Always Hunting Those Achievements :) VinroyIsViral’s profile
July 2026
Got a fair number of games from gifts and personal purchases during the Steam Summer sale. However, I decided to clean out a fair number of the shorter games I have in my collection this month. It has been a busy month with me traveling to two different states, one to visit my gf and another to a nutrition conference to present my research, but I think I’ll be able to spend more time in August working on completions (before classes start up again).
Bite Night is a short comedic horror game about working a gas station night shift while a monster who is bad at being scary bothers you. The aesthetic works, the ending was enjoyable for me, and I can see why it has overwhelmingly positive reviews. But the humor mostly didn't click for me, and spending the bulk of the runtime doing mindless tasks just to set up a one-note joke wasn't exactly a fun time. Worth a look on sale, but don't go in expecting much. Not recommended, for the most part.
Brume is a cool little atmospheric action-adventure from Sokpop Collective that gets a lot of mileage out of its aesthetic and exploration, but it trips over some pretty frustrating design choices and bugs that hold it back from being an easy recommendation. The combat works well enough, and the vibe is pretty solid, but janky hitboxes, game-breaking bugs, a punishing checkpoint system, and an achievement list that forces multiple uninspired playthroughs add up to an experience that is rougher around the edges than it needs to be. Recommended, but don't expect this to be a polished hidden gem.
The concept works, and the atmosphere is unsettling… but after 10 to 15 minutes, the novelty wears off, and the actual experience of clicking and waiting becomes pretty boring. I found myself scrolling on my phone to pass the time, which is probably not the intended relationship with a game about being watched. Not a bad game, just not worth the time it asks for. Not recommended, but still could be worth a try.
DINNERDINNNER is one of the worst-running games I've played from Lu so far, and that's saying something considering there isn't a single demanding thing happening on screen. I was chugging along at around 10 FPS on a machine that handles AAA titles without breaking a sweat, and that happened consistently, not just in one bad area. The story is a bit confusing, like most of Lu's work, but the ending mostly makes up for it, even if I wouldn't really call this a horror adventure game the way it markets itself. Mixed feelings all around, but the performance issues alone make this a hard one to recommend.
[b]Slight spoilers![/b]
HOLEHOLE is an unfinished game, but not in a bad way. It's a story about an unfinished life, one ended early, told through the eyes of someone left behind, and the game's rough, meaningless, repetitive loop of a gameplay experience actually complements that message rather than working against it. Lu isn't exactly known for riveting gameplay, and normally that's a knock against a game, but here it works in the story's favor. Just know going in that the gameplay itself is kind of a slog, but the payoff is worth it, and you don't need to talk to every single character to get there.
MELLOWOLLEM is your typical Lu game. The controls aren't the best, and the story is abstract, but at least it's paired with nice character portraits along the way. Thankfully, the story here is easier to follow than some of Lu's other titles, and it isn't a bad one either, even if I wouldn't call it the best story ever written. It's not something you need to be chomping at the bit to play, but it's a relaxing, non-frustrating little experience that's worth a look, especially given the price.
Cute Chaos Demon Nyanbaba is your standard hidden object game, just with a cute catgirl slapped on top of it. There isn't a ton of content here, and the entire thing can be knocked out in around an hour. I can't say I was wowed by it, but I didn't dislike it either. The artwork is nice and the puzzles are easy, making it a good pick if you just want something quick to destress with and turn your brain off for a bit. Recommended, but just know you aren't really going to get too much out of this game.
Mosaic of the Pharaohs is a relaxing puzzle game that offers a satisfying mix of challenge and progression. It's a picross/minesweeper hybrid, and it doesn't pretend to be anything more than that. Completing each mosaic is rewarding, the ancient Egyptian theme gives it a unique atmosphere, and the beautiful pixel art makes every finished piece worth the time spent on it. Recommended if you want a relaxing puzzle game to sink hours into.
