spells feeling pointless by comparison. Merging monsters is still addictive, the atmosphere is great, and there's a ton of monster variety to chase down, but the balance issues and underused features hold it back from being something more. The achievement grind is also really rough. Recommended, but def needs more polish.

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!) ▼

August 2026

This month has been the month of incremental and idle games. I’ve been extremely busy starting the 2nd year of my PhD program, and I’ve also started a new NIH-funded fellowship (a huge achievement in my field at my level), so lots of big things for me! I’ve also spent like a week or two playing Leagues 2 on RuneScape 3 (got Dragon Cup), so that’s been eating up some of my completion time as well. Overall, lots of progress both in real life and the realm of gaming!

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

Digseum

5/5
3.0 hours
10 of 10 achievements

Digseum is a brilliant little game that is very enjoyable while also valuing your time. The digging and excavation loop is genuinely fun, the incremental progression is satisfying, and I loved basically every second of it. It never gets boring, scales really well for its short runtime, and never once felt like it was padding itself out just for the sake of it. Highly recommended!

Half-Life 2

My Little Spider

3/5
16.2 hours
29 of 29 achievements

My Little Spider is a cute desktop companion idler that undermines its own appeal with a rough early game, poor customization, and an oddly active gameplay loop for something meant to sit in the background. The spider and art style are genuinely charming, but between the visual clutter, the lack of scaling options, and a slog of a first few hours before things actually feel idle, this one has a fair bit of friction for what's supposed to be a low-effort desktop pet. Recommended, but just know the game has a slow start and the more active elements don't exactly feel like they pay off all that much.

Half-Life 2

My Little Life

3.5/5
18.4 hours
23 of 23 achievements

My Little Life starts off slow, cramped, and a little frustrating, but stick with it and it turns into something worth your time. Once you get a second person and enough money to actually start decorating, the game opens up in a way the early hours don't hint at. It's very forgiving with its economy, refreshingly customizable, and more active than you'd expect. Give it a real chance before writing it off. Recommended, but just know the start may be a bit rough.

Half-Life 2

No-good Streamer Mirai-chan! (Now accepting lewd comments

2.5/5
5.1 hours
no achievements

No-good Streamer Mirai-chan has good art and excellent voice acting, but that's about where the good stuff stops. The interaction gameplay with Mirai barely works, the streaming segments are a drag, and the game spoils its own CGI events before you even reach them. I'd give this a mixed rating if Steam actually let me, but since it doesn't, this one barely scrapes by with a recommendation.

Half-Life 2

Rusty's Retirement

4.2/5
130.2 hours
71 of 71 achievements

Rusty's Retirement is the perfect mix of active and idle content for a desktop companion game. It's an idle-farming sim that sits at the bottom of your screen, but there's actually a ton to engage with beyond just watching numbers go up. I'm not a fan of desktop idlers that don't have much substance to them, and this definitely isn't one of those. Between the layout optimization, the wonderful pixel art, and the way the game politely gets out of your way when you need it to, this one's a very easy recommendation.

Half-Life 2

Ropuka's Idle Island

1.5/5
515.5 hours
31 of 31 achievements

Ropuka's Idle Island fails at being an enjoyable game, at least for me. The core loop is fine on paper: Ropuka cuts grass, Ropuka sleeps, Ropuka repeats, but the mechanics barely evolve from hour one to hour five hundred; coins take forever to earn, and the "collections" you're grinding toward barely add anything meaningful. I get the appeal of a slow, hands-off desktop companion, but I'd rather have nothing on my screen than this if this is the experience on offer. Just skip this and play a desktop idler that actually values your time. Not recommended.

Half-Life 2

All Hail the Orb

4.8/5
11.3 hours
46 of 46 achievements

All Hail the Orb has a lot of soul. The atmosphere, animations, and overall presentation are far better than I expected going in, the incremental progression has plenty of systems to sink your teeth into, and the developer even coded in a funny little callout for autoclicker users, which honestly won me over more than it annoyed me. A few UI and movement issues hold it back from being flawless, but this one's easy to recommend.

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!) ▼

July 2026

Got a fair number of games from gifts and personal purchases during the Steam Summer sale. However, I decided to clean out a fair number of the shorter games I have in my collection this month. It has been a busy month with me traveling to two different states, one to visit my gf and another to a nutrition conference to present my research, but I think I’ll be able to spend more time in August working on completions (before classes start up again).