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Voyagers of Nera
0 hours playtime
no achievements
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Palworld
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Solar Ash
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Isopod
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ARMORED CORE™ VI FIRES OF RUBICON™
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Conbunn Cardboard
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Lucid Blocks
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The Rangers In The South
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Sankaku Renai: Love Triangle Trouble
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Galaxy Burger
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Red Dead Redemption 2
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Digseum
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Hell Clock
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Atomcraft
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Farlands
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DragonSword : Awakening
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Pawsome Resort
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Lootbound
0 hours playtime
no achievements
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Deep Space Exploitation
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Lucky Shot
0 hours playtime
no achievements
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Ascend to ZERO
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Roulette Dungeon
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Starsand Island
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MECCHA CHAMELEON
0 hours playtime
no achievements
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Typomagical
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Pupple Pop
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Carnival Massacre
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Rock of Ages
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[Redacted] The Safehouse
0 hours playtime
no achievements
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Roll The Bones
0 hours playtime
no achievements
June 2026
Lots of games gained… some completions done… ze usual. I’ve been focusing on finishing some longer games I’ve had on the backburner for years now, so I’m glad I’ve been able to chip away at them fairly well this month. More to come!
One of the best AAA RPGs I've played to date. The lore and the exploration are highlights. I absolutely adored exploring the world and seeing what it had to offer. I also think the combat was nice, even though folks tend to say the game doesn't have the best combat. It does get trivialized at a certain point, but I liked it. The DLC is also one of the best AAA RPG DLCs I've had the pleasure of playing, especially the Blood and Wine DLC. It's a bit of a marathon to 100% the game, but most of it was well worth it. I need to deduct some points due to the sheer exhaustion I felt while trying to complete the game at times. However, overall, this is a wonderful game, and I highly recommend it.
The playtime may not seem long enough to support this, but this shoot 'em up was the hardest 100% I've done in my entire life for the genre. I'm also not a newbie when it comes to these, as I've been playing Touhou games for over a decade, both official and fan games, often in lunatic mode. That final boss was no joke, and a bit B.S., if I'm being honest. The game also relies too much on you needing to use your dash mechanic, as many bullet patterns put you in situations where it's literally impossible to dodge without the dash mechanic. I wasn't a fan of this, as this mechanic was also on a cooldown that I felt like I needed to use the instant it came off cooldown at all times. All of this was really stressful, and while it was a well-made game, it was genuinely painful to achievement hunt.
Recommended if you don't want to 100%, but HIGHLY NOT RECOMMENDED if you want to 100%. If you are not familiar with shoot 'em ups, then you WILL NOT 100% this game without blood, sweat, and tears. You have my GUARANTEE on that front.
Man… this stopped being fun after the first two levels. I actually shelved it for years because the difficulty was just overwhelming, and only picked it back up after finishing Lilac 0. But honestly, coming back didn’t help much, as the game is brutally hard for no real payoff, and the visuals, while technically nice, are an absolute assault on the eyes.
After about 20 minutes, I consistently felt overstimulated and had to take breaks. The combination of intense eye strain and constant split‑second decision‑making, especially in the later stages, made the experience more exhausting than enjoyable. And if you’re aiming for 100%, you’re required to survive 60 seconds of this on every level. It sounds easy enough, but in practice, it’s genuine pain.
I DO NOT recommend this game. It’s not the worst thing I’ve ever played, but it’s punishing, visually taxing, and rarely fun enough to justify the effort. I'll give it some credit for not being a bad game, but it definitely isn't a fun one.
This game was a genuinely enjoyable short visual novel, held back mostly by its own ambition. The world and characters hint at a larger, more developed story that simply does not exist within this package, and that gap between promise and delivery is hard to ignore. But what is here, the sharp character writing, the adult humor that actually lands, and the excellent pixel art direction, is worth your time and the very modest asking price. Recommended, but go in knowing it is a brief experience with an abrupt ending, and you will likely have a good time
東方実在相 ~ Dream Logical World is a genuinely well crafted fangame with some of the most ambitious spell card design I've seen in this scene, but "well made" and "fun" are not the same thing, and this game proves that hard. The character roster and story options are a blast to dig into, and the Stage 6 boss and EX boss themes are genuinely some of my favorite Touhou fangame arrangements, even if the rest of the soundtrack didn't leave much of an impression. But the actual moment to moment gameplay leans way too hard on a sort of "you just have to know what's coming" design, and the bombs straight up not saving you when you desperately need them to is the cherry on top. Mixed recommendation, but I say you should lean toward playing it if you're an experienced player who wants a real challenge.
Probably one of the most addictive strategy games I have ever played, and it happens to be my first entry in the series. The variety of leaders, victory types, and playstyles keeps the game fresh for hundreds of hours, and the art direction has way more charm than people give it credit for. The Deity AI is a frustrating mess, and the diplomacy system is more annoying than engaging, but for the sheer "one more turn" pull this game has, I have to recommend it (if you can also get past the pure BS that is that EULA they added). However, I took some points off for how horrible this was to achievement hunt.
This is the definitive game for playing board games, tabletop games, and more. There are a lot of mods across many different types of games, with near-limitless options. This makes playing these games more accessible for my friends and me, and I greatly appreciate that something like this exists. Getting all of the achievements was a pain, but the game itself is wonderful. Highly recommended, but keep in mind you have annoying achievements like playing the game for 1000hrs or getting eight people together to cross lines over one another. Took off some points for this reason.
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One Move Away
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KuloNiku
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Tavern Talk
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Vampire Therapist
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Death of a Wish
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CraftCraft
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Cursemark
0 hours playtime
no achievements
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Fish & Hike
0 hours playtime
no achievements
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Little Problems
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Something to Drink?
0 hours playtime
no achievements
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You Know The Drill
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Vultures - Scavengers of Death
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The Warrior
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PROXIMATE
0 hours playtime
no achievements
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Umurangi Generation
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Toroa: Skycall
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Knuckle Sandwich
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Welcome to Elderfield
0 hours playtime
no achievements
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RoadOut
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Dogpile
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PATHOGEN X
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Pawsome Resort
0 hours playtime
no achievements
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Beast Breaker
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Sugar * Style
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Book of Travels
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VA-11 Hall-A: Cyberpunk Bartender Action
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Tailside: Cozy Cafe Sim
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Cozy Caravan
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Idols of Ash
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Megabonk
May 2026
Only two completions this month, but at least one of them was in a game I’ve been working on for months. I’ve also put like 130+ hours into The Witcher 3 in this month alone, so I hope that makes up for the backlog growing and the lack of many completions :))
This was quite the marathon. This is a minesweeper-pictogram hybrid game with many nice puzzles, solid logic, and a variety of options. The pictures are nice, the animations are cute, and it's an overall nice experience. However, the game requires you to play all variations of story puzzles. This means you will need to play the game with up to 4 colors and on VERY large boards that take like an hour to complete each. Recommended, but don't expect this to be a fast achievement hunt by any means.
Overall, a very similar experience to the original Voxelgram. They didn't really change much with this, aside from a few quality-of-life changes and the ability to play it with multiple colors now. The novelty of the concept of a 3D nonogram kinda wore off by the time I finished this entry, so I likely wouldn't get any further versions of this game. It's not bad, though. Recommended, but know that it isn't much different from the original game.
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Rune Dice
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Death Howl
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Luna Abyss
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Slot or Not
0 hours playtime
no achievements
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Until Then
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Meltopia
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Heroes of Hammerwatch II
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Nordhold
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Out of Line
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The Alters
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Guns, Princess and Braves
0 hours playtime
no achievements
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The Iron Oath
0 hours playtime
no achievements
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While the Iron's Hot
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Cubic Odyssey
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Critter Cove
0 hours playtime
no achievements
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The Colonists
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Moonsigil Atlas
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Payroll
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CloverPit
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Odinfall
0 hours playtime
no achievements
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Bang Average Football
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Flick Shot Rogues
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Kaamos
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TownsFolk
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Void Miner – Asteroid Roguelite
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Dice With Death
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Dice of Kalma
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Fortune Seller
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Luck & Loot
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Crysis 3 Remastered
April 2026
Well, this month was abysmal for completions. I’ve been extremely busy with finals, conferences, presentations, publishing, and more! And on my free time (and often during work time on my 2nd monitor), I’ve been playing Leagues 6 in OldSchool RuneScape, which has been a blast (I got dragon rank, if you know what that is)! However, this is much to the detriment of my backlog, though. At least I didn’t purchase a single thing out of the games I’ve gained this month, and all of them are from either trades or dev keys!
Edit: I forgot that I 100%’d PowerWash Simulator, so added that!