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

Bite Night

2/5
0.4 hours
19 of 19 achievements

Bite Night is a short comedic horror game about working a gas station night shift while a monster who is bad at being scary bothers you. The aesthetic works, the ending was enjoyable for me, and I can see why it has overwhelmingly positive reviews. But the humor mostly didn't click for me, and spending the bulk of the runtime doing mindless tasks just to set up a one-note joke wasn't exactly a fun time. Worth a look on sale, but don't go in expecting much. Not recommended, for the most part.

Half-Life 2

Brume

2.5/5
5.1 hours
13 of 13 achievements

Brume is a cool little atmospheric action-adventure from Sokpop Collective that gets a lot of mileage out of its aesthetic and exploration, but it trips over some pretty frustrating design choices and bugs that hold it back from being an easy recommendation. The combat works well enough, and the vibe is pretty solid, but janky hitboxes, game-breaking bugs, a punishing checkpoint system, and an achievement list that forces multiple uninspired playthroughs add up to an experience that is rougher around the edges than it needs to be. Recommended, but don't expect this to be a polished hidden gem.

Half-Life 2

CLICKOLDING

2/5
1.0 hours
2 of 2 achievements

The concept works, and the atmosphere is unsettling… but after 10 to 15 minutes, the novelty wears off, and the actual experience of clicking and waiting becomes pretty boring. I found myself scrolling on my phone to pass the time, which is probably not the intended relationship with a game about being watched. Not a bad game, just not worth the time it asks for. Not recommended, but still could be worth a try.

Half-Life 2

DINNERDINNNER

2.5/5
0.3 hours
5 of 5 achievements

DINNERDINNNER is one of the worst-running games I've played from Lu so far, and that's saying something considering there isn't a single demanding thing happening on screen. I was chugging along at around 10 FPS on a machine that handles AAA titles without breaking a sweat, and that happened consistently, not just in one bad area. The story is a bit confusing, like most of Lu's work, but the ending mostly makes up for it, even if I wouldn't really call this a horror adventure game the way it markets itself. Mixed feelings all around, but the performance issues alone make this a hard one to recommend.

Half-Life 2

HOLEHOLE

3/5
0.7 hours
5 of 5 achievements

[b]Slight spoilers![/b]

HOLEHOLE is an unfinished game, but not in a bad way. It's a story about an unfinished life, one ended early, told through the eyes of someone left behind, and the game's rough, meaningless, repetitive loop of a gameplay experience actually complements that message rather than working against it. Lu isn't exactly known for riveting gameplay, and normally that's a knock against a game, but here it works in the story's favor. Just know going in that the gameplay itself is kind of a slog, but the payoff is worth it, and you don't need to talk to every single character to get there.

Half-Life 2

MELLOWOLLEM

3/5
0.2 hours
3 of 3 achievements

MELLOWOLLEM is your typical Lu game. The controls aren't the best, and the story is abstract, but at least it's paired with nice character portraits along the way. Thankfully, the story here is easier to follow than some of Lu's other titles, and it isn't a bad one either, even if I wouldn't call it the best story ever written. It's not something you need to be chomping at the bit to play, but it's a relaxing, non-frustrating little experience that's worth a look, especially given the price.

Half-Life 2

混世萌王喵霸霸 Cute Chaos Demon Nyanbaba

3/5
1.0 hours
23 of 23 achievements

Cute Chaos Demon Nyanbaba is your standard hidden object game, just with a cute catgirl slapped on top of it. There isn't a ton of content here, and the entire thing can be knocked out in around an hour. I can't say I was wowed by it, but I didn't dislike it either. The artwork is nice and the puzzles are easy, making it a good pick if you just want something quick to destress with and turn your brain off for a bit. Recommended, but just know you aren't really going to get too much out of this game.

Half-Life 2

Mosaic of The Pharaohs

4.5/5
42.9 hours
99 of 99 achievements

Mosaic of the Pharaohs is a relaxing puzzle game that offers a satisfying mix of challenge and progression. It's a picross/minesweeper hybrid, and it doesn't pretend to be anything more than that. Completing each mosaic is rewarding, the ancient Egyptian theme gives it a unique atmosphere, and the beautiful pixel art makes every finished piece worth the time spent on it. Recommended if you want a relaxing puzzle game to sink hours into.

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!) ▼

June 2026

Lots of games gained… some completions done… ze usual. I’ve been focusing on finishing some longer games I’ve had on the backburner for years now, so I’m glad I’ve been able to chip away at them fairly well this month. More to come!