This wasn't a bad game, and it was a pretty relaxing game I was able to play with my friend while we talked or watched videos on the side, but it had a lot of jank in the multiplayer department. My friend wasn't able to get certain achievements in the co-op mode, which was very annoying and required him to play stuff again on his own to get the achievements. The DLC is also really anti-consumer, as it requires both players to own the DLC in order for people to play together. And even in these paid DLC, my friend wasn't able to access the same washers or even unlock the same achievements that I could. There was no explanation as to why this was the case, but this just was how the game was. Near the end of it, I was just ready for the game to be over since it just had a lot of issues in the co-op department and the DLC aspect of the game left a sour taste in my mouth. Recommended, but try to only play it with another person who doesn't care as much about achievements, if you can.
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theHunter: Call of the Wild™
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Click Painter
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Tabletop Simulator
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The Binding of Isaac: Rebirth
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The Witcher 3: Wild Hunt
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Dice A Million
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Far Cry 5
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Haven
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Balatro
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StarRupture
0 hours playtime
no achievements
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Animalkind
0 hours playtime
no achievements
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Akuma's Bloodrain
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Kick Bastards
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The Procession to Calvary
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Gecko Gods
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REPLACED
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Cook, Serve, Delicious! 3?!
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Empires of the Undergrowth
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White Knuckle
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All Hail the Orb
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Yunyun Syndrome!? Rhythm Psychosis
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Medieval Crafter: Blacksmith
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Maids of Storm
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Gambonanza
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Henry Halfhead
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Heartworm
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Affogato
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The Royal Writ
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Tower of Mask
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Gun Frog
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Island Diary
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KARAKARA2
0 hours playtime
no achievements
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Planet of Lana
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Teenage Blob
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Thronefall
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Fight Crab
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Cook, Serve, Delicious! 2!!
March 2026
Not as many completions as last month, but I’ve been busy with PhD work and stuff for my business. Regardless, I progressed on a lot of games, so I should have more completions next month. A shame there were some good bundles this month, so I couldn’t resist my buying urge, but I’m putting it under a bit more control…
The gunplay was solid, the vibes were great for the concept, and the overall atmosphere of the game was very fitting. However, the Citizen difficulty in the game was ridiculously hard at times, and it felt like I was smashing my head against a wall because the scaling was so harsh. This definitely ruined some of the fun I could've had with the game, but it is still a good, fun game overall, despite that issue.
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Tabletop Simulator
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The Binding of Isaac: Rebirth
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Pinball Breeze
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Drova - Forsaken Kin
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Click Painter
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PowerWash Simulator
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Balatro
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theHunter: Call of the Wild™
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Ragdoll Physics Experiments
0 hours playtime
no achievements
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Subterrain: Mines of Titan
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Winter Falling
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Winter Burrow
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Ink Inside
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Sorry We're Closed
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Pentiment
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Athenian Rhapsody
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Immortal Redneck
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Killing Time: Resurrected
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Fida Puti Samurai
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SULFUR
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METAL EDEN
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Q-UP
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Voidwrought
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An Airport for Aliens Currently Run by Dogs
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Super Glitter Rush
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Timberborn
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Lilac 0
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Fallen Tear: The Ascension
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Chants of Sennaar
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KILL KNIGHT
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SWORN
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NanoApostle
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BALL x PIT
February 2026
Absolute power moves this month! Finally 100%’d Dead by Daylight, and I made a ton of other completions! Still net negative, as I gained more games than what I completed this month, but next month should be even more completions (DBD took a ton of time this month…).
Quite the chill idle game with nice active elements and plenty of fish to find across a lot of beautiful locations. In the latter half of the game, I didn't really have much to do with my currency, as I was just hunting trophy fish, but that's not too big of a deal. Recommended :)
This was my first entry into the Assassin's Creed franchise, and it was definitely a fun introduction. The environments and historical accuracy were quite impressive, and I found myself enjoying the gameplay. It's definitely a good open-world game, but it does suffer from somewhat simple combat and a pretty forgettable story. However, in the end, I enjoyed my time with this one. Recommended :)
An excellent incremental game. It has good pixel art paired with a satisfying gameplay loop with enticing progression. The game respects your time while also providing you with the dopamine that these incremental games are known for. It's a perfectly balanced incremental game, and one of the best in the space. Highly recommended :)
There is a reason this game doesn't have many players. It was interesting at first, but it quickly became a boring slog, riddled with bugs and issues. My friend and I encountered so many issues and inconsistencies in the gameplay, which made 100%ing the game even more painful than it needed to be. Not recommended :(
This was a pretty good incremental game. It had a satisfying gameplay loop with good progression, upgrades, and animations. It did become a bit too heavy on the eyes after a while and wasn't really too idle, but I still enjoyed playing through a more active incremental game. Highly recommended :)
Another great incremental game! The systems are really addictive and dopamine-inducing while respecting your time. The art style is also really nice and appealing to the eye. Not idle by any means, so I don't know why that's a tag, but this was really fun. Highly recommended :)
Had to complete it again for the 100%. Still a wonderful game, but they could've done without adding these new achievements. Highly recommended :)
This game dragged on way too long for a game that wasn't very fun to begin with. This is a very boring incremental game that offers little variety and doesn't respect your time. I didn't get a single dopamine hit from this incremental game, which is pretty bad for a game in this genre that is all about them. The dialogue is also choppy and uninteresting. AVOID!
Just replaying this because they added one more achievement in an update. The game is pretty repetitive and boring at this point, but it was fun for the majority of the time I played it. Slightly recommended, but know that it is extremely grindy and requires DLC to 100%.
This is a fun game, but it is hell to 100%, and it gets boring after a few hundred hours. I likely won't keep this 100% for very long, as they constantly add DLC with achievements like every two or three months, but it is what it is. Don't get this game if you want to 100% it.
This was an interesting idle game. It isn't really the most engaging, and the clicking was really obnoxious on my hands and wrist, but the animations and dialogue throughout the game were pretty interesting. If the dialogue wasn't as good, I'd be more mixed on this game, as the dopamine hit wasn't exactly the best, but thankfully, the dev added some humor to make it more entertaining. Recommended, but keep in mind that the gameplay isn't really the most enrapturing :)
It has lots of interesting visuals and transformations, but the concept is more interesting than the execution. The gameplay is monotonous and boring, and it doesn't make a lot of sense a fair bit of the time. It also doesn't have as many words as you would expect, which results in a lot of frustration when testing out words for unique dialogue and transformations, and essentially necessitates using a guide for all the different transformations, scenes, and more. Not recommended; I'd stay away from this one, even if the concept seems interesting to you.
It definitely felt like a console game, but it had a wonderful story. I found the gameplay a bit tedious near the end, and I wasn't really the biggest fan of the 2nd dream world sequence, but the excellent atmosphere and interesting characters made this game triumph over those downsides. I do have to say the ending wasn't the greatest, but I get why they did it that way (especially after the scene after the credits). The game also had performance issues throughout. Recommended, but beware of its issues :)
This was a pretty fun game! It had a lot of charm, and the devs put a lot of heart into this to make it more than just your standard Nonogram game. One of the best nonogram games I've played on Steam so far. Highly recommended if you like Nonograms :)
The game isn't bad, the characters are cool, and the scenes are nice. However, this game wears out its welcome, becoming a real grind after a while. I also didn't like having to do two playthroughs to fully complete the game. It isn't a bad game by any means, but it was just really exhausting to play and felt like it went on forever when trying to 100% it. I'd recommend this if you want a Bejeweled-type game and don't mind the grind, but stay away if you aren't a fan of tedious grinds.
I really wanted to like this game, but it's just so buggy and tedious. I encountered multiple near game-breaking bugs and plenty of typos. The story also felt a bit contrived and pushed an overly optimistic message about complex issues that wasn't practical by any means, while also not showing the result of these ideas. Also, the game has an impossible achievement that you only realize exists after going through this slog of a game. AVOID!!
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Risk of Rain 2
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Haven
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No-good Streamer Mirai-chan! (Now accepting lewd comments
0.7 hours playtime
no achievements
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Sid Meier's Civilization VI
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CLANNAD Side Stories
2.1 hours playtime
no achievements
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Outpath
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PEAK
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theHunter: Call of the Wild™
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Balatro
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Click Painter
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The Binding of Isaac: Rebirth
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PowerWash Simulator
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Tabletop Simulator
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BARDA
0 hours playtime
no achievements
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Pathologic 3
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Date Everything!
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Deckline
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Squirrel with a Gun
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I Am Your Beast
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StarVaders
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Wordatro!