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

The Witcher 3: Wild Hunt

4.5/5
192.0 hours
78 of 78 achievements

One of the best AAA RPGs I've played to date. The lore and the exploration are highlights. I absolutely adored exploring the world and seeing what it had to offer. I also think the combat was nice, even though folks tend to say the game doesn't have the best combat. It does get trivialized at a certain point, but I liked it. The DLC is also one of the best AAA RPG DLCs I've had the pleasure of playing, especially the Blood and Wine DLC. It's a bit of a marathon to 100% the game, but most of it was well worth it. I need to deduct some points due to the sheer exhaustion I felt while trying to complete the game at times. However, overall, this is a wonderful game, and I highly recommend it.

Half-Life 2

Lilac 0

3/5
6.9 hours
14 of 14 achievements

The playtime may not seem long enough to support this, but this shoot 'em up was the hardest 100% I've done in my entire life for the genre. I'm also not a newbie when it comes to these, as I've been playing Touhou games for over a decade, both official and fan games, often in lunatic mode. That final boss was no joke, and a bit B.S., if I'm being honest. The game also relies too much on you needing to use your dash mechanic, as many bullet patterns put you in situations where it's literally impossible to dodge without the dash mechanic. I wasn't a fan of this, as this mechanic was also on a cooldown that I felt like I needed to use the instant it came off cooldown at all times. All of this was really stressful, and while it was a well-made game, it was genuinely painful to achievement hunt.

Recommended if you don't want to 100%, but HIGHLY NOT RECOMMENDED if you want to 100%. If you are not familiar with shoot 'em ups, then you WILL NOT 100% this game without blood, sweat, and tears. You have my GUARANTEE on that front.

Half-Life 2

BARRIER X

1.5/5
4.3 hours
7 of 7 achievements

Man… this stopped being fun after the first two levels. I actually shelved it for years because the difficulty was just overwhelming, and only picked it back up after finishing Lilac 0. But honestly, coming back didn’t help much, as the game is brutally hard for no real payoff, and the visuals, while technically nice, are an absolute assault on the eyes.

After about 20 minutes, I consistently felt overstimulated and had to take breaks. The combination of intense eye strain and constant split‑second decision‑making, especially in the later stages, made the experience more exhausting than enjoyable. And if you’re aiming for 100%, you’re required to survive 60 seconds of this on every level. It sounds easy enough, but in practice, it’s genuine pain.

I DO NOT recommend this game. It’s not the worst thing I’ve ever played, but it’s punishing, visually taxing, and rarely fun enough to justify the effort. I'll give it some credit for not being a bad game, but it definitely isn't a fun one.

Half-Life 2

Twilight Town: A Cyberpunk Day In Life

3.5/5
1 hours
no achievements

This game was a genuinely enjoyable short visual novel, held back mostly by its own ambition. The world and characters hint at a larger, more developed story that simply does not exist within this package, and that gap between promise and delivery is hard to ignore. But what is here, the sharp character writing, the adult humor that actually lands, and the excellent pixel art direction, is worth your time and the very modest asking price. Recommended, but go in knowing it is a brief experience with an abrupt ending, and you will likely have a good time

Half-Life 2

東方実在相 ~ Dream Logical World

2.5/5
2.9 hours
no achievements

東方実在相 ~ Dream Logical World is a genuinely well crafted fangame with some of the most ambitious spell card design I've seen in this scene, but "well made" and "fun" are not the same thing, and this game proves that hard. The character roster and story options are a blast to dig into, and the Stage 6 boss and EX boss themes are genuinely some of my favorite Touhou fangame arrangements, even if the rest of the soundtrack didn't leave much of an impression. But the actual moment to moment gameplay leans way too hard on a sort of "you just have to know what's coming" design, and the bombs straight up not saving you when you desperately need them to is the cherry on top. Mixed recommendation, but I say you should lean toward playing it if you're an experienced player who wants a real challenge.

Half-Life 2

Sid Meier's Civilization VI

4.5/5
378.2 hours
320 of 320 achievements

Probably one of the most addictive strategy games I have ever played, and it happens to be my first entry in the series. The variety of leaders, victory types, and playstyles keeps the game fresh for hundreds of hours, and the art direction has way more charm than people give it credit for. The Deity AI is a frustrating mess, and the diplomacy system is more annoying than engaging, but for the sheer "one more turn" pull this game has, I have to recommend it (if you can also get past the pure BS that is that EULA they added). However, I took some points off for how horrible this was to achievement hunt.