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Easy Delivery Co.
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DarkSwitch
0 hours playtime
no achievements
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Spinera
0 hours playtime
no achievements
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Dice A Million
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Strik9: Rhythm Rat Rampage
0 hours playtime
no achievements
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Selaco
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Mullet Mad Jack
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Beyond Citadel
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INCISION
0 hours playtime
no achievements
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CULTIC
January 2026
Got some pretty long games fully completed this month. Even so, my backlog always grows. Surely it will plateau at some point, right…?
This was a surprisingly addictive little game with great pixel art. The Gnorps are adorable, and the shard physics are super satisfying. The music is simple but fits the vibe perfectly. Progression feels smooth and doesn’t drag on forever, which I really appreciate. The talent system also has variety, but a lot of filler; the late-game Zybellium grind can also be rough if you don’t know what you’re doing. Overall, a very solid game!
This is a relaxing and engaging puzzle game. The puzzles are clever, fair, and satisfying to solve, with tons of extra content on the Steam Workshop to keep you busy. It’s perfect for unwinding while chatting with friends or family. The soundtrack could use more variety, and the tutorial isn’t great, but you’ll pick things up quickly. The puzzles aren’t too hard, just time-consuming, yet it’s still a wonderfully calming experience I’d recommend.
Excellent visual novel. I watched the anime over a decade ago, and it was one of my favorites at the time. It was nice to get back into it. However, this game suffers from a lot of filler, and I felt like it was artificially slow at times. Thankfully, there were many routes with good stories to appreciate, and most of the characters are lovely. I wish there could have been an after story for everyone, as some routes may be a bit grim for some of the girls due to our character not being involved, but it isn't nearly as bad as Kanon in that department.
Route Ranking: Kotomi > Nagisa > Kyou = Sunohara Siblings > Tomoyo = Baseball Route > Kappei = Ryou > Yukine > Koumura > Misae >Sunohara (meme route)
None of the routes are outright bad, but some leave much to be desired. Hopefully, CLANNAD Side Stories helps fill some of the gaps in these routes. Overall, great VN if you're willing to sink a lot of time into one.
There are definitely better Minesweeper games out there. This was very faithful to retro-style Minesweeper, but I didn't really care for it. The achievements also felt really stressful and overly reliant on constantly resetting boards, hoping you clear out a large patch of tiles so you can beat the board under a certain time. Not recommended.
It's one of the better F2P games out there with a pretty reasonable monetization system. I enjoyed it for around 300-400 hours, but it got quite repetitive after a while. This is an extremely grindy game, and you'll find yourself doing both fun grinds and horribly miserable grinds.
This one took me a few years to trudge through 100%ing, but I'm finally happy it is off my plate and I can never think about it again (as long as they don't add more achievements, which they havent in years, so I should be fine…). Recommended, but not if you're trying to 100% it or if you're not into grinding games.
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Stardew Valley
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Merchants of Rosewall
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Risk of Rain 2
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Balatro
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PEAK
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Remnant Records
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Khimera: Puzzle Island
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Dead by Daylight
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Click Painter
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Assassin's Creed Origins
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Cast n Chill
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Clair Obscur: Expedition 33
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HROT
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Pizza Tower
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Wanderstop
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Cruelty Squad
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东方栖霞园 ~ Blue devil in the Belvedere.
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Bonelords
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ATOM RPG Trudograd
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For Evelyn II - Shards of Creation
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Sonic Frontiers
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Tomb Raider IV-VI Remastered
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Nice Day for Fishing
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Nidhogg 2
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Haste
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Creatures of Ava
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Deathbulge: Battle of the Bands
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Backpack Hero
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Volcano Princess
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Ladies, Don’t Tempt My Immortality
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Regions Of Ruin
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Kingsway
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Mosaic of the Strange
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Piczle Lines DX+α
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NEEDY STREAMER OVERLOAD
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The Expression Amrilato
0 hours playtime
no achievements
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A Sky Full of Stars
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Sucker for Love: Date to Die For
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eden*
0.2 hours playtime
no achievements
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Twilight Town: A Cyberpunk Day In Life
0 hours playtime
no achievements
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POSTAL: Brain Damaged
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Gedonia 2
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FREERIDE: The Personality Test
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Seeds of Calamity
0 hours playtime
no achievements
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Agatha Christie - Murder on the Orient Express
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Lil' Guardsman
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Mika and The Witch's Mountain
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Winnie's Hole
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No Rest for the Wicked
0 hours playtime
no achievements
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Anodyne 2: Return to Dust
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Along the Edge
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Goblin Sushi
0 hours playtime
no achievements
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Don't Stop, Girlypop!
0 hours playtime
no achievements
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Heretical
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Ambition: A Minuet in Power
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Bees vs Zombees
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Forgotten Mines
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Outlanders
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The Dark Queen of Mortholme
December 2025
Didn’t have any completions this month, but I’ve been making a ton of progress on Balatro and CLANNAD, specifically. These are pretty long and enjoyable games, so I’m pretty happy with my current progress.
I’ve also been in EXTREMELY busy this month with finishing up finals, traveling to Las Vegas immediately after that exam was done for a bachelor trip for my friend, back to my place to finish another final, and then where I am currently at my parents’ place to attend a funeral and be with family for the holidays. Not to mention how hectic December is for my business, which is focused on selling and marketing products…
I don’t know why I’m saying this here, but 2025 has been an insanely busy year, and hopefully 2026 can bring many more completions and progress in many portions of my life! I’m wishing the best to anyone who is reading this as well. May 2026 bring wonderful things to all you precious souls!
(P.S. Please ignore the sheer number of games I’ve added this month. Most of these are gifts from wonderful members of Play or Pay, along with my Secret Santas and developers/publishers providing me with games…)
Nothing fully completed this month ;)
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Spiritfall
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Tactical Breach Wizards
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Nine Sols
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Circle Empires
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On Your Tail
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Naiad
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Shashingo: Learn Japanese with Photography
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Little-Known Galaxy
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Kind Words 2
0 hours playtime
no achievements
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Hookah Haze
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Goblin VS Princess
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Ad Fundum
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Man I Just Wanna Go Home
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Sea Salt
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Dangerous Galaxy
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Ways of Alchemy
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Luxuriant
0 hours playtime
no achievements
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The Vale
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Bright Memory: Infinite
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Forever Skies
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Tower Wizard
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Days Gone
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Kabuto Park
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ATLYSS
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Detroit: Become Human
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I Am Sakuya: Touhou FPS Game
0 hours playtime
no achievements
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Solasta: Crown of the Magister
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Khimera: Puzzle Island
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Brume
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Anomalous Coffee Machine
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Feed the Deep
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HOLEHOLE
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The Repairing Mantis
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CrossCode
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TUNIC
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Undercroft warriors
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Summer Memories
0 hours playtime
no achievements
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Bleak Sword DX
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Gori: Cuddly Carnage
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Slots & Daggers
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Crow Country
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Exo One
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Untitled Goose Game
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CLICKOLDING
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ROGUE LIGHT DECK BUILDER
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MicroSStep
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Sigma Impact
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Labyrinth Of The Demon King
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Halls of Torment
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Stacklands
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The Case of the Golden Idol
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Rabbit and Steel
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Terra Nil
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SIGNALIS
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Spelunky 2
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Petit Island
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Fahrenheit: Indigo Prophecy Remastered
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Shelldiver
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Drova - Forsaken Kin
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Dicey Dungeons
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River Towns
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TerraScape
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Fishing at the Lake Full of Cats
0 hours playtime
no achievements
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Scrabdackle
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LEGO® Worlds
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Cobalt Core
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Chicory: A Colorful Tale
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Ibis AM
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Cast n Chill
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FlyKnight
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FixFox
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Leap Year
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Metro Gravity
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Mudborne
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Akimbot
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(the) Gnorp Apologue
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Hades II
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Warpips
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Skully
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Spilled!
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Pepper Grinder
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Calcium Contract
November 2025
Made a ton of progress this month! Per usual, I also gained a fair number of games, but I’m glad to actually have a bit more time to get completions :)
This is my rating after playing through the DLC after beating the main game. The DLC requiring you to play every character all over again on the new map, along with the new characters on both the old map and new map, was absolutely ridiculous and ruined my initial enjoyment of this game back when it was only the base game. I'd still recommend it if you don't want to achievement hunt it or if you really like games like this, but the DLC makes achievement hunting it way too much of a slog now and saps all my remaining enjoyment out of the game.