Half-Life 2

Tabletop Simulator

4.5/5
1002.9 hours
26 of 26 achievements

This is the definitive game for playing board games, tabletop games, and more. There are a lot of mods across many different types of games, with near-limitless options. This makes playing these games more accessible for my friends and me, and I greatly appreciate that something like this exists. Getting all of the achievements was a pain, but the game itself is wonderful. Highly recommended, but keep in mind you have annoying achievements like playing the game for 1000hrs or getting eight people together to cross lines over one another. Took off some points for this reason.

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!) ▼

May 2026

Only two completions this month, but at least one of them was in a game I’ve been working on for months. I’ve also put like 130+ hours into The Witcher 3 in this month alone, so I hope that makes up for the backlog growing and the lack of many completions :))

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

Click Painter

4/5
107.0 hours
21 of 21 achievements

This was quite the marathon. This is a minesweeper-pictogram hybrid game with many nice puzzles, solid logic, and a variety of options. The pictures are nice, the animations are cute, and it's an overall nice experience. However, the game requires you to play all variations of story puzzles. This means you will need to play the game with up to 4 colors and on VERY large boards that take like an hour to complete each. Recommended, but don't expect this to be a fast achievement hunt by any means.

Half-Life 2

Voxelgram 2

3/5
22.7 hours
24 of 24 achievements

Overall, a very similar experience to the original Voxelgram. They didn't really change much with this, aside from a few quality-of-life changes and the ability to play it with multiple colors now. The novelty of the concept of a 3D nonogram kinda wore off by the time I finished this entry, so I likely wouldn't get any further versions of this game. It's not bad, though. Recommended, but know that it isn't much different from the original game.

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!) ▼

April 2026

Well, this month was abysmal for completions. I’ve been extremely busy with finals, conferences, presentations, publishing, and more! And on my free time (and often during work time on my 2nd monitor), I’ve been playing Leagues 6 in OldSchool RuneScape, which has been a blast (I got dragon rank, if you know what that is)! However, this is much to the detriment of my backlog, though. At least I didn’t purchase a single thing out of the games I’ve gained this month, and all of them are from either trades or dev keys!

Edit: I forgot that I 100%’d PowerWash Simulator, so added that!

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

PowerWash Simulator

3/5
47.1 hours
100 of 100 achievements

This wasn't a bad game, and it was a pretty relaxing game I was able to play with my friend while we talked or watched videos on the side, but it had a lot of jank in the multiplayer department. My friend wasn't able to get certain achievements in the co-op mode, which was very annoying and required him to play stuff again on his own to get the achievements. The DLC is also really anti-consumer, as it requires both players to own the DLC in order for people to play together. And even in these paid DLC, my friend wasn't able to access the same washers or even unlock the same achievements that I could. There was no explanation as to why this was the case, but this just was how the game was. Near the end of it, I was just ready for the game to be over since it just had a lot of issues in the co-op department and the DLC aspect of the game left a sour taste in my mouth. Recommended, but try to only play it with another person who doesn't care as much about achievements, if you can.

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!) ▼

March 2026

Not as many completions as last month, but I’ve been busy with PhD work and stuff for my business. Regardless, I progressed on a lot of games, so I should have more completions next month. A shame there were some good bundles this month, so I couldn’t resist my buying urge, but I’m putting it under a bit more control…

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

Starship Troopers: Ultimate Bug War!

3.5/5
17.1 hours
24 of 24 achievements

The gunplay was solid, the vibes were great for the concept, and the overall atmosphere of the game was very fitting. However, the Citizen difficulty in the game was ridiculously hard at times, and it felt like I was smashing my head against a wall because the scaling was so harsh. This definitely ruined some of the fun I could've had with the game, but it is still a good, fun game overall, despite that issue.

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!) ▼

February 2026

Absolute power moves this month! Finally 100%’d Dead by Daylight, and I made a ton of other completions! Still net negative, as I gained more games than what I completed this month, but next month should be even more completions (DBD took a ton of time this month…).

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

Cast n Chill

4.5/5
50.7 hours
32 of 32 achievements

Quite the chill idle game with nice active elements and plenty of fish to find across a lot of beautiful locations. In the latter half of the game, I didn't really have much to do with my currency, as I was just hunting trophy fish, but that's not too big of a deal. Recommended :)

Half-Life 2

Assassin's Creed Origins

4/5
92.8 hours
67 of 67 achievements

This was my first entry into the Assassin's Creed franchise, and it was definitely a fun introduction. The environments and historical accuracy were quite impressive, and I found myself enjoying the gameplay. It's definitely a good open-world game, but it does suffer from somewhat simple combat and a pretty forgettable story. However, in the end, I enjoyed my time with this one. Recommended :)

Half-Life 2

Tower Wizard

5/5
10.3 hours
12 of 12 achievements

An excellent incremental game. It has good pixel art paired with a satisfying gameplay loop with enticing progression. The game respects your time while also providing you with the dopamine that these incremental games are known for. It's a perfectly balanced incremental game, and one of the best in the space. Highly recommended :)

Half-Life 2

Remnant Records

2/5
23.3 hours
29 of 29 achievements

There is a reason this game doesn't have many players. It was interesting at first, but it quickly became a boring slog, riddled with bugs and issues. My friend and I encountered so many issues and inconsistencies in the gameplay, which made 100%ing the game even more painful than it needed to be. Not recommended :(

Half-Life 2

Nodebuster

5/5
4.6 hours
13 of 13 achievements

This was a pretty good incremental game. It had a satisfying gameplay loop with good progression, upgrades, and animations. It did become a bit too heavy on the eyes after a while and wasn't really too idle, but I still enjoyed playing through a more active incremental game. Highly recommended :)

Half-Life 2

Shelldiver

5/5
3.4 hours
13 of 13 achievements

Another great incremental game! The systems are really addictive and dopamine-inducing while respecting your time. The art style is also really nice and appealing to the eye. Not idle by any means, so I don't know why that's a tag, but this was really fun. Highly recommended :)

Half-Life 2

Terraria

5/5
353.6 hours
137 of 137 achievements

Had to complete it again for the 100%. Still a wonderful game, but they could've done without adding these new achievements. Highly recommended :)

Half-Life 2

Goblin VS Princess

1/5
24.1 hours
27 of 27 achievements

This game dragged on way too long for a game that wasn't very fun to begin with. This is a very boring incremental game that offers little variety and doesn't respect your time. I didn't get a single dopamine hit from this incremental game, which is pretty bad for a game in this genre that is all about them. The dialogue is also choppy and uninteresting. AVOID!

Half-Life 2

Brotato

3.5/5
136.3 hours
177 of 177 achievements

Just replaying this because they added one more achievement in an update. The game is pretty repetitive and boring at this point, but it was fun for the majority of the time I played it. Slightly recommended, but know that it is extremely grindy and requires DLC to 100%.

Half-Life 2

Dead by Daylight

3.5/5
708.2 hours
294 of 294 achievements

This is a fun game, but it is hell to 100%, and it gets boring after a few hundred hours. I likely won't keep this 100% for very long, as they constantly add DLC with achievements like every two or three months, but it is what it is. Don't get this game if you want to 100% it.

Half-Life 2

SPACEPLAN

3.5/5
12.3 hours
no achievements

This was an interesting idle game. It isn't really the most engaging, and the clicking was really obnoxious on my hands and wrist, but the animations and dialogue throughout the game were pretty interesting. If the dialogue wasn't as good, I'd be more mixed on this game, as the dopamine hit wasn't exactly the best, but thankfully, the dev added some humor to make it more entertaining. Recommended, but keep in mind that the gameplay isn't really the most enrapturing :)

Half-Life 2

Anomalous Coffee Machine

1.5/5
31.2 hours
60 of 60 achievements

It has lots of interesting visuals and transformations, but the concept is more interesting than the execution. The gameplay is monotonous and boring, and it doesn't make a lot of sense a fair bit of the time. It also doesn't have as many words as you would expect, which results in a lot of frustration when testing out words for unique dialogue and transformations, and essentially necessitates using a guide for all the different transformations, scenes, and more. Not recommended; I'd stay away from this one, even if the concept seems interesting to you.