A classic among romance VNs. It's definitely dated with weird pacing and language for a fair number of the routes. To touch on the pacing more, the slow pacing is fine due to the setting, but I feel like they rush certain events near the climax of routes extremely hard to the point it is jarring (e.g., Mai and Sayuri are prime examples). There are plenty more issues I could talk about, but overall, the game is quite solid and memorable. The atmosphere is amazing, most of the characters are wonderful, and the OST definitely enhances it. Yuichii is a bit of an asshole, though, lol.
Route Ranking: Ayu = Shiori > Nayumi > Mai > Makoto > Sayuri (basically not even a route... she deserved better...)
While the atmosphere and overall message were quite nice, I thought this game didn't respect your time at all; everything moved at a slow pace. The actual gameplay also wasn't very fun after the appeal of the environment wore off, and it felt like the actions they made you do dragged on way too long. I also thought the delivery of the story's main messages was a bit preachy and didn't tell you anything new.
Overall, this was just a letdown, and I kept wondering when the game would wrap things up so I could finally be done with it. I'll make a more in-depth review later, but man, this one sucked more than I thought it would (I even dropped it for a few months before finally finishing the rest of it in one go).
This was a brilliant FMV game! The drama, the intrigue, and lots more are what make this game a gem! The only downside is the number of paths that lead to death, and the trial-and-error of finding the route to success can be a bit frustrating. Also, unlocking all the achievements after finishing the game is a bit annoying, as some minor things from earlier chapters influence random endings, which you would never figure out without a guide. Still a wonderful game, though, and I'd highly recommend it!
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Absolum
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Remnant Records
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PEAK
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Dead by Daylight
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theHunter: Call of the Wild™
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Assassin's Creed Origins
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Risk of Rain 2
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Balatro
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Voxelgram
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RV There Yet?
0 hours playtime
no achievements
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Wandering Sword
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ITTA
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Schedule I
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Vivid World
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Bilkins' Folly
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Thrasher
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Leaf it Alone
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Nix Umbra
0 hours playtime
no achievements
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Dog Brew
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Aloft
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Wednesdays
0 hours playtime
no achievements
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The Axis Unseen
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Is This Game Trying To Kill Me?
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Spirittea
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Warhammer: Vermintide 2
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Fallen Aces
0 hours playtime
no achievements
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Aaero
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Flotsam
0 hours playtime
no achievements
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Storage Hunter
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Sunset Sprout
October 2025
Lots of progress this month despite this being my busiest month this year for work, school, and my business! I still added a bunch of games, per usual, but I’ve accepted that I can’t complete games as quick as I get em…
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Arco
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Enigma of Fear
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despelote
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Kulebra and the Souls of Limbo
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Dreamcore
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Airborne Empire
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The Bunny Graveyard
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Into the Necrovale
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Atomic Heart
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System Shock
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Caravan Sandwitch
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Absolum
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Tavern Manager Simulator
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Endless Monday: Dreams and Deadlines
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Gestalt: Steam & Cinder
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Risk of Rain Returns
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Smalland: Survive the Wilds
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ANTONBLAST
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Space Chef
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Cyber Manhunt
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Mycopunk
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DOG WITCH
0 hours playtime
no achievements
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Mouthwashing
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Who's Lila?
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THRESHOLD
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NO-SKIN
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Daemonologie
0 hours playtime
no achievements
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Echoes of the End: Enhanced Edition
| 1838 | games |
| 76% | never played |
| 3% | unfinished |
| 2% | beaten |
| 13% | completed |
| 7% | won't play |
- Very Short (<2h) 22
- Short (2-8h) 371
- Medium (8-15h) 234
- Long (15-25h) 204
- Very Long (25-50h) 243
- Exceptionally Long (50-75h) 97
- Extremely Long (75-100h) 49
- Impossibly Long (>100h) 48
- ??? Hours to Complete 70
- No Achievements 64
- Early Access 26
- Won on SteamGifts 188
- Secret Santa/Snowball Gifts 58
- More Achievements Added 14






















