Half-Life 2

The Medium

4/5
9.6 hours
39 of 39 achievements

It definitely felt like a console game, but it had a wonderful story. I found the gameplay a bit tedious near the end, and I wasn't really the biggest fan of the 2nd dream world sequence, but the excellent atmosphere and interesting characters made this game triumph over those downsides. I do have to say the ending wasn't the greatest, but I get why they did it that way (especially after the scene after the credits). The game also had performance issues throughout. Recommended, but beware of its issues :)

Half-Life 2

Khimera: Puzzle Island

5/5
37.1 hours
24 of 24 achievements

This was a pretty fun game! It had a lot of charm, and the devs put a lot of heart into this to make it more than just your standard Nonogram game. One of the best nonogram games I've played on Steam so far. Highly recommended if you like Nonograms :)

Half-Life 2

HuniePop

3/5
28.6 hours
20 of 20 achievements

The game isn't bad, the characters are cool, and the scenes are nice. However, this game wears out its welcome, becoming a real grind after a while. I also didn't like having to do two playthroughs to fully complete the game. It isn't a bad game by any means, but it was just really exhausting to play and felt like it went on forever when trying to 100% it. I'd recommend this if you want a Bejeweled-type game and don't mind the grind, but stay away if you aren't a fan of tedious grinds.

Half-Life 2

Merchants of Rosewall

1/5
24.3 hours
18 of 19 achievements

I really wanted to like this game, but it's just so buggy and tedious. I encountered multiple near game-breaking bugs and plenty of typos. The story also felt a bit contrived and pushed an overly optimistic message about complex issues that wasn't practical by any means, while also not showing the result of these ideas. Also, the game has an impossible achievement that you only realize exists after going through this slog of a game. AVOID!!

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!) ▼

January 2026

Got some pretty long games fully completed this month. Even so, my backlog always grows. Surely it will plateau at some point, right…?

Scoring Scale
■ Recommended ■ Mixed Feelings ■ Wouldn't Recommend

Games I Have Fully Completed


Half-Life 2

(the) Gnorp Apologue

8/10
15.7 hours
17 of 17 achievements

This was a surprisingly addictive little game with great pixel art. The Gnorps are adorable, and the shard physics are super satisfying. The music is simple but fits the vibe perfectly. Progression feels smooth and doesn’t drag on forever, which I really appreciate. The talent system also has variety, but a lot of filler; the late-game Zybellium grind can also be rough if you don’t know what you’re doing. Overall, a very solid game!

Half-Life 2

Voxelgram

7/10
57.2 hours
37 of 37 achievements

This is a relaxing and engaging puzzle game. The puzzles are clever, fair, and satisfying to solve, with tons of extra content on the Steam Workshop to keep you busy. It’s perfect for unwinding while chatting with friends or family. The soundtrack could use more variety, and the tutorial isn’t great, but you’ll pick things up quickly. The puzzles aren’t too hard, just time-consuming, yet it’s still a wonderfully calming experience I’d recommend.

Half-Life 2

CLANNAD

65.7 hours
22 of 22 achievements

Excellent visual novel. I watched the anime over a decade ago, and it was one of my favorites at the time. It was nice to get back into it. However, this game suffers from a lot of filler, and I felt like it was artificially slow at times. Thankfully, there were many routes with good stories to appreciate, and most of the characters are lovely. I wish there could have been an after story for everyone, as some routes may be a bit grim for some of the girls due to our character not being involved, but it isn't nearly as bad as Kanon in that department.

Route Ranking: Kotomi > Nagisa > Kyou = Sunohara Siblings > Tomoyo = Baseball Route > Kappei = Ryou > Yukine > Koumura > Misae >Sunohara (meme route)

None of the routes are outright bad, but some leave much to be desired. Hopefully, CLANNAD Side Stories helps fill some of the gaps in these routes. Overall, great VN if you're willing to sink a lot of time into one.

Half-Life 2

Minesweeper Ultimate

6.0 hours
15 of 15 achievements

There are definitely better Minesweeper games out there. This was very faithful to retro-style Minesweeper, but I didn't really care for it. The achievements also felt really stressful and overly reliant on constantly resetting boards, hoping you clear out a large patch of tiles so you can beat the board under a certain time. Not recommended.

Half-Life 2

Warframe

1506.1 hours
193 of 193 achievements

It's one of the better F2P games out there with a pretty reasonable monetization system. I enjoyed it for around 300-400 hours, but it got quite repetitive after a while. This is an extremely grindy game, and you'll find yourself doing both fun grinds and horribly miserable grinds.

This one took me a few years to trudge through 100%ing, but I'm finally happy it is off my plate and I can never think about it again (as long as they don't add more achievements, which they havent in years, so I should be fine…). Recommended, but not if you're trying to 100% it or if you're not into grinding games.

Games I've Made Progress On
Games Added This Month (Click on the Header to See More!) ▼